Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.04 @ 21:08:54 Player: M4NZ Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (53) 265 Value Destroyed (2518) 2518 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1150) 1150 TOTAL SCORE: 11173 Bonus ------- High Alert Combat Kills 150 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 201/450 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (15) ----- Energy Well Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Advanced Component Analysis Suite Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Core Analyzer Core Analyzer Improved Hacking Suite Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Nova Cannon > --- INVENTORY -------- Quantum Reactor Combat Linear Gravjet Electron Diverter Energy Well [Rating: 125] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Treads Advanced Heavy Siege Treads Leg Myomer Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Core Analyzer Device Advanced Weight Redist. System Storage Energy Well Processor Core Analyzer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . 1 . Utility 13 | . . 2 1 2 . 2 2 . 2 . 1 1 . Weapon 2 | . . . . . . . . . . . . . 2 Parts Attached 172 | 7 10 5 3 . 5 27 4 6 4 5 1 55 40 Power 22 | 1 3 . . . . 2 . . 1 1 1 7 6 Engine 5 | 1 3 . . . . 1 . . . . . . . Core 4 | . . . . . . 1 . . 1 1 1 . . Reactor 13 | . . . . . . . . . . . . 7 6 Propulsion 49 | 2 3 2 1 . 3 3 1 3 . 1 . 15 15 Treads 1 | . . . . . . . . . . . . . 1 Leg 6 | . . . . . . . . . . . . 2 4 Wheel 3 | 2 1 . . . . . . . . . . . . Hover 3 | . 2 . . . . . . . . . . . 1 Flight 36 | . . 2 1 . 3 3 1 3 . 1 . 13 9 Utility 58 | 1 3 2 2 . 2 13 3 . 2 1 . 18 11 Device 31 | . 1 1 1 . 2 8 2 . 2 . . 9 5 Storage 7 | 1 . . . . . 1 . . . . . 3 2 Processor 15 | . 2 1 1 . . 4 1 . . . . 4 2 Hackware 5 | . . . . . . . . . . 1 . 2 2 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 43 | 3 1 1 . . . 9 . 3 1 2 . 15 8 Energy Gun 23 | 2 . . . . . 8 . . . 1 . 10 2 Energy Cannon 10 | . . . . . . . . . . 1 . 3 6 Ballistic Gun 4 | 1 1 1 . . . 1 . . . . . . . Ballistic Cannon 6 | . . . . . . . . 3 1 . . 2 . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 4 . . . . . 3 . Parts Lost 66 | . . . . . . 1 . 5 1 2 . 39 18 Power 7 | . . . . . . . . . 1 1 . 4 1 Propulsion 19 | . . . . . . . . . . . . 14 5 Utility 27 | . . . . . . 1 . 2 . 1 . 14 9 Weapon 13 | . . . . . . . . 3 . . . 7 3 Highest Loss Streak 21 | . . . . . . 1 . 4 1 2 . 21 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 97 94 98 . 86 91 89 91 68 77 66 81 55 Engine 2 | . 13 11 9 . 7 3 . . . . . . . Core 1 | . . . . . . 2 5 5 5 3 4 1 . Reactor 2 | . . . . . . . . . . . . 4 4 Leg 1 | . . . . . . . . . . . . 1 2 Wheel 1 | . 20 . . . . . . . . . . . . Flight 10 | . . 18 27 . 23 20 11 11 10 9 9 9 4 Device 12 | . 8 8 16 . 17 18 15 17 14 18 9 14 4 Storage 1 | . 10 . . . . 1 5 5 . . . 1 . Processor 29 | . 6 29 27 . 23 31 37 41 36 36 33 33 26 Hackware 3 | . . . . . . . . . . 4 4 8 5 Energy Gun 4 | . 14 11 9 . 7 5 5 5 . 1 4 4 . Energy Cannon 1 | . . . . . . . . . . 2 . . 3 Ballistic Gun 2 | . 14 11 9 . 7 6 5 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 53 | 12 13 8 9 9 11 17 19 19 23 23 13 53 50 Greatest Support 80 | 20 26 12 12 12 14 17 19 21 30 30 30 59 80 Greatest Overweight (x) 6 | 1 . 1 . . . 1 . 2 . . . 