Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.05 @ 20:20:32 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (103) 515 Value Destroyed (2796) 2796 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (1083) 1083 TOTAL SCORE: 10394 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -17 Cogmind --------- Core Integrity 808/1000 Matter 230/300 Energy 67/310 System Corruption 4% Temperature Cool (16) Movement Hovering (41) Location -5/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (6) --- Gravmag System Makeshift Hover Unit Gyrokinetic Inverter Linear Gravjet Cooled Gravmag System Combat Gravmag System > --- UTILITY (8) ------ Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield System Restoration Module > --- WEAPON (2) ------- Thunder Hammer > --- INVENTORY (15) --- Gyrokinetic Inverter Improved Energy Well (400) Advanced Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Shock Absorption System Hacking Suite Hacking Suite System Shield EM Pulse Cannon Heavy Plasma Cannon Magnetic Acceleration Cannon Improved Datajack Multitool Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Makeshift Hover Unit Gyrokinetic Inverter Linear Gravjet Cooled Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Plasma Cannon Thunder Hammer > --- INVENTORY -------- Light Fission Core Gyrokinetic Inverter Improved Energy Well Improved Sensor Array Layered Medium Armor Plating Improved Shock Absorption System Hacking Suite Hacking Suite System Shield EM Pulse Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher Improved Datajack Multitool Dirty Bomb Trap [Rating: 83] Favorites ----------- Power Light Fission Core Engine Subdweller Power Source Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Flail Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Multitool Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . . . 8 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . . . . 1 . . Utility 6 | . . . . . 5 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 95 | 3 8 15 2 6 21 . 20 2 4 . . 10 1 3 Power 11 | . 1 3 1 1 1 . 1 . . . . 2 . 1 Engine 4 | . 1 3 . . . . . . . . . . . . Core 7 | . . . 1 1 1 . 1 . . . . 2 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 27 | 2 . 4 . 2 9 . 6 . 2 . . 2 . . Treads 7 | 2 . 3 . 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . Hover 19 | . . . . . 9 . 6 . 2 . . 2 . . Flight . | . . . . . . . . . . . . . . . Utility 31 | 1 1 2 1 . 7 . 9 2 1 . . 4 1 2 Device 11 | 1 . . . . 2 . 3 2 . . . . 1 2 Storage 2 | . 1 . . . . . . . . . . 1 . . Processor 5 | . . . . . 2 . 1 . 1 . . 1 . . Hackware 5 | . . . 1 . 1 . 2 . . . . 1 . . Protection 8 | . . 2 . . 2 . 3 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | . 6 6 . 3 4 . 4 . 1 . . 2 . . Energy Gun 1 | . . . . 1 . . . . . . . . . . Energy Cannon 14 | . 4 4 . 2 1 . 2 . 1 . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . Ballistic Cannon 3 | . 1 1 . . 1 . . . . . . . . . Launcher 2 | . 1 . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . 1 . . Unidentified Prototypes 4 | . . . . . . . . . . . 1 3 . . Parts Lost 21 | . . 5 . . 5 2 2 2 . . . 5 . . Power 4 | . . 1 . . 1 . . . . . . 2 . . Propulsion 5 | . . 2 . . 1 . . 1 . . . 1 . . Utility 8 | . . 1 . . 2 1 2 1 . . . 1 . . Weapon 4 | . . 1 . . 1 1 . . . . . 1 . . Highest Loss Streak 5 | . . 4 . . 5 2 2 1 . . . 5 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 5 8 14 12 14 12 13 14 13 13 14 14 13 14 15 Power . | 1 1 1 . . 1 1 1 1 1 1 1 . . . Propulsion 2 | 3 1 3 2 2 1 1 1 1 1 2 2 1 1 1 Utility 3 | . 1 1 2 4 4 7 6 6 5 5 5 6 8 9 Weapon 3 | 1 3 5 5 5 1 1 2 3 2 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . 13 3 2 6 . . 1 3 2 . . 1 . 5 Power 3 | . 3 . . . . . . . . . . . . . Propulsion 6 | . 3 . 1 2 . . . . . . . . . . Utility 14 | . 2 2 . . . . 1 3 1 . . . . 5 Weapon 11 | . 5 1 1 3 . . . . 1 . . . . . Tool/Special 2 | . . . . 1 . . . . . . . 1 . . Average Slot Usage (%) 90 | . 99 96 97 74 84 74 85 97 100 100 100 92 89 91 Engine 5 | . 