Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 18:16:09 Player: Vandal Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (794) 794 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2539 Bonus ------- None Cogmind --------- Core Integrity 412/550 Matter 237/300 Energy 16/100 System Corruption 0% Temperature Hot (201) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Pulse Rifle Particle Cannon > --- INVENTORY (15) --- Carbon-fiber Leg Small Storage Unit Small Battery (100) Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Reactive Plating > --- WEAPON ----------- Small Laser Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Small Storage Unit Small Battery Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Particle Cannon Particle Cannon Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 29 | 6 5 14 4 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 5 | . . 5 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 12 | 2 2 5 3 Energy Gun 3 | 1 . . 2 Energy Cannon 5 | . 2 3 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 4 8 Power 2 | . . . 2 Propulsion 4 | . . 3 1 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Backups 9 | 1 9 10 9 Power . | . 1 . . Propulsion . | . . . . Utility 2 | . 2 2 2 Weapon 6 | . 5 7 6 Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 96 92 77 Engine 17 | . 14 21 12 Treads 8 | . . 14 13 Leg 11 | . 28 1 . Storage 19 | . 25 18 9 Processor 6 | . . 10 9 Protection 3 | . . 3 9 Energy Gun 5 | . 10 . 7 Energy Cannon 10 | . 6 17 . Ballistic Gun 8 | . 10 4 12 Peak Build Rating 15 | 6 8 13 15 Average Rating 9 | 3 7 10 13 On Entrance 6 | . 6 8 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 45 | 13 34 43 45 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 3 | 3 1 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 3 15 12 11 Average Carried 9 | 1 9 10 9 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 2 13 9 8 Class Distribution -------------------- 86% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 624 | 221 81 159 163 Remotely . | . . . . Salvage Created 1066 | . 160 354 552 Parts 61 | . 9 24 28 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 5 7 7 Guns 9 | . 4 1 4 Cannons 7 | . 1 5 1 AOE 3 | . . 1 2 Classes Destroyed 10 | . 3 3 4 Worker 1 | . . 1 . Builder 3 | . . . 3 Hauler 3 | . . . 3 Recycler 2 | . . . 2 Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 9 | . 2 3 4 Brawler 1 | . . 1 . Sentry 4 | . . 3 1 Hunter 2 | . . . 2 Best Kill Streak 8 | . 2 5 8 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 174 | . 38 54 82 Missed 39 | . 8 10 21 Hits 135 | . 30 44 61 Melee 2 | . . 2 . Projectile 133 | . 30 42 61 Critical Strikes 6 | . . 4 2 Damage Taken 2101 | . 278 817 1006 Core 246 | . 12 96 138 Absorbed by Shields . | . . . . Ignored by Resistances 151 | . . . 151 Regen/Repaired (Parts) 15 | . . 15 . Core Remaining (%) 90 | 100 95 76 . Volleys Fired 76 | . 23 30 23 Largest 3 | . 2 2 3 Hottest 136 | . 120 136 136 Shots Fired 158 | . 46 54 58 Gun 98 | . 44 15 39 Cannon 47 | . 2 39 6 Launcher 13 | . . . 13 Special . | . . . . Kinetic 60 | . 22 15 23 Thermal 85 | . 24 39 22 Explosive 13 | . . . 13 Electromagnetic . | . . . . Robot Hit Streak 7 | . 3 5 7 Robot Miss Streak 7 | . 3 7 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 74 | . 23 25 26 Core Hits 66 | . 10 13 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2751 | . 225 566 1960 Guns 506 | . 207 63 236 Cannons 412 | . 18 333 61 Explosions 1829 | . . 166 1663 Melee . | . . . . Ramming 4 | . . 4 . Kinetic 254 | . 97 63 94 Thermal 830 | . 128 499 203 Explosive 1663 | . . . 1663 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 3 . Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 47 | . . 25 22 Projectiles . | . . . . Explosions 47 | . . 25 22 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 228 | . . 228 . Shots 2 | . . 2 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 499 | . 154 499 231 Average Temperature 129 | . 55 188 77 Received Heat Transfer 603 | . 66 276 261 Effects 5 | . . 4 1 Shutdowns 1 | . . 1 . Energy Bleed 2 | . . 1 1 Damage (minor) 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 2 . Heat Transferred 1654 | . 444 803 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 187 | . 46 162 187 Initial 21 | . . . 21 Average 41 | . 7 60 80 Influence Increases 760 | . 121 320 319 Destroy 0b10 Robot/C 380 | . 100 140 140 Destroy 0b10 Robot/NC 50 | . 5 5 40 Destroy Leader 118 | . 12 60 46 Successful Hack 14 | . 4 2 8 Disable Machine 45 | . . 30 15 Destroy Structure 108 | . . 38 70 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 629 | . 121 269 239 Entered New Map 30 | . . . 30 Time Decay 489 | . 121 229 139 Lost Part 110 | . . 40 70 Squads Dispatched 14 | . 1 6 7 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 7 | . 1 3 3 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 9 10 25 Peak Tracking Total 16 | . 3 3 16 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 4 2 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 10 9 4 Successful 16 | . 7 7 2 Failed 7 | . 3 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 10 3 4 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 7 3 2 Record 10 | . 6 3 1 Alert Level 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Recycle Component 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 1 | . . 1 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2068 | 70 783 890 325 Spaces Moved 875 | 41 383 342 109 Core 15 | 15 . . . Treads 428 | . . 319 109 Legs 432 | 26 383 23 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 202 | 135 181 225 227 Slowest Speed 330 | 200 190 330 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 63 39 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 130 | . . 37 93 Melee . | . . . . Projectile . | . . . . AOE 130 | . . 37 93 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1041 | 55 431 410 145 Wait 10 | 1 2 5 2 Move 872 | 40 382 341 109 Hop . | . . . . Pick Up 37 | 8 15 11 3 Fast Attach . | . . . . Attach 31 | 6 5 14 6 Detach 4 | . 1 1 2 Swap 1 | . . 1 . Drop 9 | . 3 6 . Fire 76 | . 23 30 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Discovered new exit (range 15) 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1464 | -9/Materials | Repaired Lrg. Battery 1686 | -9/Materials | Discovered new exit (range 16) 1742 | -9/Materials | Identified exit to Materials 1744 | -9/Materials | Entered another Materials area 1744 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1905 | -8/Materials | Garrison activated, responded to threat 2069 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Imp. Treads blasted off. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Reactive Plating destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Overheating: Energy bleed (-4). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Particle Cannon destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. 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Battery | 57% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction I Have A Map? Challenges ------------ None Game ------ Seed DimensionalLinearRedirector Manual? 0 Play Time 00:21:05 Cumulative 3.5 hours Start 2026.10.31 @ 17:53:20 End 2026.10.31 @ 18:16:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f6f0c7b-24b8-4b8a-9e5b-9a7377ebfa7d