Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 03:23:19 Player: Hinzy Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (117) 585 Value Destroyed (5520) 5520 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (2041) 2041 TOTAL SCORE: 16146 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 966 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Friendly Fire -263 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 13/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Stasis Canceller Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Energy Well Advanced Signal Interpreter Encrypted Comm Array Advanced Melee Analysis Suite Advanced Target Analyzer Graphene Brace Improved Focal Shield Advanced Force Field Advanced Point Defense System > --- WEAPON ----------- Plasma Sword Plasma Sword Ionic Axe > --- INVENTORY -------- Particle Reactor Advanced Cooling System Stasis Canceller Quantum Rifle Plasma Sword [Rating: 177] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility Graphene Brace Device Graphene Brace Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Armor] Protection Hardened Medium Armor Plating Weapon Powered Hammer Energy Gun Cooled Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Coil Gun Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . 2 . . . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . . . 2 . 2 Utility 8 | . . 2 . 2 1 . 2 . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 179 | 2 6 13 23 12 . 21 13 2 18 3 3 3 1 12 6 41 Power 29 | . 1 2 3 1 . 3 2 1 4 1 . . . 1 1 9 Engine 8 | . 1 2 1 1 . 1 . . 1 . . . . . 1 . Core 12 | . . . 2 . . 2 2 1 3 1 . . . 1 . . Reactor 9 | . . . . . . . . . . . . . . . . 9 Propulsion 48 | . 3 3 10 4 . 8 . . 7 . . . . 1 3 9 Treads 2 | . . . . . . . . . . . . . . 1 . 1 Leg 37 | . 3 3 9 3 . 8 . . 3 . . . . . 3 5 Wheel 2 | . . . 1 1 . . . . . . . . . . . . Hover 7 | . . . . . . . . . 4 . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . Utility 72 | 1 1 5 6 5 . 8 9 . 7 2 . 3 1 8 1 15 Device 44 | 1 1 4 6 . . 4 7 . 5 2 . . 1 5 1 7 Storage 3 | . . . . 1 . . . . . . . 2 . . . . Processor 15 | . . 1 . 1 . 3 1 . 1 . . . . 1 . 7 Hackware 2 | . . . . . . 1 . . . . . 1 . . . . Protection 8 | . . . . 3 . . 1 . 1 . . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 30 | 1 1 3 4 2 . 2 2 1 . . 3 . . 2 1 8 Energy Gun 12 | 1 1 . 3 1 . . . 1 . . 2 . . 1 1 1 Energy Cannon 6 | . . 2 1 . . . 2 . . . . . . . . 1 Ballistic Gun 2 | . . . . . . . . . . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 1 . 1 . 2 . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . 1 . 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 . . 1 . 2 . . 4 . . . 3 Corrupted Parts 2 | . . . . . . . . . 1 . . . . 1 . . System Corruption 4 | . . . . . . . . . 1 . . . . 3 . . Parts Lost 81 | . . . 5 1 . 7 5 1 3 3 1 . 3 13 . 39 Power 14 | . . . 1 . . 1 1 . 2 1 . . 1 2 . 5 Propulsion 23 | . . . 4 1 . 2 2 . . . . . . 2 . 12 Utility 32 | . . . . . . 4 2 1 1 2 . . 2 5 . 15 Weapon 12 | . . . . . . . . . . . 1 . . 4 . 7 Highest Loss Streak 32 | . . . 4 1 . 5 3 1 1 1 1 . 3 13 . 32 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . Average Backups 5 | 5 6 7 7 8 8 6 7 4 4 4 4 5 4 3 3 4 Power . | 1 . . . 1 1 . . 1 . . . . . . . . Propulsion 1 | 3 3 2 . 2 4 4 3 . . . . . . . . . Utility 2 | . 2 4 5 2 2 1 1 1 1 2 2 2 1 1 2 2 Weapon 1 | 1 . . . 1 1 1 2 2 2 2 2 3 3 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 21 | . 9 . 4 3 . 2 . . 1 . . . . . . 2 Power 4 | . 2 . . 2 . . . . . . . . . . . . Propulsion 7 | . 4 . . . . 2 . . 1 . . . . . . . Utility 7 | . 1 . 