Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 22:16:51 Player: lvl5hm Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (189) 945 Value Destroyed (8537) 8537 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1055) 1055 TOTAL SCORE: 16697 Bonus ------- High Alert Combat Kills 931 Follower Combat Kills 124 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Sensor Array Improved Target Analyzer Improved Target Analyzer Advanced Recoil Stabilizer Weapon Cycler Improved Transmission Jammer Advanced Shield Generator Improved System Shield > --- WEAPON ----------- Compact HERF Cannon Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Neutrino Core Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Armored Medium Treads Compact Battery Improved Heavy Armor Plating Disruptor Cannon HERF Cannon Heavy Ion Cannon Hypervelocity Mass Driver [Rating: 139] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Armored Medium Treads Leg Light Armored Exoskeleton Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Phase Cannon Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . 1 1 . . . 2 . . . . . Utility 9 | . . 1 1 2 . . . 2 . . 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 163 | 4 2 3 1 44 7 . 13 48 4 . 18 19 Power 16 | . . . 1 5 . . 2 2 1 . 2 3 Engine 2 | . . . 1 . . . 1 . . . . . Core 12 | . . . . 5 . . 1 2 1 . 2 1 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 42 | 2 1 1 . 3 1 . 2 17 . . 10 5 Treads 19 | 2 1 . . 1 . . . . . . 10 5 Leg 22 | . . . . 2 1 . 2 17 . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . Utility 65 | . 1 . . 21 4 . 5 21 2 . 5 6 Device 35 | . . . . 11 1 . 2 10 2 . 4 5 Storage 3 | . . . . 2 1 . . . . . . . Processor 9 | . . . . 3 1 . 2 2 . . 1 . Hackware 4 | . . . . 1 . . . 2 . . . 1 Protection 14 | . 1 . . 4 1 . 1 7 . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 . 2 . 15 2 . 4 8 1 . 1 5 Energy Gun 10 | 1 . 2 . 2 1 . 1 2 . . 1 . Energy Cannon 17 | . . . . 6 . . 2 6 1 . . 2 Ballistic Gun 7 | 1 . . . 5 . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 3 | . . . . 1 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 4 . . 2 1 1 . . 1 Corrupted Parts 3 | . . . . . 1 . . 1 . . . 1 System Corruption 6 | . . . . . 1 . . 2 . . . 3 Parts Lost 50 | . . . 3 2 6 . 2 8 5 4 2 18 Power 5 | . . . . . 1 . . . . . 1 3 Propulsion 13 | . . . 2 . . . . 5 1 2 . 3 Utility 22 | . . . . 2 3 . 2 3 2 1 . 9 Weapon 10 | . . . 1 . 2 . . . 2 1 1 3 Highest Loss Streak 14 | . . . 3 1 2 . 1 3 7 3 1 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | . 2 4 4 7 8 8 11 12 9 9 12 11 Power 1 | . 1 2 1 . . . . 1 3 4 5 4 Propulsion 1 | . . 1 . 1 1 1 . 1 . . . 1 Utility 2 | . . . . 1 1 2 5 4 3 3 3 2 Weapon 4 | . 1 1 1 3 4 5 5 5 3 2 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . . 1 2 7 . . 3 5 1 . . 6 Power 8 | . . 1 1 2 . . 1 . . . . 3 Propulsion . | . . . . . . . . . . . . . Utility 8 | . . . 1 1 . . 1 3 . . . 2 Weapon 9 | . . . . 4 . . 1 2 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 58 50 35 77 77 84 74 85 74 75 74 77 Core 4 | . . . . 