Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 18:44:02 Player: Silfurdreki Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (2154) 2154 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1041) 1041 TOTAL SCORE: 7345 Bonus ------- Follower Combat Kills 241 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 207/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Cooling System Improved Medium Armor Plating Tesla Rifle Tesla Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Overtuned Flexi-carbon Leg Overtuned Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Heavy Armor Plating Layered Medium Armor Plating A0-MCA's Component Scanner Rainbow Chip > --- WEAPON ----------- Cooled Plasma Cannon Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Improved Heat Sink Improved Cooling System Improved Core Shielding Layered Medium Armor Plating Drone Bay Overtuned Barrage Gun [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Overtuned Flexi-carbon Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Rainbow Chip Protection Layered Medium Armor Plating Weapon Battle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 7 | . . . . 6 1 Weapon . | . . . . . . Parts Attached 63 | 6 7 3 7 36 4 Power 12 | 1 1 . 2 6 2 Engine 7 | 1 1 . . 5 . Core 4 | . . . 2 . 2 Reactor 1 | . . . . 1 . Propulsion 16 | 2 . . 3 10 1 Treads 3 | 2 . . . 1 . Leg 13 | . . . 3 9 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 1 1 2 12 . Device 9 | . 1 1 . 7 . Storage 1 | 1 . . . . . Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 4 | . . . . 4 . Artifact . | . . . . . . Weapon 18 | 2 5 2 . 8 1 Energy Gun 9 | 2 5 . . 1 1 Energy Cannon 2 | . . . . 2 . Ballistic Gun 3 | . . . . 3 . Ballistic Cannon 4 | . . 2 . 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 1 1 . . Parts Lost 40 | . 1 . . 29 10 Power 8 | . . . . 6 2 Propulsion 10 | . . . . 8 2 Utility 11 | . . . . 8 3 Weapon 11 | . 1 . . 7 3 Highest Loss Streak 9 | . 1 . . 9 9 To Critical Strikes . | . . . . . . Average Backups 6 | 2 7 7 6 5 4 Power 1 | . 1 1 1 . . Propulsion 2 | 1 3 3 2 . . Utility 2 | . . 1 2 3 2 Weapon 1 | . 2 2 . 1 . Tool/Special . | . . . . . . Unused Backups 18 | . 4 4 5 . 5 Power 2 | . . . 2 . . Propulsion 5 | . 2 . 3 . . Utility 4 | . . 1 . . 3 Weapon 7 | . 2 3 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 97 99 78 77 48 Engine 7 | . 14 14 2 5 . Core 3 | . . . 7 2 5 Treads 14 | . 28 28 17 . 4 Leg 5 | . . . 4 15 . Device 9 | . 11 14 3 12 4 Storage 9 | . 14 14 10 4 . Processor 8 | . . . 10 14 14 Protection 1 | . . . . 5 4 Energy Gun 5 | . 28 10 . . . Energy Cannon 1 | . . . . 2 4 Ballistic Cannon 11 | . . 17 20 5 4 Peak Build Rating 87 | 6 14 13 53 87 60 Average Rating 38 | 4 10 12 27 74 52 On Entrance 23 | . 6 13 13 53 57 Avg Prop Armor Cover (%) 6 | . . . 9 2 7 Naked Turns . | . . . . . . Heaviest Build 64 | 13 17 17 21 64 51 Greatest Support 88 | 40 40 40 69 88 23 Greatest Overweight (x) 11 | 4 . . 5 11 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 5 Average Carried 6 | 3 7 7 7 5 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 3 5 Scrap Suit Usage (%) 13 | . . . . 44 . Parts Cannibalized 8 | . . . . 8 . Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Mutant 7% | Scrapper 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1909 | 77 248 70 80 1431 3 Remotely . | . . . . . . Salvage Created 2097 | . 580 . . 1469 48 Parts 92 | . 33 . . 59 . Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 43 | . 13 . . 29 1 Guns 23 | . 13 . . 9 1 Cannons 20 | . . . . 20 . Classes Destroyed 13 | . 5 . . 7 1 Worker 2 | . . . . 2 . Builder 4 | . 2 . . 2 . Hauler 2 | . 1 . . 1 . Recycler 1 | . . . . 1 . Operator 2 | . 1 . . 1 . Swarmer 3 | . 3 . . . . Grunt 28 | . 10 . . 18 . Brawler 1 | . . . . 1 . Sentry 2 | . . . . 2 . Specialist 1 | . . . . . 1 Hunter 2 | . . . . 2 . Programmer 5 | . . . . 5 . Heavy 1 | . . . . 1 . Best Kill Streak 5 | . 5 . . 4 1 Combat Bots Only 4 | . 4 . . 4 1 Max Kills in Single Turn 2 | . 2 . . 2 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 683 | . 72 . 1 441 169 Missed 189 | . 19 . . 125 45 Hits 494 | . 53 . 1 316 124 Melee 1 | . . . . 1 . Projectile 493 | . 53 . 