3 1 . . . . . . . . . . . 2 Weapon 3 | . 2 . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 96 95 99 86 87 98 97 93 82 75 78 86 58 62 84 Engine 3 | . 14 11 6 . 6 5 5 2 . . . . . . . 1 Core 4 | . . . 2 6 . 3 4 8 10 7 11 11 9 5 . . Leg 19 | . 28 22 29 23 26 24 22 23 12 11 11 11 11 5 8 26 Device 24 | . 14 20 18 16 13 17 26 26 32 43 35 35 34 24 22 19 Storage 4 | . 14 11 9 7 6 6 4 . . . . 1 5 5 4 2 Processor 9 | . . 9 9 11 6 6 13 17 13 6 5 5 5 5 4 12 Protection 2 | . . . . 9 13 4 1 5 4 . . . . . 9 3 Energy Gun 4 | . 26 3 4 7 6 6 1 2 5 5 3 5 5 2 . . Energy Cannon 2 | . . 15 4 . . . 3 2 . . . . . . . . Impact Weapon 4 | . . 3 9 7 6 5 5 5 5 5 5 5 5 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 4 9 Peak Build Rating 177 | 7 7 20 33 42 40 63 74 76 94 90 84 99 98 102 96 177 Average Rating 68 | 6 6 15 26 40 40 48 68 73 83 84 83 87 96 73 86 139 On Entrance 56 | 6 7 7 20 33 40 40 62 74 71 85 83 84 98 94 67 96 Avg Prop Armor Cover (%) 6 | . . . 7 3 . 10 . . 2 . . . . . 11 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 79 | 12 13 23 26 54 54 54 58 53 43 39 32 36 35 38 43 79 Greatest Support 234 | 20 20 23 48 57 54 60 60 54 72 72 72 72 72 72 84 234 Greatest Overweight (x) 17 | . . 1 1 4 . 17 1 . 1 . . . . 3 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 10 10 9 5 5 5 5 5 5 5 5 5 Most Carried 10 | 7 8 8 8 10 8 10 9 5 5 4 5 5 5 5 5 5 Average Carried 5 | 5 6 7 7 8 8 6 7 4 4 4 4 5 4 3 3 4 Final Capacity 10 | 8 8 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 6 8 8 8 8 7 4 5 5 4 5 5 4 2 5 2 Class Distribution -------------------- 49% | Mutant 43% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 2374 | 220 63 147 220 238 . 220 140 47 289 73 48 . 101 28 125 415 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6164 | 116 157 377 922 342 . 598 535 421 413 274 120 . 132 28 125 1604 Parts 299 | 8 7 24 50 14 . 34 26 1 8 19 11 . 8 4 2 83 Haulers Intercepted 2 | . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . 19 15 . 7 . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 101 | . 4 8 19 7 . 9 13 2 8 9 2 . 2 . . 18 Melee 18 | . . . 2 . . . . . . . 1 . . . . 15 Guns 49 | . 3 1 10 6 . 9 . . 7 9 1 . 2 . . 1 Cannons 29 | . . 7 7 . . . 12 1 . . . . . . . 2 Classes Destroyed 15 | 2 1 3 4 2 . 2 . 1 . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 2 | . . . . 1 . . . . . . . . . . . 1 Recycler 3 | 1 . . . . . . . . . . . . . . 1 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 3 | . . 1 . . . . 1 . . . . . . 1 . . Watcher 2 | . . 1 1 . . . . . . . . . . . . . Swarmer 27 | . . . 5 3 . . 9 . . 8 . . . . . 2 Grunt 30 | . 4 6 10 . . 3 . . 3 . . . . . . 4 Sentry 13 | . . 2 3 1 . . 2 . 1 1 . . . . . 3 Specialist 4 | . . . . . . 4 . . . . . . . . . . Hunter 6 | . . . 1 . . 1 . . 2 . . . 2 . . . Programmer 18 | . . . . 3 . . 2 . 2 . 2 . . . . 9 Heavy 1 | . . . . . . 1 . . . . . . . . . . Compactor 2 | . . . . . . . . 2 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 2 2 2 6 4 . 4 5 1 3 4 2 . 2 1 1 6 Combat Bots Only 6 | . 2 2 6 4 . 4 4 1 3 4 2 . 2 . . 6 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Hostile Shots Fired 1306 | . 24 34 117 129 . 81 95 . 91 43 6 . 34 128 27 497 Missed 393 | . 4 10 32 47 . 22 24 . 34 10 2 . 6 45 11 146 Hits 913 | . 20 24 85 82 . 59 71 . 57 33 4 . 28 83 16 351 Projectile 913 | . 20 24 85 82 . 59 71 . 57 33 4 . 28 83 16 351 AOE 1 | . . . . 1 . . . . . . . . . . . . Critical Strikes 36 | . . 2 5 2 . 2 1 . 3 1 . . . 4 . 16 Actively Blocked 25 | . . . . . . . 1 . 3 1 . . . 4 . 16 Part Disruptions 8 | . . . . . . 4 . . . . . . . . . 4 Damage Taken 15393 | . 