14 13 9 . . . . . . . . . . . Core 5 | . . . 4 14 5 6 6 6 6 6 6 4 5 5 Treads 14 | . 27 19 28 27 . . . . . . . . . . Wheel 1 | . . 6 . . . . . . . . . . . . Hover 11 | . . . . . 21 20 24 32 33 33 33 32 35 34 Device 6 | . 14 7 . . 5 6 7 9 7 6 6 3 . 6 Storage 10 | . 14 14 14 14 6 6 6 6 6 6 6 5 5 5 Processor 4 | . . . . . 12 9 7 10 11 13 13 11 11 11 Hackware 8 | . . . 9 14 12 13 14 13 13 13 13 16 17 17 Protection 3 | . . 6 4 . 5 2 3 3 6 6 6 5 6 2 Energy Cannon 10 | . 11 26 25 3 5 2 4 3 6 6 6 3 . . Ballistic Cannon 1 | . 10 . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . 4 6 5 6 6 6 5 3 5 5 Peak Build Rating 83 | 7 10 16 17 23 65 61 74 70 67 65 68 83 80 77 Average Rating 33 | 6 7 13 15 14 58 55 66 65 64 65 65 74 73 76 On Entrance 44 | 6 7 10 15 13 23 61 53 68 67 65 65 68 77 73 Avg Prop Armor Cover (%) 14 | . . 14 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 11 34 45 41 39 50 39 47 50 50 45 54 54 47 40 Greatest Support 67 | 40 40 40 40 44 58 58 58 54 55 55 55 67 67 67 Greatest Overweight (x) 4 | . . 4 1 . 1 . 1 1 . . . 1 . . Average Overweight (x) . | . . 2 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 8 14 12 14 12 13 14 14 14 15 15 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 11 15 15 13 15 15 15 15 15 15 13 15 15 Class Distribution -------------------- 54% | Mutant 18% | Hacker-Scout 13% | Hacker-Mutant 5% | Scavenger-Scout 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Scavenger-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 2561 | 238 586 419 60 60 272 . 318 335 40 . . 233 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4271 | 105 771 745 284 . 1065 . 871 85 57 . . 288 . . Parts 166 | 4 60 27 14 . 25 . 19 4 . . . 13 . . Haulers Intercepted 4 | . 2 . . . . . 1 . . . . 1 . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 7 . . . . . 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 64 | . 21 19 4 . 14 . 1 1 . . . 4 . . Melee 5 | . . . . . 3 . . . . . . 2 . . Guns 1 | . . 1 . . . . . . . . . . . . Cannons 39 | . 18 12 3 . 3 . 1 1 . . . 1 . . AOE 9 | . 3 4 . . 1 . . . . . . 1 . . Classes Destroyed 16 | 2 6 2 1 . 2 . . 2 . . . 1 . . Worker 5 | . . . . . 3 . 2 . . . . . . . Builder 5 | . 3 . 1 . 1 . . . . . . . . . Tunneler 3 | 1 2 . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . 1 . . . . 1 . . Recycler 8 | 1 . . 1 . 4 . 2 . . . . . . . Minesweeper 2 | . . . . . . . . 2 . . . . . . Operator 3 | . 1 . . . 1 . 1 . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . Watcher 6 | . 2 . . . 1 . 3 . . . . . . . Swarmer 21 | . 5 4 . . 10 . . . . . . 2 . . Grunt 19 | . 16 1 . . . . . 1 . . . 1 . . Brawler 1 | . . . . . . . . 1 . . . . . . Sentry 6 | . . . 4 . 2 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . . Programmer 3 | . . . . . 2 . 1 . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 2 5 6 2 . 7 . 4 1 . . . 1 . . Combat Bots Only 6 | . 4 4 1 . 6 . 1 1 . . . 1 . . Max Kills in Single Turn 4 | 1 2 4 1 . 2 . 1 1 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 4 . . 1 . . . . . . 1 . . Melee 1 | . . . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 441 | . 63 86 20 . 155 2 40 10 . . 10 54 . 1 Missed 155 | . 17 22 6 . 66 . 17 2 . . 3 22 . . Hits 286 | . 46 64 14 . 89 2 23 8 . . 7 32 . 1 Melee 2 | . . . . . . 2 . . . . . . . . Projectile 284 | . 46 64 14 . 89 . 23 8 . . 7 32 . 1 Critical Strikes 5 | . . 2 . . . . 2 . . . . 1 . . Damage Taken 4763 | . 443 1182 204 . 1450 74 428 151 . . 117 695 . 19 Core 869 | . 53 143 13 . 256 36 150 8 . . 18 192 . . Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 17 | . . . 12 . . . 5 . . . . . . . Regen/Repaired (Parts) 235 | . 115 . . . . . 120 . . . . . . . Core Remaining (%) 53 | 100 . . . 16 . . . . . . 44 . . . Volleys Fired 273 | 4 69 84 14 . 23 . 21 44 . . 5 9 . . Largest 2 | 2 2 2 2 . 2 . 1 1 . . 1 1 . . Hottest 160 | 40 112 160 136 . 107 . 90 90 . . 90 90 . . Shots Fired 404 | 8 135 128 27 . 27 . 21 44 . . 5 9 . . Gun 41 | 8 32 1 . . . . . . . . . . . . Cannon 336 | . 