Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 13:57:05 Player: CHROMATICNEONN Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1105) 1105 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3800 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 65/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Targeting Computer Gatling Laser Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer Transmission Jammer > --- WEAPON ----------- Particle Gun Gauss Rifle Datajack > --- INVENTORY -------- Targeting Computer Gatling Laser Gauss Cannon Gauss Cannon [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Minigun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 47 | 6 1 4 16 20 Power 6 | 1 . . 1 4 Engine 4 | 1 . . . 3 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 12 | 2 . 3 2 5 Treads 4 | . . 2 1 1 Leg 8 | 2 . 1 1 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 . 3 3 Device 4 | . 1 . . 3 Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 . 1 10 8 Energy Gun 7 | 1 . 1 2 3 Energy Cannon 2 | . . . 2 . Ballistic Gun 9 | 1 . . 5 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 31 | . . 3 3 25 Power 5 | . . . . 5 Propulsion 11 | . . 1 2 8 Utility 5 | . . . 1 4 Weapon 10 | . . 2 . 8 Highest Loss Streak 11 | . . 2 1 11 To Critical Strikes . | . . . . . Average Backups 5 | 2 4 6 6 4 Power . | . 1 1 1 . Propulsion . | . . . . . Utility 1 | . . 1 . 1 Weapon 3 | 1 1 3 4 2 Tool/Special . | . . . . . Unused Backups 6 | . . 1 . 5 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 94 84 93 76 Engine 7 | . 14 11 4 6 Core 2 | . . . 4 2 Treads 10 | . . . 18 10 Leg 15 | . 28 30 13 9 Device 7 | . 9 11 4 6 Storage 7 | . 14 11 9 4 Processor 6 | . . . 10 7 Energy Gun 9 | . 14 10 15 3 Ballistic Gun 12 | . 14 10 6 17 Launcher 1 | . . . 1 2 Special Melee Weapon 1 | . . . . 2 Peak Build Rating 32 | 6 7 10 23 32 Average Rating 16 | 3 6 8 17 20 On Entrance 7 | . 6 7 10 15 Avg Prop Armor Cover (%) 13 | . . 13 15 9 Naked Turns . | . . . . . Heaviest Build 27 | 14 15 16 27 24 Greatest Support 53 | 20 20 40 40 53 Greatest Overweight (x) 7 | 1 . . 7 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 5 8 8 8 Average Carried 5 | 2 4 6 6 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 5 8 4 5 Class Distribution -------------------- 45% | Gunner 34% | Mutant 12% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 943 | . 19 378 173 373 Remotely . | . . . . . Salvage Created 1165 | . . 516 339 310 Parts 69 | . . 37 15 17 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 24 | . . 10 7 7 Guns 21 | . . 10 4 7 AOE 2 | . . . 2 . Classes Destroyed 10 | . . 6 2 2 Worker 3 | . . 1 2 . Builder 2 | . . . 1 1 Recycler 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 4 | . . 3 . 1 Swarmer 6 | . . 6 . . Grunt 9 | . . 3 4 2 Sentry 5 | . . 1 2 2 Hunter 2 | . . . 1 1 Programmer 2 | . . . . 2 Best Kill Streak 4 | . . 4 4 2 Combat Bots Only 3 | . . 3 2 2 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 374 | . . 64 54 256 Missed 124 | . . 17 14 93 Hits 250 | . . 47 40 163 Projectile 250 | . . 47 40 163 Critical Strikes 8 | . . . . 8 Damage Taken 3899 | . . 532 826 2541 Core 1139 | . . 79 354 706 Absorbed by Shields 181 | . . . . 181 Regen/Repaired (Parts) 93 | . . . 50 43 Core Remaining (%) 78 | 100 100 80 35 . Volleys Fired 115 | . . 40 36 39 Largest 4 | . . 2 3 4 Hottest 190 | . . 76 190 136 Shots Fired 252 | . . 77 79 96 Gun 228 | . . 77 55 96 Cannon 17 | . . . 17 . Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 135 | . . 40 17 78 Thermal 75 | . . 2 55 18 Explosive 7 | . . . 7 . Electromagnetic 35 | . . 35 . . Robot Hit Streak 15 | . . 8 15 5 Robot Miss Streak 8 | . . 8 4 5 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 150 | . . 42 47 61 Core Hits 75 | . . 20 23 32 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Burn 3 | . . . 3 . Destroy 1 | . . . 1 . Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2642 | . . 626 818 1198 Guns 2076 | . . 591 486 999 Cannons 152 | . . . 152 . Explosions 362 | . . 35 171 156 Melee . | . . . . . Ramming 52 | . . . 