4 6 7 4 4 4 5 6 5 Treads 4 | . 28 22 15 . . . . . . . 15 14 Leg 15 | . . . . 13 14 15 20 27 23 19 3 . Device 15 | . . . . 15 21 23 13 13 15 21 19 26 Storage 5 | . . . . 6 7 7 6 5 5 5 5 3 Processor 7 | . . . . 8 2 7 7 9 5 5 6 8 Hackware 1 | . . . . . . . . 3 5 5 5 4 Protection 5 | . 1 11 9 8 10 7 5 5 . . . . Energy Gun 1 | . 14 12 8 . 1 7 3 . . . 2 . Energy Cannon 7 | . . . . 5 8 7 8 10 11 10 7 4 Ballistic Gun 2 | . 14 2 . 7 . . . . . . . . Peak Build Rating 139 | 4 5 8 8 51 49 43 65 91 71 64 106 139 Average Rating 62 | 3 4 5 4 44 43 43 59 80 61 61 79 115 On Entrance 38 | . 4 5 5 4 49 43 43 63 65 64 58 103 Naked Turns 64 | . . . . . . . . . . . . 64 Heaviest Build 82 | 2 3 4 9 54 61 45 61 82 55 57 68 73 Greatest Support 225 | 20 40 4 20 60 60 60 90 112 90 75 183 225 Greatest Overweight (x) 18 | . . 1 1 . 1 . . 1 . 1 18 11 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 9 14 15 15 15 15 15 15 13 Most Carried 15 | 1 4 5 5 10 13 9 15 15 13 12 15 15 Average Carried 11 | . 2 4 4 9 10 9 12 14 10 10 13 12 Final Capacity 15 | 5 5 5 5 10 15 15 15 15 15 15 15 5 Final Carried 15 | 1 4 5 5 10 9 9 15 14 11 12 15 2 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Matter Collected 3807 | 243 37 62 25 1079 398 . 247 861 241 42 216 356 Remotely 56 | . . . . . . . . . 56 . . . Salvage Created 8703 | 85 196 139 157 1808 490 . 649 3115 114 56 883 1011 Parts 388 | 2 13 9 4 102 24 . 34 124 4 . 38 34 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 9 | . 1 . . 2 . . 1 4 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . 17 2 . . 3 6 . . Prevented 1 | . . . . . 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 158 | . 3 3 3 36 11 . 20 50 4 1 14 13 Guns 31 | . 3 3 3 13 3 . 4 . . . 2 . Cannons 80 | . . . . 14 4 . 4 35 4 1 10 8 AOE 29 | . . . . 7 4 . 11 7 . . . . Classes Destroyed 17 | 1 3 1 . 8 1 . . 2 . . 1 . Worker 8 | . 2 . . 4 . . . 1 . . 1 . Builder 3 | . . . . . . . . 3 . . . . Tunneler 3 | . . . . 3 . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 5 | 1 . . . 2 . . . 1 . . 1 . Operator 4 | . 1 . . 1 . . . 1 . . . 1 Watcher 7 | . . . . 1 . . . 6 . . . . Swarmer 36 | . . . . 12 3 . 8 5 4 . 4 . Saboteur 1 | . . . . . . . . 1 . . . . Grunt 62 | . 3 2 3 8 5 . 7 23 . 1 3 7 Brawler 4 | . . . . 1 . . 1 2 . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 13 | . . 1 . 4 2 . . 3 . . 2 1 Hunter 8 | . . . . 2 . . . 4 . . . 2 Programmer 29 | . . . . 8 . . 4 10 . . 4 3 Heavy 1 | . . . . . . . . . . . 1 . Behemoth 2 | . . . . . 1 . . 1 . . . . Commander 1 | . . . . . . . . 1 . . . . Best Kill Streak 12 | 1 2 2 2 5 6 . 12 11 3 1 6 2 Combat Bots Only 12 | . 1 2 2 5 6 . 12 10 3 1 5 2 Max Kills in Single Turn 4 | 1 1 1 1 3 2 . 4 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 3 2 . 4 2 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Hostile Shots Fired 1393 | . 21 10 26 288 163 . 86 337 53 32 90 287 Missed 475 | . 2 4 8 106 71 . 27 105 13 8 30 101 Hits 918 | . 19 6 18 182 92 . 59 232 40 24 60 186 Melee 18 | . . . . 