Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 10:21:59 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (156) 780 Value Destroyed (3987) 3987 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-343) -343 TOTAL SCORE: 6344 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 269 Friendly Fire -835 Cogmind --------- Core Integrity 21/550 Matter 300/300 Energy 280/280 System Corruption 11% Temperature Cool (9) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (25) --- Deuterium Engine High-capacity Storage Unit Weight Redist. System Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Signal Interpreter Particle Charger Corruption Screen Recalibrator Heavy Laser Advanced Beam Cannon Ion Cannon Ion Cannon Enhanced Autogun Flak Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Improved Targeting Computer Reactive Plating > --- WEAPON ----------- Shock Rifle Heavy Laser > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Improved Heat Sink Structural Scanner Improved Sensor Array Improved Signal Interpreter Particle Charger Recalibrator Shock Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Ion Cannon Ion Cannon Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Flak Cannon Rocket Launcher [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 97 | 6 12 19 25 35 Power 13 | 1 3 3 3 3 Engine 12 | 1 2 3 3 3 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 30 | 2 2 7 10 9 Treads 2 | 2 . . . . Leg 28 | . 2 7 10 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 3 2 3 9 Device 6 | . 1 2 . 3 Storage 5 | 1 2 . . 2 Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 36 | 2 4 7 9 14 Energy Gun 12 | 2 1 2 1 6 Energy Cannon 6 | . . 3 1 2 Ballistic Gun 10 | . . 2 5 3 Ballistic Cannon 7 | . 3 . 1 3 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 24 | . 3 1 2 18 Power 2 | . 1 . . 1 Propulsion 9 | . 1 . . 8 Utility 5 | . . . 1 4 Weapon 8 | . 1 1 1 5 Highest Loss Streak 8 | . 1 1 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 98 99 93 Engine 10 | . 13 10 10 9 Treads 3 | . 11 . . . Leg 28 | . 16 32 33 32 Device 12 | . 12 21 12 6 Storage 11 | . 14 11 11 9 Processor 5 | . . . 9 10 Protection 2 | . . . . 7 Energy Gun 8 | . 13 6 4 6 Energy Cannon 2 | . . 8 1 2 Ballistic Gun 4 | . . 2 11 5 Ballistic Cannon 6 | . 14 3 5 3 Peak Build Rating 32 | 6 12 18 21 32 Average Rating 18 | 4 9 15 19 27 On Entrance 11 | . 6 10 18 21 Naked Turns . | . . . . . Heaviest Build 94 | 14 32 38 40 94 Greatest Support 63 | 40 40 36 39 63 Greatest Overweight (x) 31 | 3 1 1 1 31 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 15 | 7 11 15 15 19 Most Carried 20 | 4 15 15 15 20 Average Carried 14 | 2 10 14 14 18 Final Capacity 25 | 8 15 15 15 25 Final Carried 17 | 4 15 15 15 17 Class Distribution -------------------- 53% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 2744 | 234 510 370 856 774 Remotely . | . . . . . Salvage Created 6010 | . 1131 1509 1529 1841 Parts 329 | . 63 75 97 94 Haulers Intercepted 16 | . 2 2 6 6 Recyclers Shooed 4 | . 3 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 100 | . 24 22 28 26 Guns 47 | . 8 6 15 18 Cannons 48 | . 13 16 13 6 AOE 4 | . 3 . . 1 Classes Destroyed 11 | . 6 3 1 1 Worker 7 | . 1 2 . 4 Builder 2 | . . . . 2 Hauler 16 | . 2 2 6 6 Recycler 11 | . 4 5 . 2 Mechanic 2 | . . . 1 1 Operator 2 | . . 1 1 . Watcher 10 | . 3 3 1 3 Swarmer 17 | . 6 2 6 3 Grunt 63 | . 18 13 17 15 Brawler 3 | . . 1 1 1 Sentry 23 | . . 6 10 7 Best Kill Streak 7 | . 4 6 5 7 Combat Bots Only 5 | . 3 3 5 4 Max Kills in Single Turn 3 | . 2 2 3 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 476 | . 81 65 111 219 Missed 108 | . 22 24 24 38 Damage Taken 5425 | . 722 471 1164 3068 Core 900 | . 76 32 263 529 Absorbed by Shields 12 | . . . . 12 Ignored by Resistances 11 | . . . . 11 Regen/Repaired (Parts) 140 | . . 97 43 . Core Remaining (%) 65 | 100 69 . 26 . Volleys Fired 361 | . 84 66 102 109 Largest 2 | . 2 2 2 2 Hottest 115 | . 115 101 79 111 Shots Fired 690 | . 166 131 191 202 Gun 417 | . 94 55 119 149 Cannon 269 | . 72 76 68 53 Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 383 | . 72 47 163 101 Thermal 141 | . 