Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 13:22:33 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (567) 2835 Value Destroyed (26852) 26852 Prototype IDs (88) 1760 Alien Tech Used (2) 400 Bonus (18935) 18935 TOTAL SCORE: 60882 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11580 Follower Combat Kills 2472 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1320 Scanned by Researcher 500 Win 3000 Friendly Fire -3637 Cogmind --------- Core Integrity 46/1600 Matter 290/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Experimental Biometal Heavy Treads Centrium Leg Centrium Leg > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- Plasma Lance > --- INVENTORY (5) ---- Combat Linear Gravjet Experimental Matter Compressor (500) Advanced Component Analysis Suite Makeshift Sword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Heavy Armor Plating Zionite Shade Armor Improved Force Field System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Armored Heavy Treads Advanced Cooling System Experimental Matter Compressor Makeshift Sensor Array Advanced Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Zionite Shade Armor Improved System Shield Improved System Shield Advanced Component Analysis Suite Advanced System Restoration Module Long-range Tractor Beam Trap Extractor Hacking Drone Bay Transdimensional Reconstructor Battle Rifle Subdweller Machine Gun Railgun Micro-nuke Launcher Makeshift Sword CR-A16's Behemoth Slayer [Rating: 199] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Centrium Leg Wheel Subdweller Monowheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Utility 8 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 Weapon 4 | . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Parts Attached 884 | 2 10 9 89 7 8 17 3 20 82 27 36 13 19 45 38 32 11 43 55 13 24 28 8 28 42 10 62 103 Power 45 | . 1 1 5 1 . 1 . . 8 1 1 1 1 5 2 1 2 . . 1 . 1 . 1 . . 4 7 Engine 20 | . 1 1 4 1 . 1 . . 3 1 1 . 1 4 1 . 1 . . . . . . . . . . . Core 9 | . . . 1 . . . . . 3 . . 1 . 1 1 1 . . . . . 1 . . . . . . Reactor 16 | . . . . . . . . . 2 . . . . . . . 1 . . 1 . . . 1 . . 4 7 Propulsion 122 | 2 5 1 16 1 1 1 . 1 12 4 4 2 3 11 4 3 3 5 12 1 5 1 . . 4 1 5 14 Treads 88 | 2 3 1 16 1 1 1 . 1 6 2 3 1 2 9 3 1 1 2 10 1 2 1 . . 3 1 5 9 Leg 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 Wheel 26 | . 2 . . . . . . . 6 2 1 . 1 2 1 2 . 3 2 . 3 . . . 1 . . . Hover 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 432 | . 2 1 43 5 4 11 . 9 31 16 25 7 9 4 23 21 3 28 30 7 13 11 3 16 28 8 27 47 Device 327 | . . 1 35 1 2 9 . 9 16 15 23 5 9 . 15 16 1 20 29 4 10 10 3 11 24 3 19 37 Storage 7 | . 1 . . . . . . . 2 . . 1 . . . 1 . . . . . . . 1 . 1 . . Processor 13 | . . . . 2 1 . . . 3 . . . . . . . . . . 1 1 . . 1 . 1 3 . Hackware 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Protection 82 | . 1 . 7 2 1 2 . . 9 1 2 1 . 4 8 4 2 8 1 2 2 1 . 3 4 3 5 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 285 | . 2 6 25 . 3 4 3 10 31 6 6 3 6 25 9 7 3 10 13 4 6 15 5 11 10 1 26 35 Energy Gun 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 18 | . . . 4 . . . . . . . . . . 1 1 . . . . . . 2 1 . . . 2 7 Ballistic Gun 157 | . 2 5 16 . 1 3 1 6 15 2 1 1 3 14 5 4 1 5 10 3 4 10 3 2 7 1 17 15 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 57 | . . 1 3 . 2 1 . 4 8 3 1 . 2 6 2 1 . 3 3 1 2 3 1 1 . . 3 6 Special Weapon 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . 1 . Impact Weapon 13 | . . . 1 . . . 1 . 8 1 2 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Piercing Weapon 20 | . . . . . . . . . . . . 1 1 3 1 1 1 2 . . . . . 2 2 . 3 3 Special Melee Weapon 9 | . . . . . . . 1 . . . 2 1 . . . . 1 . . . . . . 4 . . . . Unidentified Prototypes 30 | . . . 1 1 . . . . 2 . . 1 . 5 . . 5 . . . . . . 6 . 1 2 6 Parts Lost 87 | . . 3 4 1 . . . . 8 1 . . . 2 . . . . 11 . . 1 . . . . 15 41 Power 12 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 7 Propulsion 20 | . . . 2 . . . . . 3 1 . . . . . . . . 1 . . . . . . . 4 9 Utility 26 | . . 1 2 1 . . . . 1 . . . . . . . . . 4 . . . . . . . 3 14 Weapon 29 | . . 2 . . . . . . 1 . . . . 1 . . . . 6 . . 1 . . . . 7 11 Highest Loss Streak 16 | . . 1 2 1 . . . . 3 1 . . . 1 . . . . 9 . . 1 . . . . 7 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 99 93 90 99 100 100 100 96 95 96 99 100 94 97 98 98 95 91 81 94 90 88 89 82 84 80 71 Engine 7 | . 14 14 8 3 7 7 7 7 7 13 13 9 10 10 5 5 5 5 5 3 . . . . . . . . Core 1 | . . . . 3 . . . . 1 . . 3 2 . 4 5 5 5 5 5 5 5 5 3 . . . . Reactor 1 | . . . . . . . . . 1 . . . . . . . . . . 1 5 5 5 4 5 4 10 9 Treads 20 | . 21 28 27 30 30 30 30 30 20 4 20 25 21 22 26 25 16 17 20 17 20 5 5 5 10 19 13 10 Wheel 4 | . 6 . . . . . . . 4 19 5 . 4 5 2 3 11 10 4 2 . 15 15 15 7 . . . Device 6 | . . 1 8 1 3 5 7 7 6 5 5 11 6 . 4 4 1 3 5 6 7 9 5 4 7 7 7 8 Storage 6 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 12 | . . . . 4 12 15 15 15 18 20 20 20 20 17 17 17 17 17 10 11 10 10 10 10 10 11 15 9 Hackware 1 | . . . 9 7 1 . . . . . . . . . . . . . . . . . . . . . . 2 Protection 4 | . 11 12 3 7 10 8 7 7 6 3 2 1 6 4 3 4 7 2 4 5 7 2 5 7 4 8 5 5 Ballistic Gun 22 | . 28 27 26 23 22 22 8 22 17 16 13 14 19 22 22 22 20 22 29 20 30 29 30 26 30 28 19 18 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 225 | 10 92 93 122 117 115 108 106 109 133 116 136 142 138 148 163 163 157 159 165 172 178 178 180 188 184 156 200 225 Greatest Support 210 | 40 40 40 64 80 80 80 80 80 103 42 80 80 80 20 124 124 74 104 148 151 151 48 48 48 160 180 210 210 Greatest Overweight (x) 13 | . 9 2 2 1 1 1 1 1 4 11 13 1 6 7 7 2 3 7 8 4 5 3 3 3 5 . 1 1 Average Overweight (x) 2 | . 2 2 1 1 1 1 1 1 2 4 8 1 4 6 4 1 1 2 3 2 1 2 3 3 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 6 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 6 11 22 24 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 23 21 24 24 24 24 24 24 24 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 19 24 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 31% | Gunner 10% | Cobbler-Gunner 8% | Mutant 7% | Cobbler-Mutant 7% | Scavenger-Executioner 6% | Derelict-Executioner 5% | Derelict-Gunner 5% | Derelict-Mutant 4% | Tank 4% | Cobbler-Executioner 3% | Cobbler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Cobbler-Tank | -7/Factory Cobbler-Gunner | -7/Lower Caves Cobbler-Gunner | -7/Lower Caves Mutant | -7/Data Miner Derelict-Gunner | -6/Proximity Caves Gunner | -6/Factory Cobbler-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Cobbler-Mutant | -6/Zion Cobbler-Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Commander-Gunner | -5/Zhirov Gunner | -4/Proximity Caves Cobbler-Executioner | -4/Factory Tank | -4/Waste Derelict-Executioner | -4/Factory Derelict-Executioner | -4/Upper Caves Subdweller-Executioner | -4/Upper Caves Subdweller-Executioner | -4/Warlord Derelict-Executioner | -3/Proximity Caves Cobbler-Executioner | -3/Research Cobbler-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 27471 | 220 413 333 2252 113 311 493 . 