4 6 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 5 5 4 5 4 3 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 4 5 5 5 2 2 Class Distribution -------------------- 25% | Scout 14% | Scavenger-Mutant 14% | Mutant 13% | Sprinter 12% | Hacker-Scout 8% | Scavenger-Scout 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Scout | -4/Factory Scout | -4/Armory Mutant | -3/Research Hacker-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Matter Collected 2087 | 193 204 44 . . . 268 . 29 32 19 . 785 513 Remotely . | . . . . . . . . . . . . . . Salvage Created 2486 | . 325 100 . . . 178 . 91 . 19 . 1108 665 Parts 148 | . 21 1 . . . 14 . 12 . 6 . 51 43 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 6 | . 3 1 . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Combat Hostiles Destroyed 41 | . 5 . . . . 2 . 4 . 1 . 19 10 Melee 1 | . . . . . . . . . . 1 . . . Guns 21 | . 5 . . . . 1 . 2 . . . 12 1 Cannons 16 | . . . . . . . . 2 . . . 6 8 Classes Destroyed 12 | . 4 . . . . 4 . 1 . 1 . 2 . Worker 1 | . 1 . . . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . Recycler 3 | . 2 1 . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . 1 . . . Watcher 5 | . 2 . . . . 1 . . . . . . 2 Swarmer 13 | . 5 . . . . . . . . . . 5 3 Cutter 4 | . . . . . . . . 4 . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 8 | . . . . . . . . . . . . 5 3 Sentry 2 | . . . . . . 1 . . . . . 1 . Hunter 1 | . . . . . . . . . . . . 1 . Programmer 12 | . . . . . . 1 . . . . . 7 4 Best Kill Streak 8 | . 4 1 . . . 2 . 2 . 1 . 8 3 Combat Bots Only 8 | . 3 . . . . 1 . 2 . 1 . 8 3 Max Kills in Single Turn 2 | . 1 1 . . . 1 . 2 . 1 . 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Damage Taken 9921 | . 150 10 30 . 116 331 . 718 192 454 112 4225 3583 Core 3703 | . 32 . 16 . 18 84 . 259 59 152 61 1408 1614 Absorbed by Shields 65 | . . . . . . 30 . . . . . 35 . Core Remaining (%) 82 | 100 87 100 97 . 97 90 . 74 . 81 95 2 . Volleys Fired 180 | . 27 6 3 . . 15 . 7 3 9 . 49 61 Largest 2 | . 2 2 1 . . 2 . 2 1 1 . 2 2 Hottest 208 | . 60 60 23 . . 113 . 133 65 105 . 208 185 Shots Fired 265 | . 54 10 3 . . 21 . 13 3 9 . 85 67 Gun 166 | . 54 10 3 . . 21 . 7 . 1 . 64 6 Cannon 99 | . . . . . . . . 6 3 8 . 21 61 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 75 | . 27 6 3 . . 15 . 6 3 . . 15 . Thermal 188 | . 27 4 . . . 6 . 7 . 9 . 68 67 Explosive . | . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . 2 . Robot Hit Streak 19 | . 10 9 1 . . 5 . 4 2 1 . 19 9 Robot Miss Streak 4 | . 3 2 4 . . 2 . 4 1 3 . 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 179 | . 29 8 1 . . 15 . 6 2 2 . 69 47 Core Hits 85 | . 16 2 . . . 9 . 5 . . . 37 16 Critical Kills 3 | . . . . . . . . . . . . 2 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 . Critical Strikes 10 | . . . . . . 1 . 2 . . . 6 1 Burn 3 | . . . . . . 1 . 2 . . . . . Meltdown 2 | . . . . . . . . . . . . 1 1 Destroy 4 | . . . . . . . . . . . . 4 . Blast 1 | . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5422 | . 296 85 18 . . 331 . 169 64 76 . 2360 2023 Guns 2565 | . 296 85 18 . . 331 . 54 . . . 1588 193 Cannons 2840 | . . . . . . . . 115 64 76 . 772 1813 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . 17 Kinetic 1191 | . 124 41 18 . . 241 . 115 64 . . 588 . Thermal 4181 | . 172 44 . . . 90 . 54 . 76 . 1739 2006 Explosive . | . . . . . . . . . . . . . . Electromagnetic 33 | . . . . . . . . . . . . 33 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . 1 . 22 2 Average Corruption 5 | . . . . . . . . . . 1 . 6 1 Corruption Purged 5 | . . . . . . . . . . . . 5 . Corruption Blocked 4 | . . . . . . . . . . . . . 4 Effects 28 | . . . . . . . . . . 1 . 26 1 Message Errors 9 | . . . . . . . . . . . . 