Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 13:45:28 Player: Fangrelle Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (703) 703 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 2637 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 81 Aligned with FarCom 300 Cogmind --------- Core Integrity 147/250 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (2) ------ Huge Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Reinforced Deuterium Engine Fission Core Light Fission Core Cooling System High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Seismic Detector ECM Suite ECM Suite Light Armor Plating Light Armor Plating Hacking Suite High-powered Tractor Beam Improved Trap Extractor (0/6) Splice Drone Bay Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Longsword +1 Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Reinforced Deuterium Engine Fission Core Light Fission Core Compact Wheel Cooling System High-capacity Storage Unit High-capacity Storage Unit Seismic Detector ECM Suite ECM Suite Light Armor Plating Light Armor Plating Hacking Suite High-powered Tractor Beam Improved Trap Extractor Splice Drone Bay Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Longsword +1 [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 7 10 5 . . Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 2 . . Treads 5 | 2 1 2 . . Leg . | . . . . . Wheel 1 | . 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 2 . . Device 1 | 1 . . . . Storage 4 | 1 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 6 | 2 4 . . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 3 | . 3 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 100 | . 100 100 100 100 Engine 14 | . 14 14 14 14 Treads 27 | . 27 28 28 28 Device 4 | . 11 . . . Storage 14 | . 14 14 14 14 Protection 9 | . 2 14 14 14 Energy Gun 2 | . 6 . . . Ballistic Gun 2 | . 7 . . . Launcher 23 | . 14 28 28 28 Peak Build Rating 22 | 7 13 20 22 22 Average Rating 15 | 5 10 15 21 22 On Entrance 12 | . 7 13 20 22 Naked Turns . | . . . . . Heaviest Build 92 | 14 52 92 92 92 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 1 2 2 2 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 20 | 7 17 21 25 25 Most Carried 25 | 4 20 20 25 25 Average Carried 19 | 3 15 19 23 24 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 4 20 20 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 795 | 270 289 216 . 20 Remotely . | . . . . . Salvage Created 854 | 159 624 6 . 65 Parts 54 | 7 39 1 . 7 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 23 | . 21 . . 2 Guns 6 | . 6 . . . AOE 17 | . 15 . . 2 Classes Destroyed 9 | 3 6 . . . Worker 3 | 2 1 . . . Builder 2 | . 1 . . 1 Tunneler 2 | 1 . 1 . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 9 | . 9 . . . Grunt 14 | . 12 . . 2 Best Kill Streak 4 | 4 4 1 . 3 Combat Bots Only 4 | . 4 . . 2 Max Kills in Single Turn 3 | 1 3 1 . 3 Gunslinging . | . . . . . Exploded 3 | . 3 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 67 | . 57 4 . 6 Missed 19 | . 17 1 . 1 Damage Taken 700 | . 542 95 . 63 Core 103 | . 92 11 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 62 | 7 54 . . 1 Largest 2 | 2 2 . . 2 Hottest 80 | 80 80 . . 60 Shots Fired 108 | 14 92 . . 2 Gun 78 | 14 64 . . . Cannon . | . . . . . Launcher 30 | . 28 . . 2 Special . | . . . . . Kinetic 25 | . 25 . . . Thermal 15 | 7 8 . . . Explosive 30 | . 28 . . 2 Electromagnetic 38 | 7 31 . . . Robot Hit Streak 6 | 4 6 . . . Robot Miss Streak 4 | 2 4 . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | 7 35 . . . Core Hits 50 | 5 41 . . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2208 | 110 1927 1 . 170 Guns 556 | 110 446 . . . Cannons . | . . . . . Explosions 1651 | . 1481 . . 170 Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 163 | . 163 . . . Thermal 107 | 22 85 . . . Explosive 1622 | . 1452 . . 170 Electromagnetic 315 | 88 227 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 63 | . 63 . . . Projectiles . | . . . . . Explosions 63 | . 63 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 122 | . 122 . . . Shots 4 | . 4 . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 78 | 72 78 . . 18 Average Temperature 23 | 34 21 . . 12 Received Heat Transfer 198 | . 162 . . 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 225 | 50 175 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 422 | 20 422 215 . 76 Initial 136 | . 13 136 . . Average 112 | 5 211 55 . 10 Maximum Alert Level 2 | . 2 1 . . Low Security (%) 73 | 100 46 90 . 100 Level 1 26 | . 53 9 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 5 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 25 5 . 2 Peak Tracking Total 4 | . 4 3 . 2 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered . | . . . . . Most Traps Carried 2 | . . . . 2 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 12 | . 9 2 1 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 33 2 1 . Successful 23 | . 20 2 1 . Failed 12 | . 12 . . . Catastrophic 3 | . 3 . . . Database Lockouts 1 | . 1 . . . Manual 35 | . 34 . 1 . Terminals 31 | . 31 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 8 2 1 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 5 | . 5 . . . Open Door 2 | . . 2 . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 12 . . . Terminals 10 | . 10 . . . Botnet 6 | . 