Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 16:25:17 Player: obieonecnolly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (154) 770 Value Destroyed (4028) 4028 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1373) 1373 TOTAL SCORE: 8111 Bonus ------- High Alert Combat Kills 1237 Follower Combat Kills 136 Cogmind --------- Core Integrity 0/550 Matter 44/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Faulty Aerolev Unit Advanced Weight Redist. System Improved Light Armor Plating Lightning Gun Advanced Beam Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Aerolev Unit > --- UTILITY ---------- Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Advanced Weight Redist. System Improved Light Armor Plating Lightning Gun Advanced Beam Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Improved Datajack [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Lightning Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 101 | 6 13 23 35 24 Power 13 | 1 3 3 3 3 Engine 11 | 1 2 2 3 3 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 29 | 2 2 11 9 5 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 25 | 2 2 11 9 1 Hover 3 | . . . . 3 Flight . | . . . . . Utility 26 | 1 3 6 9 7 Device 6 | . . 1 1 4 Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 16 | . . 5 8 3 Artifact . | . . . . . Weapon 33 | 2 5 3 14 9 Energy Gun 2 | . . . . 2 Energy Cannon 5 | . . . 3 2 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 8 | . 4 1 3 . Launcher 13 | . . 2 7 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 1 . 1 1 Unidentified Prototypes 5 | . . 1 2 2 Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 35 | . 1 7 4 23 Power 5 | . . 2 . 3 Propulsion 13 | . . 4 2 7 Utility 8 | . . 1 1 6 Weapon 9 | . 1 . 1 7 Highest Loss Streak 14 | . 1 5 2 14 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 97 98 98 68 Engine 10 | . 8 10 10 13 Core 1 | . 5 . . . Wheel 28 | . 27 32 32 11 Device 1 | . . 1 1 9 Storage 12 | . 15 11 11 9 Processor 10 | . 12 11 10 . Protection 6 | . . 9 10 6 Energy Cannon 1 | . . . 3 6 Ballistic Cannon 13 | . 23 11 7 . Launcher 6 | . . 10 10 8 Naked Turns . | . . . . . Heaviest Build 61 | 11 33 40 48 61 Greatest Support 48 | 26 32 42 48 48 Greatest Overweight (x) 14 | . 1 1 1 14 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 15 | 3 15 15 15 15 Average Carried 12 | 1 11 14 14 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 15 15 13 9 Class Distribution -------------------- 94% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 2789 | 257 648 622 1113 149 Remotely . | . . . . . Salvage Created 3523 | . 647 661 1684 531 Parts 279 | . 51 71 106 51 Haulers Intercepted 7 | . . 2 4 1 Recyclers Shooed 5 | . 1 1 2 1 Parts Field Recycled 22 | . . 22 . . Retrieved Matter 120 | . . 120 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 104 | . 15 26 43 20 Guns 1 | . . . . 1 Cannons 53 | . 15 10 21 7 AOE 50 | . . 16 22 12 Classes Destroyed 16 | . 7 2 4 3 Worker 8 | . 2 4 2 . Builder 13 | . 2 4 2 5 Hauler 7 | . . 2 4 1 Recycler 7 | . 2 . 5 . Mechanic 3 | . . . 3 . Operator 3 | . 1 1 1 . Watcher 11 | . 3 4 2 2 Swarmer 28 | . 3 11 4 10 Grunt 48 | . 12 8 25 3 Brawler 2 | . . . 1 1 Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 19 | . . 7 11 1 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 12 | . 9 12 9 8 Combat Bots Only 8 | . 8 7 7 6 Max Kills in Single Turn 5 | . 2 4 4 5 Gunslinging . | . . . . . Exploded 4 | . . 3 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 532 | . 51 102 129 250 Missed 173 | . 12 33 47 81 Damage Taken 5123 | . 457 958 1225 2483 Core 1013 | . 101 89 265 558 Absorbed by Shields . | . . . . . Redirected to Shielding 11 | . . 11 . . Regen/Repaired (Parts) 242 | . 18 145 79 . Core Remaining (%) 56 | 100 59 . 11 . Volleys Fired 286 | . 59 76 102 49 Largest 2 | . 2 2 2 2 Hottest 160 | . 78 69 138 160 Shots Fired 441 | . 118 99 143 81 Gun 16 | . . . . 16 Cannon 325 | . 118 73 96 38 Launcher 100 | . . 26 47 27 Special . | . . . . . Kinetic 263 | . 118 73 72 . Thermal 62 | . . . 24 38 Explosive 100 | . . 26 47 27 Electromagnetic 16 | . . . . 16 Robot Hit Streak 10 | . 8 8 6 10 Robot Miss Streak 8 | . 8 3 7 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 228 | . 55 53 67 53 Core Hits 226 | . 27 52 96 51 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 1 1 . Blast 3 | . 