100 112 27 . 27 . 15 44 . . 3 8 . . Launcher 27 | . 3 15 . . . . 6 . . . 2 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 138 | 8 92 9 . . 12 . . 17 . . . . . . Thermal 157 | . 28 62 14 . . . 15 27 . . 3 8 . . Explosive 18 | . 3 15 . . . . . . . . . . . . Electromagnetic 91 | . 12 42 13 . 15 . 6 . . . 2 1 . . Robot Hit Streak 34 | 3 14 25 34 . 10 . 10 5 . . 4 3 . . Robot Miss Streak 4 | 2 4 2 3 . 2 . 2 2 . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 244 | 4 65 63 19 . 41 . 19 15 1 . 1 16 . . Core Hits 118 | 3 35 32 5 . 6 . 24 5 . . 2 6 . . Critical Kills 5 | . . 1 1 . 1 . . . . . . 2 . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . . . . . Critical Strikes 15 | . 4 1 1 . 6 . . 1 . . . 2 . . Meltdown 2 | . . 1 1 . . . . . . . . . . . Blast 4 | . 3 . . . . . . 1 . . . . . . Corrupt 2 | . 1 . . . 1 . . . . . . . . . Smash 7 | . . . . . 5 . . . . . . 2 . . Melee Attacks 121 | . . . . . 75 1 15 1 6 . 2 21 . . Impact 112 | . . . . . 74 1 15 1 6 . 2 13 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 10 . 5 1 1 . . 8 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9002 | 38 1400 2044 573 . 2202 . 1474 548 81 . 62 580 . . Guns 227 | 38 162 27 . . . . . . . . . . . . Cannons 4337 | . 1038 1475 486 . 340 . 435 461 . . . 102 . . Explosions 1463 | . 166 542 45 . . . 512 . . . 62 136 . . Melee 2899 | . . . . . 1862 . 527 87 81 . . 342 . . Ramming 76 | . 34 . 42 . . . . . . . . . . . Kinetic 1362 | 38 741 160 . . 61 . . 362 . . . . . . Thermal 2153 | . 273 923 321 . . . 435 99 . . . 102 . . Explosive 595 | . 166 429 . . . . . . . . . . . . Electromagnetic 1917 | . 186 532 210 . 279 . 512 . . . 62 136 . . Impact 2899 | . . . . . 1862 . 527 87 81 . . 342 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 . . 10 10 . . . . . 6 6 Average Corruption 1 | . 1 1 1 . . 10 4 . . . . . 6 4 Corruption Purged 12 | . . . . . . . 10 . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 36 | . 4 21 2 . . 3 3 . . . . . . 3 Message Errors 15 | . 1 10 . . . 2 . . . . . . . 2 Matter Fused 9 | . 3 4 . . . . 2 . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . . . . . Energy Discharges 3 | . . 2 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 4 | . . 3 . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 2 | . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1317 | . 7 13 . . 955 . 256 15 71 . . . . . Projectiles 94 | . 7 . . . 3 . 69 15 . . . . . . Explosions 21 | . . 13 . . . . 8 . . . . . . . Melee 1202 | . . . . . 952 . 179 . 71 . . . . . Knockbacks 20 | . 4 2 1 . 10 . 2 1 . . . . . . Impact 10 | . . . 1 . 7 . 2 . . . . . . . Kinetic 8 | . 4 2 . . 1 . . 1 . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . Self-Inflicted Damage 73 | . . 61 12 . . . . . . . . . . . Shots 3 | . . 2 1 . . . . . . . . . . . Rammed 13 | . 8 . 5 . . . . . . . . . . . Targets Rammed 17 | . 11 . 6 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . 3 . 1 . . . . . . . . . . . Highest Temperature 503 | . 180 290 503 . 156 . 347 456 48 15 211 246 144 111 Average Temperature 74 | . 50 115 179 . 69 . 108 121 16 7 27 76 71 51 Received Heat Transfer 573 | . 174 210 54 . 18 . 36 45 . . . 27 . 9 Effects 16 | . . 1 2 . . . 1 12 . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . 5 . . . . . . Interference 6 | . . 1 . . . . . 5 . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . Robots Corrupted 18 | . . 1 . . 14 . 3 . . . . . . . Combat Hostiles 8 | . . 1 . . 7 . . . . . . . . . Parts Fried 35 | . 1 6 . . 24 . 4 . . . . . . . Impact Corruptions 44 | . . . . . 36 . 6 . 2 . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . Parts Melted 5 | . . 3 1 . . . 1 . . . . . . . Heat Transferred 2911 | . 555 1099 370 . . . 587 150 . . . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . . Low Security (%) 85 | 100 62 . 100 . 94 100 100 . . . . 100 100 100 Level 1 14 | . 37 . . . 5 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 364 | 10 364 . 72 . 