237 305 1171 850 . 975 1215 85 1220 394 87 . 299 1485 158 6912 Core 3148 | . 28 91 190 77 . 150 180 . 291 73 19 . 61 517 19 1452 Absorbed by Shields 1398 | . . . . . . . . . 132 20 . . . . . 1246 Ignored by Resistances 678 | . . . . 137 . 64 . . 13 125 . . 68 . . 271 Regen/Repaired (Parts) 279 | . 67 . . . . . . 60 152 . . . . . . . Core Remaining (%) 76 | 100 88 77 65 89 . 82 . . . . . . 33 55 98 . Volleys Fired 423 | 18 19 33 76 33 . 47 52 18 57 18 4 . 8 21 . 19 Largest 2 | 2 2 2 1 1 . 1 1 1 1 1 1 . 1 2 . 2 Hottest 225 | 90 100 120 80 60 . 60 98 98 60 60 20 . 225 225 . 129 Shots Fired 474 | 36 38 47 76 34 . 48 52 17 55 18 3 . 8 22 . 20 Gun 324 | 36 38 6 29 34 . 48 . 10 55 18 3 . 8 22 . 17 Cannon 150 | . . 41 47 . . . 52 7 . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . 3 . 11 Thermal 457 | 36 38 47 76 34 . 48 52 17 55 18 3 . 8 16 . 9 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . 3 . . Robot Hit Streak 16 | 8 9 15 13 12 . 16 14 10 9 8 3 . 3 4 . 4 Robot Miss Streak 5 | 3 5 2 3 2 . 2 4 1 2 1 1 . 1 3 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 419 | 23 20 31 59 27 . 41 36 15 36 12 6 . 5 10 1 97 Core Hits 169 | 5 8 13 30 10 . 18 15 2 12 11 3 . 4 4 1 33 Critical Kills 3 | . . . 1 . . . 1 . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . Critical Strikes 30 | . 1 1 2 1 . . 1 1 1 . 1 . . . . 21 Burn 6 | . 1 1 1 1 . . . 1 1 . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . 1 Smash 2 | . . . 1 . . . . . . . 1 . . . . . Sever 20 | . . . . . . . . . . . . . . . . 20 Melee Attacks 159 | . . 1 5 2 . . 8 8 10 . 6 . . 4 4 111 Impact 43 | . . 1 5 2 . . 8 8 10 . 6 . . 3 . . Slashing 116 | . . . . . . . . . . . . . . 1 4 111 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 1 . . . . . . 1 . . . 1 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . . . . . . . . . . . 24 Damage Inflicted 14032 | 267 250 704 1658 878 . 1371 1323 507 1373 327 213 . 252 375 65 4469 Guns 6236 | 267 248 61 607 761 . 1371 . 304 1373 327 47 . 252 375 . 243 Cannons 3097 | . . 623 820 . . . 1323 203 . . . . . . . 128 Explosions . | . . . . . . . . . . . . . . . . . Melee 4674 | . . . 231 117 . . . . . . 166 . . . 65 4095 Ramming 25 | . 2 20 . . . . . . . . . . . . . 3 Kinetic 157 | . . . . . . . . . . . . . . . . 157 Thermal 9092 | 267 248 684 1427 761 . 1371 1323 507 1373 327 47 . 252 291 . 214 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 84 | . . . . . . . . . . . . . . 84 . . Impact 514 | . . . 231 117 . . . . . . 166 . . . . . Slashing 4160 | . . . . . . . . . . . . . . . 65 4095 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 7 . . 5 . 5 2 25 25 25 26 26 26 3 . 19 Average Corruption 16 | . 4 . . 4 . 4 1 12 22 25 25 26 26 3 . 11 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 191 | . 5 . . 11 . 7 1 14 54 28 20 9 20 3 . 19 Message Errors 50 | . 2 . . 3 . 2 . 4 17 7 3 . 8 1 . 3 Matter Fused 41 | . 2 . . 6 . 2 . 2 8 7 4 2 5 1 . 2 Heat Flow Errors 24 | . . . . . . . . 1 7 5 3 1 3 1 . 3 Energy Discharges 14 | . . . . 1 . . . 1 1 4 4 1 1 . . 1 Parts Rejected 3 | . . . . . . 1 . . 1 . . . 1 . . . Parts Fused 3 | . . . . . . . . . 2 1 . . . . . . Data Loss (minor) 23 | . 1 . . . . . 1 1 7 2 3 3 2 . . 3 Data Loss (major) 8 | . . . . . . 1 . 1 3 . 1 1 . . . 1 Misfires 6 | . . . . 1 . 1 . 1 2 1 . . . . . . Alerts 4 | . . . . . . . . . . . 1 1 . . . 2 Misdirections 7 | . . . . . . . . 1 2 . . . . . . 4 Weapon Failures 8 | . . . . . . . . 2 4 1 1 . . . . . Overload Shots 120 | . . . 9 12 . 36 . 6 40 6 . . 8 3 . . Effects 8 | . . . . 1 . 3 . . 3 1 . . . . . . Energy Bleed 2 | . . . . . . 