Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 12:47:31 Player: my balls icht Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1200) 1200 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3690 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 72/100 System Corruption 0% Temperature Cool (18) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Core Analyzer Reaction Control System Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Heat Sink Authchip [Storage] Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Terrain Scanner Power Shielding > --- WEAPON ----------- Minigun Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Wheel Heat Sink Signal Interpreter Reaction Control System Core Shielding Improved Assault Rifle Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 41 | 7 2 10 15 7 Power 7 | 1 . 3 3 . Engine 4 | 1 . 2 1 . Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 9 | 2 . 2 3 2 Treads 8 | 2 . 2 3 1 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 . 1 4 4 Device 3 | 1 . . 1 1 Storage 2 | 1 . . . 1 Processor 4 | . . . 3 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 14 | 2 2 4 5 1 Energy Gun 4 | 2 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 4 . Ballistic Cannon 4 | . . 4 . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 19 | . . 1 14 4 Power 3 | . . 1 2 . Propulsion 5 | . . . 3 2 Utility 4 | . . . 3 1 Weapon 7 | . . . 6 1 Highest Loss Streak 9 | . . 1 9 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 100 98 93 39 Engine 12 | . 14 20 10 . Core 2 | . . . 6 . Treads 18 | . 28 21 16 4 Device 8 | . 14 11 7 . Storage 9 | . 14 11 8 2 Processor 8 | . . . 12 24 Protection 6 | . . 11 6 . Energy Gun 4 | . 21 . 1 5 Ballistic Gun 2 | . . . 7 . Ballistic Cannon 12 | . . 21 14 . Naked Turns . | . . . . . Heaviest Build 32 | 14 17 27 32 14 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 7 | 6 8 8 7 6 Most Carried 8 | 2 4 6 8 5 Average Carried 5 | 1 3 4 7 4 Final Capacity 10 | 8 8 8 5 10 Final Carried 6 | 2 4 6 5 2 Class Distribution -------------------- 71% | Mutant 24% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1238 | 262 8 244 614 110 Remotely . | . . . . . Salvage Created 1023 | 26 87 263 617 30 Parts 61 | 3 2 22 32 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 28 | . 2 10 15 1 Guns 6 | . 2 . 3 1 Cannons 22 | . . 10 12 . Classes Destroyed 10 | 1 1 4 4 . Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Operator 2 | . . 1 1 . Watcher 2 | . . 1 1 . Swarmer 5 | . . 4 . 1 Grunt 13 | . 2 4 7 . Brawler 1 | . . . 1 . Sentry 6 | . . 2 4 . Specialist 1 | . . . 1 . Hunter 2 | . . . 2 . Best Kill Streak 7 | 1 2 7 4 1 Combat Bots Only 6 | . 2 6 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 336 | . 27 75 124 110 Missed 93 | . 7 25 37 24 Damage Taken 3887 | . 255 543 1706 1383 Core 1116 | . 43 58 312 703 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . 31 19 . Regen/Repaired (Parts) 87 | . . 87 . . Core Remaining (%) 77 | 100 82 85 43 . Volleys Fired 97 | 2 13 21 51 10 Largest 3 | 2 2 2 3 1 Hottest 123 | 90 90 88 123 55 Shots Fired 225 | 4 25 42 144 10 Gun 101 | 4 25 . 62 10 Cannon 124 | . . 42 82 . Launcher . | . . . . . Special . | . . . . . Kinetic 173 | . . 42 131 . Thermal 42 | 4 25 . 13 . Explosive . | . . . . . Electromagnetic 10 | . . . . 10 Robot Hit Streak 13 | 3 4 9 13 4 Robot Miss Streak 5 | 1 1 3 5 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 135 | 3 17 25 86 4 Core Hits 54 | 1 5 13 31 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . . 2 3 . Destroy 1 | . . . 1 . Blast 4 | . . 2 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2640 | 36 238 510 1779 77 Guns 929 | 36 238 . 588 67 Cannons 1674 | . . 510 1164 . Explosions . | . . . . . Melee . | . . . . . Ramming 37 | . . . 27 10 Kinetic 2131 | . . 510 1621 . Thermal 405 | 36 238 . 131 . Explosive . | . . . . . Electromagnetic 67 | . . . . 67 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . 16 . . Projectiles 16 | . . 16 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 18 | . . 5 13 . Impact . | . . . . . Kinetic 16 | . . 4 12 . Secondary 2 | . . 1 1 . Self-Inflicted Damage 15 | . . . 12 3 Shots . | . . . . . Rammed 14 | . . . 6 8 Targets Rammed 14 | . . . 6 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 470 | 60 363 117 470 2 Average Temperature 148 | 31 177 62 173 2 Received Heat Transfer 867 | . 141 78 252 396 Effects 18 | . 1 . 17 . Shutdowns 9 | . 1 . 8 . Energy Bleed 2 | . . . 2 . Interference 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1052 | 99 620 . 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 368 | 5 53 172 368 184 Initial 129 | . 