213 52 62 . . . . 194 53 50 Initial 53 | . . . . . . 52 . . . . . . 53 30 Average 72 | 3 129 . 16 . 81 20 12 . . . . 63 48 34 Influence Increases 2773 | 10 783 425 180 . 635 1 241 45 . . . 413 . 40 Destroy 0b10 Robot/C 1060 | . 420 140 80 . 280 . 20 20 . . . 100 . . Destroy 0b10 Robot/NC 185 | 10 50 . 10 . 50 . 45 10 . . . 10 . . Destroy Leader 200 | . 88 . . . 72 . 18 . . . . 22 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . Successful Hack 228 | . 30 . 6 . 59 . 59 . . . . 64 . 10 Select Force Hacks 150 | . 60 . 60 . 30 . . . . . . . . . Disable Machine 210 | . 60 . 15 . 15 . 90 . . . . 30 . . Destroy Structure 85 | . 30 . 9 . 24 1 9 . . . . 12 . . Partial Spotted 45 | . . . . . . . . . . . . 45 . . Lose Combat Pursuer 600 | . 45 285 . . 105 . . 15 . . . 120 . 30 Influence Decreases 2733 | 10 440 768 180 . 486 150 201 85 . . . 261 109 43 Entered New Map 390 | . . 166 . . . 97 . 15 . . . . 99 13 Time Decay 2193 | 10 440 592 180 . 436 33 201 70 . . . 191 10 30 Lost Part 130 | . . 10 . . 50 20 . . . . . 50 . . Lost Ally 20 | . . . . . . . . . . . . 20 . . Squads Dispatched 42 | . 8 . . . 14 . 16 . . . . 3 . 1 Investigation 26 | . 7 . . . 6 . 11 . . . . 1 . 1 Extermination 7 | . . . . . 3 . 3 . . . . 1 . . Reinforcement 6 | . 1 . . . 2 . 2 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 5 | . 2 . . . 1 . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 156 | . 29 29 3 . 25 6 24 5 . . 7 17 5 6 Peak Tracking Total 10 | . 5 5 2 . 6 6 10 1 . . 7 6 4 4 Tactical Retreats 17 | . 3 5 . . 4 1 . 1 . . . 2 . 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 9 | . 2 1 . . 1 . 1 . . . . 3 . 1 Indirectly 1 | . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . 3 . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . 10 . . . 1 . . Triggered 3 | . . . . . . . . 2 . . . 1 . . Most Traps Carried 2 | . . . . . . . . 2 2 1 1 1 . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 19 | . 4 3 1 . 1 . 6 1 . . 1 2 . . Max in Single Turn 1 | . 1 1 1 . 1 . 1 1 . . 1 1 . . Garrison Access 3 | . . . . . 2 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 68 | . 9 . 8 7 18 . 12 . 2 4 1 5 . 2 Terminals 23 | . 6 . 6 . 6 . 3 . . . . 2 . . Fabricators 5 | . . . . . 2 . 2 . . . . . . 1 Repair Stations 3 | . 1 . . . . . 2 . . . . . . . Recycling Units 16 | . 2 . 2 . 6 . 5 . . . . . . 1 Scanalyzers 4 | . . . . . 2 . . . . . . 2 . . Garrison Access 3 | . . . . . 2 . . . . . . 1 . . Total Hacks 215 | . 18 . 21 25 49 . 38 . 6 31 1 22 . 4 Successful 153 | . 9 . 15 25 30 . 18 . 6 31 1 15 . 3 Failed 60 | . 9 . 5 . 19 . 20 . . . . 6 . 1 Catastrophic 4 | . . . . . 2 . 2 . . . . . . . Database Lockouts 2 | . . . 1 . . . . . . . . 1 . . Manual 84 | . 9 . 16 . 29 . 23 . . . . 5 . 2 Terminals 76 | . 14 . 18 . 19 . 18 . . . . 7 . . Fabricators 11 | . . . . . 4 . 4 . . . . . . 3 Repair Stations 9 | . 2 . . . . . 7 . . . . . . . Recycling Units 30 | . 2 . 3 . 15 . 9 . . . . . . 1 Scanalyzers 20 | . . . . . 7 . . . . . . 13 . . Garrison Access 6 | . . . . . 4 . . . . . . 2 . . Terminal Hacks 82 | . 3 . 6 25 5 . 3 . 6 31 1 2 . . Record 34 | . . . . 17 . . . . 5 11 1 . . . Part Schematic 13 | . . . . . 1 . . . . 11 . 1 . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . Robot Analysis 13 | . 3 . 3 7 . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . 1 . 1 . . 3 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . 3 . . . . . . 1 Network Status 3 | . . . . . 1 . 1 . . . . . . 1 Load Schematic 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . 2 . . . . . 3 . . . . . . . Scan Component 3 | . 1 . . . . . 2 . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . . . 1 . 2 . 2 . . . . . . . Retrieve Components 5 | . . . 1 . 2 . 2 . . . . . . . Scanalyzer 14 | . . . . . 6 . . . . . . 8 . . Insert Component 6 | . . . . . 2 . . . . . . 4 . . Analyze 4 | . . . . . 1 . . . . . . 3 . . Retrieve Study 4 | . . . . . 3 . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . 2 . . . . . . 