1 315 124 AOE 2 | . . . . 1 1 Critical Strikes 20 | . 2 . 1 17 . Damage Taken 8350 | . 643 . 68 5619 2020 Core 1877 | . 169 . . 641 1067 Absorbed by Shields . | . . . . . . Ignored by Resistances 73 | . . . . 73 . Regen/Repaired (Parts) 76 | . . . . 76 . Core Remaining (%) 52 | 100 . . 32 24 . Volleys Fired 186 | . 42 6 1 126 11 Largest 3 | . 2 2 2 3 2 Hottest 160 | . 112 112 66 129 160 Shots Fired 402 | . 83 12 2 287 18 Gun 179 | . 83 4 . 87 5 Cannon 223 | . . 8 2 200 13 Launcher . | . . . . . . Special . | . . . . . . Kinetic 235 | . . 8 2 219 6 Thermal 167 | . 83 4 . 68 12 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 5 . 1 13 5 Robot Miss Streak 6 | . 3 . 1 6 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 255 | . 50 . 1 190 14 Core Hits 162 | . 23 . 1 132 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . . 4 1 Burn 2 | . 1 . . . 1 Blast 4 | . . . . 4 . Melee Attacks 6 | . . . . 6 . Impact . | . . . . . . Slashing 6 | . . . . 6 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6334 | . 783 . 16 5166 369 Guns 2142 | . 765 . . 1267 110 Cannons 3912 | . . . 16 3637 259 Explosions . | . . . . . . Melee 110 | . . . . 110 . Ramming 170 | . 18 . . 152 . Kinetic 3594 | . . . 16 3407 171 Thermal 2460 | . 765 . . 1497 198 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 110 | . . . . 110 . Piercing . | . . . . . . Highest Corruption 15 | . . . . 15 1 Average Corruption 9 | . . . . 10 1 Corruption Purged 4 | . . . . 4 . Corruption Blocked . | . . . . . . Effects 68 | . . . . 68 . Message Errors 18 | . . . . 18 . Matter Fused 17 | . . . . 17 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 5 | . . . . 5 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 10 | . . . . 10 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Misdirections 1 | . . . . 1 . Weapon Failures 9 | . . . . 9 . Overload Shots . | . . . . . . Overflow Damage 115 | . . . . 115 . Projectiles 44 | . . . . 44 . Explosions . | . . . . . . Melee 71 | . . . . 71 . Knockbacks 30 | . . . . 27 3 Impact 1 | . . . . 1 . Kinetic 27 | . . . . 25 2 Secondary 2 | . . . . 1 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . 3 . . . . Targets Rammed 39 | . 5 . . 34 . Kicked 34 | . . . . 34 . Crushed 2 | . 2 . . . . Highest Temperature 339 | . 207 . 49 339 300 Average Temperature 110 | . 72 . 31 123 140 Received Heat Transfer 2302 | . 357 . 37 1308 600 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 . . 4 1 Heat Transferred 4631 | . 1759 . . 2411 461 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 97 | 100 100 . . 95 100 Level 1 2 | . . . . 4 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 239 | . 143 . . 239 68 Initial 68 | . . . . . 68 Average 73 | . 34 . . 107 11 Influence Increases 1563 | . 388 39 . 1055 81 Destroy 0b10 Robot/C 960 | . 260 20 . 660 20 Destroy 0b10 Robot/NC 55 | . 20 . . 35 . Destroy Leader 254 | . 62 10 . 172 10 Allied During Kill 24 | . . 9 . 15 . Successful Hack 18 | . 14 . . 4 . Disable Machine 30 | . . . . 30 . Destroy Structure 42 | . 2 . . 34 6 Lose Combat Pursuer 180 | . 30 . . 105 45 Influence Decreases 1541 | . 275 152 . 915 199 Entered New Map 127 | . . 55 . . 72 Time Decay 978 | . 265 97 . 525 91 Lost Part 336 | . 10 . . 290 36 Lost Ally 100 | . . . . 100 . Squads Dispatched 22 | . 2 . . 14 6 Investigation 3 | . . . . 3 . Extermination 6 | . . . . 5 1 Reinforcement 13 | . 2 . . 6 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 7 | . 3 . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 24 8 3 48 16 Peak Tracking Total 8 | . 5 2 3 8 7 Tactical Retreats 10 | . 2 . . 6 2 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 21 | . 4 3 7 6 1 Terminals 9 | . 3 . . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 59 | . 9 7 26 16 1 Successful 38 | . 4 7 26 1 . Failed 21 | . 5 . . 15 1 Catastrophic 6 | . 1 . . 4 1 Database Lockouts . | . . . . . . Manual 15 | . 4 . . 11 . Terminals 23 | . 8 . . 14 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 35 | . 1 7 26 1 . Record 31 | . . 5 26 . . Open Door 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . . 6 1 Full Trace Events 3 | . . . . 3 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies 8 | . . 