Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 22:54:21 Player: Jason Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (107) 535 Value Destroyed (2636) 2636 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 11166 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 114 Aligned with FarCom 300 Friendly Fire -95 Cogmind --------- Core Integrity 0/1450 Matter 269/300 Energy 79/190 System Corruption 24% Temperature Cool (20) Movement Core (500) Ox9 Location -2/Research Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Machine Analyzer > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Medium Storage Unit Makeshift Sensor Array Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Flying Fortress v7 Q-thruster > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Machine Analyzer Advanced Signal Interpreter Improved Terrain Scanner 0b10 Decoder Chip [Scout] Improved Transmission Jammer Layered Medium Armor Plating Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Improved Datajack Power Maul > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Xenon Bombardment Thruster High-capacity Matter Pod Advanced Weight Redist. System Makeshift Sensor Array ECM Suite Improved Reaction Control System Improved Medium Armor Plating Point Defense System Thief Drone Bay Long-range Proton Cannon Hypervelocity Gauss Rifle Improved Proton Missile Launcher [Rating: 116] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Biometal Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . 1 . . . . Utility 11 | . . . 1 . . . 1 2 1 1 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 197 | 8 17 11 37 1 2 5 9 5 11 20 20 4 1 28 18 Power 22 | 1 3 . 4 . . . . 1 1 5 1 . . 2 4 Engine 15 | 1 3 . 2 . . . . 1 1 5 . . . 2 . Core 2 | . . . 2 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 . . . 4 Propulsion 34 | 3 4 2 11 . . . 1 . 1 . 1 . . 6 5 Treads 2 | . . . . . . . . . . . . . . 2 . Leg 21 | 2 4 2 11 . . . . . . . . . . . 2 Wheel 4 | 1 . . . . . . . . . . . . . 2 1 Hover 1 | . . . . . . . . . . . . . . . 1 Flight 6 | . . . . . . . 1 . 1 . 1 . . 2 1 Utility 73 | 2 3 1 10 1 . . 4 3 4 11 9 3 1 15 6 Device 44 | 1 2 1 7 . . . 2 . 1 9 5 3 1 9 3 Storage 4 | 1 1 . . . . . 1 . . . . . . . 1 Processor 5 | . . . . 1 . . . 1 1 . . . . 1 1 Hackware 5 | . . . . . . . . . . 1 2 . . 1 1 Protection 15 | . . . 3 . . . 1 2 2 1 2 . . 4 . Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 2 7 8 12 . 2 5 4 1 5 4 9 1 . 5 3 Energy Gun 14 | 1 2 . 9 . . 2 . . . . . . . . . Energy Cannon 10 | . 3 2 1 . . . . . . . 2 . . 1 1 Ballistic Gun 11 | 1 . 1 1 . 1 . 2 . 1 2 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 13 | . 2 4 1 . . 2 . . . . 2 . . 1 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon 12 | . . . . . 1 1 2 1 2 1 2 1 . 1 . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 2 1 Special Melee Weapon 3 | . . . . . . . . . 1 1 1 . . . . Unidentified Prototypes 6 | . . . 6 . . . . . . . . . . . . Parts Lost 51 | . 2 2 9 . . . . . . 1 1 . . 22 14 Power 7 | . 1 . 1 . . . . . . . . . . 4 1 Propulsion 18 | . 1 . 4 . . . . . . . . . . 8 5 Utility 19 | . . . 2 . . . . . . 1 1 . . 9 6 Weapon 7 | . . 2 2 . . . . . . . . . . 1 2 Highest Loss Streak 14 | . 1 1 2 . . . . . . 1 1 . . 14 12 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 99 99 96 100 90 100 72 75 80 79 83 84 84 74 48 Engine 8 | . 