1 . . Seal Access 3 | . . . . . 2 . . . . . . 1 . . Unauthorized Hacks 39 | . 4 . 8 . 14 . 7 . . . . 4 . 2 Terminals 20 | . 2 . 6 . 6 . 2 . . . . 4 . . Track 1 | . . . . . 1 . . . . . . . . . Botnet 10 | . 2 . 1 . 4 . 1 . . . . 2 . . Operators 2 | . . . . . 1 . 1 . . . . . . . Skim 7 | . . . 5 . . . . . . . . 2 . . Fabricators 3 | . . . . . 2 . . . . . . . . 1 Report 2 | . . . . . 1 . . . . . . . . 1 Haulers 1 | . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . Recycling Units 15 | . 2 . 2 . 6 . 4 . . . . . . 1 Tunnel 5 | . 2 . 2 . 1 . . . . . . . . . Fedlink 10 | . . . . . 5 . 4 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 . 4 . 13 . 7 . . . . 5 . 1 Full Trace Events 8 | . 2 . . . . . 5 . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 . . . . 11 . 3 . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . Part Studies Acquired 4 | . . . . . 3 . . . . . . 1 . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . Time 40 | . 26 . . . . . 14 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 2 . 4 . 5 . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 . . . . . . 3 . . Non-combat 4 | . . . . . 1 . . . . . . 3 . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 1 . . . . . . 4 . . no_distress 1 | . . . . . . . . . . . . 1 . . find_chute 3 | . . . . . 1 . . . . . . 2 . . find_fabricator 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 3 | . . . . . . . . 2 . . . 1 . . Largest Group 2 | . . . . . . . . 2 . . . 1 . . Highest-Rated Group 49 | . . . . . . . . 40 . . . 49 . . Highest-Rated Ally 49 | . . . . . . . . 20 . . . 49 . . Initial UFD Resources 55 | . . . . . 24 44 44 52 52 52 55 55 55 55 Total Orders 1 | . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . 1 . . Ally Attacks 7 | . . . . . . . . . . . . 7 . . Total Damage 240 | . . . . . . . . . . . . 240 . . Kills 2 | . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 8015 | 29 1814 1327 . . 1140 100 1020 1071 478 47 434 441 38 76 Optics 3534 | . . . . . 1140 38 179 736 405 47 434 441 38 76 Sensors 4366 | . . . . . 1062 100 1020 896 478 47 434 289 . 40 Seismic 3170 | 29 1814 1327 . . . . . . . . . . . . Robot Analysis Total 13 | . 3 . 3 7 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 12095 | 41 1814 2355 619 2384 1149 100 1030 1089 478 47 434 441 38 76 Spaces Moved 10775 | 18 841 1282 296 1517 1357 158 1394 1428 842 82 752 572 85 151 Core . | . . . . . . . . . . . . . . . Treads 3314 | 14 841 646 296 1517 . . . . . . . . . . Legs 4 | 4 . . . . . . . . . . . . . . Wheels 636 | . . 636 . . . . . . . . . . . . Hover 6821 | . . . . . 1357 158 1394 1428 842 82 752 572 85 151 Flight . | . . . . . . . . . . . . . . . Fastest Speed 41 | 120 160 140 160 145 44 58 45 48 52 52 52 41 41 41 Average Speed 91 | 151 160 158 178 155 56 58 51 52 52 52 52 45 41 41 Slowest Speed 250 | 160 160 250 250 160 111 58 104 112 52 52 52 121 41 48 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 96 77 64 85 42 99 36 96 73 74 87 15 87 7 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 12 | . 2 1 4 2 2 . . . . 1 . . . . Known Exits Taken 6 | . . . . 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 24 | . . 11 . 4 . . . 3 5 . 1 . . . Spaces Dug 66 | . 9 8 . . 19 1 7 10 5 . 3 4 . . Terrain Destroyed 158 | . 26 47 9 . 25 1 9 26 5 . 4 6 . . Melee 34 | . . . . . 17 1 7 . 5 . 1 3 . . Projectile 58 | . . 13 3 . 8 . 2 26 . . 3 3 . . AOE 66 | . 26 34 6 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Total 12452 | 26 1180 1478 357 1549 1604 163 1661 1725 873 85 784 717 87 163 Wait 910 | . 214 69 31 . 92 2 178 196 12 4 22 85 . 5 Move 10763 | 17 840 1281 295 1516 1357 157 1393 1427 841 81 751 572 84 151 Hop . | . . . . . . . . . . . . . . . Pick Up 93 | . 19 10 5 13 13 2 9 13 4 . . 4 1 . Fast Attach 47 | 1 4 2 . 3 4 1 13 1 2 . 1 11 . 4 Attach 34 | 2 . 4 . 2 17 . 4 3 . . . 2 . . Detach 10 | . 3 1 1 . 2 . 1 1 . . . . 1 . Swap 66 | . 7 14 2 1 12 . 9 6 2 . 3 7 1 2 Drop 94 | 2 13 13 3 14 9 . 16 12 6 . . 5 . 1 Fire 273 | 4 69 84 14 . 