1 1 1 . Melee Attacks 9 | . 6 . 2 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . 6 . 2 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10804 | . 1120 2455 4331 2898 Guns 223 | . . . . 223 Cannons 4135 | . 1120 995 1328 692 Explosions 6446 | . . 1460 3003 1983 Melee . | . . . . . Ramming . | . . . . . Kinetic 2906 | . 1120 995 791 . Thermal 1229 | . . . 537 692 Explosive 6446 | . . 1460 3003 1983 Electromagnetic 223 | . . . . 223 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots 10 | . . . 4 6 Overflow Damage 210 | . 4 132 53 21 Projectiles 19 | . 4 12 . 3 Explosions 191 | . . 120 53 18 Melee . | . . . . . Knockbacks 23 | . 13 4 6 . Impact . | . . . . . Kinetic 23 | . 13 4 6 . Secondary . | . . . . . Self-Inflicted Damage 381 | . . 181 122 78 Shots 16 | . . 5 8 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 373 | . 373 75 141 278 Average Temperature 65 | . 90 16 35 103 Received Heat Transfer 1305 | . 186 222 456 441 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 1907 | . . . 810 1097 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 1770 | . 432 708 1770 1063 Initial 747 | . . 41 251 747 Average 589 | . 195 455 1060 910 Maximum Alert Level 5 | . 2 3 5 3 Low Security (%) 16 | 100 35 12 . . Level 1 22 | . 61 8 2 . Level 2 23 | . 3 70 6 . Level 3 29 | . . 8 61 100 Level 4 6 | . . . 21 . Level 5 2 | . . . 8 . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 4 3 9 4 Investigation 5 | . 3 . 2 . Extermination . | . . . . . Reinforcement 8 | . 1 3 2 2 Assault 6 | . . . 4 2 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . 1 4 3 . Communications Jammed 64 | . . . . 64 Distress Signals 56 | . . . . 56 Times Spotted 153 | . 22 39 59 33 Peak Tracking Total 9 | . 7 9 5 7 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 10 | . 2 . 7 1 Indirectly . | . . . . . Trap Hack Attempts 14 | . 14 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 29 | . 4 5 18 2 Max in Single Turn 2 | . 1 2 2 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 19 | . 7 3 9 . Terminals 12 | . 4 2 6 . Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 64 | . 18 19 27 . Successful 36 | . 13 12 11 . Failed 28 | . 5 7 16 . Catastrophic 10 | . 2 2 6 . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 33 | . 8 9 16 . Fabricators . | . . . . . Repair Stations 19 | . 3 10 6 . Recycling Units 9 | . 7 . 2 . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 15 | . 4 4 7 . Record 3 | . . . 3 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 1 1 . Locate Traps 1 | . . 1 . . Dispatch Records 2 | . . 1 1 . Transport Status 1 | . 1 . . . Reinforcement Status 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 3 8 3 . Scan Component 8 | . 2 4 2 . Repair 6 | . 1 4 1 . Recycling Unit Hacks 6 | . 6 . . . Recycle Component 2 | . 2 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 5 3 7 . Full Trace Events 7 | . 4 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 1 4 1 . Time 168 | . 26 110 32 . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter 91 | . 91 . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 5 | . 3 . 1 1 Non-combat 3 | . 3 . . . Combat 2 | . . . 1 1 Robot Hacks Applied 6 | . 4 . 1 1 parse_system 2 | . . . 1 1 no_distress 3 | . 3 . . . find_recycling 1 | . 1 . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 62 | . . . 62 56 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 38 | . . . 30 8 Total Damage 527 | . . . 400 127 Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 5113 | 70 1579 1481 1491 492 Spaces Moved 3956 | 67 1347 1223 1160 159 Core 31 | 5 . . . 26 Treads 5 | . . . . 5 Legs . | . . . . . Wheels 3910 | 62 1347 1223 1160 118 Hover 10 | . . . . 10 Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 100 Average Speed 100 | 86 97 93 97 203 Slowest Speed 750 | 90 115 105 111 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 4 98 75 92 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 23 | . . 15 8 . Terrain Destroyed 707 | . 6 232 360 109 Melee . | . . . . . Projectile 30 | . 6 8 12 4 AOE 677 | . . 224 348 105 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 4659 | 75 1497 1468 1376 243 Wait 178 | . 26 110 42 . Move 3952 | 66 1346 1222 1159 159 Hop . | . . . . . Pick Up 61 | 3 20 20 13 5 Fast Attach 42 | 6 5 8 15 8 Attach 32 | . 