13 14 6 11 11 11 9 7 6 9 5 5 5 2 . Leg 19 | . 27 28 31 33 33 33 . . . . . . . . 4 Flight 3 | . . . . . . . 9 7 13 11 15 15 15 5 3 Device 11 | . 14 14 17 2 . . 7 7 13 11 17 15 15 15 12 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 1 1 Processor 6 | . . . . 8 11 11 9 14 13 11 10 10 10 13 7 Hackware 2 | . . . . . . . . . . 4 6 10 10 13 6 Protection 6 | . . . 4 11 11 11 10 14 13 10 6 5 5 3 . Energy Gun 6 | . 13 3 17 11 1 1 3 . . . . . . . . Energy Cannon 1 | . 7 4 . . . . . . . . . . . . . Ballistic Gun 4 | . 6 10 2 11 2 10 11 8 . 1 . . . . . Launcher 1 | . . 9 . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . 9 9 . 6 5 3 3 5 5 3 . Special Melee Weapon 1 | . . . . . . . . . 5 4 5 5 5 1 . Peak Build Rating 116 | 7 10 13 28 22 23 23 54 61 75 88 104 104 104 116 99 Average Rating 39 | 5 9 10 21 20 19 22 52 58 67 83 97 101 103 87 66 On Entrance 45 | . 7 10 13 22 20 23 22 54 61 75 87 104 102 104 19 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 62 | 14 32 32 40 40 39 40 41 44 49 62 62 60 62 60 45 Greatest Support 114 | 20 23 28 38 30 30 30 50 50 56 56 62 62 62 114 50 Greatest Overweight (x) 3 | . 2 1 1 1 1 1 . . . 1 . . . 3 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 8 7 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 4 14 14 14 14 14 15 14 14 14 14 14 15 14 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 5 3 Class Distribution -------------------- 42% | Mutant 37% | Scavenger-Mutant 9% | Hacker-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Ninja | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Matter Collected 3016 | 276 533 301 430 18 16 114 256 94 158 219 182 111 . 158 150 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3881 | 57 598 167 1456 7 . 238 367 100 86 83 85 . . 364 273 Parts 230 | 8 35 13 101 2 . 19 19 3 2 2 2 . . 15 9 Haulers Intercepted 13 | . 2 . 6 . . . 3 1 . 1 . . . . . Recyclers Shooed 4 | . . . . . . . . . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 74 | . 15 7 30 . . 9 4 2 1 . 1 . . 3 2 Melee 5 | . . . . . . . . 2 . . . . . 1 2 Guns 32 | . 6 3 17 . . 1 4 . 1 . . . . . . Cannons 4 | . 4 . . . . . . . . . . . . . . AOE 25 | . 3 4 9 . . 8 . . . . . . . 1 . Classes Destroyed 13 | 2 6 2 1 . . 1 . . 1 . . . . . . Worker 4 | 2 . . . . . . . . 1 . . . . 1 . Builder 5 | . 1 1 1 . . . . . . . . . . 2 . Tunneler 5 | 1 . . 1 1 . 2 . . . . . . . . . Hauler 13 | . 2 . 6 . . . 3 1 . 1 . . . . . Recycler 4 | . . 1 . . . 1 . . . . . . . 1 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . Swarmer 25 | . 6 3 6 . . 8 . 2 . . . . . . . Grunt 33 | . 9 2 16 . . . 3 . 1 . . . . . 2 Sentry 9 | . . . 8 . . . 1 . . . . . . . . Hunter 5 | . . . . . . 1 . . . . 1 . . 3 . Assembled 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 8 | 2 2 3 8 1 . 6 3 2 1 1 1 . . 4 2 Combat Bots Only 7 | . 2 2 7 . . 4 1 2 1 . 1 . . 2 2 Max Kills in Single Turn 4 | 1 2 2 3 1 . 4 1 1 1 1 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 2 . . 4 . . . . . . . 1 . Melee 1 | . . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 1044 | . 85 19 154 . . 23 31 4 12 20 25 15 6 413 237 Missed 450 | . 30 9 44 . . 6 6 2 7 9 12 11 3 198 113 Damage Taken 10124 | . 638 214 1402 . . 217 425 60 62 334 269 71 44 3649 2739 Core 2807 | . 82 41 300 . . 64 . . . 25 67 22 14 719 1473 Absorbed by Shields 29 | . . . . . . . . . . . . 29 . . . Redirected to Shielding 211 | . . . . . . . 