9 43 Kinetic 1313 | . . 302 129 882 Thermal 676 | . . 50 509 117 Explosive 327 | . . . 171 156 Electromagnetic 274 | . . 274 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . . 28 Message Errors 7 | . . . . 7 Matter Fused 5 | . . . . 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 3 | . . . . 3 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 131 | . . . . 131 Projectiles . | . . . . . Explosions 131 | . . . . 131 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 197 | . . . 30 167 Shots 3 | . . . 1 2 Rammed 21 | . . . . 21 Targets Rammed 25 | . . . 3 22 Kicked 4 | . . . 3 1 Crushed . | . . . . . Highest Temperature 644 | . . 48 644 273 Average Temperature 129 | . . 14 201 51 Received Heat Transfer 876 | . . 243 198 435 Effects 29 | . . . 29 . Shutdowns 4 | . . . 4 . Energy Bleed 7 | . . . 7 . Interference 3 | . . . 3 . Matter Decay 2 | . . . 2 . Short Circuit 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Damage (major) 7 | . . . 7 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . . 5 . Heat Transferred 1756 | . . 87 1410 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 150 | . 5 150 119 147 Initial 44 | . . . 44 42 Average 40 | . . 84 23 38 Influence Increases 1000 | . 5 345 269 381 Destroy 0b10 Robot/C 480 | . . 200 140 140 Destroy 0b10 Robot/NC 60 | . . 30 15 15 Destroy Leader 148 | . . 46 50 52 Successful Hack 59 | . 5 6 . 48 Disable Machine 120 | . . 15 30 75 Destroy Structure 88 | . . 3 34 51 Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 1000 | . 5 240 279 476 Entered New Map 114 | . . . 61 53 Time Decay 751 | . 5 210 203 333 Lost Part 135 | . . 30 15 90 Squads Dispatched 8 | . . 1 3 4 Investigation 3 | . . . 2 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 1 1 . . Communications Jammed 10 | . . . . 10 Distress Signals 10 | . . . . 10 Times Spotted 64 | . . 18 14 32 Peak Tracking Total 15 | . . 4 5 15 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 1 2 5 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 2 1 3 5 Terminals 6 | . 1 1 1 3 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 26 | . 4 2 9 11 Successful 16 | . 2 1 5 8 Failed 9 | . 2 1 3 3 Catastrophic 2 | . . . 1 1 Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 12 | . 2 2 2 6 Fabricators . | . . . . . Repair Stations 7 | . . . 3 4 Recycling Units 2 | . 2 . . . Scanalyzers 5 | . . . 4 1 Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 . 4 Record 4 | . . . . 4 Robot Analysis 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 3 3 Scan Component 3 | . . . 2 1 Repair 2 | . . . 1 1 Refit 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . . 2 1 Retrieve Study 3 | . . . 2 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 10 | . 2 1 3 4 Full Trace Events 4 | . 1 . 2 1 Feedback Events 2 | . . . 1 1 Corruption 1 | . . . . 1 Hackware Fried 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 2 1 Parts Repaired 2 | . . . 1 1 Time 70 | . . . 32 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 5 | . . . . 5 Non-combat 3 | . . . . 3 Combat 2 | . . . . 2 Robot Hacks Applied 6 | . . . . 6 parse_system 3 | . . . . 3 no_distress 2 | . . . . 2 find_recycling 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 957 | . 94 480 226 157 Terrain 800 | . 94 480 226 . Jamming 157 | . . . . 157 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2568 | 64 133 480 734 1157 Spaces Moved 1325 | 55 104 289 367 510 Core 49 | 25 . . 1 23 Treads 350 | . . 8 113 229 Legs 926 | 30 104 281 253 258 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 125 50 Average Speed 151 | 92 120 121 161 175 Slowest Speed 400 | 120 120 160 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 27 23 30 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . 3 37 61 Melee . | . . . . . Projectile 10 | . . . 10 . AOE 91 | . . 3 27 61 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1645 | 67 112 342 443 681 Wait 71 | . 4 1 2 64 Move 1321 | 54 103 288 366 510 Hop . | . . . . . Pick Up 39 | 7 4 6 8 14 Fast Attach 13 | 1 . 2 4 6 Attach 29 | 5 1 2 9 12 Detach . | . . . . . Swap 6 | . . . 