2 . . . 1 . . . 15 Projectile 900 | . 19 6 18 180 92 . 59 231 40 24 60 171 AOE 4 | . . . . 1 . . . 1 . . . 2 Critical Strikes 62 | . . . 1 8 4 . 4 17 . 1 2 25 Damage Taken 17735 | . 237 82 340 2361 1477 . 1150 5218 599 465 1538 4268 Core 2732 | . 33 25 59 187 189 . 71 577 37 134 100 1320 Absorbed by Shields 851 | . . . . 350 148 . . 194 . . . 159 Reduced by Siege Mode 45 | . . . . . . . . . . . . 45 Redirected to Shielding 33 | . . 8 25 . . . . . . . . . Regen/Repaired (Parts) 1565 | . . . . 724 . . . 693 . . 148 . Core Remaining (%) 77 | 100 86 93 89 . . 46 91 . . 25 91 . Volleys Fired 549 | 3 27 9 16 122 34 . 42 179 11 10 38 58 Largest 2 | 2 2 2 1 2 2 . 2 2 2 2 2 2 Hottest 182 | 60 60 85 45 160 145 . 155 180 165 180 180 182 Shots Fired 968 | 6 54 14 16 230 63 . 78 321 18 19 76 73 Gun 329 | 6 54 14 16 140 20 . 30 23 . . 21 5 Cannon 615 | . . . . 87 38 . 40 290 18 19 55 68 Launcher 24 | . . . . 3 5 . 8 8 . . . . Special . | . . . . . . . . . . . . . Kinetic 191 | 3 27 2 . 125 15 . . . . . . 19 Thermal 631 | 3 27 5 4 102 43 . 52 274 12 17 76 16 Explosive 21 | . . . . 3 2 . 8 8 . . . . Electromagnetic 125 | . . 7 12 . 3 . 18 39 6 2 . 38 Robot Hit Streak 20 | 5 8 13 17 14 20 . 10 15 2 5 11 11 Robot Miss Streak 6 | . 3 1 1 3 3 . 3 6 5 3 2 2 Penetration Max 1 | . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 682 | 5 39 12 16 167 47 . 57 215 6 11 56 51 Core Hits 328 | 2 15 7 12 74 24 . 38 108 4 4 25 15 Critical Kills 11 | . . . . 6 . . . 3 . . . 2 Critical Parts Destroyed 10 | . 1 . . 6 . . . . . . . 3 Critical Strikes 34 | . 1 . . 12 . . . 7 . . 4 10 Burn 6 | . . . . . . . . 2 . . 4 . Meltdown 3 | . . . . . . . . 3 . . . . Destroy 17 | . 1 . . 10 . . . . . . . 6 Blast 1 | . . . . . . . . . . . . 1 Corrupt 5 | . . . . . . . . 2 . . . 3 Smash 2 | . . . . 2 . . . . . . . . Melee Attacks 13 | . . . . 13 . . . . . . . . Impact 13 | . . . . 13 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22489 | 47 389 161 288 4433 1670 . 2614 8404 226 443 1915 1899 Guns 4945 | 47 389 161 237 2325 280 . 572 487 . . 367 80 Cannons 13780 | . . . . 1474 866 . 851 6640 226 443 1465 1815 Explosions 3461 | . . . 51 378 524 . 1191 1242 . . 75 . Melee 220 | . . . . 220 . . . . . . . . Ramming 83 | . . . . 36 . . . 35 . . 8 4 Kinetic 2879 | 14 168 17 . 2094 173 . . . . . . 413 Thermal 13580 | 33 221 32 93 1705 973 . 1152 6558 172 408 1907 326 Explosive 3133 | . . . . 378 480 . 1191 1084 . . . . Electromagnetic 2594 | . . 112 195 . 44 . 271 727 54 35 . 1156 Impact 220 | . . . . 220 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . 2 . 8 9 9 4 14 14 14 1 14 Average Corruption 6 | . . 2 . 5 8 9 2 9 14 14 1 3 Corruption Purged 4 | . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 236 | . . 1 . 73 36 1 7 86 16 4 1 11 Message Errors 47 | . . . . 15 7 . 1 17 6 1 . . Matter Fused 57 | . . 1 . 16 14 1 . 18 3 1 . 3 Heat Flow Errors 33 | . . . . 8 3 . 2 12 2 1 1 4 Energy Discharges 22 | . . . . 9 4 . 1 7 1 . . . Parts Rejected 2 | . . . . . . . . 