8 . . . Largest Group 7 | . . 7 7 4 . Highest-Rated Group 133 | . . 133 133 76 . Highest-Rated Ally 19 | . . 19 19 19 . Initial UFD Resources 25 | . . . . 23 25 Total Orders . | . . . . . . Ally Attacks 45 | . . 20 12 13 . Total Damage 660 | . . 364 144 152 . Kills 10 | . . 5 1 4 . Allies Corrupted . | . . . . . . Allies Melted 2 | . . . 2 . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 1403 | . . . . 1403 . Sensors 1403 | . . . . 1403 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches 2 | . . . . 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 7116 | 75 924 1325 2143 2138 511 Spaces Moved 4082 | 36 461 787 1437 1100 261 Core 163 | 9 . . 4 34 116 Treads 2531 | 27 461 787 1129 8 119 Legs 1388 | . . . 304 1058 26 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 90 90 50 Average Speed 149 | 168 160 160 145 136 181 Slowest Speed 600 | 250 160 160 300 600 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 76 54 89 27 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 37 | . . . . 34 3 Melee . | . . . . . . Projectile 37 | . . . . 34 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 4695 | 47 565 844 1487 1471 281 Wait 234 | . 34 36 26 138 . Move 4077 | 35 460 786 1436 1099 261 Hop . | . . . . . . Pick Up 40 | 6 7 5 8 11 3 Fast Attach 36 | 6 4 2 4 19 1 Attach 24 | . 1 1 1 20 1 Detach 8 | . 1 . . 7 . Swap 9 | . 2 . 2 3 2 Drop 35 | . 9 8 9 7 2 Fire 186 | . 42 6 1 126 11 Melee 6 | . . . . 6 . Ram 1 | . . . . 1 . Kick 34 | . . . . 34 . Crush 5 | . 5 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 7) 575 | -10/Materials | Core integrity fell below 50% 599 | -10/Materials | Discovered new exit (range 14) 930 | -10/Materials | Discovered new exit (range 10) 957 | -10/Materials | Discovered new exit (range 6) 1000 | -10/Materials | Entered Subcaves 1001 | -10/Subcaves | Approached by a straggling Scientist 1105 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1176 | -10/Subcaves | Learned Materials stockpile data 1178 | -10/Subcaves | Visited triangular shrine 1189 | -10/Subcaves | Found Prototype Device 1189 | -10/Subcaves | Identified V3-11A's Pendant 1194 | -10/Subcaves | Befriended Subdweller 1326 | -10/Subcaves | Learned location of Zion (-6) 1326 | -10/Subcaves | Met a Zionite searching for "candidates" 1419 | -10/Subcaves | Visited Clippyterm 1424 | -10/Subcaves | Learned location of Section 7 (-2) 1584 | -10/Subcaves | Befriended Subdweller 1649 | -10/Subcaves | Befriended Subdweller 1724 | -10/Subcaves | Befriended Subdweller 1793 | -10/Subcaves | Discovered new exit (range 14) 1830 | -10/Subcaves | A Subdweller sparked back to life 1834 | -10/Subcaves | Befriended Subdweller 1844 | -10/Subcaves | Found Prototype Processor 2049 | -10/Subcaves | Befriended Subdweller 2146 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2189 | -10/Subcaves | Befriended Subdweller 2189 | -10/Subcaves | Befriended Subdweller 2285 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2288 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2325 | -10/Subcaves | Entered Scraptown 2325 | -9/Scraptown | Accompanied by 7 allies 2383 | -9/Scraptown | Visited The Evicted 2463 | -9/Scraptown | Visited SPCMW 2487 | -9/Scraptown | Visited Cyclists 2537 | -9/Scraptown | Visited Shadow of the Wyrm 2562 | -9/Scraptown | Visited Bundlers 2586 | -9/Scraptown | Visited IN-MT5's Study 2644 | -9/Scraptown | Visited TADAMA 2857 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2890 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 2892 | -9/Scraptown | Identified Rainbow Chip 2893 | -9/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3121 | -9/Scraptown | Discovered new exit (range 11) 3243 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3247 | -9/Scraptown | Learned Research emergency access door positions 3519 | -9/Scraptown | Visited UFD Registry 3519 | -9/Scraptown | Registered with UFD as "Matterslider" 3553 | -9/Scraptown | Visited A0-MCA Data Center 3563 | -9/Scraptown | Given an A- rating by A0-MCA 3569 | -9/Scraptown | Found A0-MCA's Component Scanner 3602 | -9/Scraptown | Visited Abandonware Association 3631 