Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:45:36 Player: redbart Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1307) 1307 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4047 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 69/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (5) ---- Flight Unit Particle Gun Gauss Rifle Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Structural Scanner Advanced Targeting Computer Shield Generator Hacking Suite > --- WEAPON ----------- Gauss Rifle Assault Cannon Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Flight Unit [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Experimental Sensor Array Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Shotgun Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 66 | 5 3 16 13 25 4 Power 7 | 1 . 2 1 3 . Engine 5 | 1 . 2 . 2 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 30 | 2 . 4 8 16 . Treads . | . . . . . . Leg 12 | 2 . 1 2 7 . Wheel 9 | . . 3 3 3 . Hover 1 | . . . . 1 . Flight 8 | . . . 3 5 . Utility 15 | . 3 6 2 3 1 Device 10 | . 3 3 2 2 . Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 14 | 2 . 4 2 3 3 Energy Gun 4 | 1 . 2 1 . . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 4 | 1 . 2 . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 2 | . . . 2 . . System Corruption 9 | . . . 9 . . Parts Lost 35 | . 1 7 5 14 8 Power 6 | . . 1 . 4 1 Propulsion 12 | . . 2 2 5 3 Utility 7 | . 1 2 1 1 2 Weapon 10 | . . 2 2 4 2 Highest Loss Streak 8 | . 1 6 4 8 8 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 82 | . 90 84 89 73 81 Engine 11 | . 14 14 14 7 6 Core 3 | . . . 7 7 . Leg 9 | . 28 2 5 2 19 Wheel 8 | . . 18 14 4 . Flight 2 | . . . . 7 . Device 14 | . 19 14 17 11 13 Processor 3 | . . . . 8 7 Protection 1 | . . 5 3 . . Energy Gun 8 | . 14 10 12 6 . Energy Cannon 2 | . . . 1 6 . Ballistic Gun 10 | . 14 17 11 4 6 Ballistic Cannon 2 | . . . . 5 5 Launcher 1 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 33 | 7 9 23 27 32 33 Greatest Support 32 | 20 20 20 10 32 32 Greatest Overweight (x) 10 | . . 2 5 10 2 Average Overweight (x) 1 | . . . 1 2 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 3 4 5 5 5 Average Carried 2 | 2 2 2 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 3 2 3 1 5 Class Distribution -------------------- 38% | Mutant 23% | Gunner 10% | Tank 10% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1276 | 265 64 376 174 369 28 Remotely . | . . . . . . Salvage Created 1541 | 36 195 578 141 485 106 Parts 96 | 4 15 40 11 24 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 37 | 1 6 15 5 10 . Guns 30 | 1 6 13 5 5 . Cannons 5 | . . . . 5 . AOE 2 | . . 2 . . . Classes Destroyed 10 | 1 1 3 . 4 1 Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Recycler 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 3 | . . . . 2 1 Swarmer 12 | . 3 4 2 3 . Grunt 17 | 1 3 5 3 5 . Duelist 1 | . . 1 . . . Sentry 6 | . . 5 . 1 . Hunter 1 | . . . . 1 . Best Kill Streak 5 | 1 5 4 4 3 2 Combat Bots Only 5 | 1 5 4 4 2 . Max Kills in Single Turn 2 | 1 2 2 1 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 456 | 12 21 72 21 152 178 Missed 122 | 1 3 21 5 38 54 Damage Taken 3990 | 126 165 806 198 1405 1290 Core 1427 | 43 21 178 9 469 707 Absorbed by Shields 329 | . . . . 222 107 Redirected to Shielding 51 | . . 51 . . . Core Remaining (%) 55 | 82 74 . 53 14 . Volleys Fired 103 | 6 13 36 10 35 3 Largest 4 | 2 2 3 3 3 4 Hottest 176 | 60 60 102 102 176 144 Shots Fired 253 | 11 26 94 23 87 12 Gun 198 | 11 26 94 23 41 3 Cannon 49 | . . . . 46 3 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 134 | 5 13 58 12 40 6 Thermal 65 | . . 28 11 26 . Explosive . | . . . . . . Electromagnetic 54 | 6 13 8 . 21 6 Robot Hit Streak 11 | 2 5 6 8 11 1 Robot Miss Streak 11 | 3 3 8 4 11 5 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 154 | 6 15 61 15 45 12 Core Hits 73 | 2 9 29 9 19 5 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 10 | . 1 4 1 2 2 Burn 2 | . . 1 1 . . Destroy 3 | . . 3 . . . Blast 2 | . . . . 2 . Corrupt 1 | . 1 . . . . Smash 2 | . . . . . 2 Melee Attacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3026 | 90 186 940 240 1135 435 Guns 1758 | 90 186 818 240 424 . Cannons 759 | . . . . 711 48 Explosions 263 | . . 84 . . 179 Melee 208 | . . . . . 208 Ramming 38 | . . 38 . . . Kinetic 1516 | 38 92 551 170 617 48 Thermal 571 | . . 278 70 223 . Explosive . | . . . . . . Electromagnetic 693 | 52 94 73 . 295 179 Impact 208 | . . . . . 208 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . 12 . 3 Average Corruption 4 | . . . 4 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 8 . . Message Errors 2 | . . . 2 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 81 | . . . . 28 53 Projectiles 28 | . . . . 28 . Explosions 9 | . . . . . 9 Melee 44 | . . . . . 44 Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . 63 . . 5 Shots 2 | . . 1 . . 1 Rammed 7 | . . 6 1 . . Targets Rammed 7 | . . 6 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 577 | 18 12 163 245 577 81 Average Temperature 102 | 11 7 52 102 149 38 Received Heat Transfer 1076 | 66 39 267 54 303 347 Effects 14 | . . . . 14 . Shutdowns 5 | . . . . 5 . Energy Bleed 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1237 | . . 645 259 333 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 377 | 20 159 377 277 189 56 Initial 147 | . 13 . 