467 1658 742 1143 77 425 1247 501 607 120 1547 1666 219 814 907 426 834 1801 . 2073 6062 Remotely 4267 | . . . . . . . . . . . . . . . . . . . 221 . 119 . . 581 . . 673 2673 Salvage Created 29983 | . 411 308 2068 125 412 501 . 672 2710 273 767 . 667 1688 115 306 186 1131 2248 . 1125 906 204 150 1021 . 2451 9538 Parts 1251 | . 26 19 106 7 13 30 . 14 121 17 23 . 41 81 13 16 2 28 94 . 38 18 5 5 35 . 127 372 Haulers Intercepted 18 | . 2 . 6 . . . . . 1 . . . . 2 . . . . 1 . 5 . . . . . 1 . Recyclers Shooed 26 | . 2 . 6 . . . . . 2 . . . . 3 . . . . 4 . 5 . . . . . . 4 Parts Field Recycled 622 | . . . 230 . 4 . . . 6 29 90 19 . . 41 42 . 65 . 9 . 19 . . 68 . . . Retrieved Matter 8829 | . . . 2403 . 19 . . . 135 495 1480 387 . . 574 912 . 882 . 246 . 306 . . 990 . . . Parts Self-Destructed 204 | . . 10 . . 9 23 . 9 . 9 9 . 41 . 11 9 2 20 . . . 17 1 . 34 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 481 | . 7 9 33 2 5 13 . 14 48 8 8 . 16 32 6 8 . 9 43 . 10 12 5 9 16 . 34 134 Melee 11 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 7 Guns 255 | . 7 7 28 2 4 10 . 4 24 3 1 . 7 16 . 4 . 4 28 . 7 6 2 . 13 . 17 61 Cannons 23 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 17 AOE 175 | . . 2 5 . 1 3 . 10 13 5 7 . 8 16 5 4 . 4 15 . 3 6 3 7 2 . 11 45 Classes Destroyed 32 | . 6 2 6 . 5 1 . . 1 . . . 1 3 . . . . 1 . . . . . 1 . . 5 Worker 28 | . . . 2 . . . . . 4 . . . . 1 . . . . 2 . 3 . . . . 1 4 11 Builder 23 | . . . 2 . . . . . . . . . . 3 . . . . 1 . 5 . . . . . 3 9 Hauler 18 | . 2 . 6 . . . . . 1 . . . . 2 . . . . 1 . 5 . . . . . 1 . Recycler 14 | . 1 . 3 . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . . 2 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 12 | . 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 7 Operator 7 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . 2 1 Watcher 11 | . 1 . 5 . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . Swarmer 82 | . 3 . . . 4 6 . . 7 7 7 . 6 8 5 5 . . 8 . . 5 4 1 . . 5 1 Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 Grunt 194 | . 4 . 20 . . 5 . 9 26 . 1 . 5 8 . . . 6 15 . 7 4 . 1 13 . 10 60 Brawler 19 | . . . 1 . . . . 1 . . . . 2 . . . . . 1 . 1 . . . 1 . . 12 Duelist 20 | . . . 2 . . . . 3 3 . . . . 3 . . . . 1 . . . . . 1 . . 7 Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Sentry 28 | . . . 9 2 . 1 . 1 3 . . . 2 3 . 1 . . . . . 1 . . . . 2 3 Specialist 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 2 2 Hunter 25 | . . . 1 . . . . . 1 . . . . . . . . 2 4 . 2 2 . 1 . . 6 6 Programmer 60 | . . . . . . 1 . . 8 1 . . . 5 . 1 . . 13 . . . . 3 . . 7 21 Behemoth 9 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 2 1 . 1 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . Packrat 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 6 | . . . . . 1 1 . . . 1 1 . . . . 1 . . . . . . 1 . . . . . Commander 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 82 | . 4 3 4 1 3 4 . 4 8 4 4 . 5 9 5 5 . 4 14 . 8 6 4 9 4 1 16 82 Combat Bots Only 63 | . 4 3 3 1 3 4 . 4 6 4 4 . 5 9 5 5 . 4 12 . 5 6 4 9 4 . 11 63 Max Kills in Single Turn 6 | . 1 1 2 1 1 3 . 2 3 3 3 . 3 5 2 3 . 1 4 . 3 3 2 6 2 1 3 6 Gunslinging 1 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 Exploded 5 | . . 1 1 . 1 3 . 2 3 3 3 . 3 5 2 3 . 1 4 . 1 3 2 5 1 . 3 5 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 3272 | . 36 45 132 45 16 82 . 60 322 12 11 . 16 81 24 22 . 73 258 . 67 75 17 23 70 2 418 1365 Missed 937 | . 9 18 31 13 4 27 . 20 97 1 4 . 7 19 7 9 . 23 75 . 22 25 7 11 18 . 113 377 Damage Taken 37322 | . 331 602 1457 235 254 479 . 453 3267 110 31 . 162 1543 426 240 . 848 4253 . 825 764 216 272 620 45 5903 13986 Core 3095 | . 74 164 138 10 25 35 . 52 245 27 . . 17 193 42 10 . 39 181 . 20 24 8 21 40 . 240 1490 Absorbed by Shields 9664 | . . 89 313 . . 120 . 201 456 62 42 . 16 71 . . . . . . 143 157 39 57 463 . . 7435 Reduced by Siege Mode 1132 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 275 854 Redirected to Shielding 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 . Ignored by Resistances 3704 | . . . . . . 4 . 56 8 . 35 . 39 6 36 56 . 237 . . 18 . . . . . 385 2824 Regen/Repaired (Parts) 1527 | . . . . . . . . . 417 . . . . . . . . . . 493 498 . . 119 . . . . Core Remaining (%) 65 | 100 . 4 74 . . . . 82 . . . . 66 . . . . 71 . . . . . . 74 100 83 2 Volleys Fired 996 | . 34 40 108 5 27 33 . 25 89 12 9 . 22 67 10 11 . 22 66 9 25 39 14 5 21 . 83 220 Largest 6 | . 2 2 3 3 3 3 . 3 3 3 3 . 3 4 1 4 . 4 6 3 6 6 6 5 6 . 6 6 Hottest 246 | . 40 50 112 88 88 88 . 88 90 80 80 . 80 132 90 132 . 132 192 93 197 197 194 163 198 . 246 240 Shots Fired 2905 | . 68 72 275 15 75 74 . 43 245 25 16 . 60 204 10 38 . 64 300 28 108 109 37 17 103 . 271 648 Gun 2586 | . 68 64 254 15 72 73 . 28 236 23 12 . 57 193 . 36 . 56 293 28 101 86 28 15 101 . 217 530 Cannon 167 | . . . 13 . . . . . . . . . . 1 6 . . . . . . 19 7 . . . 41 80 Launcher 145 | . . 8 8 . 3 1 . 15 9 2 4 . 3 9 4 2 . 8 7 . 7 4 2 . . . 11 38 Special 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 . 2 . Kinetic 2581 | . 68 64 249 15 72 73 . 28 236 23 12 . 57 193 . 36 . 56 293 28 101 86 28 15 101 . 217 530 Thermal 173 | . . . 18 . . . . . . . . . . 2 6 . . . . . . 19 7 . . . 41 80 Explosive 151 | . . 8 8 . 3 1 . 15 9 2 4 . 3 9 4 2 . 8 7 . 7 4 2 2 2 . 13 38 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 47 | . 9 20 23 6 20 18 . 25 15 9 7 . 11 13 . 9 . 12 14 17 13 9 10 20 35 . 47 28 Robot Miss Streak 7 | . 6 3 3 1 6 3 . 1 5 2 1 . 2 3 1 3 . 4 7 2 3 3 2 2 2 . 7 5 Penetration Max 2 | . . . . . . . . . 2 . . . . 1 . . . . 1 1 1 . . . 1 . 1 2 Secondary Targets 59 | . . . 1 . 2 1 . . 5 . . . 1 1 . . . 2 7 . 3 . . . 6 . 6 24 Max Gunslinging Chain 2 | . . . 1 . 1 1 . . 1 . . . 1 1 . . . 1 1 . 1 . . . 1 . 2 2 Shots Hit Robots 2075 | . 47 58 180 9 45 50 1 23 208 14 27 2 47 129 1 25 6 63 189 23 75 48 20 21 74 . 187 503 Core Hits 1398 | . 23 22 89 6 26 28 . 36 101 14 17 . 34 87 6 15 . 36 98 7 55 23 9 15 41 . 116 494 Critical Kills 72 | . . . . . . 1 . . 4 1 1 . . 5 . . . 1 4 . 3 1 . . 2 . 7 42 Critical Parts Destroyed 73 | . . . . . . 