Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 16:41:32 Player: IsAway Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (187) 187 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 2462 Bonus ------- Follower Combat Kills 120 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 135/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (3) ------ Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Improved Deuterium Engine Medium Matter Pod (100) Improved Terrain Scanner Hardlight Generator Wave Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Wave Gun Ripper > --- INVENTORY -------- Improved Deuterium Engine Medium Battery Medium Matter Pod Improved Terrain Scanner Terrain Scan Processor Target Analyzer Hardlight Generator [Rating: 22] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Hover Unit Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Weapon Mining Claw Energy Gun Small Laser Energy Cannon EM Pulse Cannon Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 20 | 3 8 2 . . 7 Power 3 | . 1 . . . 2 Engine 2 | . 1 . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | . 4 . . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . 1 . . . . Flight 4 | . 3 . . . 1 Utility 6 | 2 2 . . . 2 Device 3 | 2 . . . . 1 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 1 1 2 . . 2 Energy Gun 2 | 1 . . . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 2 . 1 . 7 Power 2 | . . . . . 2 Propulsion 4 | . 2 . . . 2 Utility 2 | . . . . . 2 Weapon 2 | . . . 1 . 1 Highest Loss Streak 5 | . 1 . 1 . 5 To Critical Strikes . | . . . . . . Average Backups 7 | 2 5 7 8 8 7 Power . | . . 1 1 1 . Propulsion . | 1 . . . . . Utility 5 | . 2 5 6 6 5 Weapon . | . 1 . 1 1 . Tool/Special . | . . . . . . Unused Backups 10 | . 2 1 . . 7 Power 1 | . . . . . 1 Propulsion 2 | . 2 . . . . Utility 5 | . . . . . 5 Weapon 2 | . . 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 56 | . 56 75 73 66 46 Engine 6 | . 1 11 11 11 2 Core 1 | . . . . . 4 Hover 11 | . 2 22 22 22 2 Flight 3 | . 6 . . . 6 Device 8 | . 18 9 11 11 2 Storage 9 | . 1 11 11 11 10 Processor 2 | . . . . . 5 Hackware 10 | . 8 11 11 11 11 Slashing Weapon 1 | . 10 . . . . Peak Build Rating 22 | 5 9 13 10 9 22 Average Rating 9 | 2 6 10 9 9 10 On Entrance 6 | . 5 8 10 9 9 Avg Prop Armor Cover (%) 9 | . 20 . . . 8 Naked Turns . | . . . . . . Heaviest Build 15 | 3 8 14 8 7 15 Greatest Support 12 | 3 12 12 12 12 12 Greatest Overweight (x) 4 | . 1 1 . . 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 5 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 3 5 7 8 8 7 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 521 | 230 50 . . . 241 Remotely . | . . . . . . Salvage Created 407 | 25 205 . . . 177 Parts 31 | 4 23 . . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 6 | . 5 . . . 1 Melee 1 | . 1 . . . . Guns 4 | . 4 . . . . Cannons 1 | . . . . . 1 Classes Destroyed 5 | 1 4 . . . . Tunneler 2 | 1 1 . . . . Operator 2 | . 2 . . . . Watcher 1 | . 1 . . . . Swarmer 4 | . 3 . . . 1 Grunt 2 | . 2 . . . . Best Kill Streak 2 | 1 2 . . . 1 Combat Bots Only 2 | . 2 . . . 1 Max Kills in Single Turn 1 | 1 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 108 | . 33 10 2 . 63 Missed 40 | . 8 5 1 . 26 Hits 68 | . 25 5 1 . 37 Projectile 68 | . 25 5 1 . 37 Damage Taken 931 | . 232 55 7 . 637 Core 382 | . 117 20 . . 245 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 53 . . . . Volleys Fired 39 | 1 27 3 . . 8 Largest 1 | 1 1 1 . . 1 Hottest 100 | 40 40 100 . . 81 Shots Fired 39 | 1 27 3 . . 8 Gun 32 | 1 27 . . . 4 Cannon 5 | . . 1 . . 4 Launcher . | . . . . . . Special 2 | . . 2 . . . Kinetic . | . . . . . . Thermal 34 | 1 27 2 . . 4 Explosive . | . . . . . . Electromagnetic 5 | . . 1 . . 4 Robot Hit Streak 4 | 1 4 1 . . 3 Robot Miss Streak 3 | . 3 . . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 29 | 1 22 1 . . 5 Core Hits 18 | 1 11 . . . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 13 | . 12 . . . 1 Impact . | . . . . . . Slashing 13 | . 12 . . . 1 Piercing . | . . . . . . Sneak Attacks 2 | . 2 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 577 | 12 378 . . . 187 Guns 256 | 12 173 . . . 71 Cannons 22 | . . . . . 22 Explosions . | . . . . . . Melee 287 | . 205 . . . 82 Ramming 12 | . . . . . 12 Kinetic . | . . . . . . Thermal 256 | 12 173 . . . 71 Explosive . | . . . . . . Electromagnetic 22 | . . . . . 22 Impact . | . . . . . . Slashing 287 | . 205 . . . 