9 . Matter Fused 6 | . . . . . . . . . . . . 6 . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 138 | . . . . . . . . . 4 36 . 23 75 Projectiles 138 | . . . . . . . . . 4 36 . 23 75 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . 2 1 . . 9 . Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 2 1 . . 5 . Secondary 4 | . . . . . . . . . . . . 4 . Self-Inflicted Damage 6 | . . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 513 | . 60 36 . . . 64 . . . 204 . 492 513 Average Temperature 133 | . 20 20 . . . 24 . . . 75 . 162 168 Received Heat Transfer 670 | . . 6 . . . 58 . 24 18 27 18 330 189 Effects 18 | . . . . . . . . . . . . 7 11 Shutdowns 7 | . . . . . . . . . . . . 3 4 Energy Bleed 2 | . . . . . . . . . . . . 2 . Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . . 2 1 Damage (minor) 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . 3 . Robots Melted 3 | . . . . . . 1 . . . . . 1 1 Combat Hostiles 3 | . . . . . . 1 . . . . . 1 1 Parts Melted 18 | . . . . . . 3 . 1 . . . 6 8 Heat Transferred 5085 | . 400 100 . . . 350 . 350 . 74 . 2072 1739 Parts Sabotaged 3 | . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Peak Influence 579 | . 189 159 111 50 50 285 148 242 248 282 192 579 297 Initial 208 | . . 79 66 50 35 25 118 107 105 121 147 108 208 Average 197 | . 96 104 90 50 37 157 134 156 187 186 159 287 223 Maximum Alert Level 2 | . . . . . . 1 . 1 1 1 . 2 1 Low Security (%) 57 | 100 100 100 100 100 100 68 100 69 50 67 100 42 34 Level 1 35 | . . . . . . 31 . 30 49 32 . 29 65 Level 2 6 | . . . . . . . . . . . . 28 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . . 1 2 . 2 2 2 . 5 6 Investigation 2 | . . . . . . . . . . . . 1 1 Extermination 4 | . . . . . . 1 . . . . . 1 2 Reinforcement 11 | . . . . . 1 1 . 2 2 2 . 2 1 Assault 1 | . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Distress Signals 6 | . 1 . 1 . . . . . 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 179 | . 9 5 5 . 4 19 . 9 13 20 7 48 40 Peak Tracking Total 21 | . 3 4 5 . 3 8 . 3 9 11 8 12 21 Tactical Retreats 23 | . . . . . 1 5 . 2 1 3 . 8 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Traps Triggered 15 | . . . . . 3 2 . 2 1 . . 3 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Machines Disabled 3 | . . . . . . . . . . 1 . . 2 Max in Single Turn 1 | . . . . . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Machines Accessed 13 | . 1 . . 1 . 2 1 . 2 . 1 4 1 Terminals 8 | . 1 . . 1 . 1 1 . 2 . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . 2 1 Total Hacks 27 | . 2 . . 1 . 3 1 . 5 . 5 7 3 Successful 14 | . 2 . . 1 . 1 1 . 4 . 1 4 . Failed 13 | . . . . . . 2 . . 1 . 4 3 3 Catastrophic 2 | . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 14 | . 2 . . 1 . 1 1 . 5 . . 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . . 3 3 Terminal Hacks 11 | . 2 . . 1 . 1 1 . 4 . . 2 . Record 4 | . . . . . . . . . 3 . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open DSF 3 | . . . . 1 . 1 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . 1 . . 1 . 1 1 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Turns Passed 3477 | 46 249 102 45 1 105 562 86 106 171 116 62 854 972 Spaces Moved 5452 | 41 198 220 117 4 115 1347 229 112 462 190 165 1127 1125 Core 104 | 13 . . . . . . . . . . . 29 62 Treads 21 | . . . . . . . . . . . . . 21 Legs 258 | . . . . . . . . . . . . 103 155 Wheels 151 | 28 123 . . . . . . . . . . . . Hover 95 | . 75 20 . . . . . . . . . . . Flight 4823 | . . 