17 14 10 93 77 . . . . Regen/Repaired (Parts) 278 | . 74 . 136 . . . . . . 68 . . . . . Core Remaining (%) 76 | 100 . 50 . . . 9 100 100 100 97 . . 91 44 . Volleys Fired 251 | 9 58 19 89 . . 11 24 4 12 11 7 . . 5 2 Largest 2 | 2 2 2 2 . . 2 2 1 1 1 1 . . 1 1 Hottest 124 | 70 118 88 124 . . 68 68 28 28 33 43 . . 81 120 Shots Fired 426 | 18 114 31 155 . 1 18 48 4 12 11 7 . . 5 2 Gun 364 | 18 92 17 144 . 1 13 48 4 12 11 4 . . . . Cannon 25 | . 18 2 2 . . . . . . . . . . 2 1 Launcher 36 | . 4 12 8 . . 5 . . . . 3 . . 3 1 Special 1 | . . . 1 . . . . . . . . . . . . Kinetic 152 | 9 36 17 7 . 1 7 44 4 12 11 4 . . . . Thermal 191 | 9 74 2 105 . . . . . . . . . . . 1 Explosive 29 | . 4 12 8 . . 5 . . . . . . . . . Electromagnetic 54 | . . . 35 . . 6 4 . . . 3 . . 5 1 Robot Hit Streak 16 | 4 16 4 13 . . 7 14 1 3 3 4 . . 7 8 Robot Miss Streak 8 | 4 4 2 8 . . 2 4 2 3 2 1 . . . 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 308 | 8 78 11 106 . . 10 36 6 19 7 7 1 . 10 9 Core Hits 151 | 4 33 17 46 3 . 14 11 3 2 1 3 . . 10 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 1 . 3 . 1 . . 2 . Critical Strikes 22 | 1 5 . 6 . . . 1 . 3 . 1 . . 3 2 Burn 12 | 1 5 . 6 . . . . . . . . . . . . Destroy 4 | . . . . . . . 1 . 2 . 1 . . . . Smash 3 | . . . . . . . . . 1 . . . . 2 . Impale 3 | . . . . . . . . . . . . . . 1 2 Melee Attacks 116 | . . . . . . 1 1 8 21 8 9 8 . 37 23 Impact 76 | . . . . . . 1 1 8 13 8 8 7 . 30 . Slashing . | . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . 7 23 Sneak Attacks 14 | . . . . . . 1 . 2 7 1 . 1 . 1 1 Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8105 | 82 1110 733 2230 63 . 651 595 324 355 245 201 . . 1082 434 Guns 3686 | 82 727 73 1707 . . 144 595 37 141 161 19 . . . . Cannons 294 | . 223 . 41 . . . . . . . . . . 30 . Explosions 2522 | . 145 618 461 . . 438 . . . . 182 . . 659 19 Melee 1462 | . . . . . . 69 . 287 214 84 . . . 393 415 Ramming 141 | . 15 42 21 63 . . . . . . . . . . . Kinetic 1292 | 33 197 73 59 . . 43 529 37 141 161 19 . . . . Thermal 2220 | 49 753 . 1365 . . . . . . . . . . 53 . Explosive 1845 | . 145 618 395 . . 438 . . . . . . . 249 . Electromagnetic 1145 | . . . 390 . . 101 66 . . . 182 . . 387 19 Impact 794 | . . . . . . 69 . 287 214 84 . . . 140 . Slashing . | . . . . . . . . . . . . . . . . Piercing 668 | . . . . . . . . . . . . . . 253 415 Highest Corruption 23 | . . . 2 2 2 2 . . . . . . . 2 23 Average Corruption 2 | . . . 2 2 2 2 . . . . . . . 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 56 | . . . 2 20 16 9 . . . . . . . 1 8 Message Errors 16 | . . . . 8 4 2 . . . . . . . . 2 Matter Fused 9 | . . . . 3 2 1 . . . . . . . . 3 Heat Flow Errors 4 | . . . . 3 1 . . . . . . . . . . Energy Discharges 11 | . . . 1 2 6 2 . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . 2 1 1 . . . . . . . 1 2 Data Loss (major) 3 | . . . . 1 1 1 . . . . . . . . . Misfires 3 | . . . 1 . 1 1 . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 778 | . . 39 45 . . 50 . 39 92 60 . . . 258 195 Projectiles . | . . . . . . . . . . . . . . . . Explosions 105 | . . 39 45 . . 21 . . . . . . . . . Melee 673 | . . . . . . 29 . 39 92 60 . . . 258 195 Knockbacks 3 | . 1 . . . . . . . 2 . . . . . . Impact 3 | . 1 . . . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . 2 74 34 . . 33 . . . . . . . . . Shots 6 | . 1 2 2 . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 24 | . 3 9 3 9 . . . . . . . . . . . Kicked 24 | . 3 9 3 9 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 324 | 50 255 38 324 281 127 90 277 . . 7 135 15 . 108 20 Average Temperature 90 | 22 89 16 102 127 65 46 105 . . 4 54 7 . 47 20 Received Heat Transfer 1506 | . 264 59 654 . . . 252 18 24 36 63 28 . 108 . Effects 3 | . . . 2 . . . 1 . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . . 1 1 . 1 . . 1 . Combat Hostiles 3 | . . . 1 . . . . . . . 1 . . 1 . Parts Fried 13 | . . . 2 . . 4 . 1 3 . 1 . . 2 . Impact Corruptions 8 | . . . . . . 1 . 1 3 1 . . . 2 . Robots Melted 5 | . 2 . 3 . . . . . . . . . . . . Combat Hostiles 5 | . 2 . 3 . . . . . . . . . . . . Parts Melted 13 | . 5 . 8 . . . . . . . . . . . . Heat Transferred 5987 | 222 2331 . 3334 . . . . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Peak Influence 516 | 15 171 89 516 88 . 163 249 160 96 73 69 . . 276 113 Initial 112 | . 9 . 23 88 . . 63 112 . 34 34 . . 40 5 Average 82 | 3 45 38 268 . . 20 157 130 43 43 48 . . 74 36 Maximum Alert Level 2 | . . . 2 . . . 1 . . . . . . 1 . Low Security (%) 87 | 100 100 100 33 100 . 100 65 100 100 100 100 . . 95 100 Level 1 8 | . . . 40 . . . 34 . . . . . . 4 . Level 2 4 | . . . 26 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 4 1 7 1 . . 6 . 4 3 . . . 3 3 Investigation 10 | . 3 . 2 1 . . 3 . 1 . . . . . . Extermination 4 | . . . . . . . . . . 1 . . . 1 2 Reinforcement 17 | . 1 . 5 . . . 3 . 3 2 . . . 2 1 Assault 1 | . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Distress Signals 9 | . 2 . 2 . . . 3 . . . . . . 1 1 Communications Jammed 22 | . . . . . . . 3 1 1 1 . . . 16 . Distress Signals 7 | . . . . . . . 3 1 1 1 . . . 1 . Times Spotted 216 | . 25 8 44 . . 5 7 10 16 15 10 11 5 46 14 Peak Tracking Total 16 | . 3 2 6 . . 4 3 3 2 3 6 4 7 16 10 Tactical Retreats 19 | . 2 . 1 . . . . . 1 1 . 4 1 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 7 | . 3 . 2 . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 7 | . . . 3 . . . . . . . . . . 4 . Reprogrammed 5 | . . . . . . . . . 1 4 . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 1 1 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 6 | . . . 2 . . 2 . . 1 . . . . 1 . Max in Single Turn 1 | . . . 1 . . 1 . . 1 . . . . 1 . Garrison Access 3 | . . . . . . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 53 | . 9 1 7 2 2 . 5 3 8 5 4 . 1 4 2 Terminals 31 | . 6 . 5 1 . . 3 1 5 2 3 . . 3 2 Fabricators 2 | . . . . . . . . 1 1 . . . . . . Repair Stations 3 | . 1 . 1 . . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . . . . . 1 1 . . . . . Scanalyzers 4 | . . . 1 . . . 1 1 1 . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 1 . . 1 . Total Hacks 175 | . 28 1 20 3 24 . 31 6 18 10 14 . 1 9 10 Successful 92 | . 10 1 14 3 24 . 16 1 8 5 2 . 1 4 3 Failed 83 | . 18 . 6 . . . 15 5 10 5 12 . . 5 7 Catastrophic 8 | . 2 . 1 . . . . . 2 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 47 | . 6 . 6 1 1 . 9 2 8 3 10 . . 1 . Terminals 99 | . 21 . 14 2 . . 12 2 14 4 12 . . 8 10 Fabricators 3 | . . . . . . . . 2 1 . . . . . . Repair Stations 10 | . 3 . 4 . . . . . . 3 . . . . . Recycling Units 7 | . 4 . . . . . . . 1 2 . . . . . Scanalyzers 22 | . . . 2 . . . 16 2 2 . . . . . . Garrison Access 7 | . . . . . . . 3 . . 1 2 . . 1 . Terminal Hacks 54 | . 5 1 6 3 24 . 2 . 