Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.21 @ 16:39:24 Player: anung_un_rama Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (3840) 3840 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8785 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 164/300 Energy 195/350 System Corruption 0% Temperature Critical (1261) Movement Walking (105) Location -5/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (4) --- Flexi-carbon Leg Advanced VSS Leg > --- UTILITY (7) ------ Melee Analysis Suite Core Analyzer Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Authchip [Power] Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Melee Analysis Suite Core Analyzer Microactuators Improved Reaction Control System Corruption Screen > --- WEAPON ----------- Magnetic Acceleration Cannon Mace Heavy Hammer Mining Claw > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg Flexi-carbon Leg Advanced ECM Suite [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hammer Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . Utility 5 | . . 1 . 2 1 1 . Weapon 2 | . . . 1 . . 1 . Parts Attached 73 | 7 9 4 15 10 13 1 14 Power 16 | 2 2 . 1 2 3 . 6 Engine 13 | 2 2 . 1 2 3 . 3 Core 2 | . . . . . . . 2 Reactor 1 | . . . . . . . 1 Propulsion 27 | 2 2 2 8 2 5 . 6 Treads . | . . . . . . . . Leg 27 | 2 2 2 8 2 5 . 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 3 2 3 6 4 . 1 Device 9 | . 1 1 1 3 2 . 1 Storage 2 | 1 1 . . . . . . Processor 4 | . . . 1 2 1 . . Hackware 1 | . . . . 1 . . . Protection 4 | . 1 1 1 . 1 . . Artifact . | . . . . . . . . Weapon 10 | 2 2 . 3 . 1 1 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . 1 . . . 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . 2 . 1 . 1 . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . 1 . . . . . System Corruption 5 | . . 5 . . . . . Parts Lost 32 | . 1 5 1 1 5 . 19 Power 6 | . . 1 1 . . . 4 Propulsion 11 | . 1 2 . . 2 . 6 Utility 10 | . . 2 . 1 3 . 4 Weapon 5 | . . . . . . . 5 Highest Loss Streak 6 | . 1 2 1 1 2 . 6 To Critical Strikes 1 | . . . . . . . 1 Average Backups 8 | 2 7 8 9 9 9 9 8 Power 1 | . 1 2 . 2 1 3 1 Propulsion 4 | 1 2 3 4 4 5 5 5 Utility 1 | . 1 . 3 2 1 1 . Weapon 1 | . 1 2 1 . 1 . . Tool/Special . | . . . . . . . . Unused Backups 24 | . 1 1 9 3 6 . 4 Power 5 | . . . 1 1 2 . 1 Propulsion 10 | . . 1 3 2 2 . 2 Utility 4 | . . . 2 . 1 . 1 Weapon 5 | . 1 . 3 . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 97 92 98 99 98 94 83 Engine 10 | . 14 10 8 7 12 11 6 Leg 28 | . 27 29 35 30 25 23 20 Device 8 | . 5 11 5 5 13 11 9 Storage 8 | . 14 11 9 7 6 5 3 Processor 8 | . . . 8 12 14 17 17 Protection 5 | . 6 7 4 7 3 . . Ballistic Gun 1 | . 3 . 7 . . . . Impact Weapon 16 | . 22 22 17 15 13 11 9 Slashing Weapon 3 | . . . 1 7 6 5 3 Peak Build Rating 69 | 6 8 12 28 40 54 58 69 Average Rating 30 | 4 7 10 24 37 49 58 58 On Entrance 25 | . 6 8 11 27 40 53 58 Naked Turns . | . . . . . . . . Heaviest Build 59 | 12 20 25 28 32 50 54 59 Greatest Support 73 | 20 20 30 64 70 72 72 73 Greatest Overweight (x) 1 | . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 8 Most Carried 10 | 4 9 10 10 10 10 9 10 Average Carried 8 | 2 7 8 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 4 9 8 9 10 10 9 5 Class Distribution -------------------- 48% | Mutant 37% | Gladiator 8% | Hacker-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Scavenger-Gladiator | -5/DSF Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Matter Collected 1199 | 229 178 105 186 110 145 . 246 Remotely . | . . . . . . . . Salvage Created 4264 | . 460 771 667 468 1406 . 492 Parts 116 | . 21 15 20 11 24 . 25 Haulers Intercepted 5 | . 1 2 1 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Combat Hostiles Destroyed 87 | . 10 16 16 11 20 . 14 Melee 42 | . 5 7 10 8 9 . 3 Guns 4 | . 