200 117 4 115 1347 229 112 462 190 165 995 887 Fastest Speed 29 | 50 56 32 29 29 29 29 30 34 34 34 34 29 32 Average Speed 40 | 83 72 34 29 29 29 29 33 35 34 34 34 41 58 Slowest Speed 350 | 100 90 115 29 29 29 112 34 195 34 35 34 250 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 48 | . . 3 1 . 2 12 3 1 5 4 6 3 8 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 35 28 21 1 83 41 6 88 15 20 7 27 31 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 19 | . . . . . . . . . 1 3 . 2 13 Melee . | . . . . . . . . . . . . . . Projectile 19 | . . . . . . . . . 1 3 . 2 13 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Total 6376 | 48 259 233 122 3 184 1482 237 164 466 226 164 1417 1371 Wait 320 | . 3 . . . 7 66 1 . . 25 4 158 56 Move 5348 | 40 197 214 114 3 110 1323 222 109 451 181 153 1120 1111 Hop 43 | . . 2 1 . 2 11 3 1 5 4 5 3 6 Pick Up 41 | 1 9 2 1 . 1 5 2 . 3 . 1 9 7 Fast Attach 109 | 6 3 3 1 . 5 19 4 3 2 4 . 32 27 Attach 42 | . 2 1 1 . . 2 . 3 2 1 1 19 10 Detach 26 | . 2 . . . . . . 2 . 1 . 10 11 Swap 22 | 1 5 1 1 . . 6 . . . . . 5 3 Drop 83 | . 11 4 . . 5 23 5 3 . 1 . 11 20 Fire 180 | . 27 6 3 . . 15 . 7 3 9 . 49 61 Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 157 | . . . . . 54 12 . 36 . . . 1 54 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Upp / DSF) -5/DSF -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 47 | -11/Junkyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 3) 295 | -10/Materials | Identified exit to Materials 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Utility x2 391 | -9/Materials | Discovered new exit (range 17) 396 | -9/Materials | Identified exit to Materials 398 | -9/Materials | Entered another Materials area 398 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 428 | -8/Materials | Discovered new exit (range 17) 442 | -8/Materials | Discovered new exit (range 4) 442 | -8/Materials | Identified exit to Factory 443 | -8/Materials | Entered Factory 443 | -7/Factory | Evolved 2 slots: Utility x2 444 | -7/Factory | Identified exit to DSF 444 | -7/Factory | Entered DSF 494 | -7/DSF | Additional patrols routed to DSF 532 | -7/DSF | Discovered new exit (range 16) 543 | -7/DSF | Identified exit to Factory 549 | -7/DSF | Entered Factory 549 | -6/Factory | Evolved 2 slots: Utility x2 579 | -6/Factory | Discovered new exit (range 17) 885 | -6/Factory | Discovered new exit (range 17) 922 | -6/Factory | Identified exit to Lower Caves 950 | -6/Factory | Build established: Scout 1109 | -6/Factory | Discovered new exit (range 8) 1111 | -6/Factory | Identified exit to Factory 1111 | -6/Factory | Entered another Factory area 1111 | -5/Factory | Evolved 2 slots: Utility x2 1118 | -5/Factory | Discovered new exit (range 5) 1119 | -5/Factory | Identified exit to Upper Caves 1197 | -5/Factory | Identified exit to DSF 1197 | -5/Factory | Entered DSF 1224 | -5/DSF | Additional patrols routed to DSF 1297 | -5/DSF | Discovered new exit (range 15) 1302 | -5/DSF | Identified exit to Factory 1303 | -5/DSF | Entered Factory 1303 | -4/Factory | Evolved 2 slots: Utility x2 1334 | -4/Factory | Lost 4 parts (2u2w) 1357 | -4/Factory | Discovered new exit (range 16) 1469 | -4/Factory | Discovered new exit (range 11) 1474 | -4/Factory | Identified exit to Armory 1474 | -4/Factory | Entered Armory 1539 | -4/Armory | Discovered new exit (range 18) 1590 | -4/Armory | Identified exit to Research 1590 | -4/Armory | Entered Research 1590 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1644 | -3/Research | Discovered new exit (range 17) 1651 | -3/Research | Identified exit to