4 1 1 . 1 3 3 Record 26 | . . . . . 23 . 1 . 1 . . . . . 1 Part Schematic 1 | . . . 1 . . . . . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . 1 . . . . 1 . Unreport Threat 7 | . 2 . 2 1 . . . . 1 . 1 . . . . Disarm Traps 2 | . . . 1 . . . . . . . . . . 1 . Reprogram Traps 2 | . . . . . . . . . 1 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . . . . . . Network Status 2 | . . . . . . . . 1 1 . . . . . . Repair Station Hacks 9 | . 3 . 4 . . . . . . 2 . . . . . Scan Component 5 | . 2 . 2 . . . . . . 1 . . . . . Repair 4 | . 1 . 2 . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 1 1 . . . . . Retrieve Components 3 | . 1 . . . . . . . 1 1 . . . . . Scanalyzer 15 | . . . 2 . . . 12 . 1 . . . . . . Insert Component 8 | . . . 1 . . . 6 . 1 . . . . . . Analyze 7 | . . . 1 . . . 6 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 1 . . 1 . Seal Access 3 | . . . . . . . . . . 1 1 . . 1 . Unauthorized Hacks 6 | . 1 . 2 . . . 2 . 1 . . . . . . Terminals 6 | . 1 . 2 . . . 2 . 1 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 5 | . 1 . 2 . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 44 | . 9 . 7 1 . . 5 3 7 4 3 . . 3 2 Full Trace Events 7 | . 3 . 1 . . . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 5 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . . . . 1 . . . . . Time 127 | . 32 . 76 . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 7 | . 3 . . . . . . . 1 3 . . . . . Parts Scanalyzed 8 | . . . 1 . . . 6 . 1 . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 5 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 4 . 1 1 . . . Non-combat 6 | . . . . . . . . . 4 . 1 1 . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . 6 . 1 1 . . . parse_system 5 | . . . . . . . . . 4 . . 1 . . . no_distress 2 | . . . . . . . . . 2 . . . . . . check_alert 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Total Allies 6 | . . 2 . . . . . . 1 . . . . 3 . Largest Group 2 | . . 2 . . . . . . 1 . . . . . . Highest-Rated Group 62 | . . 62 . . . . . . 34 . . . . . . Highest-Rated Ally 34 | . . 31 . . . . . . 34 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 36 | . . 22 . . . . . . 2 . . . . 12 . Total Damage 458 | . . 290 . . . . . . 70 . . . . 98 . Kills 7 | . . 3 . . . . . . 2 . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . . . Drone Launches 11 | . . . . . . . . . . . . . . 11 . Drone Recoveries 3 | . . . . . . . . . . . . . . 3 . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . 17 . Traps 11 | . . . . . . . . . . . . . . 11 . Emergency Access 5 | . . . . . . . . . . . . . . 5 . Exits 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Turns Passed 13110 | 123 2113 1192 1867 1392 902 722 391 445 743 755 372 477 162 886 568 Spaces Moved 10670 | 74 954 582 896 722 471 288 465 606 1211 900 602 1157 422 864 456 Core 104 | 7 . . . . . . . . . . . . . 12 85 Treads 273 | . . . . . . . . . . . . . . 273 . Legs 4099 | 58 954 582 896 722 471 288 . . . . . . . . 128 Wheels 50 | 9 . . . . . . . . . . . . . 9 32 Hover 12 | . . . . . . . . . . . . . . . 12 Flight 6132 | . . . . . . . 465 606 1211 900 602 1157 422 570 199 Fastest Speed 37 | 50 120 120 120 190 190 190 50 50 42 42 37 37 37 37 45 Average Speed 97 | 108 189 186 161 190 190 190 50 50 42 42 37 37 37 73 77 Slowest Speed 260 | 120 260 190 190 190 190 190 50 50 42 132 37 37 37 225 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . 4 4 5 14 5 4 . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 94 88 87 96 65 52 32 11 25 19 8 96 47 20 12 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 2 . 1 . . . . . 3 . . . Spaces Dug 71 | . . . 1 . . . 1 1 7 7 8 4 . 28 14 Terrain Destroyed 323 | . 27 87 67 . . 35 1 1 7 8 8 4 . 63 15 Melee 70 | . . . . . . . 1 1 7 7 8 4 . 28 14 Projectile 3 | . . . 1 . . . . . . 1 . . . . 1 AOE 250 | . 27 87 66 . . 35 . . . . . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Total 12649 | 97 1149 658 1166 735 482 442 570 728 1408 1233 718 1188 427 1026 622 Wait 1215 | . 94 24 94 . . 138 63 95 135 298 77 21 1 66 109 Move 10575 | 73 953 581 895 721 470 287 456 598 1200 871 591 1148 421 854 456 Hop 39 | . . . . . . . 4 3 5 14 5 4 . 4 . Pick Up 99 | 6 15 7 20 2 3 . 7 8 11 5 4 1 2 4 4 Fast Attach 60 | 8 8 1 12 . 1 1 . . 2 2 1 . . 12 12 Attach 39 | . 2 2 9 . 1 . 2 2 2 4 3 . . 6 6 Detach 13 | 1 . . 1 . . . . . . 2 . . . 4 5 Swap 98 | . 7 8 16 1 . 4 7 3 7 14 16 4 1 10 . Drop 103 | . 9 7 27 2 7 . 6 7 13 4 5 2 2 7 5 Fire 251 | 9 58 19 89 . . 11 24 4 12 11 7 . . 5 2 Melee 115 | . . . . . . 1 1 8 21 8 9 8 . 36 23 Ram . | . . . . . . . . . . . . . . . . Kick 24 | . 3 9 3 9 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 884 | -10/Materials | Discovered new exit (range 15) 1614 | -10/Materials | Repaired Imp. Aluminum Leg 1788 | -10/Materials | Discovered new exit (range 16) 2188 | -10/Materials | Discovered new exit (range 13) 2237 | -10/Materials | Entered Mines 2271 | -10/Mines | Learned Materials emergency access door positions 2814 | -10/Mines | Found the Drone Emporium 2827 | -10/Mines | Found Prototype Device 2865 | -10/Mines | Met a Derelict testing a Signal Generator 2936 | -10/Mines | Received a Mining Laser from a helpful Derelict 2968 | -10/Mines | Assembled infested the area 2973 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3180 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3184 | -10/Mines | Found Prototype Device 3417 | -10/Mines | Discovered new exit (range 8) 3429 | -10/Mines | Entered Materials 3429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3705 | -9/Materials | Discovered new exit (range 16) 3830 | -9/Materials | Repaired Carbon-fiber Leg 3871 | -9/Materials | Repaired Lgt. Nuclear Core 3912 | -9/Materials | Build established: Scavenger-Mutant 4136 | -9/Materials | Core integrity fell below 50% 4172 | -9/Materials | Identified Exp. Sensor Array 4173 | -9/Materials | Identified Thief Drone Bay 4177 | -9/Materials | Discovered new exit (range 16) 4188 | -9/Materials | Destroyed 7 combat bots 4671 | -9/Materials | Discovered new exit (range 7) 4859 | -9/Materials | Identified exit to Mines 5107 | -9/Materials | Discovered new exit (range 10) 5296 | -9/Materials | Entered Mines 5331 | -9/Mines | Met a Derelict bent on vengeance 5460 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5462 | -9/Mines | Discovered new exit (range 5) 5619 | -9/Mines | Discovered new exit (range 5) 5620 | -9/Mines | Learned location of Storage (-8) 5660 | -9/Mines | Identified exit to Materials 5860 | -9/Mines | Learned location of 1 exit from Materials 5894 | -9/Mines | Met a Derelict shopkeep closing up shop 6034 | -9/Mines | Discovered exit to Materials (range 10) 6686 | -9/Mines | Identified exit to Exiles 6688 | -9/Mines | Entered Exiles 6723 | -9/Exiles | Discovered new exit (range 15) 6764 | -9/Exiles | Identified exit to Mines 6806 | -9/Exiles | Met 8R-AWN 6872 | -9/Exiles | Met EX-HEX 6938 | -9/Exiles | Met EX-BIN 6997 | -9/Exiles | Aligned with FarCom system 6999 | -9/Exiles | Given EX-Vault access code 7046 | -9/Exiles | Opened EX-Vault 7069 | -9/Exiles | Found Flying Fortress v7 7129 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7194 | -9/Exiles | Met EX-DEC 7228 | -9/Exiles | Learned location of Zion (-6) 7340 | -9/Exiles | Discovered exit to Mines (range 10) 7590 | -9/Exiles | Left Exiles lab with Flying Fortress v7 7590 | -9/Exiles | Entered Mines 8217 | -8/Mines | Core integrity fell below 20% 8280 | -8/Mines | Discovered exit to Materials (range 6) 8312 | -8/Mines | Entered Materials 8312 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8313 | -8/Materials | Identified exit to Storage 8607 | -8/Materials | Build established: Mutant 8657 | -8/Materials | Met 7R-MNS 8684 | -8/Materials | Discovered new exit (range 5) 8701 | -8/Materials | Identified exit to Factory 8703 | -8/Materials | Entered Factory 8703 | -7/Factory | Evolved 2 slots: Utility x2 8704 | -7/Factory | Caught up to 7R-MNS 9071 | -7/Factory | Discovered new exit (range 10) 9076 | -7/Factory | Identified exit to Factory 9148 | -7/Factory | Entered another Factory area 9148 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9149 | -6/Factory | Caught up to 7R-MNS 9705 | -6/Factory | Discovered new exit (range 16) 9719 | -6/Factory | Identified exit to Factory 9760 | -6/Factory | Discovered new exit (range 13) 9769 | -6/Factory | Identified exit to Extension 9891 | -6/Factory | Entered another Factory area 9891 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9892 | -5/Factory | Caught up to 7R-MNS 10604 | -5/Factory | Discovered new exit (range 9) 10640 | -5/Factory | Repaired Imp. Propulsion Shielding 10646 | -5/Factory | Identified exit to Factory 10646 | -5/Factory | Entered another Factory area 10646 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10647 | -4/Factory | Caught up to 7R-MNS 10881 | -4/Factory | Discovered new exit (range 6) 10890 | -4/Factory | Identified exit to Upper Caves 10991 | -4/Factory | 7R-MNS successfully reached the Upper Caves 11018 | -4/Factory | Entered Upper Caves 11050 | -4/Upper Caves | Attracted the attention of an 0b10 base 11222 | -4/Upper Caves | Learned Research garrison access intel 11241 | -4/Upper Caves | Discovered new exit (range 4) 11266 | -4/Upper Caves | Identified exit to Upper Caves 11298 | -4/Upper Caves | Build established: Hacker-Mutant 11495 | -4/Upper Caves | Entered another Upper Caves area 11513 | -4/Upper Caves | Encountered a Warlord checkpoint 11528 | -4/Upper Caves | Discovered new exit (range 11) 11531 | -4/Upper Caves | Identified exit to Research 11657 | -4/Upper Caves | Entered Research 11657 | -3/Research | Evolved 2 slots: Utility x2 11658 | -3/Research | Loaded intel: 4 garrison access locations 12017 | -3/Research | Lost 5 parts (2p3n) 12028 | -3/Research | Identified exit to Research 12029 | -3/Research | Lost 3 allies 12091 | -3/Research | Found Powered Armor 12411 | -3/Research | Cargo convoy interrupted 12497 | -3/Research | Identified exit to Armory 12543 | -3/Research | Core integrity fell below 50% 12543 | -3/Research | Entered another Research area 12543 | -2/Research | Evolved 2 slots: Utility x2 12566 | -2/Research | Lost 14 parts (1p4n8u1w) 12892 | -2/Research | Identified exit to Access 13047 | -2/Research | System corruption reached 10% 13087 | -2/Research | Core integrity fell below 50% 13102 | -2/Research | Lost 12 parts (1p5n4u2w) 13106 | -2/Research | Core integrity fell below 20% 13111 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13100_ W-44 Eye sends out distress signal. 