1 . 2 . . . 1 Cannons 7 | . . . . . . . 7 Classes Destroyed 14 | . 6 4 . 2 1 . 1 Worker 4 | . . 2 . 1 1 . . Builder 2 | . 1 . . . 1 . . Hauler 5 | . 1 2 1 1 . . . Recycler 3 | . 1 . . . 2 . . Operator 1 | . . 1 . . . . . Watcher 7 | . 2 2 2 . 1 . . Swarmer 24 | . 4 3 6 3 . . 8 Grunt 37 | . 6 8 7 4 12 . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . 1 . . . . . Sentry 11 | . . 4 3 1 3 . . Specialist 6 | . . . . . . . 6 Hunter 2 | . . . . 1 1 . . Programmer 5 | . . . . 2 3 . . Best Kill Streak 5 | . 4 3 4 4 3 . 5 Combat Bots Only 5 | . 3 2 4 3 3 . 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 2 | . 1 1 1 1 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Hostile Shots Fired 711 | . 100 78 60 93 214 . 166 Missed 204 | . 28 20 16 28 67 . 45 Hits 507 | . 72 58 44 65 147 . 121 Melee 5 | . . 4 . . 1 . . Projectile 502 | . 72 54 44 65 146 . 121 Critical Strikes 11 | . 1 3 . 1 3 . 3 Damage Taken 6175 | . 560 637 467 586 1294 . 2631 Core 1426 | . 87 105 34 55 126 . 1019 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1599 | . 179 185 135 177 386 . 537 Regen/Repaired (Parts) 283 | . . . 70 52 161 . . Core Remaining (%) 84 | 100 65 73 93 92 85 . . Volleys Fired 56 | . 22 . 8 . . . 26 Largest 2 | . 2 . 1 . . . 1 Hottest 60 | . 60 . 23 . . . 44 Shots Fired 70 | . 36 . 8 . . . 26 Gun 46 | . 36 . 8 . . . 2 Cannon 24 | . . . . . . . 24 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 56 | . 22 . 8 . . . 26 Thermal 14 | . 14 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 16 . 12 . . . 11 Robot Miss Streak 2 | . 1 . 2 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 335 | . 54 64 44 47 91 . 35 Core Hits 71 | . 13 8 13 9 14 . 14 Critical Kills 11 | . 3 1 2 2 2 . 1 Critical Parts Destroyed 49 | . 5 15 7 5 14 . 3 Critical Strikes 63 | . 8 16 9 7 17 . 6 Destroy 2 | . . . 1 . . . 1 Blast 2 | . . . . . . . 2 Smash 59 | . 8 16 8 7 17 . 3 Melee Attacks 351 | . 35 70 46 68 111 . 21 Impact 324 | . 35 70 43 57 100 . 19 Slashing 27 | . . . 3 11 11 . 2 Piercing . | . . . . . . . . Sneak Attacks 20 | . 3 5 2 5 5 . . Combat Hostiles 2 | . . . . 1 1 . . Follow-up Attacks 52 | . 5 12 5 12 16 . 2 Damage Inflicted 10310 | . 974 1662 1300 1790 3425 . 1159 Guns 433 | . 299 . 119 . . . 15 Cannons 631 | . . . . . . . 631 Explosions . | . . . . . . . . Melee 9246 | . 675 1662 1181 1790 3425 . 513 Ramming . | . . . . . . . . Kinetic 936 | . 171 . 119 . . . 646 Thermal 128 | . 128 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 8910 | . 675 1662 1159 1671 3254 . 489 Slashing 336 | . . . 22 119 171 . 24 Piercing . | . . . . . . . . Highest Corruption 5 | . . 5 . . . . . Average Corruption 5 | . . 5 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked 2 | . . . . . 2 . . Effects 12 | . . 12 . . . . . Message Errors 2 | . . 2 . . . . . Matter Fused 6 | . . 6 . . . . . Heat Flow Errors 1 | . . 1 . . . . . Energy Discharges 2 | . . 2 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 2680 | . 219 513 311 442 980 . 215 Projectiles 8 | . . . . . . . 8 Explosions . | . . . . . . . . Melee 2672 | . 219 513 311 442 980 . 207 Knockbacks 43 | . 2 5 2 12 15 . 7 Impact 36 | . 2 5 2 12 15 . . Kinetic 6 | . . . . . . . 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1261 | . 162 112 . 4 13 . 1261 Average Temperature 281 | . 56 46 . 4 5 . 487 Received Heat Transfer 1710 | . 273 300 216 198 555 . 168 Effects 38 | . . . . . . . 38 Shutdowns 9 | . . . . . . . 9 Energy Bleed 2 | . . . . . . . 2 Interference 6 | . . . . . . . 6 Matter Decay 4 | . . . . . . . 4 Damage (minor) 2 | . . . . . . . 2 Damage (major) 10 | . . . . . . . 10 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 43 | . 5 11 6 4 14 . 3 Combat Hostiles 34 | . 4 9 4 3 11 . 3 Parts Fried 74 | . 10 17 12 10 21 . 4 Impact Corruptions 120 | . 14 27 12 19 41 . 