Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.11 @ 01:07:57 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1343) 1343 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 3739 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 297/550 Matter 57/300 Energy 38/100 System Corruption 0% Temperature Cool (9) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Medium Storage Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Cooling System Improved Signal Interpreter Seismic Detector Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Hardened Light Armor Plating System Shield > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Flight Unit Improved Heat Sink Cooling System Improved Signal Interpreter Seismic Detector Light Armor Plating [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 73 | 6 6 10 2 31 18 Power 7 | 1 1 1 . 3 1 Engine 6 | 1 1 1 . 3 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 30 | 2 1 4 1 13 9 Treads 16 | 2 . . . 11 3 Leg . | . . . . . . Wheel 1 | . 1 . . . . Hover 3 | . . . . 1 2 Flight 10 | . . 4 1 1 4 Utility 11 | 1 2 1 1 2 4 Device 4 | . 1 1 . . 2 Storage 2 | 1 . . . 1 . Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection 3 | . 1 . . 1 1 Artifact . | . . . . . . Weapon 25 | 2 2 4 . 13 4 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 19 | 1 2 3 . 10 3 Ballistic Cannon 2 | . . . . 2 . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 4 1 Parts Lost 15 | . 1 . . 2 12 Power 3 | . 1 . . 1 1 Propulsion 5 | . . . . . 5 Utility 3 | . . . . 1 2 Weapon 4 | . . . . . 4 Highest Loss Streak 7 | . 1 . . 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 94 99 100 93 89 Engine 9 | . 11 14 11 10 6 Treads 25 | . 27 1 . 30 29 Wheel 1 | . . 8 . . . Flight 2 | . . 17 33 . . Device 5 | . . 14 11 5 5 Storage 11 | . 14 14 11 12 9 Processor 6 | . . . 11 11 7 Hackware 1 | . . . . . 5 Protection 4 | . 10 . . 1 5 Energy Gun 1 | . 9 . . . . Ballistic Gun 17 | . 18 26 22 18 11 Ballistic Cannon 1 | . . . . 2 2 Naked Turns . | . . . . . . Heaviest Build 29 | 10 13 14 12 28 29 Greatest Support 80 | 40 40 10 12 63 80 Greatest Overweight (x) 5 | . 1 4 . 5 5 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 10 | 3 8 8 7 10 10 Average Carried 7 | 1 4 7 6 8 8 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 3 8 8 7 10 6 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1545 | 204 175 107 . 649 410 Remotely . | . . . . . . Salvage Created 1921 | . 262 37 . 1055 567 Parts 108 | . 11 8 . 57 32 Haulers Intercepted 4 | . . . . 2 2 Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 40 | . 5 4 . 15 16 Guns 32 | . 5 2 . 15 10 Cannons 2 | . . . . . 2 AOE 6 | . . 2 . . 4 Classes Destroyed 10 | . 4 1 . 4 1 Worker 1 | . . . . . 1 Builder 2 | . 1 . . 1 . Tunneler 1 | . . 1 . . . Hauler 4 | . . . . 2 2 Recycler 4 | . 1 . . 2 1 Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 14 | . 3 4 . . 7 Grunt 16 | . 2 . . 7 7 Sentry 10 | . . . . 8 2 Best Kill Streak 10 | . 3 3 . 10 7 Combat Bots Only 4 | . 3 3 . 4 4 Max Kills in Single Turn 4 | . 1 1 . 1 4 Gunslinging . | . . . . . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3048 | . 308 71 79 804 1786 Core 440 | . 33 6 13 135 253 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . 7 . . . . Core Remaining (%) 82 | 100 . 84 . 63 . Volleys Fired 175 | . 24 11 1 70 69 Largest 2 | . 2 2 2 2 2 Hottest 78 | . 60 40 40 78 78 Shots Fired 318 | . 48 16 2 140 112 Gun 293 | . 48 14 2 130 99 Cannon 18 | . . . . 10 8 Launcher 7 | . . 2 . . 5 Special . | . . . . . . Kinetic 297 | . 34 14 2 140 107 Thermal 14 | . 14 . . . . Explosive 7 | . . 2 . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 8 3 . 12 22 Robot Miss Streak 6 | . 5 5 . 4 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 190 | . 23 6 . 84 77 Core Hits 91 | . 13 4 . 36 38 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 2 | . . 1 . 1 . Destroy 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3567 | . 272 234 . 1302 1759 Guns 2651 | . 272 74 . 1244 1061 Cannons 203 | . . . . 58 145 Explosions 697 | . . 160 . . 537 Melee . | . . . . . . Ramming 16 | . . . . . 16 Kinetic 2812 | . 230 74 . 1302 1206 Thermal 42 | . 42 . . . . Explosive 697 | . . 160 . . 537 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 8 . Message Errors 2 | . . . . 2 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 47 | . . 30 . . 17 Projectiles . | . . . . . . Explosions 47 | . . 30 . . 17 Melee . | . . . . . . Knockbacks 5 | . . . . 1 4 Impact . | . . . . . . Kinetic 5 | . . . . 1 4 Secondary . | . . . . . . Self-Inflicted Damage 140 | . . . . . 140 Shots 4 | . . . . . 4 Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 94 | . 