6 . . . Detonate 1 | . 1 . . . Disrupt 1 | . 1 . . . Operators 1 | . 1 . . . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 2 2 Highest-Rated Group 71 | . . 71 23 23 Highest-Rated Ally 31 | . . 31 16 16 Total Orders . | . . . . . Ally Attacks 23 | . . 23 . . Total Damage 300 | . . 300 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 5284 | 143 1771 1482 1155 733 Spaces Moved 1896 | 71 703 553 349 220 Core 5 | 5 . . . . Treads 1874 | 66 686 553 349 220 Legs . | . . . . . Wheels 17 | . 17 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 240 330 330 Average Speed 259 | 152 212 260 330 330 Slowest Speed 330 | 160 240 330 330 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 98 85 71 36 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 35 | . 35 . . . Terrain Destroyed 162 | . 144 . . 18 Melee . | . . . . . Projectile . | . . . . . AOE 162 | . 144 . . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2155 | 88 889 597 355 226 Wait 121 | . 96 25 . . Move 1892 | 70 702 552 348 220 Hop . | . . . . . Pick Up 37 | 4 19 6 6 2 Fast Attach 9 | 7 1 1 . . Attach . | . . . . . Detach 1 | . 1 . . . Swap 13 | . 9 4 . . Drop 18 | . 7 8 1 2 Fire 62 | 7 54 . . 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 778 | -10/Materials | Discovered new exit (range 15) 949 | -10/Materials | Discovered new exit (range 12) 992 | -10/Materials | Discovered new exit (range 10) 1129 | -10/Materials | Discovered new exit (range 7) 1692 | -10/Materials | Discovered new exit (range 15) 1745 | -10/Materials | Central database locked down 1915 | -10/Materials | Entered Mines 2034 | -10/Mines | Received a Mining Laser from a helpful Derelict 2153 | -10/Mines | Discovered new exit (range 8) 2259 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2292 | -10/Mines | Learned location of Zion (-7) 2544 | -10/Mines | Discovered new exit (range 10) 2579 | -10/Mines | Found the Drone Emporium 2594 | -10/Mines | Found Prototype Device 2846 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3187 | -10/Mines | Discovered new exit (range 10) 3355 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3355 | -10/Mines | Discovered new exit (range 5) 3397 | -10/Mines | Entered Exiles 3397 | -10/Exiles | Accompanied by 2 allies 3486 | -10/Exiles | Met 8R-AWN 3542 | -10/Exiles | Met EX-HEX 3635 | -10/Exiles | Met EX-BIN 3681 | -10/Exiles | Aligned with FarCom system 3684 | -10/Exiles | Given EX-Vault access code 3763 | -10/Exiles | Opened EX-Vault 3777 | -10/Exiles | Found Longsword +1 3844 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3943 | -10/Exiles | Met EX-DEC 4506 | -10/Exiles | Discovered new exit (range 12) 4552 | -10/Exiles | Left Exiles lab with Longsword +1 4552 | -10/Exiles | Entered Mines 4552 | -9/Mines | Accompanied by 2 allies 4618 | -9/Mines | Found a hidden stash of uninstalled traps 4889 | -9/Mines | Discovered new exit (range 8) 5285 | -9/Mines | Self-destructed Last Messages --------------- 04641_ Acquired Heavy Explosive Trap. 04649_ K-01 Serf cleans the Laser Drill. 04853_ G-47 Trooper destroyed. 04853_ U-05 Engineer destroyed. 04853_ G-34 Mercenary destroyed. 04858_ The unstable cave ceiling collapses. 04880_ U-05 Engineer lays Concrete. 04883_ U-05 Engineer builds a Wall. 04887_ U-05 Engineer lays Concrete. 04889_ U-05 Engineer builds a Wall. 04889_ EXIT=FOUND 04894_ U-05 Engineer lays Concrete. 04896_ U-05 Engineer builds a Wall. 04923_ T-07 Excavator is excavating. 04987_ U-05 Engineer lays Concrete. 05097_ R-06 Scavenger collects Imp. Heat Sink. 05180_ Acquired 20 matter. 05204_ U-05 Engineer lays Concrete. 05205_ U-05 Engineer builds a Wall. 05214_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????? | | ##?????????????????????????????????????? | | ##??????????????????????????????????????? | | ####???????????????????????????????????????? | | ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ?# ##?????????????????????????????????????????? | | ?## ##??????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #??????????????????????### ##???????????????? | | ??# #?????????????????????## ##??????????????? | | ??# #?????????????????????# #??????????????? | | ??# #?###??????????????????# #??????????????? | | ??# ### ##?????????????????## #??????????????? | | ??# ## ##????????####?????# ###??????????????? | | ??# ########## ##????# #????????????????? | | ??##### ### #????# #????????????????? | | ??????##% ##???# #????????????????? | | ??????## ##### g ##### #????????????????? | | ?????## % ## #???# g @ # ###??????????????? | | ????## #### ##???## ##?????????????? | | ????# #######?????## < ##????????????? | | ????# ## #??????????## """ #????????????? | | ????# ## #????????????#### """ #????????????? | | ????# ####???????????????## """ ##????????????? | | ???## ##?????????????????# ##????????????? | | ??## #???????????####?## #????????????? | | ??# #??????????## ### #????????????? | | ??# ##??????????# ## ##????????????? | | ??# ##???????????## ########?????????????? | | ??## ##?????????????## ##????????????????????? | | ???####????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportFlyingNetwork Manual? 0 Play Time 00:19:42 Cumulative 32.0 hours Start 2024.11.09 @ 13:25:49 End 2024.11.09 @ 13:45:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6af5ac3-dc44-4632-bc8a-7281404b4e07