147 104 14 Average 104 | 1 94 126 241 89 29 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 84 | 100 100 71 25 100 100 Level 1 15 | . . 28 75 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 . 4 3 Investigation 2 | . 1 1 . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . . 1 . 2 2 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 2 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | 1 9 21 7 20 6 Peak Tracking Total 6 | 1 5 4 6 5 4 Tactical Retreats 5 | . . 1 2 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . 1 1 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 2 3 1 2 2 Terminals 7 | . 2 3 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 21 | . 6 8 1 4 2 Successful 16 | . 6 5 1 3 1 Failed 5 | . . 3 . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 17 | . 6 8 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . . 1 Terminal Hacks 14 | . 6 5 1 1 1 Record 7 | . 3 4 . . . Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Reinforcement Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2832 | 128 493 734 288 836 353 Spaces Moved 1967 | 94 373 602 211 504 183 Core 93 | 28 . 11 4 48 2 Treads . | . . . . . . Legs 740 | 66 373 56 . 64 181 Wheels 1046 | . . 535 204 307 . Hover 20 | . . . . 20 . Flight 68 | . . . 3 65 . Fastest Speed 34 | 50 120 50 95 34 100 Average Speed 119 | 99 120 97 110 137 165 Slowest Speed 550 | 120 120 120 365 550 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 9 34 39 30 20 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . 5 . 9 . Melee . | . . . . . . Projectile 9 | . . . . 9 . AOE 5 | . . 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2217 | 118 392 672 246 576 213 Wait 18 | 7 . . . . 11 Move 1962 | 93 372 601 210 503 183 Hop . | . . . . . . Pick Up 23 | 7 4 6 4 . 2 Fast Attach 30 | . . 8 3 15 4 Attach 35 | 5 3 7 10 10 . Detach 20 | . . 1 7 10 2 Swap 1 | . . 1 . . . Drop 10 | . . 6 1 3 . Fire 103 | 6 13 36 10 35 3 Melee 8 | . . . . . 8 Ram 7 | . . 6 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 7) 476 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 745 | -9/Materials | Lost 6 parts (1p2n1u2w) 833 | -9/Materials | Discovered new exit (range 15) 1053 | -9/Materials | Discovered new exit (range 15) 1337 | -9/Materials | Discovered new exit (range 15) 1356 | -9/Materials | Entered Mines 1357 | -9/Mines | Learned location of Storage (-9) 1391 | -9/Mines | Learned Materials emergency access door positions 1397 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1399 | -9/Mines | Found Prototype Device 1401 | -9/Mines | Identified Exp. Sensor Array 1495 | -9/Mines | Lost 4 parts (2n1u1w) 1549 | -9/Mines | Discovered new exit (range 13) 1584 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1598 | -9/Mines | System corruption reached 10% 1644 | -9/Mines | Entered Materials 1644 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1998 | -8/Materials | Core integrity fell below 50% 2031 | -8/Materials | Lost 8 parts (3p2n3w) 2243 | -8/Materials | Discovered new exit (range 3) 2337 | -8/Materials | Garrison activated, responded to threat 2373 | -8/Materials | Core integrity fell below 20% 2480 | -8/Materials | Entered Factory 2480 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2817 | -7/Factory | Core integrity fell below 50% 2828 | -7/Factory | Core integrity fell below 20% 2833 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Structural Scanner destroyed. Destroyed Imp. Heat Sink. Y-54 Guardian system corrupted by crushing effect. Y-54 Guardian suffers critical hit (Smash). P-60 Hacker resets Y-54 Guardian, system corruption cleaned. Y-54 Guardian suffers critical hit (Smash). Destroyed Imp. Heat Sink. Y-54 Guardian system corrupted by crushing effect. Y-54 Guardian misfires. Y-54 Guardian heat damages core (-14). P-60 Hacker resets Y-54 Guardian, system corruption cleaned. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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""" # # @ ##??????????????????? | | ?? # #p Y ##??????????????????? | | ????" + /g" " ###?????????????????? | | ???????? # # "R" ##?????????????????? | | ???????? # # """ ###?????????????????? | | ???????? # #################?????????????????? | | ???????? # ### ??????????????????? | | ???????? # ##????????????????????????????????? | | ???????? # ##????????????????????????????????? | | ????????## ##????????????????????????????????? | | ????????## ###???????????????????????????????? | | ????????## ###???????????????????????????????? | | ????????## T##???????????????????????????????? | | ????????## ##???????????????????????????????? | | ????????## ###???????????????????????????????? | | ????????## ###???????????????????????????????? | | ????????## ##????????????????????????????????? | | ????????##% ##????????????????????????????????? | | ????????## % ##????????????????????????????????? | | ????????## ##????????????????????????????????? | | ????????## ##????????????????????????????????? | | ???? ????????????????????????????? | | ???????????????????????? | | ??????????????????????? | | ^ ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Made in Tau Ceti IV Please Form A Line Risk Taker Shopping List Storm Trooper System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed GrenadeNuclearDesublimator Manual? 0 Play Time 01:12:19 Cumulative 1.1 hours Start 2024.04.02 @ 15:13:07 End 2024.04.02 @ 16:45:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a5db76f9-b664-40ce-a11f-8b954acefd1b