Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.09 @ 18:08:55 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (156) 156 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1081 Bonus ------- None Cogmind --------- Core Integrity 181/400 Matter 265/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Light Treads Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Targeting Computer Light Assault Rifle Light Cannon Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 7 4 3 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 96 | . 100 85 Engine 9 | . 11 . Core 4 | . 2 11 Leg 29 | . 28 33 Device 11 | . 14 4 Storage 13 | . 14 11 Energy Gun 5 | . 4 8 Ballistic Gun 13 | . 14 13 Special Weapon 7 | . 9 . Naked Turns . | . . . Heaviest Build 25 | 13 25 25 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 8 | 3 8 7 Average Carried 4 | 1 5 6 Final Capacity 10 | 6 10 10 Final Carried 8 | 3 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 331 | 235 96 . Remotely . | . . . Salvage Created 183 | 16 81 86 Parts 13 | 3 6 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . 2 2 Guns 4 | . 2 2 Classes Destroyed 2 | 1 1 . Tunneler 1 | 1 . . Grunt 4 | . 2 2 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 890 | . 81 809 Core 263 | . 44 219 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 19 | 1 6 12 Largest 2 | 2 2 2 Hottest 120 | 60 120 60 Shots Fired 33 | 2 12 19 Gun 32 | 2 11 19 Cannon . | . . . Launcher . | . . . Special 1 | . 1 . Kinetic 24 | 1 6 17 Thermal 9 | 1 6 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 1 11 17 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 26 | 1 10 15 Core Hits 11 | 1 5 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 306 | 10 116 180 Guns 304 | 10 114 180 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 216 | . 58 158 Thermal 88 | 10 56 22 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 48 | . 48 22 Average Temperature 16 | . 25 8 Received Heat Transfer 246 | . 48 198 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | 25 125 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 53 | 5 53 37 Initial 22 | . 3 22 Average 13 | 2 12 26 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 6 | . 2 4 Peak Tracking Total 5 | . 2 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 437 | 88 265 84 Spaces Moved 259 | 64 165 30 Core 8 | 8 . . Treads . | . . . Legs 251 | 56 165 30 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 113 135 120 Slowest Speed 150 | 150 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 14 | 4 33 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 324 | 74 190 60 Wait 21 | . 6 15 Move 257 | 63 164 30 Hop . | . . . Pick Up 9 | 3 6 . Fast Attach 7 | 7 . . Attach 3 | . . 3 Detach . | . . . Swap 4 | . 4 . Drop 2 | . 2 . Fire 19 | 1 6 12 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 14) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 428 | -9/Materials | Crushed by falling debris 434 | -9/Materials | Core integrity fell below 50% 438 | -9/Materials | Self-destructed Last Messages --------------- 00375_ T-07 Excavator is excavating. 00388_ Triggered Explosive Trap. 00388_ An explosion rips through the floor. 00388_ Imp. Terrain Scanner destroyed. 00388_ U-05 Engineer destroyed. 00388_ R-06 Scavenger collects Structural Scanner. 00391_ R-06 Scavenger collects Wheel. 00395_ R-06 Scavenger collects Terrain Scan Processor. 00412_ Sml. Laser destroyed. 00415_ G-34 Mercenary destroyed. 00420_ R-06 Scavenger collects Ion Engine. 00421_ The unstable cave ceiling collapses. 00428_ Crushed by falling debris. 00428_ Targeting Computer destroyed. 00428_ System corrupted by crushing effect (+2). 00430_ G-34 Mercenary destroyed. 00430_ Switching to secondary target: Y-45 Defender. 00430_ Assault Rifle destroyed. 00434_ Lgt. Nuclear Core destroyed. 00437_ Lgt. Assault Rifle destroyed. 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S" # #????????? | | ???????????????? ? ?# #????????? | | ??????????????????###?# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# ?????????? | | ??????????????????????# ?? ??????? | | ??????????????????????# ?????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ??????????????????????? ?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticSensorMinigun Manual? 0 Play Time 00:06:58 Cumulative 23.0 hours Start 2021.05.09 @ 18:02:47 End 2021.05.09 @ 18:08:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 11 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfae6c15-5d69-4ef0-81b2-38203971939d