82 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 71 | . . . . . 71 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 71 | . . . . . 71 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 252 | . 15 16 . . 252 Average Temperature 48 | . 5 6 . . 79 Received Heat Transfer 111 | . 66 33 . . 12 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 536 | 25 400 . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 100 | 5 100 19 . . . Initial 19 | . . 19 . . . Average 40 | . 62 5 . . . Influence Increases 441 | 5 177 2 . . 257 Destroy 0b10 Robot/C 240 | . 100 . . . 140 Destroy 0b10 Robot/NC 35 | 5 20 . . . 10 Destroy Leader 32 | . 12 . . . 20 Allied During Kill 42 | . . . . . 42 Destroy Structure 2 | . . 2 . . . Lose Combat Pursuer 90 | . 45 . . . 45 Influence Decreases 441 | 5 130 49 . . 257 Entered New Map 28 | . . 28 . . . Time Decay 328 | 5 110 21 . . 192 Lost Part 60 | . 20 . . . 40 Lost Ally 25 | . . . . . 25 Squads Dispatched 3 | . 2 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 11 7 3 . 11 Peak Tracking Total 6 | . 4 6 3 . 4 Tactical Retreats 5 | . 2 . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 4 2 . . . Successful 1 | . 1 . . . . Failed 5 | . 3 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 157 | . . . . 157 157 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 23 | . . . . . 23 Total Damage 637 | . . . . . 637 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1311 | 13 232 99 20 837 110 Terrain 10 | 10 . . . . . Seismic 1311 | 13 232 99 20 837 110 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2210 | 30 256 104 20 837 963 Spaces Moved 2139 | 36 243 93 29 1049 689 Core 720 | 36 138 . . . 546 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 1343 | . 29 93 29 1049 143 Flight 76 | . 76 . . . . Fastest Speed 37 | 50 37 66 66 66 50 Average Speed 84 | 50 55 66 66 66 126 Slowest Speed 250 | 50 120 136 66 66 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . 1 . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 35 16 10 87 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 Spaces Dug 2 | . . 2 . . . Terrain Destroyed 2 | . . 2 . . . Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2479 | 45 314 129 29 1193 769 Wait 222 | . 8 24 1 145 44 Move 2132 | 35 240 92 28 1048 689 Hop 1 | . 1 . . . . Pick Up 20 | 6 6 3 . . 5 Fast Attach 9 | 2 4 . . . 3 Attach 13 | 1 3 4 . . 5 Detach 6 | . 3 2 . . 1 Swap 3 | . 2 . . . 1 Drop 12 | . 8 1 . . 3 Fire 39 | 1 27 3 . . 8 Melee 13 | . 12 . . . 1 Ram 7 | . . . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 31 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 384 | -9/Materials | Discovered new exit (range 12) 391 | -9/Materials | Entered Mines 392 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 398 | -9/Mines | Learned Materials emergency access door positions 406 | -9/Mines | Met a Derelict bent on vengeance 411 | -9/Mines | Entered Zion 476 | -7/Zion | Learned Factory terminal intel 567 | -7/Zion | Learned location of Quarantine (-3) 697 | -7/Zion | Build established: Mutant 714 | -7/Zion | Learned location of Recycling (-7) 737 | -7/Zion | Received a hallucinogenic algorithm 737 | -7/Zion | Ran a hallucination algorithm 737 | -7/Zion | Ran a hallucination algorithm 738 | -7/Zion | Ran a hallucination algorithm 798 | -7/Zion | Given A8's code to call for help 926 | -7/Zion | Met Imprinter 943 | -7/Zion | Imprinted 945 | -7/Zion | Declared Zion's savior 1127 | -7/Zion | Discovered new exit (range 15) 1248 | -7/Zion | Entered Proximity Caves 1248 | -6/Proximity Caves | Accompanied by 4 allies 1372 | -6/Proximity Caves | Core integrity fell below 50% 1397 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 1465 | -6/Proximity Caves | Learned location of 1 exit from Factory 2113 | -6/Proximity Caves | Build established: Scavenger-Mutant 2211 | -6/Proximity Caves | Self-destructed Last Messages --------------- Acquired 8 matter. System corrupted: Matter fused (-8). Acquired 8 matter. System corrupted: Matter fused (-9). Acquired 9 matter. System corrupted: Energy discharge (-46). Searching scrap... Found Power Amplifier. Found Drone Bay. Found 34 Matter. EI-CA8(l) destroyed. Acquired 10 matter. Acquired Ripper. Sneak attack on G-50 Soldier. Destroyed Carbon-fiber Leg. G-50 Soldier destroyed. Acquired 10 matter. System corrupted: Heat flow error (+212). Lgt. Nuclear Core destroyed. Sml. Storage Unit destroyed. 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