Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 22:26:28 Player: Shamgod Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (471) 471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1701 Bonus ------- None Cogmind --------- Core Integrity 118/400 Matter 70/400 Energy 18/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Medium Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Medium Matter Pod Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 6 2 6 20 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 3 | 2 . . 1 Leg 4 | . . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 . 6 Device 4 | . . . 4 Storage 4 | 1 1 . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 1 5 9 Energy Gun 5 | . . 2 3 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher 5 | . 1 . 4 Special Weapon 3 | . . 2 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 1 11 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 10 | . . 1 10 Average Slot Usage (%) 93 | . 89 99 95 Engine 12 | . 14 13 10 Treads 22 | . 28 28 14 Leg 6 | . . . 17 Device 5 | . . . 14 Storage 20 | . 17 28 18 Energy Gun 3 | . . 5 5 Ballistic Gun 12 | . 14 10 10 Launcher 8 | . 13 5 4 Special Weapon 1 | . . 7 . Naked Turns . | . . . . Heaviest Build 29 | 10 16 17 29 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 8 8 10 Average Capacity 7 | 5 6 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 3 6 7 6 Final Capacity 10 | 6 8 8 10 Final Carried 8 | 6 8 7 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 597 | 232 152 26 187 Remotely . | . . . . Salvage Created 591 | . 207 26 358 Parts 35 | . 11 . 24 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 7 2 6 Guns 5 | . 2 2 1 Cannons 1 | . . . 1 AOE 9 | . 5 . 4 Classes Destroyed 10 | . 4 1 5 Worker 1 | . . . 1 Builder 2 | . . . 2 Hauler 2 | . . . 2 Recycler 2 | . 1 . 1 Watcher 4 | . 1 . 3 Swarmer 5 | . 3 . 2 Grunt 6 | . 4 . 2 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Assembled 2 | . . 2 . Best Kill Streak 5 | . 5 1 3 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 3 | . 3 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1472 | . 242 99 1131 Core 304 | . 22 . 282 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 91 . Volleys Fired 67 | . 18 19 30 Largest 2 | . 2 2 2 Hottest 140 | . 50 140 120 Shots Fired 113 | . 26 37 50 Gun 77 | . 20 22 35 Cannon . | . . . . Launcher 18 | . 6 . 12 Special 18 | . . 15 3 Kinetic 60 | . 20 11 29 Thermal 18 | . . 15 3 Explosive 18 | . 6 . 12 Electromagnetic 17 | . . 11 6 Robot Hit Streak 11 | . 7 4 11 Robot Miss Streak 5 | . 2 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | . 14 7 31 Core Hits 41 | . 14 4 23 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1763 | . 573 122 1068 Guns 518 | . 160 98 260 Cannons . | . . . . Explosions 1197 | . 413 . 784 Melee . | . . . . Ramming . | . . . . Kinetic 417 | . 160 41 216 Thermal 48 | . . 24 24 Explosive 1197 | . 413 . 784 Electromagnetic 101 | . . 57 44 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 6 | . . . 6 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 50 | . 21 . 29 Projectiles . | . . . . Explosions 50 | . 21 . 29 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 93 | . 22 . 71 Shots 4 | . 1 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 268 | . 2 268 138 Average Temperature 109 | . 2 117 41 Received Heat Transfer 510 | . 111 180 219 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 50 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 249 | . 220 7 249 Initial 7 | . . 7 . Average 71 | . 96 4 96 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 87 | 100 81 100 82 Level 1 12 | . 18 . 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 9 2 15 Peak Tracking Total 4 | . 4 1 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 6 . 3 Successful 3 | . 2 . 1 Failed 6 | . 4 . 2 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 9 | . 6 . 3 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1095 | 80 401 222 392 Spaces Moved 493 | 44 189 76 184 Core 4 | 4 . . . Treads 418 | 40 189 76 113 Legs 71 | . . . 71 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 153 | 150 160 160 145 Slowest Speed 180 | 160 160 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 18 | 4 33 12 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 23 | . . . 23 Terrain Destroyed 147 | . 36 2 109 Melee . | . . . . Projectile 3 | . . 2 1 AOE 144 | . 36 . 108 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 677 | 56 263 107 251 Wait 61 | . 47 7 7 Move 490 | 43 188 75 184 Hop . | . . . . Pick Up 17 | 7 5 . 5 Fast Attach 7 | 5 1 . 1 Attach 10 | 1 . 1 8 Detach . | . . . . Swap 17 | . 1 5 11 Drop 8 | . 3 . 5 Fire 67 | . 18 19 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 326 | -10/Materials | Identified exit to Mines 482 | -10/Materials | Entered Mines 498 | -10/Mines | Discovered new exit (range 6) 561 | -10/Mines | Excavation squad dispatched 561 | -10/Mines | A large section of the Mines collapsed 704 | -10/Mines | Entered Materials 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -9/Materials | Crushed by falling debris 1069 | -9/Materials | Core integrity fell below 50% 1096 | -9/Materials | Self-destructed Last Messages --------------- 01055_ U-05 Engineer lays Concrete. 01056_ U-05 Engineer destroyed. 01057_ The unstable cave ceiling collapses. 01058_ EM Pulse Gun destroyed. 01063_ K-01 Serf collects debris. 01064_ The unstable cave ceiling collapses. 01065_ System corrupted: Heat flow error (+105). 01066_ K-01 Serf collects debris. 01067_ R-06 Scavenger collects Welding Torch. 01069_ The unstable cave ceiling collapses. 01069_ K-01 Serf collects debris. 01075_ Ion Engine destroyed. 01077_ Lgt. Treads destroyed. 01077_ Imp. Aluminum Leg destroyed. 01078_ Destroyed Melee Analysis Suite. 01078_ System corrupted: Mining Laser targeting data glitched. 01078_ L-31 Rogue destroyed. 01083_ G-34 Mercenary destroyed. 01086_ Lgt. Assault Rifle destroyed. 01095_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????? ?????????? | | ????????????????# ??? #????????? | | ?????????????#### "R" # ????? | | ???????????# """ #= #????? | | ????????? #!* #????? | | ?????????S # !%!!#????? | | ????????" # #!! #????? | | ???????? # #????? | | ??????? #????? | | ??????? ** # #????? | | ??????? ** ! #????? | | ??????? *! * # #????? | | ?????????# ##/! ### #????? | | ??????#### = = #????? | | ????? + #????? | | ??????# #????? | | ??????# ## ## #?????? | | ???????? ### ! #???????? | | ????????## ##### #???????? | | ????????# #?# ########? | | ????????# #?# " " #@ = #? | | ##?????## #?# """ %Y% #? | | #???### % #?# """ ;= """#? | | ##### ## # ########## """#? | | ## #???# """#? | | ## =% # #???# #? | | ### ! + ########+###? | | + = # !!! + #??? | | ## # # !!! ######## #??? | | ## # # !! #??????# #??? | | ######### ########??????# #??? | | # ?# #?????????????# #??? | | ? # #?????????????# #??? | | ? ]# /????????????? #??? | | ? # #????????????? #??? | | ? !!! + #????????????? #??? | | ? !!! # #????????????? ???? | | ??!!! # #?????????????##???? | | ?? ? # #??????????????????? | | ?? ? # ??????????????????? | | ??##?####?+###??????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxLongswordMembrane Manual? 0 Play Time 00:15:44 Cumulative 10.1 hours Start 2020.10.17 @ 22:12:14 End 2020.10.17 @ 22:26:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d494651d-5082-47fa-a426-f1e26a391e9b