3 22 72 129 Average 133 | 3 25 87 240 143 Maximum Alert Level 1 | . . . 1 . Low Security (%) 78 | 100 100 100 34 100 Level 1 21 | . . . 65 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 3 15 31 10 Peak Tracking Total 13 | . 2 7 13 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . . 3 1 2 Terminals 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 19 | . . 8 4 7 Successful 13 | . . 6 4 3 Failed 6 | . . 2 . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . . 5 . 5 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access 2 | . . . . 2 Terminal Hacks 6 | . . 4 . 2 Branch Access Points 1 | . . 1 . . Emergency Access Points 3 | . . 2 . 1 Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Analyze 3 | . . . 3 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1939 | 109 250 648 644 288 Spaces Moved 982 | 60 124 338 280 180 Core 99 | 4 . . 8 87 Treads 878 | 56 124 338 272 88 Legs . | . . . . . Wheels 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 50 Average Speed 153 | 152 160 160 159 128 Slowest Speed 250 | 160 160 160 240 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 29 30 35 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . 18 . Melee . | . . . . . Projectile 18 | . . . 18 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1213 | 70 151 402 370 220 Wait 49 | . 9 26 1 13 Move 978 | 59 123 337 279 180 Hop . | . . . . . Pick Up 14 | 2 2 2 8 . Fast Attach 31 | 7 2 8 10 4 Attach 9 | . . 2 4 3 Detach 3 | . . 2 1 . Swap 1 | . . . 1 . Drop 17 | . 2 4 9 2 Fire 97 | 2 13 21 51 10 Melee . | . . . . . Ram 11 | . . . 5 6 Kick . | . . . . . Crush 3 | . . . 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 484 | -9/Materials | Repaired Lgt. Treads 570 | -9/Materials | Identified exit to Mines 974 | -9/Materials | Discovered new exit (range 9) 1008 | -9/Materials | Entered another Materials area 1008 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1406 | -8/Materials | Build established: Scavenger-Skirmisher 1504 | -8/Materials | Lost 4 parts (2u2w) 1643 | -8/Materials | Core integrity fell below 50% 1649 | -8/Materials | Discovered new exit (range 3) 1651 | -8/Materials | Identified exit to Factory 1652 | -8/Materials | Entered Factory 1652 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1678 | -7/Factory | Lost 9 parts (2p2n1u4w) 1915 | -7/Factory | Core integrity fell below 50% 1926 | -7/Factory | Core integrity fell below 20% 1940 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Med. Storage Unit. Connecting with Garrison Access... >>Seal Access door sealed. ALERT: All DSF locations entering lockdown mode. S-27 Virus destroyed. Lightning Gun destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. Acquired 20 matter. Arm. Treads destroyed. Slammed into G-47 Trooper. Destabilizing: System interference. Imp. Targeting Computer temporarily disabled. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. Visual Processing Unit destroyed. Discarded Imp. Targeting Computer. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ????????????????????????????? #???????? ???? | | ??????????????????????####### ######### ?? | | ?????????????????????? ? #? | | ??????????????????????? ?? #? | | ??????????????????????? ????? +? | | ???????????????????????? ?????? #? | | ???????????????????????? % ??????? #? | | ???????????????????????##l########## #? | | ???????????????????????#[@ # ! ## #? | | ???????????????????????# g # ## #? | | ???????????????????????# # " ## #? | | ???????????????????????# # "" ## #? | | ???????????????????????# # G ## #? | | ???????????????????????# g # "" ## #? | | ???????????????????????# # " ## #? | | ???????????????????????# s # ## ## | | ???????????????????????# %##+#### | | ???????????????????##### g%%+%= | | ???????????????????????# ##%[ ^ | | ???????????????????????# ## | | ???????????????????????######## | | ??????????????????????????????# """ ######### | | ??????????????????????????????# """ ## # | | ??????????????????????????????# ^""" ## # | | ??????????????????????????????# ^ ^ ## # | | ???????????????????????????#### """ ## # | | ???????????????????????????# """ ## # | | ???????????????????????????# """ ## # | | ???????????????????????????# ## # | | ???????????????????????????# ^^ #####+### | | ???????????????????????????# | | ???????????????????########### | | ???????????????????# # "T" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Recalibrator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresMissileShotgun Manual? 0 Play Time 00:21:02 Cumulative 15.7 hours Start 2024.05.15 @ 12:28:00 End 2024.05.15 @ 12:47:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eedecc8d-86b9-4b24-9881-63c462558698