Research 1652 | -3/Research | Entered another Research area 1652 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1795 | -2/Research | Lost 3 parts (2n1w) 2013 | -2/Research | Build established: Hacker-Scout 2033 | -2/Research | Spotted B-90 Cyclops 2134 | -2/Research | Spotted B-90 Cyclops 2197 | -2/Research | Spotted B-90 Cyclops 2199 | -2/Research | System corruption reached 10% 2234 | -2/Research | Destroyed 8 combat bots 2248 | -2/Research | Lost 12 parts (2p3n3u4w) 2402 | -2/Research | First assault squad dispatched 2458 | -2/Research | Core integrity fell below 50% 2484 | -2/Research | Core integrity fell below 20% 2502 | -2/Research | Discovered new exit (range 11) 2505 | -2/Research | Identified exit to Access 2506 | -2/Research | Entered Access 2506 | -1/Access | Evolved 2 slots: Weapon x2 2521 | -1/Access | Lost 21 parts (1p9n9u2w) 2659 | -1/Access | Spotted B-99 Colossus 2873 | -1/Access | Garrison activated, responded to threat 3023 | -1/Access | Imp. System Shield fried by hacking feedback 3306 | -1/Access | Lost 4 parts (1p2u1w) 3403 | -1/Access | Garrison activated, responded to threat 3444 | -1/Access | Core integrity fell below 50% 3454 | -1/Access | Core integrity fell below 20% 3478 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03428_ Dropped Lgt. Antimatter Reactor. 03428_ K-01 Serf collects debris. 03438_ Slammed into S-43 Plague. 03440_ Slammed into P-80 Master. 03441_ Slammed into S-43 Plague. 03442_ P-80 Master resets S-43 Plague, system corruption cleaned. 03442_ Adv. Targeting Computer destroyed. 03442_ Slammed into S-43 Plague. 03443_ Imp. Hacking Suite destroyed. 03446_ P-80 Master destroyed. 03453_ Core Analyzer destroyed. 03457_ K-01 Serf cleans the Spectral Interrupter. 03467_ Enh. Quantum Rifle destroyed. 03468_ S-43 Plague destroyed. 03470_ System corrupted: Energy discharge (-125). 03470_ S-43 Plague destroyed. 03471_ Acquired 25 matter. 03475_ Enh. Nova Cannon destroyed. 03477_ Acquired Xenon Bombardment Thruster. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????#########????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????######????? | | ???????????????????????# ????? | | ???????????????????????# ????? | | ???????????????#???????# """"???? | | ???????????????# ??????# """""??? | | ?????????####### ####### """"" ? | | ???????? # """"" # | | ???????? # """"" # | | ??????? [#s # | | ??????? =/s@ # | | ??????? sss;s # | | ??????? p s# ]/* # | | ??????? s # ]** # | | ???????? #############/# ]* # | | ?????????# #| # | | ?????????# # # | | ?????????+ " # # | | ?????????# """" ########### | | ???? ? ?# """"" #?????????? | | ?# # """"" #?????????? | | ?# # """" #?????????? | | ?# # " #?????????? | | ?# # * #?????????? | | ?+ # ! #?????????? | | ?# # #?????????? | | ?# #######/#######?????????? | | ?# ####### #######?????????? | | ?# #?????????? | | ?# #?????????? | | ?# #?????????? | | ?# +?????????? | | ?# #?????????? | | ?# #?????????? | | ?# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 45 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Corruption Block 20 Evasion (%) 64 Targeting Accuracy 16 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Knowing Is Half The Battle Challenges ------------ None Game ------ Seed HybridAlloyBoomstick Manual? 0 Play Time 02:10:39 Cumulative 107.5 hours Start 2024.02.04 @ 18:52:47 End 2024.02.04 @ 21:08:54 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 45 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec96135e-434d-44eb-a6fe-50cc6da7b3eb