2 . 1 7 1 2 . . 2 . . . . 7 . 3 . . . . . 5 43 Critical Strikes 168 | . . . . . . 3 . 1 13 2 4 . 1 7 . . 2 5 11 . 6 1 . 1 5 . 12 94 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 139 | . . . . . . 3 . 1 5 1 . . 1 7 . . . 1 11 . 6 1 . . 2 . 12 88 Smash 13 | . . . . . . . . . 8 1 4 . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 5 Impale 8 | . . . . . . . . . . . . . . . . . 2 4 . . . . . . 2 . . . Melee Attacks 204 | . . . 3 . . . 1 . 55 5 27 3 5 6 2 1 6 19 . . . . . 15 3 . 5 48 Impact 90 | . . . 3 . . . . . 55 5 27 . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Piercing 60 | . . . . . . . . . . . . 1 5 6 2 1 3 19 . . . . . 9 3 . 5 6 Sneak Attacks 41 | . . . . . . . 1 . 8 1 16 2 . . . . 3 . . . . . . 6 2 . . 2 Combat Hostiles 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82879 | . 542 1465 4140 196 1159 1174 . 1806 7416 911 2418 . 1476 4979 340 1001 183 3155 7352 691 3027 1662 967 1568 2619 95 6538 25999 Guns 37227 | . 518 691 2964 196 903 999 . 351 3606 234 167 . 776 2783 . 618 . 953 4703 691 1860 634 285 201 1721 . 2777 8596 Cannons 4340 | . . . 53 . . . . . . . . . . . . . . . . . . 361 254 . . . 762 2910 Explosions 34242 | . . 774 977 . 230 175 . 1455 1842 569 839 . 597 2162 340 369 . 1029 2638 . 1069 667 428 1270 675 . 2796 13341 Melee 6083 | . . . 54 . . . . . 1897 108 1412 . 103 . . . 183 1173 . . . . . . 130 . . 1023 Ramming 742 | . 24 . 92 . 26 . . . 71 . . . . 20 . 14 . . 11 . 98 . . . . 95 162 129 Kinetic 37132 | . 518 691 2869 196 903 999 . 351 3606 234 167 . 776 2783 . 618 . 953 4703 691 1860 634 285 201 1721 . 2777 8596 Thermal 4449 | . . . 148 . . . . . . . . . . 14 . . . . . . . 361 254 . . . 762 2910 Explosive 34206 | . . 774 977 . 230 175 . 1455 1842 569 839 . 597 2162 340 369 . 1029 2602 . 1069 667 428 1270 675 . 2796 13341 Electromagnetic 36 | . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . Impact 3471 | . . . 54 . . . . . 1897 108 1412 . . . . . . . . . . . . . . . . . Slashing 1254 | . . . . . . . . . . . . . . . . . . . . . . . . 97 93 . 41 1023 Piercing 1589 | . . . . . . . . . . . . . 103 . . . 183 1173 . . . . . . 130 . . . Highest Corruption 29 | . . . . . . 2 2 2 1 . . . . 2 2 . . . 6 6 7 7 7 7 . . . 29 Average Corruption 4 | . . . . . . 1 2 2 1 . . . . 1 1 . . . 3 6 6 7 7 7 . . . 6 Corruption Purged 12 | . . . . . . . . . 3 . . . . . 2 . . . 5 . . . . . . . . 2 Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . . 2 . Effects 307 | . . . . . . 29 3 15 2 . . . . 19 2 . . . 30 18 33 66 34 1 . . . 55 Message Errors 73 | . . . . . . 7 2 5 1 . . . . 4 2 . . . 5 1 6 18 8 . . . . 14 Matter Fused 73 | . . . . . . 7 . 3 . . . . . 5 . . . . 9 9 11 14 5 . . . . 10 Heat Flow Errors 32 | . . . . . . 3 . 3 . . . . . 1 . . . . 1 2 3 10 4 . . . . 5 Energy Discharges 32 | . . . . . . 6 . 1 . . . . . 2 . . . . 5 2 3 4 5 1 . . . 3 Parts Rejected 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 2 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 Data Loss (minor) 35 | . . . . . . 4 . 2 . . . . . 4 . . . . 2 3 2 8 6 . . . . 4 Data Loss (major) 15 | . . . . . . 1 1 . . . . . . 1 . . . . 2 . 2 3 3 . . . . 2 Misfires 9 | . . . . . . . . . . . . . . 1 . . . . 2 1 1 1 2 . . . . 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 18 | . . . . . . 1 . 1 1 . . . . . . . . . 4 . 3 4 . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3322 | . . 5 46 . . . . 49 610 118 629 . . 153 . 89 331 359 231 . . 121 82 . 20 14 112 353 Projectiles 282 | . . . . . . . . . . . . . . . . . . . . . . 99 35 . . . 20 128 Explosions 968 | . . 5 22 . . . . 49 81 10 22 . . 148 . 83 . 13 231 . . 22 47 . . . 71 164 Melee 2072 | . . . 24 . . . . . 529 108 607 . . 5 . 6 331 346 . . . . . . 20 14 21 61 Knockbacks 18 | . . . . . . . . . 7 . 6 . . . . . . . . . 2 . . . . 1 1 1 Impact 18 | . . . . . . . . . 7 . 6 . . . . . . . . . 2 . . . . 1 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1999 | . 1 32 40 . 91 . . 163 119 . . . . 207 59 28 . . 419 . 46 2 . . . . 208 584 Shots 55 | . . 3 2 . 2 . . 6 4 . . . . 4 1 1 . . 8 . 1 1 . . . . 5 17 Rammed 62 | . 6 . 10 . 3 . . . 5 . . . . 1 . 1 . . 1 . 11 . . . . 1 6 17 Targets Rammed 76 | . 8 . 13 . 4 . . . 5 . . . . 1 . 3 . . 1 . 13 . . . . 2 7 19 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 13 | . 2 . 3 . 1 . . . . . . . . . . 2 . . . . 2 . . . . 1 1 1 Highest Temperature 368 | . 27 . 156 76 160 268 . 234 341 50 35 . 253 264 120 235 . 315 368 188 327 221 209 200 200 . 208 316 Average Temperature 78 | . 11 . 33 36 54 73 . 54 105 14 19 . 81 85 45 94 . 95 98 25 124 59 86 109 130 . 72 82 Received Heat Transfer 5680 | . 156 132 581 66 . 95 . 142 979 . . . 27 213 48 18 . 214 677 . 137 53 18 41 167 . 540 1376 Effects 11 | . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . 1 . 1 4 Energy Bleed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Interference 7 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 6 Total Turns 382 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 . 108 245 Longest Duration 113 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 . 63 113 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 30 | . . . 1 . . . . . 16 1 9 . . . . . . . 1 . . . . . . . . 2 Impact Corruptions 50 | . . . 3 . . . . . 19 3 16 . . 1 . 1 . . . . . . . . . 1 3 3 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 10 | . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 Heat Transferred 3964 | . . . 259 . . . . . . . . . . 80 . . . . . . . 370 259 . . . 703 2293 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 5 Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 4629 | . 126 . 570 259 . . . . 824 . . . . 1024 . . . . 1174 410 1130 . . . . 305 1304 4629 Initial 782 | . . . . 259 . . . . . . . . . 16 . . . . . 410 28 . . . . 300 171 782 Average 480 | . 46 . 283 208 . . . . 322 . . . . 431 . . . . 489 287 471 . . . . 303 642 1944 Maximum Alert Level 5 | . . . 2 1 . . . . 3 . . . . 3 . . . . 4 2 4 . . . . 1 4 5 Low Security (%) 25 | 100 100 . 20 32 . . . . 29 . . . . 25 . . . . 25 51 40 . . . . . 4 . Level 1 44 | . . . 73 67 . . . . 37 . . . . 36 . . . . 4 30 8 . . . . 100 23 . Level 2 13 | . . . 6 . . . . . 26 . . . . 9 . . . . 45 18 15 . . . . . 42 . Level 3 9 | . . . . . . . . . 5 . . . . 28 . . . . 18 . 21 . . . . . 12 46 Level 4 2 | . . . . . . . . . . . . . . . . . . . 6 . 14 . . . . . 16 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 107 | . 1 . 7 1 . . . . 15 . . . . 13 . . . . 13 . 8 . . . . 1 10 38 Investigation 11 | . 1 . 1 . . . . . 4 . . . . 2 . . . . . . . . . . . . 