1 . . . 1 . . . . . . Heat Surge 2 | . . . . . . 1 . . 1 . . . . . . . Short Circuit 4 | . . . . 1 . 1 . . 2 . . . . . . . Overflow Damage 341 | . . . 73 . . . 52 . . . 50 . . . . 166 Projectiles 52 | . . . . . . . 52 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 289 | . . . 73 . . . . . . . 50 . . . . 166 Knockbacks 1 | . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . 1 4 . . . . . . . . . . . . . 1 Kicked 5 | . 1 4 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 510 | 270 390 81 120 . . 141 242 87 223 207 117 145 510 156 . 254 Average Temperature 85 | 126 122 21 43 . . 28 81 24 84 97 59 75 216 58 . 115 Received Heat Transfer 1768 | . 132 177 504 102 . 153 72 9 184 21 . . . 45 . 369 Effects 2 | 1 . . . . . . 1 . . . . . . . . . Energy Bleed 1 | 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . Impact Corruptions 3 | . . . 1 . . . . . . . 2 . . . . . Robots Melted 5 | . 1 . . 1 . . 1 1 1 . . . . . . . Combat Hostiles 5 | . 1 . . 1 . . 1 1 1 . . . . . . . Parts Melted 36 | 4 1 4 5 4 . 3 6 . 5 3 . . 1 . . . Heat Transferred 14545 | 695 814 1258 2638 1153 . 1920 1850 848 1894 533 74 . 250 396 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Maximum Alert Level 4 | . . . 1 . . . . . 4 . . . . . . . Low Security (%) 86 | 100 100 100 80 100 100 100 100 100 11 . . . . 100 100 100 Level 1 3 | . . . 19 . . . . . 11 . . . . . . . Level 2 1 | . . . . . . . . . 9 . . . . . . . Level 3 2 | . . . . . . . . . 21 . . . . . . . Level 4 6 | . . . . . . . . . 46 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . Peak Influence 1282 | 10 41 51 244 105 43 176 198 59 1282 . . . . 35 140 133 Initial 94 | . . . 15 94 43 33 92 57 . . . . . . . 55 Average 153 | 2 9 12 96 21 43 106 104 22 874 . . . . 6 43 42 Influence Increases 4899 | 20 114 258 500 232 5 213 489 90 1858 200 50 . 50 120 159 541 Destroy 0b10 Robot/C 2420 | . 80 160 380 140 . 180 260 . 600 180 40 . 40 . . 360 Destroy 0b10 Robot/NC 95 | 20 . 10 15 5 . . 5 . 20 . . . . 5 5 10 Destroy Leader 540 | . 20 42 92 52 . 30 50 . 142 20 10 . 10 . . 72 Allied During Kill 509 | . . . . . . . . . 509 . . . . . . . Successful Hack 62 | . 13 9 2 16 5 . 12 . 5 . . . . . . . Disable Machine 195 | . . . . . . . 75 . 75 . . . . 30 . 15 Anti-Garrison Action 300 | . . . . . . . . . 150 . . . . . 150 . Destroy Structure 388 | . 1 7 11 4 . 3 72 90 162 . . . . 10 4 24 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 375 | . . 30 . 15 . . 15 . 180 . . . . 75 . 60 Influence Decreases 4875 | 20 114 221 328 352 46 85 502 253 622 782 341 363 50 120 60 616 Entered New Map 1378 | . . . 22 115 46 15 84 106 . 458 125 363 . . . 44 Time Decay 2740 | 20 114 221 256 227 . . 368 137 392 294 206 . 30 98 60 317 Lost Part 557 | . . . 50 10 . 70 50 10 30 30 10 . 20 22 . 255 Lost Ally 200 | . . . . . . . . . 200 . . . . . . . Squads Dispatched 36 | . 1 1 4 3 . 2 2 . 16 . . . . 2 2 3 Investigation 2 | . . . 1 . . . . . 1 . . . . . . . Extermination 9 | . . . . 2 . . 2 . 2 . . . . 1 . 2 Reinforcement 15 | . 1 1 1 1 . 2 . . 7 . . . . 1 . 1 Assault 5 | . . . . . . . . . 3 . . . . . 2 . Garrison 5 | . . . 2 . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 8 | . 1 1 1 1 . . . . 3 . . . . . . 1 Communications Jammed 13 | . . . . . . . 8 . 1 . . . . . . 4 Distress Signals 11 | . . . . . . . 7 . 1 . . . . . . 3 Times Spotted 193 | . 7 15 26 12 . 8 16 6 44 9 2 . 2 5 2 39 Peak Tracking Total 14 | . 3 2 6 4 . 3 5 2 14 4 1 . 2 4 2 9 Tactical Retreats 12 | . . 2 . 1 . . 1 . 3 . . . . 3 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 11 | . 4 . 1 . . . 