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 300 | . 300 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 52 Level 1 2 | . . . . . . . 47 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 337 | . 65 112 100 102 100 10 337 Initial 27 | . . 9 11 19 27 10 8 Average 31 | . 13 30 35 24 20 10 183 Influence Increases 2791 | . 302 528 423 426 661 4 447 Destroy 0b10 Robot/C 1740 | . 200 320 320 220 400 . 280 Destroy 0b10 Robot/NC 110 | . 25 35 15 10 25 . . Destroy Leader 434 | . 46 98 76 72 112 . 30 Successful Hack 72 | . 4 14 . 28 22 4 . Disable Machine 90 | . 9 . 9 36 36 . . Destroy Structure 15 | . 3 1 3 . 6 . 2 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 315 | . 15 60 . 60 45 . 135 Influence Decreases 2514 | . 275 523 405 411 701 15 184 Entered New Map 129 | . . 18 21 31 38 15 6 Time Decay 2137 | . 275 485 384 370 623 . . Lost Part 248 | . . 20 . 10 40 . 178 Squads Dispatched 21 | . 1 2 1 5 10 . 2 Investigation 4 | . 1 1 . 2 . . . Extermination 5 | . . . . 2 3 . . Reinforcement 9 | . . 1 1 1 4 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Distress Signals 6 | . 1 2 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 17 25 23 15 29 . 21 Peak Tracking Total 6 | . 4 4 6 3 4 . 6 Tactical Retreats 17 | . 1 3 . 4 4 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Traps Triggered 3 | . 1 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Disabled 10 | . 1 . 1 4 4 . . Max in Single Turn 1 | . 1 . 1 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Accessed 20 | . 7 3 2 4 3 1 . Terminals 11 | . 4 2 1 1 2 1 . Fabricators 1 | . . . . 1 . . . Repair Stations 4 | . 1 . 1 1 1 . . Recycling Units 3 | . 2 1 . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . 13 6 4 10 7 1 . Successful 29 | . 8 6 3 7 4 1 . Failed 12 | . 5 . 1 3 3 . . Catastrophic 2 | . . . 1 . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . 7 5 2 2 4 1 . Fabricators 2 | . . . . 2 . . . Repair Stations 10 | . 1 . 2 4 3 . . Recycling Units 6 | . 5 1 . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 5 1 1 2 1 . Record 1 | . . . 1 . . . . Open DSF 1 | . . . . . . 1 . Locate Traps 3 | . . 1 . 1 1 . . Maintenance Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 3 | . 1 2 . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 6 | . . . 2 2 2 . . Scan Component 3 | . . . 1 1 1 . . Repair 3 | . . . 1 1 1 . . Recycling Unit Hacks 5 | . 4 1 . . . . . Report Inventory 3 | . 2 1 . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 12 | . 4 1 1 4 2 . . Full Trace Events 3 | . . 1 . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 73 | . . . . 73 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired 3 | . . . 1 1 1 . . Time 67 | . . . 26 19 22 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 16 | . 16 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Active Infowar (turns) 2236 | . 463 751 . 1 793 17 211 Sensors 771 | . . . . . 543 17 211 Structural 1214 | . 463 751 . . . . . ECM 251 | . . . . 1 250 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Turns Passed 6801 | 55 1109 1094 1056 1074 2048 17 348 Spaces Moved 4095 | 38 745 554 646 628 1292 13 179 Core 5 | 5 . . . . . . . Treads . | . . . . . . . . Legs 4090 | 33 745 554 646 628 1292 13 179 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 125 125 127 90 Average Speed 124 | 110 120 134 122 126 126 127 108 Slowest Speed 190 | 120 190 190 125 127 130 127 183 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 99 43 58 15 32 1 79 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . 3 1 2 . 6 . 1 Terrain Destroyed 13 | . 3 1 2 . 6 . 1 Melee 13 | . 3 1 2 . 6 . 1 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total 5323 | 47 874 798 838 829 1639 13 285 Wait 702 | . 49 173 99 128 223 . 