Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 13:37:48 Player: Atherys Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (467) 467 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1477 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 85/100 System Corruption 0% Temperature Cool (12) Movement Core (850) Ox16 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (18) --- Tractor Beam Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 10 7 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 2 | . 2 . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 7 | 1 2 4 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 6 | . 2 4 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 84 | . 90 57 Engine 12 | . 14 4 Treads 11 | . 10 11 Leg 13 | . 16 1 Storage 23 | . 24 22 Energy Gun 19 | . 21 12 Ballistic Gun 1 | . 2 . Naked Turns . | . . . Heaviest Build 59 | 11 59 55 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 17 | . 8 17 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 18 | 6 18 18 Average Capacity 15 | 5 15 18 Most Carried 3 | . 2 3 Average Carried 1 | . 1 2 Final Capacity 18 | 6 18 18 Final Carried 2 | . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 365 | 217 128 20 Remotely . | . . . Salvage Created 540 | . 301 239 Parts 27 | . 16 11 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 7 5 Guns 9 | . 7 2 AOE 3 | . . 3 Classes Destroyed 4 | . 2 2 Recycler 1 | . . 1 Operator 1 | . 1 . Grunt 11 | . 7 4 Sentry 1 | . . 1 Best Kill Streak 4 | . 2 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1465 | . 559 906 Core 513 | . 99 414 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 50 | . 24 26 Largest 2 | . 2 2 Hottest 130 | . 130 80 Shots Fired 68 | . 40 28 Gun 64 | . 40 24 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic . | . . . Thermal 64 | . 40 24 Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 19 | . 10 19 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 52 | . 28 24 Core Hits 27 | . 15 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 859 | . 426 433 Guns 627 | . 387 240 Cannons . | . . . Explosions 175 | . . 175 Melee 18 | . . 18 Ramming 39 | . 39 . Kinetic . | . . . Thermal 627 | . 387 240 Explosive 175 | . . 175 Electromagnetic . | . . . Impact 18 | . . 18 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 84 | . 3 81 Shots 3 | . . 3 Rammed 10 | . 10 . Targets Rammed 10 | . 10 . Kicked . | . . . Crushed . | . . . Highest Temperature 504 | . 504 17 Average Temperature 150 | . 166 3 Received Heat Transfer 711 | . 318 393 Effects 3 | . 3 . Shutdowns 1 | . 1 . Interference 1 | . 1 . Damage (major) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1487 | . 925 562 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 125 | . 125 95 Initial 3 | . . 3 Average 40 | . 47 19 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 16 11 Peak Tracking Total 7 | . 3 7 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 17 4 Successful 10 | . 9 1 Failed 11 | . 8 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 1 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 1 1 Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Assimilate 2 | . 2 . Botnet 4 | . 4 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 6 | . 5 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 2 2 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1148 | 57 896 195 Spaces Moved 557 | 41 456 60 Core 11 | 6 3 2 Treads 225 | . 173 52 Legs 321 | 35 280 6 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 180 Average Speed 171 | 109 171 211 Slowest Speed 900 | 120 450 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 79 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 35 | . . 35 Melee . | . . . Projectile . | . . . AOE 35 | . . 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 667 | 50 521 96 Wait 15 | 4 11 . Move 555 | 40 455 60 Hop . | . . . Pick Up 4 | . 2 2 Fast Attach 17 | 6 7 4 Attach 2 | . . 2 Detach . | . . . Swap 4 | . 3 1 Drop 9 | . 9 . Fire 50 | . 24 26 Melee 1 | . . 1 Ram . | . . . Kick 2 | . 2 . Crush 8 | . 8 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 9) 287 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 4) 828 | -10/Materials | Discovered new exit (range 5) 851 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Entered another Materials area 954 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1081 | -9/Materials | Core integrity fell below 50% 1093 | -9/Materials | Lost 4 parts (1p2n1w) 1133 | -9/Materials | Core integrity fell below 20% 1149 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01128_ U-05 Engineer lays Concrete. 01130_ U-05 Engineer builds a Wall. 01131_ U-05 Engineer lays Concrete. 01132_ Grenade Launcher destroyed. 01132_ Destroyed Grenade Launcher. 01132_ Mace destroyed. 01132_ Destroyed Mace. 01133_ U-05 Engineer builds a Door. 01134_ U-05 Engineer builds a Wall. 01137_ U-05 Engineer lays Concrete. 01138_ U-05 Engineer builds a Wall. 01140_ U-05 Engineer lays Concrete. 01143_ The unstable cave ceiling collapses. 01143_ U-05 Engineer builds a Door. 01143_ U-05 Engineer lays Concrete. 01144_ Aluminum Leg destroyed. 01145_ U-05 Engineer lays Concrete. 01146_ Acquired Med. Laser. 01146_ U-05 Engineer builds a Wall. 01147_ U-05 Engineer lays Concrete. 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""" # # """??????????????? | | ?????????????????? = # # ??????????????? | | ??????????????????######### # ?????????????? | | ??????????????????????????? #?#####????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageActuatorSegregator Manual? 0 Play Time 00:10:03 Cumulative 20.8 hours Start 2020.10.28 @ 13:29:27 End 2020.10.28 @ 13:37:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1db8b09a-4f81-4a23-97de-41863e5ef944