2 11 7 12 Detach 12 | . 3 1 4 4 Swap 27 | . 6 4 13 4 Drop 46 | . 10 16 19 1 Fire 286 | . 59 76 102 49 Melee 9 | . 6 . 2 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 14 | . 14 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Destroyed 8 combat bots 300 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 17) 779 | -10/Materials | Repaired Com. Wheel 909 | -10/Materials | Discovered new exit (range 4) 1033 | -10/Materials | Discovered new exit (range 15) 1290 | -10/Materials | Discovered new exit (range 13) 1650 | -10/Materials | Entered another Materials area 1650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1817 | -9/Materials | Discovered new exit (range 13) 1880 | -9/Materials | Destroyed 7 combat bots 1882 | -9/Materials | Lost 5 parts (2p2n1u) 2593 | -9/Materials | Discovered new exit (range 12) 2775 | -9/Materials | Repaired Com. Wheel 2802 | -9/Materials | Repaired Lgt. Armor Plating 2836 | -9/Materials | Repaired Arm. Wheel 2961 | -9/Materials | Repaired Com. Wheel 3070 | -9/Materials | Discovered new exit (range 10) 3131 | -9/Materials | Entered Storage 3208 | -9/Storage | Destroyed 7 combat bots 3401 | -9/Storage | Core integrity fell below 50% 3531 | -9/Storage | First assault squad dispatched 3728 | -9/Storage | Identified exit to Garrison 4038 | -9/Storage | Repaired Arm. Wheel 4356 | -9/Storage | Met a pair of Derelict thieves 4396 | -9/Storage | Core integrity fell below 20% 4517 | -9/Storage | Discovered new exit (range 9) 4622 | -9/Storage | Entered Materials 4622 | -8/Materials | Accompanied by 2 allies 4622 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4871 | -8/Materials | Lost 14 parts (1p4n4u5w) 5022 | -8/Materials | First assault squad dispatched 5022 | -8/Materials | Found Prototype Device 5022 | -8/Materials | Identified Active Sensor Suite 5071 | -8/Materials | Core integrity fell below 50% 5106 | -8/Materials | Core integrity fell below 20% 5114 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05098_ Hvy. Ion Engine severed. 05099_ Rocket Launcher destroyed. 05099_ U-05 Engineer lays Concrete. 05101_ B-36 Bruiser destroyed. 05102_ U-05 Engineer lays Concrete. 05102_ K-01 Serf collects debris. 05102_ M-28 Smith repairs K-01 Serf. 05103_ U-05 Engineer lays Concrete. 05103_ Adv. Beam Cannon destroyed. 05104_ U-05 Engineer lays Concrete. 05105_ Active Sensor Suite destroyed. 05106_ U-05 Engineer lays Concrete. 05106_ K-01 Serf collects debris. 05107_ U-05 Engineer lays Concrete. 05108_ K-01 Serf collects debris. 05108_ U-05 Engineer builds a Wall. 05110_ Acquired 2 matter. 05111_ K-01 Serf collects debris. 05112_ U-05 Engineer builds a Door. 05113_ M-28 Smith repairs L-31 Rogue. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????#???????? | | ????????????????????????????#?? #???????? | | ??????????????????????????? #? #???? ??? | | ??????????????????????????? #? #?? ??? | | ????????#?????????????????? # #? ???? | | ??""????# ????????????????? ? + ?? | | ??"" ## ???#?##????????? ??? | | ?? [=% ########??????? # # ????? | | ????# =*! # ####### # k #??????? | | ????# %=%! # ##### #% #??????? | | ????# [" % #[ * = #??????? | | ????# ! %+u=mg* @%* ##?????? | | ????# #%= g *ml] %* ##?????? | | ????# # g%==!*##= ##?????? | | ????# #*%| |= = ##########????? | | ????? # = k * # *????? | | ?????# ### # [ ## ?????? | | ??# #### ### =# ![ ## """ ""?????? | | ??# = [% [ # """ ""?????? | | ??+ + """ ""?????? | | ??# # #??? | | ??############### +##### # [ #??? | | ??????????## # # #??? | | ???????????? # ###########??? | | ???????????? # #????????????? | | ???????????? # #????????????? | | ???????????? """ """ # #????????????? | | ???????????# """ """ # #????????????? | | ???????????# """ ""??# #??########??? | | ????????????####??###??# #? [[[ #??? | | ???????????????????????# #? [[ #??? | | ???????????????????????# # [[ #??? | | ???????????????????????# # #??? | | ???????????????????????# + [ #??? | | ???????????????????????# # #??? | | ???????????????????????### # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Overkill Challenges ------------ None Game ------ Seed DimensionalFlightMonowheel Manual? 0 Play Time 01:05:38 Cumulative 11.8 hours Start 2024.04.27 @ 15:19:43 End 2024.04.27 @ 16:25:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28db8c57-52b8-4b0d-af69-1880c2891746