78 22 . 41 Explosive 4 | . . . 4 . Electromagnetic 162 | . 16 62 24 60 Robot Hit Streak 30 | . 12 13 30 13 Robot Miss Streak 7 | . 7 4 6 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 466 | . 109 87 118 152 Core Hits 238 | . 43 47 64 84 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . 8 3 3 4 Burn 9 | . 6 1 . 2 Destroy 2 | . . . . 2 Blast 6 | . 1 2 3 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9109 | . 1905 1645 2376 3183 Guns 4492 | . 857 583 1156 1896 Cannons 3757 | . 908 1059 829 961 Explosions 856 | . 139 . 391 326 Melee . | . . . . . Ramming 4 | . 1 3 . . Kinetic 4486 | . 908 389 1777 1412 Thermal 2204 | . 815 219 258 912 Explosive 166 | . . . 133 33 Electromagnetic 2249 | . 181 1034 208 826 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 4 1 4 11 Average Corruption 4 | . 3 1 1 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 130 | . 36 3 14 77 Message Errors 28 | . 4 1 3 20 Matter Fused 31 | . 11 1 2 17 Heat Flow Errors 16 | . 4 1 1 10 Energy Discharges 15 | . 6 . 1 8 Parts Fused 1 | . . . . 1 Data Loss (minor) 20 | . 5 . 3 12 Data Loss (major) 5 | . 2 . . 3 Misfires 8 | . 3 . 2 3 Alerts 2 | . . . 1 1 Weapon Failures 4 | . 1 . 1 2 Overload Shots . | . . . . . Overflow Damage 68 | . 6 48 . 14 Projectiles 48 | . . 48 . . Explosions 20 | . 6 . . 14 Melee . | . . . . . Knockbacks 27 | . 10 3 2 12 Impact . | . . . . . Kinetic 26 | . 10 3 2 11 Secondary 1 | . . . . 1 Self-Inflicted Damage 291 | . 113 . 77 101 Shots 8 | . 3 . 2 3 Rammed . | . . . . . Targets Rammed 2 | . 1 1 . . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 527 | . 258 75 150 527 Average Temperature 98 | . 56 15 28 149 Received Heat Transfer 2598 | . 261 204 393 1740 Effects 24 | . . . . 24 Shutdowns 5 | . . . . 5 Energy Bleed 3 | . . . . 3 Interference 10 | . . . . 10 Damage (minor) 2 | . . . . 2 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 10 | . . 6 2 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 4 1 . 1 Heat Transferred 4996 | . 2259 592 500 1645 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 3 . 2 4 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 852 | . 367 478 852 487 Initial 326 | . . 89 201 326 Average 305 | . 170 311 490 318 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 22 | 100 59 12 3 4 Level 1 55 | . 40 67 35 75 Level 2 16 | . . 19 32 19 Level 3 5 | . . . 27 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 5 4 8 2 Investigation 8 | . 3 1 4 . Extermination . | . . . . . Reinforcement 6 | . 2 3 . 1 Assault 1 | . . . 1 . Garrison 4 | . . . 3 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . 2 1 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 156 | . 34 38 45 39 Peak Tracking Total 6 | . 4 4 5 6 Tactical Retreats 10 | . 4 6 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 5 | . 2 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 12 | . 3 2 3 4 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 28 | . 5 6 14 3 Terminals 22 | . 4 4 12 2 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . 1 . Total Hacks 81 | . 15 20 39 7 Successful 33 | . 6 10 11 6 Failed 48 | . 9 10 28 1 Catastrophic 8 | . 2 1 5 . Database Lockouts . | . . . . . Manual 28 | . 4 7 14 3 Terminals 58 | . 13 9 32 4 Fabricators . | . . . . . Repair Stations 12 | . 2 7 3 . Recycling Units . | . . . . . Scanalyzers 7 | . . 4 . 3 Garrison Access 4 | . . . 4 . Terminal Hacks 19 | . 6 1 9 3 Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 4 | . . . 4 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 4 | . 1 . 2 1 Unreport Threat 2 | . . . 1 1 Locate Traps 3 | . 1 . 1 1 Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 6 2 . Scan Component 4 | . . 3 1 . Repair 4 | . . 3 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 3 . 3 Insert Component 4 | . . 2 . 2 Analyze 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 22 | . 5 4 11 2 Full Trace Events 12 | . 3 2 7 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 3 1 . Time 153 | . . 102 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 72 | . . . 72 . Total Damage 704 | . . . 704 . Kills 10 | . . . 10 . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 9524 | 128 2612 2123 1864 2797 Spaces Moved 4591 | 81 1092 1002 1073 1343 Core 29 | 22 . . . 7 Treads 460 | 59 401 . . . Legs 4102 | . 691 1002 1073 1336 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 115 Average Speed 157 | 143 179 150 122 173 Slowest Speed 1600 | 200 240 190 190 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 6 80 55 88 55 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . 11 . 47 43 Melee . | . . . . . Projectile 5 | . . . 3 2 AOE 96 | . 11 . 44 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 6225 | 90 1588 1491 1441 1615 Wait 1027 | . 370 371 203 83 Move 4587 | 80 1091 1001 1072 1343 Hop . | . . . . . Pick Up 65 | 4 18 14 9 20 Fast Attach 34 | 6 3 4 10 11 Attach 22 | . 5 3 4 10 Detach 11 | . 3 . 3 5 Swap 41 | . 4 12 11 14 Drop 73 | . 9 19 25 20 Fire 361 | . 84 66 102 109 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1062 | -10/Materials | Discovered new exit (range 8) 1166 | -10/Materials | Discovered new exit (range 7) 1349 | -10/Materials | Discovered new exit (range 16) 1675 | -10/Materials | Discovered new exit (range 8) 2741 | -10/Materials | Entered another Materials area 2741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2804 | -9/Materials | Identified exit to Mines 2804 | -9/Materials | Identified exit to Storage 3110 | -9/Materials | Build established: Scavenger-Mutant 4056 | -9/Materials | Discovered new exit (range 3) 4509 | -9/Materials | Repaired Lgt. EM Pulse Cannon 4690 | -9/Materials | Repaired Imp. Ion Engine 4730 | -9/Materials | Repaired Imp. Heat Sink 4864 | -9/Materials | Entered Storage 5464 | -9/Storage | Repaired Hvy. Ion Engine 5653 | -9/Storage | Garrison activated, responded to threat 5779 | -9/Storage | Core integrity fell below 50% 6064 | -9/Storage | First assault squad dispatched 6098 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6167 | -9/Storage | Lost 3 allies 6450 | -9/Storage | Murdered 3 allies 6692 | -9/Storage | Discovered new exit (range 16) 6728 | -9/Storage | Entered Materials 6728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7016 | -8/Materials | Build established: Mutant 7349 | -8/Materials | System corruption reached 10% 7384 | -8/Materials | Lost 4 parts (1n1u2w) 7987 | -8/Materials | Build established: Scavenger-Mutant 7999 | -8/Materials | Garrison activated, responded to threat 8015 | -8/Materials | Discovered new exit (range 15) 8529 | -8/Materials | Build established: Mutant 9380 | -8/Materials | Core integrity fell below 50% 9400 | -8/Materials | Core integrity fell below 20% 9442 | -8/Materials | Lost 8 parts (1p4n1u2w) 9525 | -8/Materials | Self-destructed Last Messages --------------- 09470_ K-01 Serf collects debris. 09470_ K-01 Serf destroyed. 09473_ K-01 Serf collects debris. 09473_ Acquired 16 matter. 09476_ K-01 Serf collects debris. 09491_ Acquired Huge Storage Unit. 09492_ K-01 Serf collects debris. 09494_ QKFKK:B#RPX,2U83PPGK 9%UQFDAMYI 09494_ K-01 Serf collects debris. 09509_ Acquired 111 matter. 09511_ K-01 Serf collects debris. 09513_ System corrupted: Matter fused (-8). 09513_ Acquired 8 matter. 09515_ K-01 Serf collects debris. 09516_ Imp. Assault Rifle destroyed. 09518_ K-01 Serf collects debris. 09520_ Critical hit (Burn: +37). 09522_ K-01 Serf collects debris. 09522_ Critical hit (Burn: +37). 09524_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????##### | | ????????????????????????#????????????# # """ | | ???????????????????????? ????????????# # """ | | ???????????????????????# ????????????# # """ | | ???????????????????????# ????????????# / | | ???????????????????????# ??????????# # | | ???????????????" "?????# ""??""??????# # | | ???????????????? ""????? ""??""??????# # [ | | ????????????????? ???? ""? 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Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed NuclearSalvagingCharge Manual? 0 Play Time 01:44:05 Cumulative 20.3 hours Start 2025.03.20 @ 11:24:30 End 2025.03.22 @ 10:21:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 8 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe0c6779-c0f7-438f-aded-1432582e563d