2 1 Extermination 27 | . . . . 1 . . . . 8 . . . . 2 . . . . 5 . 2 . . . . 1 4 4 Reinforcement 27 | . . . 5 . . . . . 3 . . . . 5 . . . . 5 . 4 . . . . . 2 3 Assault 38 | . . . 1 . . . . . . . . . . 1 . . . . 3 . 2 . . . . . 2 29 Garrison 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . . . 1 . . . . 1 . . . . 2 . 1 . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 31 | . 1 . 7 . . . . . 4 . . . . 2 . . . . . . . . . . . . 8 9 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . 8 . . . 2 . 7 . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 7 . Times Spotted 754 | . 15 9 63 2 7 16 . 13 64 7 6 . 15 50 7 7 . 15 62 1 36 10 5 25 17 4 67 231 Peak Tracking Total 19 | . 5 3 4 2 4 4 . 4 6 4 4 . 5 5 5 2 . 4 10 1 6 3 4 19 4 5 12 19 Tactical Retreats 34 | . 2 . 2 . 1 1 . . 8 . . . . 2 1 . . . 2 . . . . 1 . . . 14 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 19 | . . . . . . . . . 3 . . . . 4 . . . . 5 . . . 1 . . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . 6 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 14 | . 2 . 3 . . 2 . . . . . . . . . . . . 1 . . . . . 2 . . 4 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 14 | . . . 3 . . 2 . . 1 . . . . . . . . . 1 . . . . . 2 . . 5 Triggered 23 | . 2 . 3 . . 2 . . . . . . . . 2 . . . 2 . . . . 6 2 . . 4 Most Traps Carried 5 | . . 1 4 4 5 5 3 3 3 3 4 4 4 4 4 4 4 4 4 3 3 4 4 4 5 4 4 4 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 37 | . . . 1 . . . . . 5 . 1 . . 2 . 1 . . 17 . 4 . . . . . 1 5 Max in Single Turn 4 | . . . 1 . . . . . 1 . 1 . . 1 . 1 . . 4 . 1 . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 76 | . 11 1 11 1 . 3 3 1 15 1 3 . . 4 1 3 4 . 5 . 2 1 . . 1 1 2 2 Terminals 27 | . 8 . 7 1 . 1 . 1 8 . . . . . . . . . . . . . . . 1 . . . Fabricators 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 . Repair Stations 5 | . 1 . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Recycling Units 12 | . 2 . 2 . . . . . 1 . . . . 2 . . . . 4 . 1 . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Garrison Access 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 Total Hacks 251 | . 40 2 48 2 . 10 25 1 42 1 9 . . 10 1 6 17 . 14 . 12 1 . . 1 1 5 3 Successful 155 | . 17 2 29 . . 10 25 1 15 1 9 . . 3 1 6 17 . 10 . 6 1 . . 1 . 1 . Failed 95 | . 22 . 19 2 . . . . 27 . . . . 7 . . . . 4 . 6 . . . . 1 4 3 Catastrophic 18 | . 1 . 4 . . . . . 6 . . . . 1 . . . . 2 . . . . . . 1 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 15 . 14 2 . . . . 10 . . . . 7 . . . . 27 . 9 . . 1 . 4 14 5 Terminals 86 | . 34 . 24 2 . 1 . 1 23 . . . . . . . . . . . . . . . 1 . . . Fabricators 12 | . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . 1 2 . Repair Stations 20 | . 1 . 4 . . . . . 8 . . . . . . . . . . . 7 . . . . . . . Recycling Units 39 | . 5 . 11 . . . . . 1 . . . . 5 . . . . 12 . 5 . . . . . . . Scanalyzers 14 | . . . 9 . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 Garrison Access 9 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 3 2 Terminal Hacks 97 | . 11 2 10 . . 10 25 1 2 1 9 . . . 1 6 17 . . . . 1 . . 1 . . . Record 35 | . . 2 . . . 9 6 1 . . 7 . . . . 4 5 . . . . . . . 1 . . . Part Schematic 15 | . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Open Door 8 | . . . . . . 1 . . . 1 2 . . . 1 2 . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 1 . . . . . 7 . . . . . . . . . . . 5 . . . . . . . Scan Component 7 | . . . 1 . . . . . 3 . . . . . . . . . . . 3 . . . . . . . Repair 5 | . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 2 . 4 . . . . . . . . . . 2 . . . . 5 . 1 . . . . . . . Process 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Retrieve Matter 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 5 | . 2 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Scanalyzer 12 | . . . 8 . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Insert Component 5 | . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Analyze 7 | . . . 5 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . 6 . . . . . 3 . . . . . . . . . 3 . . . . . . . 1 . Terminals 5 | . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Disrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Liberate 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 5 . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Reject 5 | . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 9 . 10 1 . . . 1 13 . . . . 3 . . . . 4 . 2 . . . 1 1 2 3 Full Trace Events 9 | . 1 . 1 . . . . . 4 . . . . 2 . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . 2 . . . 11 . 1 . . 14 . . . . 4 . 13 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . Time 232 | . . . . . . . . . 120 . . . . . . . . . . . 112 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 510 | . . . 343 . . . . . . . . . . . . . . . 167 . . . . . . . . . Retrieved Matter 584 | . . . 410 . . . . . . . . . . . . . . . 174 . . . . . . . . . Retrieved Components 25 | . 14 . . . . . . . . . . . . 10 . . . . . . 1 . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . 6 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . 6 . . . . Robot Hacks Applied 12 | . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . 6 . . . . parse_system 12 | . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . 6 . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Machine Destruction 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 58 | . . . . . . . . . . . . 6 1 9 . 4 . . 5 20 2 . . . . 1 8 2 Largest Group 20 | . . . . . . . . . . . . 6 6 6 . 4 4 4 3 20 19 . . . . 1 6 2 Highest-Rated Group 896 | . . . . . . . . . . . . 210 210 420 . 118 118 118 243 807 896 . . . . 31 444 192 Highest-Rated Ally 269 | . . . . . . . . . . . . 40 40 85 . 31 31 31 81 50 103 . . . . 31 269 96 Zionite Dispatches 13 | . . . . . . . . . . . . . . 3 . . . . 3 . 1 . . . . 1 5 . Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Light 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 17 | . . . . . . . . . . . . . . . 2 . . . 8 . . . . . . 2 5 . STAY 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 . DROP 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 3 . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Ally Attacks 440 | . . . . . . . . . . . . . 41 114 . . . 43 41 5 122 . . . . . 53 21 Total Damage 14765 | . . . . . . . . . . . . . 536 2430 . . . 690 648 177 4931 . . . . . 4222 1131 Kills 83 | . . . . . . . . . . . . . 1 13 . . . 5 6 1 31 . . . . . 20 6 Allies Corrupted 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 21 | . . 1 . . 1 3 . 1 . 2 1 1 3 . 1 2 . 2 . . . 1 2 . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 83738 | 8 1882 2854 14070 596 3344 2536 238 881 3791 3465 7863 2931 1976 2070 4693 6047 558 5436 1810 818 1101 2186 1128 1081 5307 256 1850 2962 Spaces Moved 30079 | 4 752 829 4086 221 1260 827 93 314 1484 1762 2177 1110 970 897 1786 1807 179 1676 714 368 337 908 707 647 1922 137 807 1298 Core 534 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 534 Treads 17549 | 4 527 829 4086 221 1260 827 93 314 859 . 287 1110 219 . 687 1807 178 877 303 165 329 . . . 861 137 807 762 Legs 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheels 11994 | . 225 . . . . . . . 625 1762 1890 . 751 897 1099 . 1 799 411 203 8 908 707 647 1061 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 320 233 257 255 252 252 250 116 112 131 260 170 160 170 252 140 140 140 160 150 130 150 150 150 160 158 50 Average Speed 210 | 160 176 320 247 257 256 254 252 250 202 147 236 260 190 174 203 261 291 203 193 186 245 149 150 150 156 160 172 157 Slowest Speed 435 | 160 320 320 349 257 257 255 252 252 335 245 275 260 260 180 252 338 435 252 240 247 247 150 150 150 246 160 260 241 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 65 | 2 96 48 90 8 88 83 74 46 45 96 99 88 99 16 99 95 60 95 21 96 10 88 89 85 95 4 37 38 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 13 | . . 1 . . . 2 1 . . . 1 1 1 . 1 . 3 1 . . . . 1 . . . . . Known Exits Taken 18 | . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 41 | . . 3 . . 4 4 . . . 3 4 5 2 . 4 4 . 1 . . . 1 2 . 4 . . . Spaces Dug 368 | . . 8 22 . 48 12 . 30 12 37 23 . . 21 53 41 . 1 . . . 27 . 2 2 . 12 17 Terrain Destroyed 1633 | . . 31 82 2 50 12 . 157 104 37 58 . 35 93 65 50 . 110 148 . 60 97 24 47 44 . 101 226 Melee 35 | . . . 1 . . . . . 12 4 6 . . 2 . . . 1 . . . . . 2 . . 2 5 Projectile 207 | . . . 15 2 2 . . 1 11 . . . . 3 6 9 . 9 31 . 7 28 5 4 24 . 24 26 AOE 1379 | . . 31 66 . 48 12 . 156 81 33 52 . 35 88 59 41 . 99 116 . 53 69 19 41 20 . 74 186 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 48374 | 5 1244 961 7857 241 1312 1206 96 366 1990 2603 4834 1152 1056 1266 2835 3092 208 3645 968 481 527 1670 751 735 4187 174 1088 1824 Wait 15174 | . 410 63 3389 1 10 319 . 6 220 756 2541 16 27 223 960 1160 . 1825 94 78 110 664 17 11 2125 13 73 63 Move 30051 | 3 751 828 4085 220 1259 826 92 313 1483 1761 2176 1109 969 896 1785 1806 178 1675 714 367 336 907 706 646 1921 136 806 1297 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 258 | . 20 13 49 5 3 4 . 1 15 9 10 3 3 6 6 11 2 5 8 6 7 3 2 9 11 5 21 21 Fast Attach 227 | . 1 1 27 2 1 1 . . 26 2 15 4 1 22 9 11 8 3 10 8 7 3 2 9 4 4 22 24 Attach 180 | . . 3 30 3 1 . . 1 7 9 7 . . 4 12 6 1 10 10 3 1 9 . 4 8 2 13 36 Detach 114 | . . 1 19 . . . . . 11 7 7 1 . 3 6 3 1 7 4 5 . 6 1 6 3 1 7 15 Swap 480 | 2 9 5 32 2 6 16 3 19 49 16 14 9 18 19 17 15 3 30 35 2 16 16 6 15 30 4 27 45 Drop 537 | . 11 7 99 3 1 5 . 1 29 26 28 7 4 19 28 24 9 49 17 3 11 23 3 15 59 7 24 25 Fire 996 | . 34 40 108 5 27 33 . 25 89 12 9 . 22 67 10 11 . 22 66 9 25 39 14 5 21 . 83 220 Melee 204 | . . . 3 . . . 1 . 55 5 27 3 5 6 2 1 6 19 . . . . . 15 3 . 5 48 Ram 5 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 70 | . 7 . 13 . 4 . . . 3 . . . . 1 . 3 . . 1 . 13 . . . . 2 7 16 Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . 8 . 1 . . . . . . 6 Rewire 48 | . . . . . . . . . . . . . 7 . . 41 . . . . . . . . . . . . Trap 14 | . . . 3 . . 2 . . 1 . . . . . . . . . 1 . . . . . 2 . . 5 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Ext) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Qua x2) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 12) 176 | -10/Materials | Central database locked down 182 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 805 | -10/Materials | Discovered new exit (range 9) 877 | -10/Materials | Discovered new exit (range 6) 1487 | -10/Materials | Discovered new exit (range 15) 1859 | -10/Materials | Discovered new exit (range 8) 1891 | -10/Materials | Entered Subcaves 2390 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2831 | -10/Subcaves | Disturbed a concealed Subdweller 2949 | -10/Subcaves | Discovered new exit (range 14) 3357 | -10/Subcaves | Ambushed by Subdweller buried in earth 3371 | -10/Subcaves | Core integrity fell below 50% 4047 | -10/Subcaves | Learned location of Zion (-6) 4266 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4312 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4399 | -10/Subcaves | Visited Clippyterm 4604 | -10/Subcaves | Discovered new exit (range 6) 4684 | -10/Subcaves | Disturbed a concealed Subdweller 4706 | -10/Subcaves | Core integrity fell below 20% 4745 | -10/Subcaves | Entered Materials 4745 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5106 | -8/Materials | Build established: Tank 5481 | -8/Materials | Discovered new exit (range 16) 5570 | -8/Materials | Build established: Scavenger-Tank 6164 | -8/Materials | Build established: Tank 7006 | -8/Materials | Discovered new exit (range 15) 7680 | -8/Materials | Discovered new exit (range 16) 9302 | -8/Materials | Build established: Gunner 17847 | -8/Materials | Build established: Cobbler-Tank 18745 | -8/Materials | First assault squad dispatched 18815 | -8/Materials | Entered Factory 18815 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19361 | -7/Factory | Discovered new exit (range 8) 19409 | -7/Factory | Identified exit to Lower Caves 19411 | -7/Factory | Entered Lower Caves 20476 | -7/Lower Caves | Encountered a Warlord checkpoint 20643 | -7/Lower Caves | Build established: Cobbler-Gunner 21058 | -7/Lower Caves | Spotted B-75 Beast 21418 | -7/Lower Caves | Discovered new exit (range 15) 22755 | -7/Lower Caves | Entered another Lower Caves area 22892 | -7/Lower Caves | Learned Factory stockpile data 23472 | -7/Lower Caves | Discovered new exit (range 11) 23737 | -7/Lower Caves | Learned Factory emergency access door positions 23769 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23968 | -7/Lower Caves | Learned location of 1 exit from Factory 24333 | -7/Lower Caves | Discovered new exit (range 8) 24832 | -7/Lower Caves | Learned location of Extension (-4) 24832 | -7/Lower Caves | Learned location of Armory (-3) 24832 | -7/Lower Caves | Learned location of 1 exit from Factory 24832 | -7/Lower Caves | Learned location of 1 exit from Research 24832 | -7/Lower Caves | Learned Extension trap positions 24832 | -7/Lower Caves | Learned Extension emergency access door positions 24855 | -7/Lower Caves | Destroyed F3-LLE(g) 25162 | -7/Lower Caves | Build established: Derelict-Gunner 25291 | -7/Lower Caves | Entered Data Miner 25291 | -7/Data Miner | Discovered new exit (range 6) 25344 | -7/Data Miner | Met Data Miner 25428 | -7/Data Miner | Learned location of Section 7 (-3) 25428 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 25461 | -7/Data Miner | Received God Mode back door access code from Data Miner 25529 | -7/Data Miner | Entered Proximity Caves 25780 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26338 | -6/Proximity Caves | Discovered new exit (range 13) 26360 | -6/Proximity Caves | Learned Factory terminal intel 26410 | -6/Proximity Caves | Entered Factory 26410 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 26411 | -6/Factory | Identified exit to Factory 26414 | -6/Factory | Loaded intel: 23 terminal locations 27049 | -6/Factory | Discovered exit to Factory (range 11) 27438 | -6/Factory | Build established: Gunner 28128 | -6/Factory | Repaired Imp. Treads 29096 | -6/Factory | Build established: Mutant 29331 | -6/Factory | Lost 3 parts (1p1n1w) 29620 | -6/Factory | Build established: Gunner 29664 | -6/Factory | Identified exit to Lower Caves 29969 | -6/Factory | Repaired Lyr. Light Armor Plating? 30040 | -6/Factory | Repaired Enh. Autogun 30201 | -6/Factory | Entered Lower Caves 30210 | -6/Lower Caves | Encountered a Warlord checkpoint 30676 | -6/Lower Caves | Learned location of 1 exit from Factory 30694 | -6/Lower Caves | Build established: Scavenger-Gunner 30794 | -6/Lower Caves | Learned Factory stockpile data 30867 | -6/Lower Caves | Discovered new exit (range 14) 30883 | -6/Lower Caves | Identified exit to Lower Caves 31049 | -6/Lower Caves | Build established: Gunner 32102 | -6/Lower Caves | Build established: Mutant 32832 | -6/Lower Caves | Build established: Cobbler-Mutant 33666 | -6/Lower Caves | Entered another Lower Caves area 33947 | -6/Lower Caves | Build established: Cobbler-Gunner 34049 | -6/Lower Caves | Encountered a Warlord checkpoint 34057 | -6/Lower Caves | Discovered exit to Factory (range 12) 34469 | -6/Lower Caves | Build established: Cobbler-Mutant 34915 | -6/Lower Caves | Build established: Derelict-Mutant 35038 | -6/Lower Caves | Learned Factory terminal intel 35978 | -6/Lower Caves | Learned location of 1 exit from Research 35978 | -6/Lower Caves | Learned Factory security intel 35978 | -6/Lower Caves | Learned Armory security intel 36537 | -6/Lower Caves | Discovered new exit (range 15) 36746 | -6/Lower Caves | Build established: Derelict-Gunner 37295 | -6/Lower Caves | Build established: Derelict-Mutant 39749 | -6/Lower Caves | Destroyed W6-F36(g) 39775 | -6/Lower Caves | Murdered 7 allies 39904 | -6/Lower Caves | Build established: Cobbler-Mutant 41526 | -6/Lower Caves | Identified exit to Zion 41529 | -6/Lower Caves | Entered Zion 41693 | -6/Zion | Given the Hacking Drone Bay 41711 | -6/Zion | Found Prototype Device 41711 | -6/Zion | Identified Hacking Drone Bay 41855 | -6/Zion | Found CR-A16's Pointy Stick 41876 | -6/Zion | Discovered new exit (range 10) 43021 | -6/Zion | Learned location of Warlord (-4) 43040 | -6/Zion | Given A8's code to call for help 43279 | -6/Zion | Learned Factory emergency access door positions 43714 | -6/Zion | Imprinted 43717 | -6/Zion | Declared Zion's savior 44265 | -6/Zion | Build established: Cobbler-Gunner 44308 | -6/Zion | Gained Derelict followers 44456 | -6/Zion | Identified exit to Proximity Caves 44460 | -6/Zion | Entered Proximity Caves 44460 | -5/Proximity Caves | Accompanied by 6 allies 44693 | -5/Proximity Caves | Spotted B-75 Beast 44735 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 44738 | -5/Proximity Caves | Destroyed B-75 Beast 44749 | -5/Proximity Caves | Lost 4 allies 44844 | -5/Proximity Caves | Learned location of 1 exit from Factory 44976 | -5/Proximity Caves | Learned 8 Factory zone layouts 45411 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 45673 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 45753 | -5/Proximity Caves | Discovered exit to Factory (range 12) 46436 | -5/Proximity Caves | Entered Factory 46436 | -5/Factory | Accompanied by 2 allies 46436 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 46437 | -5/Factory | Identified exit to Upper Caves 46438 | -5/Factory | Identified exit to Factory 46443 | -5/Factory | Loaded intel: 26 terminal locations 46725 | -5/Factory | Fabricated M-22 Extractor? 46966 | -5/Factory | Destroyed 9 combat bots 47311 | -5/Factory | Zion Heavy squad teleported in 47341 | -5/Factory | Build established: Gunner 47378 | -5/Factory | Found Prototype Protection 47378 | -5/Factory | Identified Zio. Weapon Casing 47694 | -5/Factory | Zion Light squad teleported in 47711 | -5/Factory | Garrison activated, responded to threat 47727 | -5/Factory | Zion Light squad teleported in 47790 | -5/Factory | Terminal network hard line cut 48074 | -5/Factory | Found Prototype Launcher 48074 | -5/Factory | Identified Rocket Array 48129 | -5/Factory | Lost 3 allies 48506 | -5/Factory | Entered Upper Caves 49426 | -5/Upper Caves | Build established: Derelict-Gunner 49667 | -5/Upper Caves | Spotted B-75 Beast 49697 | -5/Upper Caves | Destroyed B-75 Beast 50157 | -5/Upper Caves | Discovered new exit (range 15) 51081 | -5/Upper Caves | Build established: Gunner 53194 | -5/Upper Caves | Identified exit to Upper Caves 53199 | -5/Upper Caves | Entered another Upper Caves area 53305 | -5/Upper Caves | Discovered exit to Factory (range 14) 54676 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 55488 | -5/Upper Caves | Discovered new exit (range 11) 55725 | -5/Upper Caves | Learned Factory emergency access door positions 55802 | -5/Upper Caves | Learned Armory stockpile data 55802 | -5/Upper Caves | Learned Research security intel 55802 | -5/Upper Caves | Learned Armory terminal intel 57747 | -5/Upper Caves | Build established: Derelict-Gunner 59211 | -5/Upper Caves | Build established: Commander-Gunner 59236 | -5/Upper Caves | Identified exit to Zhirov 59246 | -5/Upper Caves | Entered Zhirov 59246 | -5/Zhirov | Accompanied by 4 allies 59246 | -5/Zhirov | Discovered new exit (range 3) 59311 | -5/Zhirov | Met Zhirov 59388 | -5/Zhirov | Learned location of Quarantine (-3) 59388 | -5/Zhirov | Learned location of Testing (-2) 59388 | -5/Zhirov | Learned location of Command (-1) 59406 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 59447 | -5/Zhirov | Found Alien Artifact 59447 | -5/Zhirov | Identified Integrated Reactor 59447 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 59674 | -5/Zhirov | Found Alien Artifact 59800 | -5/Zhirov | Identified exit to Proximity Caves 59804 | -5/Zhirov | Entered Proximity Caves 59804 | -4/Proximity Caves | Accompanied by 4 allies 59836 | -4/Proximity Caves | Learned location of 1 exit from Research 59983 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 60285 | -4/Proximity Caves | Build established: Gunner 60875 | -4/Proximity Caves | Spotted B-86 Titan 60924 | -4/Proximity Caves | Destroyed B-86 Titan 61131 | -4/Proximity Caves | Discovered exit to Factory (range 15) 65240 | -4/Proximity Caves | Entered Factory 65240 | -4/Factory | Evolved 2 slots: Weapon x2 65241 | -4/Factory | Identified exit to Research 65241 | -4/Factory | Identified exit to Extension 65278 | -4/Factory | Zion Infowar Resupply teleported in 65454 | -4/Factory | Zion Infowar Resupply teleported in 65539 | -4/Factory | Build established: Cobbler-Executioner 65661 | -4/Factory | Zion Hacker squad teleported in 65774 | -4/Factory | Discovered exit to Research (range 5) 65932 | -4/Factory | Retrieved Zion intel report: Active Garrisons 66190 | -4/Factory | Retrieved Zion intel report: Emergency Access 66250 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 66425 | -4/Factory | Cargo convoy interrupted 66521 | -4/Factory | First assault squad dispatched 66631 | -4/Factory | Terminal network hard line cut 66952 | -4/Factory | Lost 9 parts (1n4u4w) 66970 | -4/Factory | Destroyed 12 combat bots 67050 | -4/Factory | Sucked down chute 67050 | -4/Factory | Entered Waste 67051 | -4/Waste | Joined by Warlord forces that had cleared the area 67059 | -4/Waste | Found Prototype Device 67066 | -4/Waste | Identified Exp. Shield Generator 67173 | -4/Waste | Build established: Gunner 67200 | -4/Waste | A Compactor rumbled back to life 67200 | -4/Waste | Allies destroyed C-40 Crusher 67508 | -4/Waste | Discovered new exit (range 16) 67866 | -4/Waste | Identified exit to Factory 67868 | -4/Waste | Entered Factory 67868 | -4/Factory | Accompanied by 19 allies 68018 | -4/Factory | Repaired Hvy. Treads 68040 | -4/Factory | Build established: Derelict-Executioner 68074 | -4/Factory | Repaired Hvy. Treads? 68169 | -4/Factory | Retrieved Zion intel report: Trap Installations 68238 | -4/Factory | Discovered new exit (range 8) 68261 | -4/Factory | Identified exit to Upper Caves 68358 | -4/Factory | Retrieved Zion intel report: Active Garrisons 68359 | -4/Factory | Zion Heavy squad teleported in 68372 | -4/Factory | Found Prototype Processor 68396 | -4/Factory | Found Prototype Processor 68400 | -4/Factory | Identified Exp. Signal Interpreter (x2) 68495 | -4/Factory | Lost 13 allies 68618 | -4/Factory | First assault squad dispatched 68969 | -4/Factory | Entered Upper Caves 69425 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 69496 | -4/Upper Caves | Learned Research emergency access door positions 69969 | -4/Upper Caves | Discovered new exit (range 13) 70434 | -4/Upper Caves | Build established: Scavenger-Executioner 71150 | -4/Upper Caves | Identified exit to Upper Caves 71155 | -4/Upper Caves | Entered another Upper Caves area 71212 | -4/Upper Caves | Discovered exit to Research (range 7) 71338 | -4/Upper Caves | Build established: Cobbler-Executioner 71446 | -4/Upper Caves | Spotted B-86 Titan 71574 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 71761 | -4/Upper Caves | Learned location of 1 exit from Research 71782 | -4/Upper Caves | Discovered new exit (range 5) 71796 | -4/Upper Caves | Identified exit to Warlord 71899 | -4/Upper Caves | Build established: Subdweller-Executioner 72283 | -4/Upper Caves | Entered Warlord 72334 | -4/Warlord | System corruption cleaned by Quarantine Array 72705 | -4/Warlord | Found Prototype Device 72705 | -4/Warlord | Identified Minesniffer Drone Bay 72868 | -4/Warlord | Found Prototype Special Weapon 72868 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 72873 | -4/Warlord | Found RU-N14's Throwing Claymores v3 72875 | -4/Warlord | Found RU-N14's Throwing Claymores v3 72878 | -4/Warlord | Found RU-N14's Throwing Claymores v3 73043 | -4/Warlord | Warlord's base attacked by MAIN.C 73054 | -4/Warlord | Rebuked by Warlord 73091 | -4/Warlord | Opened Warlord's prototype stash 73100 | -4/Warlord | Found Prototype Reactor 73100 | -4/Warlord | Identified Vortex Chain Reactor 73120 | -4/Warlord | Found Prototype Device 73120 | -4/Warlord | Identified Exp. Focal Shield 73127 | -4/Warlord | Found System Mapper 73174 | -4/Warlord | Build established: Derelict-Executioner 73251 | -4/Warlord | Spotted B-90 Cyclops 73266 | -4/Warlord | Spotted B-86 Titan 73270 | -4/Warlord | Warlord forces counterattacked 73274 | -4/Warlord | Destroyed B-90 Cyclops 73291 | -4/Warlord | Destroyed B-86 Titan 73312 | -4/Warlord | Destroyed 9 combat bots 73313 | -4/Warlord | Lost 7 allies 73344 | -4/Warlord | Discovered new exit (range 14) 73345 | -4/Warlord | Spotted Executioner 73347 | -4/Warlord | Spotted Striker 73362 | -4/Warlord | Identified exit to Proximity Caves 73364 | -4/Warlord | Entered Proximity Caves 73392 | -3/Proximity Caves | Lost 10 allies 73474 | -3/Proximity Caves | Spotter reported a threat 73498 | -3/Proximity Caves | Spotter reported a threat 73815 | -3/Proximity Caves | Spotted B-86 Titan 74403 | -3/Proximity Caves | Discovered exit to Research (range 9) 74550 | -3/Proximity Caves | Destroyed B-86 Titan 76366 | -3/Proximity Caves | Build established: Scavenger-Executioner 78671 | -3/Proximity Caves | Entered Research 78671 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 78672 | -3/Research | Identified exit to Quarantine 78672 | -3/Research | Identified exit to Research 78757 | -3/Research | Zion Zionite Resupply teleported in 78762 | -3/Research | Found Prototype Protection 78762 | -3/Research | Identified Zio. Weapon Casing 78850 | -3/Research | Build established: Cobbler-Executioner 78927 | -3/Research | Entered another Research area 78927 | -2/Research | Evolved 2 slots: Power x1, Utility x1 78948 | -2/Research | Zion Defense Resupply teleported in 78955 | -2/Research | Found Powered Armor 79343 | -2/Research | Zion Heavy Resupply teleported in 79592 | -2/Research | Spotted B-90 Cyclops 79720 | -2/Research | Lost 7 parts (3n2u2w) 79722 | -2/Research | Destroyed 11 combat bots 79753 | -2/Research | Destroyed B-90 Cyclops 79784 | -2/Research | Lost 6 parts (1p1n4w) 80104 | -2/Research | Zion Offense Resupply teleported in 80167 | -2/Research | Build established: Scavenger-Gunner 80212 | -2/Research | Zion Experimental squad teleported in 80246 | -2/Research | Spotted B-90 Cyclops 80249 | -2/Research | Zion Fire squad teleported in 80262 | -2/Research | Allies destroyed B-90 Cyclops 80470 | -2/Research | Found Prototype Protection 80470 | -2/Research | Identified Zio. Shade Armor 80479 | -2/Research | Found Zio. Shade Armor 80500 | -2/Research | Terminal network hard line cut 80584 | -2/Research | Build established: Scavenger-Executioner 80677 | -2/Research | First assault squad dispatched 80737 | -2/Research | Discovered new exit (range 16) 80769 | -2/Research | Discovered new exit (range 13) 80775 | -2/Research | Identified exit to Access 80777 | -2/Research | Entered Access 80777 | -1/Access | Evolved 2 slots: Utility x2 80852 | -1/Access | Spotted B-99 Colossus 80870 | -1/Access | Destroyed B-99 Colossus 81277 | -1/Access | First assault squad dispatched 82075 | -1/Access | Terminal network hard line cut 82228 | -1/Access | Enhanced Grunt warped into view, answering call for help 82230 | -1/Access | Enhanced Grunt warped into view, answering call for help 82424 | -1/Access | Destroyed 8 combat bots 82676 | -1/Access | Destroyed 9 combat bots 82680 | -1/Access | High security lockdown imminent 82760 | -1/Access | High security lockdown engaged 82903 | -1/Access | Spotted B-99 Colossus 82943 | -1/Access | Destroyed B-99 Colossus 82948 | -1/Access | Found Prototype Ballistic Gun 82948 | -1/Access | Identified Multirail 82971 | -1/Access | Lost 5 parts (3u2w) 82978 | -1/Access | Found Multirail 82998 | -1/Access | Spotted Striker 82999 | -1/Access | Spotted Investigator 83003 | -1/Access | Scanned by Researcher 83004 | -1/Access | Destroyed Investigator 83007 | -1/Access | Destroyed Striker 83025 | -1/Access | Spotted Executioner 83025 | -1/Access | Spotted Striker 83030 | -1/Access | Destroyed Executioner 83043 | -1/Access | Destroyed Striker 83057 | -1/Access | Garrison activated, responded to threat 83060 | -1/Access | Spotted Striker 83083 | -1/Access | Destroyed Striker 83096 | -1/Access | Lost 4 parts (1u3w) 83132 | -1/Access | Spotted Striker 83132 | -1/Access | Spotted Striker 83132 | -1/Access | Spotted Executioner 83138 | -1/Access | Destroyed Striker 83146 | -1/Access | Destroyed Executioner 83149 | -1/Access | Destroyed Striker 83158 | -1/Access | Spotted Striker 83173 | -1/Access | System corruption reached 10% 83177 | -1/Access | Destroyed Striker 83228 | -1/Access | Destroyed 63 combat bots 83242 | -1/Access | Sterilization system engaged 83272 | -1/Access | Lost 16 parts (4p4n4u4w) 83280 | -1/Access | Identified Transdimensional Reconstructor 83280 | -1/Access | Warped through subspace 83318 | -1/Access | Spotted Striker 83363 | -1/Access | Spotted B-99 Colossus 83408 | -1/Access | Core integrity fell below 50% 83417 | -1/Access | Lost 8 parts (3n4u1w) 83473 | -1/Access | Destroyed Striker 83528 | -1/Access | Lost 3 parts (1p1n1u) 83530 | -1/Access | Core integrity fell below 20% 83542 | -1/Access | Ambient heat levels rising (+10) 83625 | -1/Access | Build established: Mutant 83692 | -1/Access | Ambient heat levels rising (+10) 83736 | -1/Access | Discovered new exit (range 4) 83739 | *** | Escaped! Last Messages --------------- 83681_ M-36 Artificer repairs K-01 Serf. 83681_ Penetrated by Slug. 83681_ Slug penetrates Wall. 83683_ The unstable cave ceiling collapses. 83684_ Penetrated by Slug. 83684_ Slug penetrates R-10 Processor. 83684_ Penetrated by Slug. 83691_ Dropped Myomer Leg. 83692_ ALERT: Ambient heat levels +10. 83692_ Acquired Prototype Treads. 83692_ Identified Exp. Biometal Heavy Treads. 83693_ Acquired 59 matter. 83695_ PVYZM6OOX/UU1O7DWWZQJGSWNQ 83699_ Penetrated by Slug. 83699_ Slug penetrates Wall. 83710_ Penetrated by Slug. 83713_ Identified Plasma Lance. Prototype Energy Cannon melts. 83736_ Main Access Shell breached. 83736_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????# ##############?# # #???????????? | | #?????????# # ### # #???????????? | | #?????????# # + + #???????????? | | #?????????# # ! ###+########???????????? | | #?????????# # # ?????????????????? | | #?????????# # # ???????????????? | | #####?????# # # "" #?????????????? | | # # ####?# + "" # """ #?????????????? | | # # # ### # "" #[ R" #?????????????? | | # # # """""" # """ #?????????????? | | # # """""" # ""? #?????????????? | | # # # "" # ???#?????????????? | | # # "" # ?????????????????? | | # ###################?????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # "#### #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #######"###?????????######??????????? | | ## """T"""" ?????????" ?????????? | | ## "" " "" ?????????" ????????? | | """ ## " """"""????? ###+####? | | "" " ## " " "??????? #? | | " "" ## " " "" "????????? #? | | """" ## " " @" "??????????? #? | | """ " ## % " " "????????????? #? | | ##/ " " """" "????????????# #? | | ] ##! " "????????????# #? | | ##%!] " "????????????# ## | | #####+#####!]######"";#########????????????# | | ??? ??# #????##"##????????????????????# | | ? "# #?????###?????????????????????# | | ""# #??????????????################ | | ""# #??????????????# # ## | | " ""# #??????????????# * # #? | | "" ""# #??????????????# # #? | | " ] T"# ###########????# / #? | | " ]% ""# # " #????# """ """ # ## | | ] ""# # """ ###### """T""" # %" | | "?# # """ # "############### ## | | "?# # " # #? | | ?# + # ^ #? | | #?# # # ? | | ? # # | | ???" # * # = ## | | ???" ######+### % % #? | | ??######### #????????# % #? | | ??????????# #??????# # ## ###+## "####? | | ??????????+ #??????# # ## # # # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 87 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Corruption Block 20 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 11 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Imp. Thermal Generator | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Phase Cannon | -4/Factory | Z-intel Energy Mantle | -4/Factory | Z-intel Plasma Sword | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Gravity Neutralizer | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Lyr. Heavy Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free M-14 Sweeper | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ M-22 Extractor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BackupDeliveryClaw Manual? 0 Play Time 05:32:19 Cumulative 1501.3 hours Start 2024.03.05 @ 04:23:02 End 2024.03.06 @ 13:22:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1038 Rogue 1034 Adventurer 4 Explorer 0 Win Type 0 Total 184 Types 135/11/12/8/2/1/3/8/4 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 692fe6a8-755c-4ff8-b7f0-44b0dd3f9808