2 . 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 15 | . . . . . . . 5 . 6 . . . . 2 1 1 Max in Single Turn 2 | . . . . . . . 2 . 1 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 36 | . 6 3 1 8 1 . 3 . 5 1 . 6 . . 1 1 Terminals 19 | . 5 2 . 3 1 . 1 . 5 1 . . . . . 1 Fabricators 3 | . . . . 2 . . 1 . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . 1 2 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 93 | . 21 10 2 18 2 . 5 . 12 1 . 18 . . 2 2 Successful 57 | . 13 6 2 9 1 . 3 . 4 1 . 18 . . . . Failed 35 | . 8 4 . 8 1 . 2 . 8 . . . . . 2 2 Catastrophic 6 | . . 1 . 1 . . . . 2 . . . . . 1 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 44 | . 15 10 . 12 . . . . 4 . . . . 1 . 2 Terminals 48 | . 15 7 . 7 2 . 2 . 12 1 . . . . . 2 Fabricators 5 | . . . . 4 . . 1 . . . . . . . . . Repair Stations 8 | . 6 . . . . . 2 . . . . . . . . . Recycling Units 6 | . . 3 . 3 . . . . . . . . . . . . Scanalyzers 6 | . . . 2 4 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . Terminal Hacks 26 | . 1 . . . 1 . 1 . 4 1 . 18 . . . . Record 10 | . . . . . . . . . 3 1 . 6 . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . 4 . . . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 . . . . . . . . . Network Status 2 | . . . . 1 . . 1 . . . . . . . . . Repair Station Hacks 5 | . 4 . . . . . 1 . . . . . . . . . Scan Component 3 | . 2 . . . . . 1 . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . 2 3 . . . . . . . . . . . . Retrieve Study 5 | . . . 2 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 8 6 . 4 . . . . . . . . . . . . Terminals 12 | . 7 4 . 1 . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . Botnet 6 | . 4 1 . 1 . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . Skim 4 | . 3 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 4 | . . 2 . 2 . . . . . . . . . . . . Monitor 2 | . . 1 . 1 . . . . . . . . . . . . Reject 2 | . . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 25 | . 5 3 1 6 1 . 1 . 5 . . . . 1 1 1 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 3 . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 2 . . . . . 2 . Machine Destruction 4 | . . . . . . . . . 2 . . . . . 2 . Fabnet Peak Effective % 3 | . . . . . 3 3 1 1 1 1 1 1 . . . . Autooverrided 1 | . . . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Total Allies 19 | . . . . . . . . 18 . . 1 . . . . . Largest Group 18 | . . . . . . . . 18 13 . 1 . . . . . Highest-Rated Group 656 | . . . . . . . . 656 531 . 54 . . . . . Highest-Rated Ally 54 | . . . . . . . . 50 50 . 54 . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 9 9 9 8 8 6 5 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . 1 . 2 Muscle 2 | . . . . . . . . . . . . . . . . 2 Chimera 1 | . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 288 | . . . . . . . . 98 183 . 7 . . . . . Total Damage 9058 | . . . . . . . . 4140 4880 . 38 . . . . . Kills 36 | . . . . . . . . 9 27 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Active Infowar (turns) 5480 | 4 185 78 . 897 3 187 738 337 932 641 431 209 389 263 . 186 Sensors 3192 | . . . . . . . 312 337 851 641 431 209 281 130 . . Seismic 1577 | 4 185 78 . 896 3 187 224 . . . . . . . . . Machine Analysis 465 | . . . . 465 . . . . . . . . . . . . Triangulation 3278 | . . . . . . . 76 337 932 641 431 209 389 263 . . Jamming 1166 | . . . . . . . 683 210 87 . . . . . . 186 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 8969 | 82 456 811 685 897 3 337 904 337 935 641 431 209 389 455 314 1083 Spaces Moved 6223 | 20 274 482 368 678 4 127 680 256 749 517 321 183 327 306 243 688 Core 175 | . . . . . . 