23 . 21 44 . . 5 9 . . Melee 121 | . . . . . 75 1 15 1 6 . 2 21 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 17 | . 11 . 6 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . 11 . . . . . . Trap 11 | . . . . . . . . 10 . . . 1 . . Miscellaneous 2 | . . . . . . . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp x2]) -5/Waste -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 7) 224 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 15) 1299 | -10/Materials | Discovered new exit (range 8) 1436 | -10/Materials | Repaired Lgt. Treads 1568 | -10/Materials | Discovered new exit (range 16) 1856 | -10/Materials | Entered Subcaves 2021 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2070 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2139 | -10/Subcaves | Discovered new exit (range 13) 2187 | -10/Subcaves | Discovered new exit (range 14) 2241 | -10/Subcaves | Learned 2 Materials zone layouts 2312 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2562 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2572 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2614 | -10/Subcaves | Discovered new exit (range 8) 2687 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3578 | -10/Subcaves | Learned location of Zion (-7) 3578 | -10/Subcaves | Met a Zionite searching for "candidates" 3856 | -10/Subcaves | Core integrity fell below 50% 3911 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 4211 | -10/Subcaves | Entered Recycling 4255 | -8/Recycling | Build established: Derelict-Mutant 4383 | -8/Recycling | Core integrity fell below 20% 4611 | -8/Recycling | Identified exit to Factory 4654 | -8/Recycling | Learned 2 Storage zone layouts 4741 | -8/Recycling | Build established: Mutant 4756 | -8/Recycling | Learned Storage trap positions 4790 | -8/Recycling | Scanned before Scraplab entrance 4792 | -8/Recycling | Learned Factory stockpile data 4814 | -8/Recycling | Entered Scraplab 4827 | -8/Recycling | Discovered new exit (range 2) 4830 | -8/Recycling | Entered Scraptown 4830 | -8/Scraptown | System corruption cleaned by C-Scrubber 5030 | -8/Scraptown | Discovered exit to Factory (range 11) 5112 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5115 | -8/Scraptown | Learned 8 Research zone layouts 5117 | -8/Scraptown | Learned location of 1 exit from Research 5118 | -8/Scraptown | Learned 12 Factory zone layouts 5203 | -8/Scraptown | Visited UFD Registry 5203 | -8/Scraptown | Registered with UFD as "Cryounit" 5333 | -8/Scraptown | Guru changed UFD alias to "Thunderlauncher" 5426 | -8/Scraptown | Visited Assassins FH 5448 | -8/Scraptown | Visited Cyclists 5467 | -8/Scraptown | Entered Cyclist Reading Room 5517 | -8/Scraptown | Visited Comm Corps 5586 | -8/Scraptown | Visited Fellowship of the Rings 5920 | -8/Scraptown | Visited Abandonware Association 5942 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 5942 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5978 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5984 | -8/Scraptown | Found DCF Scrap (29 items) 6024 | -8/Scraptown | Visited Scrapoid Pod Storage 6181 | -8/Scraptown | Visited Science Guys 6234 | -8/Scraptown | Visited Analyses Database 6302 | -8/Scraptown | Visited Derelict Rescue Squad 6330 | -8/Scraptown | Visited Sword Containment 6355 | -8/Scraptown | Visited Junk Repository 6392 | -8/Scraptown | Visited Chapter 10 6482 | -8/Scraptown | Found Scrapoid Pod 7124 | -8/Scraptown | Met Optimus 7124 | -8/Scraptown | Accepted into 0bPrime 7209 | -8/Scraptown | Discovered exit to Factory (range 3) 7214 | -8/Scraptown | Entered Factory 7214 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 7458 | -6/Factory | Discovered new exit (range 11) 7476 | -6/Factory | Discovered new exit (range 6) 7519 | -6/Factory | Loaded intel: 8 recycling unit locations 7531 | -6/Factory | Learned location of Protoforge (-2) 7691 | -6/Factory | Build established: Hacker-Scout 7741 | -6/Factory | Garrison activated, responded to threat 7787 | -6/Factory | Spotted B-75 Beast 7821 | -6/Factory | Discovered new exit (range 5) 7823 | -6/Factory | Identified exit to Lower Caves 8055 | -6/Factory | Lost 5 parts (1p1n2u1w) 8363 | -6/Factory | Manually triggered Chute Trap 8363 | -6/Factory | Sucked down chute 8363 | -6/Factory | Entered Waste 8364 | -6/Waste | Spotted C-40 Crusher 8368 | -6/Waste | Spotted C-40 Crusher 8377 | -6/Waste | Spotted C-40 Crusher 8377 | -6/Waste | Spotted C-40 Crusher 8378 | -6/Waste | EMP discharged 8378 | -6/Waste | System corruption reached 10% 8395 | -6/Waste | Crushed by Compactor (1 part destroyed) 8401 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8425 | -6/Waste | Spotted C-40 Crusher 8442 | -6/Waste | Spotted C-40 Crusher 8455 | -6/Waste | Discovered new exit (range 10) 8462 | -6/Waste | Identified exit to Factory 8463 | -6/Waste | Entered Factory 8512 | -6/Factory | Noticed a derelict Sapper rigging charges 8582 | -6/Factory | Repaired Broken Multitool 8603 | -6/Factory | Loaded intel: 8 recycling unit locations 8700 | -6/Factory | Build established: Hacker-Mutant 8904 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 9147 | -6/Factory | Discovered exit to Lower Caves (range 15) 9232 | -6/Factory | Cargo convoy interrupted 9418 | -6/Factory | Core integrity fell below 50% 9493 | -6/Factory | Entered Lower Caves 9810 | -6/Lower Caves | Spotted B-75 Beast 10022 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10180 | -6/Lower Caves | Build established: Scavenger-Scout 10320 | -6/Lower Caves | Encountered a Warlord checkpoint 10372 | -6/Lower Caves | Learned location of 1 exit from Factory 10482 | -6/Lower Caves | Discovered new exit (range 14) 10534 | -6/Lower Caves | Build established: Hacker-Mutant 10581 | -6/Lower Caves | Identified exit to Lower Caves 10582 | -6/Lower Caves | Entered another Lower Caves area 10632 | -6/Lower Caves | Entered an active Warlord outpost 10637 | -6/Lower Caves | Learned Armory emergency access door positions 10637 | -6/Lower Caves | Learned Factory stockpile data 10700 | -6/Lower Caves | Learned Factory terminal intel 10930 | -6/Lower Caves | Build established: Hacker-Scout 10981 | -6/Lower Caves | Discovered new exit (range 10) 11033 | -6/Lower Caves | Identified exit to Data Miner 11060 | -6/Lower Caves | Entered Data Miner 11060 | -6/Data Miner | Discovered new exit (range 6) 11068 | -6/Data Miner | Met Data Miner 11082 | -6/Data Miner | Learned location of Section 7 (-2) 11082 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11095 | -6/Data Miner | Received God Mode back door access code from Data Miner 11106 | -6/Data Miner | Identified exit to Proximity Caves 11107 | -6/Data Miner | Entered Proximity Caves 11343 | -5/Proximity Caves | Found Alien Artifact 11343 | -5/Proximity Caves | Identified Dimensional Node Initializer 11343 | -5/Proximity Caves | Initialized slip node 11384 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 11503 | -5/Proximity Caves | Discovered new exit (range 16) 11541 | -5/Proximity Caves | Identified exit to Factory 11541 | -5/Proximity Caves | Entered Factory 11541 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11542 | -5/Factory | Identified exit to Factory 11544 | -5/Factory | Loaded intel: 26 terminal locations 11556 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 11584 | -5/Factory | Discovered new exit (range 16) 11641 | -5/Factory | Central database locked down 11873 | -5/Factory | Discovered new exit (range 14) 11897 | -5/Factory | Lost 5 parts (2p1n1u1w) 11982 | -5/Factory | Manually triggered Chute Trap 11982 | -5/Factory | Sucked down chute 11982 | -5/Factory | Entered Waste 11992 | -5/Waste | Spotted C-40 Crusher 11995 | -5/Waste | Spotted C-40 Crusher 11997 | -5/Waste | EMP discharged 11999 | -5/Waste | Spotted C-40 Crusher 12004 | -5/Waste | Spotted C-40 Crusher 12008 | -5/Waste | Spotted C-40 Crusher 12013 | -5/Waste | Spotted C-40 Crusher 12015 | -5/Waste | Discovered new exit (range 14) 12020 | -5/Waste | Identified exit to Factory 12020 | -5/Waste | Entered Factory 12039 | -5/Factory | Discovered new exit (range 18) 12091 | -5/Factory | Loaded intel: 8 recycling unit locations 12096 | -5/Factory | Self-destructed Last Messages --------------- 12083_ Acquired Imp. Sensor Array. 