Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.06 @ 20:24:41 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1512) 1512 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 3644 Bonus ------- High Alert Combat Kills 187 Cogmind --------- Core Integrity 0/750 Matter 362/500 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Signal Interpreter Armor Integrity Analyzer High-powered Tractor Beam > --- WEAPON (2) ------- Assault Cannon Rocket Launcher > --- INVENTORY (3) ---- Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Signal Interpreter Medium Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Armor Integrity Analyzer [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device High-powered Tractor Beam Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . . 4 1 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 2 1 Weapon 1 | . . 1 . Parts Attached 24 | 3 4 16 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 1 2 4 . Treads . | . . . . Leg 4 | . . 4 . Wheel 2 | 1 1 . . Hover . | . . . . Flight 1 | . 1 . . Utility 6 | . 1 4 1 Device 1 | . . 1 . Storage . | . . . . Processor 2 | . 1 . 1 Hackware 1 | . . 1 . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | 1 1 7 . Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . 1 . . Ballistic Gun . | . . . . Ballistic Cannon 5 | . . 5 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 95 | . 90 96 87 Engine 14 | . 25 13 11 Leg 21 | . . 24 23 Wheel 4 | . 25 1 . Processor 13 | . 16 13 17 Hackware 5 | . . 5 . Protection 8 | . . 9 . Energy Gun 2 | . 3 2 . Energy Cannon 5 | . 20 2 . Ballistic Cannon 18 | . . 21 11 Naked Turns . | . . . . Heaviest Build 20 | 5 6 20 13 Greatest Support 23 | 10 10 23 23 Greatest Overweight (x) 2 | . 1 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 2 2 3 3 Average Capacity 2 | 2 2 2 3 Most Carried 2 | 2 2 2 2 Average Carried 1 | 1 2 1 1 Final Capacity 3 | 2 2 3 3 Final Carried 2 | 2 2 2 1 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1249 | 169 101 979 . Remotely 34 | . . 34 . Salvage Created 1667 | . 429 1238 . Parts 105 | . 25 80 . Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 47 | . 12 35 . Guns 2 | . . 2 . Cannons 43 | . 12 31 . AOE 2 | . . 2 . Classes Destroyed 10 | . 4 6 . Builder 1 | . . 1 . Hauler 5 | . 1 4 . Recycler 1 | . . 1 . Operator 3 | . . 3 . Watcher 4 | . 1 3 . Swarmer 15 | . 9 6 . Grunt 26 | . 3 23 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 10 | . 7 10 . Combat Bots Only 6 | . 6 5 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2136 | . 282 1776 78 Core 1608 | . 229 1314 65 Absorbed by Shields . | . . . . Redirected to Core 1269 | . 165 1057 47 Core Remaining (%) 56 | 100 61 7 . Volleys Fired 139 | . 34 104 1 Largest 2 | . 1 2 2 Hottest 100 | . 60 100 77 Shots Fired 244 | . 34 208 2 Gun 32 | . . 32 . Cannon 207 | . 34 172 1 Launcher 5 | . . 4 1 Special . | . . . . Kinetic 141 | . . 140 1 Thermal 98 | . 34 64 . Explosive 5 | . . 4 1 Electromagnetic . | . . . . Robot Hit Streak 16 | . 7 16 3 Robot Miss Streak 4 | . 1 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 152 | . 25 125 2 Core Hits 74 | . 14 59 1 Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3292 | . 436 2816 40 Guns 256 | . . 256 . Cannons 2671 | . 436 2220 15 Explosions 358 | . . 333 25 Melee . | . . . . Ramming 7 | . . 7 . Kinetic 1828 | . . 1813 15 Thermal 1099 | . 436 663 . Explosive 358 | . . 333 25 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . 38 . Projectiles 30 | . . 30 . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks 21 | . . 20 1 Impact 1 | . . 1 . Kinetic 19 | . . 18 1 Secondary 1 | . . 1 . Self-Inflicted Damage 49 | . . 6 43 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 528 | . 204 528 . Average Temperature 110 | . 65 163 . Received Heat Transfer 654 | . 54 600 . Effects 5 | . . 5 . Shutdowns 2 | . . 2 . Interference 1 | . . 1 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 2376 | . 925 1451 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 714 | . 312 714 269 Average Influence 430 | . 119 496 258 Maximum Alert Level 3 | . 1 3 1 Low Security (%) 16 | 100 77 4 . Level 1 15 | . 22 12 100 Level 2 67 | . . 81 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 5 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 1 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 3 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 16 56 1 Peak Tracking Total 5 | . 