Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.14 @ 09:55:46 Player: MoMMI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1375) 1375 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3820 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 446/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Improved Heat Sink Visual Processing Unit Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (4) ---- Heat Sink Small Storage Unit Pulse Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Sensor Array Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Hammer Heavy Flail > --- INVENTORY -------- Heat Sink Improved Heat Sink Small Storage Unit Pulse Rifle [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 5 | . 1 . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 2 | . 1 . 1 . . Weapon . | . . . . . . Parts Attached 67 | 7 9 7 33 . 11 Power 13 | 1 . 1 6 . 5 Engine 11 | 1 . 1 5 . 4 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 25 | 2 4 5 13 . 1 Treads . | . . . . . . Leg 3 | . 1 2 . . . Wheel 2 | 2 . . . . . Hover 4 | . . . 4 . . Flight 16 | . 3 3 9 . 1 Utility 16 | 2 2 . 8 . 4 Device 7 | 1 1 . 4 . 1 Storage 2 | . 1 . 1 . . Processor 4 | 1 . . 2 . 1 Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 13 | 2 3 1 6 . 1 Energy Gun 4 | 2 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 6 | . . 1 4 . 1 Slashing Weapon 2 | . 1 . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 21 | . 2 2 12 . 5 Power 3 | . . . 2 . 1 Propulsion 9 | . 2 1 4 . 2 Utility 6 | . . 1 4 . 1 Weapon 3 | . . . 2 . 1 Highest Loss Streak 4 | . 1 1 4 . 3 Average Slot Usage (%) 87 | . 91 91 77 90 92 Engine 9 | . 12 12 6 . 6 Core 2 | . . . 2 10 8 Leg 3 | . 2 11 . . . Wheel 1 | . 6 . . . . Hover 2 | . . . 9 . . Flight 17 | . 14 12 16 30 29 Device 14 | . 20 16 12 10 7 Processor 13 | . 12 12 13 20 16 Protection 1 | . . . 1 10 7 Energy Gun 5 | . 10 9 . . . Impact Weapon 6 | . . 2 12 10 13 Slashing Weapon 5 | . 7 12 1 . . Naked Turns . | . . . . . . Heaviest Build 23 | 7 11 9 15 15 23 Greatest Support 24 | 20 20 10 24 18 24 Greatest Overweight (x) 3 | . 2 2 3 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 4 6 4 6 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 4 Average Carried 3 | . 2 3 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 1 3 4 4 4 3 Class Distribution -------------------- 63% | Hacker-Mutant 26% | Hacker-Scout 9% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 858 | 183 170 65 334 . 106 Remotely . | . . . . . . Salvage Created 1756 | 50 252 251 701 . 502 Parts 98 | 3 26 17 42 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 46 | 1 8 8 16 . 13 Melee 26 | . 3 8 9 . 6 Guns 12 | 1 5 . 6 . . Classes Destroyed 8 | 1 3 1 3 . . Worker 2 | . 1 . 1 . . Tunneler 1 | . . 1 . . . Recycler 1 | . . . 1 . . Watcher 8 | . 3 . 3 . 2 Swarmer 21 | . 6 4 6 . 5 Grunt 22 | 1 2 4 7 . 8 Brawler 1 | . . . 1 . . Sentry 2 | . . . 2 . . Best Kill Streak 7 | 1 5 2 7 . 4 Combat Bots Only 7 | 1 4 2 7 . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1616 | 6 275 181 607 . 547 Core 432 | . 91 36 201 . 104 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . 49 . 49 . Volleys Fired 51 | 2 12 2 35 . . Largest 2 | 2 2 1 1 . . Hottest 90 | 90 90 50 20 . . Shots Fired 63 | 4 22 2 35 . . Gun 63 | 4 22 2 35 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 35 | . . . 35 . . Thermal 28 | 4 22 2 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 4 9 8 15 . . Robot Miss Streak 2 | . 1 . 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 223 | 4 37 27 95 . 60 Core Hits 61 | 2 13 12 27 . 7 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 197 | . 28 30 71 . 68 Impact 128 | . . 