12087_ U-05 Engineer lays Concrete. 12091_ Connecting with Recycling Unit... >>Force(Fedlink) _________ .___.__ .__ ____ __ __. \_ _____/___ __| _/| | | |\ \ | |/ _| | __)/ __ \ / __ | | | | |/ | \| < | \\ ___// /_/ | | |___| / | \ | \ \_ / \___ \____ | |_____ \__\__|_ /__|__ \ \/ \/ \/ \/ \/ v3.71\/ UFD!MEMBER UFD!NETWORK<393> UFD!RESOURCES<65> 0bP!READINESS UFD!SANITIZING UFD!... Loading Factory recycling unit intel (x8)... 12091_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 12095_ LHXMQVWT&NT N|GVL UVF Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#####???? | | ?????????????????????????????????????????# ! ### | | ??????????????????????????????????# # | | ??????????????????????????????????# / < | | ??????????????????????????????????# # | | ?????????????????????????????????????????# ### | | ?????????????????????????????????????????####????? | | ?????????????????????????????????????????###???### | | ????????????????????????????????????????? [ ???# | | ????????????????????????????????????????? ???# | | ???????????????????????????????????????? !??# | | ??????????????????????????????????#"""?? ??# | | ??????????????????????????????????# """ """ # | | ?????????????????????????###+####?# ! """ """ # [ | | ?????????????????????????# ??+ """ """ # | | ?????????????????????????# #??# [ # | | ?????????????????????????# #??# """ """ # | | ?????????????##########??# #????! """ """ # | | ?????????????# """T""??+ k #?????? """ """ # | | ?????????????# """ """?# #???????? ??# | | ?????????????# " ?# ###########+####### | | ?????????????# " # | | ?????????????# " # | | ?????????????# " @ | | ?????????????# " # | | ?????????????# " # | | ?????????????# " ?### #### ##### | | ?????????????# " ???# #??# # | | ?????????????# " ????# #??# k # | | ?????????????# =! ????# #??# + [ | | ?????????????# !| ?????# #??# # | | ?????????????#Y#######?#####+#### # | | ?????????????#?????????# """ # #?### | | ???????????????????????# "Y" # ####+######? | | ???????????????????????# " " # # #? | | ???????????????????????# ! # # * #? | | ???????????????????????# + + #? | | ???????????????????????# """ # u # """ """ #? | | ???????????????????????# ! """ # # """ """ #? | | ???????????????????????# """ # # """ """ #? | | ???????????????????????# # # #? | | ???????????????????????########## # #? | | ??????????????????????????????? ###########? | | ?????????????????????????????? #??????????? | | ???????????????????????????? """ """ #??????????? | | ??????????????????????????? """ """ #??????????? | | ?????????????????????????# """ """ #??????????? | | ?????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Utility Shielding 66 Evasion (%) 56 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Gyrokinetic Inverter | -6/Factory | Hacked Multitool | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Linear Gravjet | -5/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Com. HERF Cannon | -5/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Gyrokinetic Inverter | x2 | -6/Factory Repaired ---------- Lgt. Treads | 17% | -10/Materials Multitool | 3% | -6/Factory | Broken Studied --------- Gravmag Array | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked EM Pulse Cannon | -6/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelChromionTether Manual? 0 Play Time 01:45:42 Cumulative 446.0 hours Start 2026.05.05 @ 17:28:54 End 2026.05.05 @ 20:20:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 350 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 81 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da394ae4-8668-4029-9c3e-56c1b79d1924