6 . . . . . . . 64 . 105 Treads 93 | . . . . . . . . . . . . . . 59 34 . Legs 5718 | 20 274 482 357 667 4 120 680 256 538 517 321 183 327 183 209 580 Wheels 23 | . . . 11 11 . 1 . . . . . . . . . . Hover 214 | . . . . . . . . . 211 . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 120 105 97 97 93 90 90 38 110 110 110 110 100 113 50 Average Speed 108 | 120 120 136 119 109 97 137 96 90 81 110 110 110 110 124 120 107 Slowest Speed 900 | 120 120 190 190 180 97 900 180 90 180 110 110 110 110 200 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 2 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 3 47 27 26 22 . 89 17 97 20 68 58 62 63 7 5 21 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 3 . . . . Known Exits Taken 8 | . . . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . 4 1 . 1 . . . Spaces Dug 43 | . . 1 . 2 . . 6 8 10 . 2 . . 3 2 9 Terrain Destroyed 120 | . . 4 11 4 . 3 50 8 16 2 2 . 3 5 2 10 Melee 40 | . . 1 . 1 . . 6 8 8 . 2 . . 3 2 9 Projectile 47 | . . 3 11 3 . 3 11 . 8 2 . . 3 2 . 1 AOE 33 | . . . . . . . 33 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Res Res Total 7725 | 42 362 587 534 799 3 252 860 329 996 570 383 188 347 348 255 870 Wait 558 | . 52 38 31 42 . 41 91 44 121 30 49 . 10 . . 9 Move 6208 | 19 273 481 367 677 3 126 680 255 748 516 320 182 326 305 242 688 Hop . | . . . . . . . . . . . . . . . . . Pick Up 41 | 1 3 5 11 10 . 3 1 1 2 . . . . . 1 3 Fast Attach 120 | 1 3 4 8 3 . 15 11 . 16 3 2 5 2 10 6 31 Attach 22 | . . . 3 3 . 3 4 . . 1 . . 1 3 . 4 Detach 7 | . . . . . . 1 2 . . . 1 . . 1 2 . Swap 71 | 1 5 10 12 14 . 5 3 2 6 . 1 . . 1 . 11 Drop 120 | 2 6 11 21 15 . 11 8 1 18 2 . 1 . 3 . 21 Fire 423 | 18 19 33 76 33 . 47 52 18 57 18 4 . 8 21 . 19 Melee 131 | . . 1 5 2 . . 8 8 10 . 6 . . 4 4 83 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 5 | . 1 4 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 12) 458 | -10/Materials | Discovered new exit (range 12) 503 | -10/Materials | Repaired Med. Laser 530 | -10/Materials | Repaired Med. Laser 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Utility x2 1148 | -9/Materials | Discovered new exit (range 10) 1350 | -9/Materials | Entered another Materials area 1350 | -8/Materials | Evolved 2 slots: Propulsion x2 1882 | -8/Materials | Garrison activated, responded to threat 1936 | -8/Materials | Lost 4 parts (1p3n) 2015 | -8/Materials | Discovered new exit (range 10) 2035 | -8/Materials | Entered Factory 2035 | -7/Factory | Evolved 2 slots: Utility x2 2238 | -7/Factory | Build established: Scavenger-Mutant 2509 | -7/Factory | Central database locked down 2929 | -7/Factory | Discovered new exit (range 4) 2932 | -7/Factory | Entered another Factory area 2932 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2935 | -6/Factory | Identified exit to DSF 2935 | -6/Factory | Entered DSF 3023 | -6/DSF | Additional patrols routed to DSF 3162 | -6/DSF | Sterilization system engaged 3182 | -6/DSF | Ambient heat levels rising (+10) 3184 | -6/DSF | Lost 5 parts (1p2n2u) 3197 | -6/DSF | Ambient heat levels rising (+10) 3208 | -6/DSF | Discovered new exit (range 16) 3212 | -6/DSF | Ambient heat levels rising (+10) 3227 | -6/DSF | Ambient heat levels rising (+10) 3242 | -6/DSF | Ambient heat levels rising (+10) 3257 | -6/DSF | Ambient heat levels rising (+10) 3272 | -6/DSF | Ambient heat levels rising (+10) 3272 | -6/DSF | Entered Factory 3272 | -5/Factory | Evolved 2 slots: Utility x2 3644 | -5/Factory | Spotted B-75 Beast 4010 | -5/Factory | Lost 3 parts (1p2n) 4176 | -5/Factory | Sucked down chute 4176 | -5/Factory | Entered Waste 4191 | -5/Waste | EMP discharged 4198 | -5/Waste | Spotted C-40 Crusher 4217 | -5/Waste | Spotted C-40 Crusher 4291 | -5/Waste | EMP discharged 4291 | -5/Waste | System corruption reached 10% 4300 | -5/Waste | Spotted C-40 Crusher 4303 | -5/Waste | Met Warlord forces unprepared to attack 4308 | -5/Waste | Destroyed C-40 Crusher 4337 | -5/Waste | Lost 3 allies 4349 | -5/Waste | Spotted C-40 Crusher 4358 | -5/Waste | Spotted C-40 Crusher 4365 | -5/Waste | Allies destroyed C-40 Crusher 4367 | -5/Waste | Allies destroyed C-40 Crusher 4376 | -5/Waste | Destroyed C-40 Crusher 4384 | -5/Waste | Spotted C-40 Crusher 4390 | -5/Waste | Allies destroyed C-40 Crusher 4391 | -5/Waste | EMP discharged 4392 | -5/Waste | Allies destroyed C-40 Crusher 4465 | -5/Waste | Discovered new exit (range 12) 4491 | -5/Waste | EMP discharged 4492 | -5/Waste | Identified exit to Factory 4513 | -5/Waste | Entered Factory 4513 | -5/Factory | Accompanied by 13 allies 4741 | -5/Factory | Garrison activated, responded to threat 4742 | -5/Factory | P-70 Sage assimilated allied EF-F6R(g) 4989 | -5/Factory | Garrison activated, responded to threat 5048 | -5/Factory | Lost 4 allies 5413 | -5/Factory | First assault squad dispatched 5434 | -5/Factory | Discovered new exit (range 15) 5447 | -5/Factory | Identified exit to Upper Caves 5448 | -5/Factory | Entered Upper Caves 5450 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5458 | -5/Upper Caves | Met a Warlord Commander 5459 | -5/Upper Caves | Learned location of Warlord (-4) 5460 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5464 | -5/Upper Caves | Found Encrypted Comm Array 5738 | -5/Upper Caves | Build established: Mutant 5953 | -5/Upper Caves | Core integrity fell below 50% 6073 | -5/Upper Caves | Discovered new exit (range 10) 6078 | -5/Upper Caves | Learned location of 1 exit from Factory 6084 | -5/Upper Caves | Identified exit to Upper Caves 6089 | -5/Upper Caves | Entered another Upper Caves area 6498 | -5/Upper Caves | Discovered new exit (range 6) 6506 | -5/Upper Caves | Learned location of 1 exit from Factory 6518 | -5/Upper Caves | Identified exit to Zhirov 6520 | -5/Upper Caves | Entered Zhirov 6520 | -5/Zhirov | Discovered new exit (range 3) 6522 | -5/Zhirov | Identified exit to Proximity Caves 6540 | -5/Zhirov | Met Zhirov 6566 | -5/Zhirov | Learned location of Command (-1) 6566 | -5/Zhirov | Learned location of Quarantine (-3) 6566 | -5/Zhirov | Learned location of Testing (-2) 6585 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6605 | -5/Zhirov | Found Alien Artifact 6605 | -5/Zhirov | Identified Integrated Dissipator 6605 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6623 | -5/Zhirov | Found Alien Artifact 6623 | -5/Zhirov | Identified Transdimensional Reconstructor 6623 | -5/Zhirov | Warped through subspace 6729 | -5/Zhirov | Entered Proximity Caves 7041 | -4/Proximity Caves | Lost 3 parts (1p2u) 7094 | -4/Proximity Caves | Identified exit to Factory 7118 | -4/Proximity Caves | Entered Factory 7118 | -4/Factory | Evolved 2 slots: Propulsion x2 7119 | -4/Factory | Identified exit to Research 7406 | -4/Factory | Discovered exit to Research (range 11) 7412 | -4/Factory | Lost 13 parts (2p2n5u4w) 7486 | -4/Factory | Joined by Warlord Chimera squad 7573 | -4/Factory | Entered Research 7573 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7810 | -3/Research | Discovered new exit (range 4) 7813 | -3/Research | Identified exit to Research 7887 | -3/Research | Entered another Research