4 56 . 68 Slashing 69 | . 28 26 15 . . Piercing . | . . . . . . Sneak Attacks 15 | . 1 3 6 . 5 Combat Hostiles 3 | . . . 1 . 2 Follow-up Attacks 22 | . . 4 8 . 10 Damage Inflicted 4719 | 48 708 751 1527 . 1685 Guns 528 | 48 218 26 236 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 4191 | . 490 725 1291 . 1685 Ramming . | . . . . . . Kinetic 236 | . . . 236 . . Thermal 292 | 48 218 26 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 2769 | . . 49 1035 . 1685 Slashing 1422 | . 490 676 256 . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 . Average Corruption 3 | . . . 3 4 . Corruption Purged . | . . . . . . Effects 7 | . . . 7 . . Message Errors 3 | . . . 3 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 583 | . 54 79 151 . 299 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 583 | . 54 79 151 . 299 Knockbacks 12 | . . . 4 . 8 Impact 11 | . . . 4 . 7 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 195 | 66 . 20 195 . 126 Average Temperature 49 | 34 . 10 64 . 49 Received Heat Transfer 753 | 6 138 90 312 . 207 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 19 | . . . 5 . 14 Impact Corruptions 27 | . . 1 8 . 18 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 780 | 124 582 74 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 466 | 20 234 140 335 12 466 Initial 38 | . 9 34 38 12 3 Average 125 | 3 104 48 170 12 238 Maximum Alert Level 2 | . 1 . 1 . 2 Low Security (%) 79 | 100 92 100 66 100 44 Level 1 17 | . 7 . 33 . 38 Level 2 2 | . . . . . 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 . 6 . 3 Investigation 6 | . 3 . 2 . 1 Extermination . | . . . . . . Reinforcement 6 | . . . 4 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . . . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | 1 14 9 38 . 27 Peak Tracking Total 9 | 1 4 2 9 . 6 Tactical Retreats 15 | . 2 1 9 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . 1 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 21 | . 9 1 7 . 4 Terminals 16 | . 7 1 5 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 65 | . 22 6 24 . 13 Successful 40 | . 13 4 15 . 8 Failed 25 | . 9 2 9 . 5 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 19 | . 7 5 4 . 3 Terminals 54 | . 20 6 18 . 10 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . 2 . . . 3 Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 30 | . 11 4 9 . 6 Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 3 | . 1 . 1 . 1 Level Access Points 1 | . . 1 . . . Branch Access Points 3 | . . 1 1 . 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 . 1 . . Scanalyzer Index 1 | . 1 . . . . Alert Level 3 | . 1 . 2 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Security Status 1 | . . . 1 . . Transport Status 1 | . 1 . . . . Reinforcement Status 1 | . . . . . 1 Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 Registered Components 3 | . 1 . 1 . 1 Registered Prototypes 1 | . . . 1 . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 7 1 5 . 2 Full Trace Events 6 | . 2 . 2 . 2 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 13 | . . . 13 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2840 | 79 683 799 809 14 456 Spaces Moved 3078 | 84 822 660 944 41 527 Core 24 | 20 . 1 3 . . Treads . | . . . . . . Legs 646 | . 116 530 . . . Wheels 251 | 64 187 . . . . Hover 153 | . . . 153 . . Flight 2004 | . 519 129 788 41 527 Fastest Speed 31 | 50 37 37 34 34 31 Average Speed 58 | 72 60 103 39 34 34 Slowest Speed 200 | 80 200 150 200 34 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 2 . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 95 99 66 14 36 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3709 | 94 930 716 1243 40 686 Wait 308 | . 