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 3631 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 3670 | -9/Scraptown | Visited Chapter 10 3780 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3998 | -9/Scraptown | Visited Scrap Suit Storage 4007 | -9/Scraptown | Found Scrap Suit 4050 | -9/Scraptown | Visited Derelict Rescue Squad 4117 | -9/Scraptown | Visited Modified Component R&D 4215 | -9/Scraptown | Visited Botcube Research 4238 | -9/Scraptown | Visited Curators Association 4264 | -9/Scraptown | Visited Cartography Club 4357 | -9/Scraptown | Met Optimus 4357 | -9/Scraptown | Accepted into 0bPrime 4418 | -9/Scraptown | Civil war broke out across Scraptown 4446 | -9/Scraptown | Discovered new exit (range 5) 4468 | -9/Scraptown | Entered Factory 4468 | -6/Factory | Accompanied by 4 allies 4468 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 4651 | -6/Factory | Spotted B-75 Beast 4746 | -6/Factory | Build established: Scrapper 4988 | -6/Factory | Lost 7 parts (1p3n1u2w) 5261 | -6/Factory | Build established: Scavenger-Scrapper 5403 | -6/Factory | System corruption reached 10% 5819 | -6/Factory | Build established: Scavenger-Mutant 6338 | -6/Factory | Core integrity fell below 50% 6401 | -6/Factory | Lost 9 parts (2p3n2u2w) 6542 | -6/Factory | Discovered new exit (range 5) 6573 | -6/Factory | Identified exit to Factory 6606 | -6/Factory | Entered another Factory area 6606 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6653 | -5/Factory | Build established: Mutant 7080 | -5/Factory | Core integrity fell below 50% 7086 | -5/Factory | Spotted B-75 Beast 7092 | -5/Factory | Lost 9 parts (1p2n3u3w) 7108 | -5/Factory | Core integrity fell below 20% 7117 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07071_ Triggered Ambush Trap. 07071_ G-50 Soldier emerges from a hatch in the floor. 07071_ S-27 Virus emerges from a hatch in the floor. 07074_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07085_ Connecting with Terminal... 07085_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07090_ K-01 Serf cleans the Matter Pump. 07091_ Fusion Modulator explodes. 07091_ Neutrino Reactor explodes. 07091_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 07094_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 07094_ K-01 Serf collects debris. 07101_ Door malfunctions. 07102_ K-01 Serf collects debris. 07110_ K-01 Serf destroyed. 07111_ A-15 Conveyor destroyed. 07115_ Slug penetrates Wall. 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""? #### | | ???????????????????????????????????????" ""# #[ | | ??????????????????????????????????????"" ""# #? | | ?????????????????????????????????????""" T# #??? | | ??????????????????????????????????????"" "?# #??? | | ??????????????????????????????????????"" "?# #??? | | ???????????????????????????????????????" ??# #### | | ??????????????????????????????????????? ??# | | ???????????????# ###################+#### | | ???????????????# @ % % [ | | ???????????????# [ | | ????????????"" H w *% [ | | ??????????? # | | ???????????????# k | | ???????????????###############;;################## | | ??????????????????????????????###????? # | | ???????????????????????????????????? " !! # | | ????????????????????????????????????# " !! # | | ????????????????????????????????????# " ! # | | ????????????????????????????????????# " # | | ????????????????????????????????????# " # | | ????????????????????????????????????# " + | | ????????????????????????????????????# " # | | ????????????????????????????????????# """ " # | | ????????????????????????????????????# "Y " / | | ????????????????????????????????????# """ # | | ????????????????????????????????????# # | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 44 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 10 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Nice Directions, Buddy SUBSUB Sprinter Wiki Contributor Challenges ------------ None Game ------ Seed DefenseBraceCartridge Manual? 0 Play Time 01:02:22 Cumulative 53.0 hours Start 2026.02.24 @ 17:29:42 End 2026.02.24 @ 18:44:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6222ec4-183c-4729-9586-4821b430fb01