area 7887 | -2/Research | Evolved 2 slots: Propulsion x2 8035 | -2/Research | Joined by Warlord Muscle squad 8241 | -2/Research | Lost 4 allies 8477 | -2/Research | Joined by Warlord Muscle squad 8566 | -2/Research | Build established: Gladiator 8591 | -2/Research | System corruption reached 10% 8660 | -2/Research | Lost 6 parts (1p4u1w) 8895 | -2/Research | Core integrity fell below 50% 8958 | -2/Research | Core integrity fell below 20% 8970 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- data lost. 08937_ Imp. Melee Analysis Suite destroyed. 08941_ Slammed into W-44 Eye. 08943_ System corrupted: Heat flow error (+297). 08949_ Penetrated by Slug. 08951_ Slug penetrates Wall. 08956_ Imp. Melee Analysis Suite destroyed. 08957_ Slug penetrates Wall. 08958_ Acquired Enh. Nova Cannon. [Achievement: Hydra] 08960_ S-43 Plague destroyed. 08960_ Slug penetrates Wall. 08962_ S-43 Plague destroyed. 08963_ Slug penetrates Wall. 08966_ Dropped Enh. Nova Cannon. 08968_ Slug penetrates Wall. 08968_ Penetrated by Slug. 08968_ Graphene Brace destroyed. 08970_ Slug penetrates S-43 Plague. 08970_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????##### #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# ####### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# / | | ??????????????????????????????????????# #### ! | | ??????????????????????????????????????# #??# | | ??????????????????????????????????????# #### | | ??????????????????????????????????????# / | | ????????????????????????????????????###+########## | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# ==[%=#?????? | | ????????????????????????????????????#!!*%! #?????? | | ???????????????????????????########?#=!!==!#?????? | | ???????????????????????????# =###%|=[*%#?????? | | ???????????????????????????# !=[##==|%!=#????## | | ??????????????????########## !%######+###????+ | | ??????????????????# ] # !*[#????#!#??????# | | ??????????????????# # %=######=######## | | ??????????????????# # [^+%%!!%*=! | | ?????############## # =*######+######### | | ?????# # # ]##%% % #???? | | ?????# # # = ## % / #???? | | ?????# # # % ## #???? | | ?????# # %=[ # ## #???? | | ?????# # ss@ # ###############? | | ?????####/######/######h######+########## #? | | ???????## ### ## | | ???????# | | ???????# % | | ???????# !!! | | ???????##%### [==[ ## | | ????????# #?#+##+######+#############+###[!!%!|!#? | | ????????# ## ?? ?????????" ###"/##### | | #########/## # ?????"" #**! [![!# | | ## ""# #?? """ #! %%%=*# | | ## ""# #?# # ! !*=!!# | | "" ## Y"# #?# #= !%=!! # | | "" ## ""# #?# #% ^! !! # | | "" ## ""# #?# # # | | S ## # #?# # # | | "" ## # #?########### # | | "" ## ##########???????????# ] # | | "" ##########????????????????????########## | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 120 Energy Generation 57 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 10 Melee Accuracy 26 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Particle Charging 27 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 34% | -10/Materials Med. Laser | 70% | -10/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Great Maul | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Ew, Corruption Hot Goods Hydra I Laugh At Your Crits I Like You, Cogmind Metal Spider Rockin' Loadout Sprinter Well Done Challenges ------------ None Game ------ Seed AntigravEncryptedBrace Manual? 0 Play Time 02:51:46 Cumulative 119.1 hours Start 2026.04.22 @ 23:31:04 End 2026.04.23 @ 03:23:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c05b7bf-46b6-43ea-9c0e-3543cd6c5aea