48 17 154 . 89 Move 3067 | 83 821 659 939 40 525 Hop 3 | . . . 2 . 1 Pick Up 11 | 2 4 1 3 . 1 Fast Attach 51 | 6 7 2 28 . 8 Attach 7 | 1 1 1 2 . 2 Detach 4 | . 2 . 2 . . Swap 9 | . 1 4 3 . 1 Drop 28 | . 6 4 14 . 4 Fire 51 | 2 12 2 35 . . Melee 170 | . 28 26 61 . 55 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Identified exit to Materials 58 | -11/Scrapyard | Discovered exit to Materials (range 8) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 210 | -10/Materials | Identified exit to Materials 210 | -10/Materials | Discovered exit to Materials (range 3) 314 | -10/Materials | Build established: Hacker-Mutant 381 | -10/Materials | Discovered exit to Materials (range 9) 384 | -10/Materials | Identified exit to Mines 384 | -10/Materials | Discovered exit to Mines (range 15) 489 | -10/Materials | Discovered exit to Materials (range 3) 507 | -10/Materials | Discovered exit to Mines (range 9) 763 | -10/Materials | Entered Mines 777 | -10/Mines | Met a Derelict bent on vengeance 1549 | -10/Mines | Core integrity fell below 50% 1562 | -10/Mines | Entered Materials 1562 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1653 | -9/Materials | Lost 4 parts (1p2n1u) 1665 | -9/Materials | Destroyed 7 combat bots 1710 | -9/Materials | Lost 3 parts (1n1u1w) 1781 | -9/Materials | Identified exit to Materials 1781 | -9/Materials | Discovered exit to Materials (range 15) 1803 | -9/Materials | Identified exit to Mines 1803 | -9/Materials | Discovered exit to Mines (range 6) 1987 | -9/Materials | Discovered exit to Materials (range 18) 2170 | -9/Materials | Repaired Hammer 2272 | -9/Materials | Build established: Hacker-Scout 2349 | -9/Materials | Core integrity fell below 50% 2371 | -9/Materials | Entered Mines 2381 | -9/Mines | Discovered exit to Materials (range 8) 2385 | -9/Mines | Entered Materials 2385 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2785 | -8/Materials | Lost 3 parts (1p1n1u) 2841 | -8/Materials | Self-destructed Last Messages --------------- 02806_ S-10 Pest destroyed. 02811_ K-01 Serf collects debris. 02812_ Destroyed Lgt. Ion Engine. 02812_ S-10 Pest system corrupted by crushing effect. 02815_ S-10 Pest misfires. 02816_ K-01 Serf collects debris. 02818_ S-10 Pest knocked back. 02819_ Cesium-ion Thruster destroyed. 02821_ K-01 Serf collects debris. 02824_ Destroyed Flight Unit. 02824_ S-10 Pest system corrupted by crushing effect. 02825_ S-10 Pest system terminally corrupted. 02825_ Flight Unit fried. 02827_ K-01 Serf collects debris. 02829_ Destroyed Lgt. Ion Engine. 02829_ S-10 Pest system corrupted by crushing effect. 02833_ S-10 Pest misfires. 02834_ K-01 Serf destroyed. 02835_ S-10 Pest destroyed. 02840_ R-06 Scavenger collects Wheel. 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" #????????????????????????? | | ## # # #????????????????????????? | | ?# + + """ #????????????????????????? | | ?# # # """ #????????????????????????? | | ?# # # """ #????????????????????????? | | ?# # # #????????????????????????? | | #####+###### ##########????????????????????????? | | # ###### ##############+#??????????????????? | | "" [#% ????????????????? | | T" %+ ????????????????? | | =# %%% "T" ????????????????????? | | #########+##### #??????????????????? | | #???# %% #? #??????????????????? | | #???# #?? #??????????????????? | | """ #???# #??? ==[ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingGravmagLoader Manual? 0 Play Time 01:04:46 Cumulative 9.2 hours Start 2020.10.13 @ 22:26:31 End 2020.10.14 @ 09:55:46 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0a35342-01ea-4047-afea-6a2b96cbb136