5 5 . Tactical Retreats 6 | . 2 4 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 4 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 2 10 . Successful 11 | . 2 9 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 2 4 . Terminals 10 | . 2 8 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Part Schematic 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Terminal Index 1 | . . 1 . Unreport Threat 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 4 . Terminals 4 | . 2 2 . Track 1 | . 1 . . Botnet 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1837 | 37 260 1517 23 Spaces Moved 1076 | 38 166 856 16 Core 6 | 2 . 4 . Treads . | . . . . Legs 830 | . . 814 16 Wheels 237 | 36 163 38 . Hover . | . . . . Flight 3 | . 3 . . Fastest Speed 50 | 50 80 80 120 Average Speed 111 | 78 80 118 120 Slowest Speed 150 | 80 120 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 23 | 3 37 48 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 53 | . . 44 9 Melee . | . . . . Projectile 24 | . . 24 . AOE 29 | . . 20 9 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1471 | 44 257 1152 18 Wait 163 | . 51 112 . Move 1073 | 37 165 855 16 Hop . | . . . . Pick Up 13 | 4 . 9 . Fast Attach 10 | 1 4 5 . Attach 7 | 2 . 4 1 Detach . | . . . . Swap 7 | . . 7 . Drop 14 | . 3 11 . Fire 139 | . 34 104 1 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 44 | . . 44 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 4) 297 | -10/Materials | Identified exit to Materials 298 | -10/Materials | Entered another Materials area 300 | -9/Materials | Reached level 2 313 | -9/Materials | Upgraded with Propulsion slot (x1) 313 | -9/Materials | Upgraded with Weapon slot (x1) 320 | -9/Materials | Discovered new exit (range 17) 334 | -9/Materials | Build established: Hacker-Mutant 353 | -9/Materials | Core integrity fell below 50% 360 | -9/Materials | Reached level 3 375 | -9/Materials | Upgraded with Utility slot (x1) 638 | -9/Materials | Discovered new exit (range 18) 701 | -9/Materials | Reached level 4 856 | -9/Materials | Repaired Med. Armor Plating 1035 | -9/Materials | Reached level 5 1052 | -9/Materials | Upgraded with Utility slot (x1) 1286 | -9/Materials | Identified exit to Materials 1537 | -9/Materials | Identified exit to Mines 1744 | -9/Materials | Discovered exit to Materials (range 17) 1779 | -9/Materials | Reached level 6 1803 | -9/Materials | Crushed by falling debris 1803 | -9/Materials | Core integrity fell below 20% 1815 | -9/Materials | Entered another Materials area 1816 | -8/Materials | Core integrity fell below 50% 1816 | -8/Materials | Core integrity fell below 20% 1817 | -8/Materials | Reached level 7 1825 | -8/Materials | Upgraded with Utility slot (x1) 1838 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01803_ Crushed by falling debris. 01803_ Hacking Suite destroyed. 01803_ System corrupted by crushing effect (+1). 01803_ Imp. EM Shotgun crushed. 01807_ U-05 Engineer lays Concrete. 01808_ Protomatter-12 decays. 01808_ U-05 Engineer lays Concrete. 01813_ The unstable cave ceiling collapses. 01814_ U-05 Engineer lays Concrete. [Achievement: Close Call] LOCATION=MATERIALS GOAL=ESCAPE 01817_ Reached level 7. 01825_ Upgraded: Utility Slot (+1) 01825_ Upgraded: Hack Attack % (+5) 01825_ Upgraded: KI Resistance % (+5) 01825_ Upgraded: TH Resistance % (+5) 01835_ Penetrated by Slug. 01836_ H-55 Commando knocked back. 01838_ Penetrated by Slug. 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Sensor Array | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 6 | . . 5 1 XP Earned 12331 | 3000 1470 6361 1500 XP Spent 11765 | 2750 . 6015 3000 Upgrades 30 | 6 . 20 4 Propulsion Slot 1 | . . 1 . Utility Slot 3 | . . 2 1 Weapon Slot 1 | . . 1 . Core Integrity 3 | . . 3 . Heat Dissipation 3 | . . 3 . Matter Storage 4 | . . 4 . Inventory Capacity 3 | 2 . 1 . Sight Range 2 | . . 2 . Hack Attack % 6 | 4 . 1 1 KI Resistance % 2 | . . 1 1 TH Resistance % 2 | . . 1 1 Protomatter Created 331 | . . 331 . Integrity Restored 852 | . . 852 . Core 852 | . . 852 . Protomatter Decayed 44 | . . 44 . Game ------ Seed CoolingGammaBeam Manual? 0 Play Time 00:22:25 Cumulative 47.0 hours Start 2020.01.06 @ 20:02:06 End 2020.01.06 @ 20:24:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91ae13a5-4a8e-45ce-a76e-05603cb26bf9