13100_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13101_ Slug penetrates Wall. 13104_ Penetrated by Slug. 13105_ System corrupted: Component data lost. 13105_ P-80 Master resets H-88 Terminator, system corruption cleaned. 13106_ Slug penetrates Wall. 13106_ Penetrated by Slug. 13106_ Adv. System Shield destroyed. 13106_ Penetrated by Slug. 13106_ Slug penetrates Wall. 13106_ H-88 Terminator suffers critical hit (Destroy). 13109_ P-80 Master resets H-88 Terminator, system corruption cleaned. 13110_ Penetrated by Slug. 13110_ Slug penetrates P-80 Master. 13110_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ??????????????????"""????????????????????????????? | | ??????????????????"""????????????????????????????? | | ??????????????????"S?????????????????????????????? | | ??????????????????"""????????????????????????????? | | ???????????????????""????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?????????????????????????? | | ????????????w???# ! #?????????????????????????? | | ??????????????### #?????????????????????????? | | ?????????????? + #?????????????????????????? | | ??????????????# # #?????????????????????????? | | ??????????????# # #?????????????????????????? | | ??????????????# # ???????????????????????????? | | ?????????????##+###+#######????????####??????????? | | ?????????????# k h #???????? ??????????? | | ?????????????# h #??????? ?????????? | | ?????????????# t pp #??????? "" ?????????? | | ?????????????# h ######? """ ??????????? | | ?????????????# p # #? R" #????????? | | ?????????????# @h # """ #????????? | | ?????????????# ; # "" ]#????????? | | ?????????????# # + #????????? | | ?????????????# # # #????????? | | ?????????????# # ##########????????? | | ?????????????# # # """"" #???????? | | ?????????????# # # ""T"" #???????? | | ?????????????############## # #???????? | | ??????????????????????????#" # #???????? | | ??????????????????????????#%" / #???????? | | ??????????????????????????#" # [ #???????? | | ???????"""""??????????????# # #???????? | | ???????""T""????########### # #???????? | | ??????????????? ###########???????? | | ??????????????? #?????????????????? | | ??????????????? #?????????????????? | | ??????????????? #?????????????????? | | ????????????????####+####### ##?????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# !#??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 625 Propulsion Shielding 66 Point Defense Rating 80 Evasion (%) 72 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 25 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Tester Challenges ------------ None Game ------ Seed KineticShockSink Manual? 0 Play Time 03:34:59 Cumulative 130.5 hours Start 2025.03.12 @ 17:52:09 End 2025.04.06 @ 22:54:21 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/All Caps Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b4278ec-43e4-4438-8131-edd90035883f