40 . 9 94 54 Average Temperature 19 | . 14 . 9 25 17 Received Heat Transfer 1329 | . 105 . 30 429 765 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 450 | . 153 187 87 428 450 Initial 180 | . . 59 72 36 180 Average 196 | . 64 170 75 215 289 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 57 | 100 100 100 100 60 5 Level 1 34 | . . . . 23 86 Level 2 8 | . . . . 16 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 1 2 3 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 7 | . 1 . 1 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 10 5 6 21 34 Peak Tracking Total 10 | . 4 3 10 4 9 Tactical Retreats 5 | . . . . 4 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 4 | . . . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 12 | . 2 . . 6 4 Terminals 10 | . 1 . . 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 25 | . 3 . . 14 8 Successful 10 | . 2 . . 6 2 Failed 15 | . 1 . . 8 6 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 7 | . 2 . . 5 . Terminals 23 | . 2 . . 14 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 7 | . . . . 6 1 Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . . . . . 1 Open Door 3 | . . . . 3 . Terminal Index 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . . 4 3 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 1961 | 77 340 204 30 723 587 Spaces Moved 903 | 47 161 131 72 295 197 Core 11 | 8 . 1 . 2 . Treads 606 | 39 144 . . 260 163 Legs . | . . . . . . Wheels 90 | . 17 73 . . . Hover 28 | . . . . . 28 Flight 168 | . . 57 72 33 6 Fastest Speed 34 | 50 95 95 34 34 130 Average Speed 140 | 141 153 105 34 147 180 Slowest Speed 480 | 160 160 250 34 300 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 32 41 12 42 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . 12 . . 25 Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . . 12 . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1273 | 55 209 183 75 438 313 Wait 53 | . 7 17 . 24 5 Move 898 | 46 160 130 71 294 197 Hop . | . . . . . . Pick Up 21 | 3 7 4 1 2 4 Fast Attach 44 | 6 4 5 . 20 9 Attach 12 | . 1 . 2 2 7 Detach 2 | . . . . . 2 Swap 17 | . 1 5 . 9 2 Drop 44 | . 5 11 . 17 11 Fire 175 | . 24 11 1 70 69 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . . . . 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 5) 418 | -10/Materials | Entered Mines 436 | -10/Mines | Met a Derelict bent on vengeance 608 | -10/Mines | Discovered new exit (range 12) 622 | -10/Mines | Entered Materials 622 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 645 | -9/Materials | Discovered new exit (range 14) 652 | -9/Materials | Entered Storage 1356 | -9/Storage | Discovered new exit (range 12) 1371 | -9/Storage | Build established: Scavenger-Mutant 1375 | -9/Storage | Entered Materials 1375 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1962 | -8/Materials | Self-destructed Last Messages --------------- 01939_ U-05 Engineer lays Concrete. 01942_ Acquired Flight Unit. 01942_ U-05 Engineer lays Concrete. 01943_ Grenade Launcher destroyed. 01943_ U-05 Engineer lays Concrete. 01943_ Critical hit (Burn: +37). 01943_ U-05 Engineer lays Concrete. 01944_ Lgt. Treads destroyed. 01945_ Lgt. Nuclear Core destroyed. 01945_ U-05 Engineer lays Concrete. 01946_ Lgt. Treads destroyed. 01947_ U-05 Engineer builds a Door. 01949_ U-05 Engineer lays Concrete. 01952_ Critical hit (Burn: +37). 01953_ U-05 Engineer lays Concrete. 01957_ Hrd. Light Armor Plating destroyed. 01958_ Dropped Aerolev Unit. 01959_ Dropped Arm. Treads. 01960_ Material Compactor disabled. 01962_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????## ##?##+##### #???? | | ?????????????????## ##### #???# #???? | | ?????????????????## ##### ##### #???? | | ?????????????????##[* +???? | | ?????????????????##=######### #???? | | ?????????????????# [[# #????? #???? | | ?????????????????# ########? #???? | | ???????????####### [ # #? #???? | | ?????????# + """ #? #???? | | ?????????# # ## """ "#? ???? | | ?????????# # ## """ T#? ##???? | | ?????????# # ## ! 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""" #?????? | | ????????""""" @######### #### #?????? | | ????????""""" =#??????? #?? #?????? | | ????????""""" #??????? #??? #?????? | | ?????????"" g #???????####??? #?????? | | ???????? g #??????????????? ?????? | | ??????? g #???????????????? ????? | | ???????##########??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticSegregatorPrototype Manual? 0 Play Time 00:19:40 Cumulative 135.2 hours Start 2022.12.11 @ 00:49:21 End 2022.12.11 @ 01:07:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57ccc69d-fd1d-4369-bc9c-466854daf306