4 2 Drop 14 | . . 1 11 2 Fire 115 | . . 40 36 39 Melee 10 | . . . . 10 Ram . | . . . . . Kick 4 | . . . 3 1 Crush 21 | . . . . 21 Escape Stasis . | . . . . . Rewire 2 | . . 2 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Met a group of wandering Federalists 160 | -10/Materials | Discovered new exit (range 19) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 575 | -9/Materials | Discovered new exit (range 8) 678 | -9/Materials | Entered another Materials area 678 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 681 | -8/Materials | Discovered new exit (range 9) 967 | -8/Materials | Build established: Gunner 1176 | -8/Materials | Central database locked down 1233 | -8/Materials | Hacking Suite fried by hacking feedback 1265 | -8/Materials | Repaired Beam Rifle? 1292 | -8/Materials | Discovered new exit (range 7) 1343 | -8/Materials | Core integrity fell below 50% 1412 | -8/Materials | Entered Factory 1412 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1591 | -7/Factory | Repaired Lgt. Nuclear Core+? 1787 | -7/Factory | Lost 3 parts (1p2n) 2116 | -7/Factory | Lost 4 parts (1n1u2w) 2265 | -7/Factory | Lost 4 parts (1p1u2w) 2544 | -7/Factory | Cargo convoy interrupted 2545 | -7/Factory | Core integrity fell below 50% 2561 | -7/Factory | Build established: Scavenger-Mutant 2562 | -7/Factory | Core integrity fell below 20% 2569 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- Imp. Carbon-fiber Leg destroyed. Slug penetrates Wall. U-05 Engineer builds a Wall. I-36 Angel distress signal jammed. Kicked M-28 Smith. K-01 Serf collects debris. M-28 Smith distress signal jammed. I-36 Angel distress signal jammed. Aluminum Leg destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Particle Gun destroyed. I-36 Angel distress signal jammed. [Achievement: Total Silence] Penetrated by Slug. Transmission Jammer destroyed. Gauss Rifle destroyed. Aluminum Leg destroyed. Slug penetrates Wall. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | #????????? #?????????????????????????????? | | #????????? #?????????????????????????????? | | #????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | | ############## #?????????????????????????????? | | #### # #?????????????????????????????? | | + # #?????????????????????????????? | | #### # #?????????????????????????????? | | ???# # +?????????????????????????????? | | ???# + #?????????????????????????????? | | ???# # #?????????????????????????????? | | ???# # #?????????????????????????????? | | ???# # #?????????????????????????????? | | ???########### #?????????????????????????????? | | ?????????????# ###########???????????????????? | | ?????????????# # """"""" #???????????????????? | | ?????????????# ug """"" #???????????????????? | | ?????????????# ui#g""""""" #???????????????????? | | ?????????????# ub""""""" #???????????????????? | | ?????????????# #xx #???????????????????? | | ?????????????# # #???????????????????? | | ?????????????# #p @ #???????????????????? | | ?????????????# xx #???????????????????? | | ???????????? + ###########???????????????????? | | ??????????? #k #?????????????????????????????? | | ?????????? #% #?????????????????????????????? | | ?????????###?# #?????????????????????????????? | | ???????????? "% ??????????????????????????????? | | ??????????? ??????????????????????????????? | | ????????? ??????????????????????????????? | | ????????? ? ??????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 33% | -8/Materials Lgt. Nuclear Core | 14% | -7/Factory Studied --------- Grenade Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room I Have A Map? It's Just You Item+ Jackpot Junior Dev Made in Tau Ceti IV More Dakka Please Oops Overwhelming Please Form A Line Power Corrupts Resistances Are Futile Risk Taker Total Silence Challenges ------------ None Game ------ Seed GunMultinovaArticulator Manual? 0 Play Time 00:39:32 Cumulative 1.9 hours Start 2026.11.05 @ 13:16:43 End 2026.11.05 @ 13:57:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a331da2c-12bd-419e-b152-cca9f71121ff