30 Move 4088 | 37 744 553 645 627 1291 12 179 Hop . | . . . . . . . . Pick Up 61 | 3 10 6 14 10 10 . 8 Fast Attach 17 | 6 2 . 3 . 3 . 3 Attach 25 | . 1 6 2 3 5 1 7 Detach 1 | . 1 . . . . . . Swap 43 | 1 9 1 11 7 8 . 6 Drop 57 | . 10 2 19 7 13 . 6 Fire 56 | . 22 . 8 . . . 26 Melee 271 | . 26 57 37 47 86 . 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 525 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Discovered new exit (range 11) 653 | -10/Materials | Discovered new exit (range 15) 1118 | -10/Materials | Discovered new exit (range 16) 1165 | -10/Materials | Entered another Materials area 1165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1582 | -9/Materials | Discovered new exit (range 3) 1895 | -9/Materials | Discovered new exit (range 14) 2173 | -9/Materials | Discovered new exit (range 14) 2259 | -9/Materials | Entered another Materials area 2259 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2563 | -8/Materials | Discovered new exit (range 10) 2852 | -8/Materials | Discovered new exit (range 9) 3225 | -8/Materials | Repaired Hammer 3315 | -8/Materials | Entered Factory 3315 | -7/Factory | Evolved 2 slots: Utility x2 3474 | -7/Factory | Discovered new exit (range 16) 3606 | -7/Factory | Build established: Hacker-Mutant 3676 | -7/Factory | Repaired Carbon-fiber Leg 4099 | -7/Factory | Discovered new exit (range 15) 4223 | -7/Factory | Build established: Gladiator 4297 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 4389 | -7/Factory | Entered another Factory area 4389 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4606 | -6/Factory | Discovered new exit (range 14) 5365 | -6/Factory | Garrison activated, responded to threat 5450 | -6/Factory | Discovered new exit (range 8) 5936 | -6/Factory | Repaired Imp. Titanium Leg 6126 | -6/Factory | Discovered new exit (range 4) 6437 | -6/Factory | Entered another Factory area 6437 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6454 | -5/Factory | Identified exit to DSF 6454 | -5/Factory | Entered DSF 6498 | -5/DSF | Additional patrols routed to DSF 6564 | -5/DSF | Discovered new exit (range 12) 6681 | -5/DSF | Sterilization system engaged 6701 | -5/DSF | Ambient heat levels rising (+10) 6705 | -5/DSF | Lost 5 parts (1p2n1u1w) 6716 | -5/DSF | Ambient heat levels rising (+10) 6731 | -5/DSF | Ambient heat levels rising (+10) 6746 | -5/DSF | Ambient heat levels rising (+10) 6761 | -5/DSF | Ambient heat levels rising (+10) 6765 | -5/DSF | Lost 4 parts (1n1u2w) 6776 | -5/DSF | Ambient heat levels rising (+10) 6789 | -5/DSF | Core integrity fell below 50% 6791 | -5/DSF | Ambient heat levels rising (+10) 6796 | -5/DSF | Core integrity fell below 20% 6803 | -5/DSF | Core destroyed Last Messages --------------- Overheating: Matter decay (-56). Penetrated by Slug. Microactuators destroyed. Adv. VSS Leg destroyed. Overheating: Matter decay (-33). Power failure, Rnf. Deuterium Engine shutdown. Overheating: Core damaged (-150). Penetrated by Slug. Hyp. Coil Gun destroyed. Acquired Carbon-fiber Leg. Overheating: System interference. Corruption Screen temporarily disabled. Overheating: Core damaged (-150). Mace destroyed. Overheating: Energy bleed (-24). Power failure, Lgt. Nuclear Core shutdown. Power failure, Rnf. Deuterium Engine shutdown. Overheating: Corruption Screen damaged (-1). Acquired 3 matter. Overheating: Core damaged (-190). 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Titanium Leg | 2% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Part-time Excavator Challenges ------------ None Game ------ Seed XenonCryofiberLeg Manual? 0 Play Time 01:21:46 Cumulative 19.6 hours Start 2025.07.21 @ 02:48:50 End 2025.07.21 @ 16:39:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 87% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71a7c439-92d0-423c-a87d-6339e2d64137