2 . . . . Parts Fused 5 | . . . . 2 1 . . 1 1 . . . Data Loss (minor) 29 | . . . . 7 3 . 1 14 2 . . 2 Data Loss (major) 12 | . . . . 5 1 . 1 4 . . . 1 Misfires 7 | . . . . 1 1 . 1 3 1 . . . Alerts 6 | . . . . 4 1 . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 15 | . . . . 6 1 . . 7 . 1 . . Overload Shots 2 | . . . . . . . 2 . . . . . Overflow Damage 709 | . . . 19 196 45 . 40 283 13 12 45 56 Projectiles 451 | . . . . 41 11 . 40 233 13 12 45 56 Explosions 99 | . . . 19 . 34 . . 46 . . . . Melee 159 | . . . . 155 . . . 4 . . . . Knockbacks 5 | . . . . 3 . . . . . . 1 1 Impact 4 | . . . . 3 . . . . . . 1 . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 416 | . . . 50 . 185 . . 59 . . 122 . Shots 8 | . . . 1 . 4 . . 1 . . 2 . Rammed 2 | . . . . . . . . . . . 1 1 Targets Rammed 8 | . . . . 3 . . . 3 . . 1 1 Kicked 6 | . . . . 3 . . . 3 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 540 | 20 38 12 18 381 257 . 230 540 499 371 315 386 Average Temperature 95 | 10 12 6 9 121 81 . 68 80 209 175 88 102 Received Heat Transfer 3567 | . 132 36 171 289 345 . 324 1119 . 217 220 714 Effects 13 | . . . . . . . . 6 4 1 1 1 Shutdowns 2 | . . . . . . . . 1 . . . 1 Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 4 | . . . . . . . . 2 1 . 1 . Matter Decay 3 | . . . . . . . . . 2 1 . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations 4 | . . . . . . . . . . . . 4 Total Turns 56 | . . . . . . . . . . . . 56 Longest Duration 26 | . . . . . . . . . . . . 26 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Robots Corrupted 12 | . . . . 2 . . . 5 . . . 5 Combat Hostiles 11 | . . . . 2 . . . 4 . . . 5 Parts Fried 28 | . . . 1 2 . . 1 7 . . . 17 Impact Corruptions 5 | . . . . 4 . . . 1 . . . . Robots Melted 7 | . . . . . . . 1 4 . . 2 . Combat Hostiles 7 | . . . . . . . 1 4 . . 2 . Parts Melted 47 | . 1 . . 3 1 . 3 17 . 3 19 . Heat Transferred 18126 | 75 500 75 150 3028 1397 . 1649 7711 185 444 2542 370 Parts Sabotaged 2 | . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Maximum Alert Level 4 | . . . . 2 . . 1 4 . . 2 1 Low Security (%) 43 | 100 100 100 100 39 . . 34 57 . . . 9 Level 1 45 | . . . . 59 . . 65 16 . . 58 90 Level 2 4 | . . . . . . . . 3 . . 41 . Level 3 3 | . . . . . . . . 10 . . . . Level 4 4 | . . . . . . . . 13 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1242 | 5 30 50 50 521 . . 354 1242 . . 605 336 Initial 361 | . . 1 16 . . . 27 128 . . 361 312 Average 245 | 1 7 19 9 186 . . 208 339 . . 370 255 Influence Increases 5153 | 5 110 80 73 1168 230 . 580 1645 90 113 590 469 Destroy 0b10 Robot/C 3220 | . 60 60 60 720 220 . 400 1000 80 80 280 260 Destroy 0b10 Robot/NC 155 | 5 15 . . 60 . . . 60 . . 10 5 Destroy Leader 696 | . 20 20 10 214 10 . 80 202 10 10 70 50 Allied During Kill 8 | . . . . . . . . . . 8 . . Successful Hack 81 | . . . . 38 . . 26 12 . . 5 . Disable Machine 255 | . . . . 75 . . . 75 . . 75 30 Destroy Structure 318 | . . . 3 31 . . 44 146 . . 90 4 Partial Spotted 30 | . 15 . . . . . . 15 . . . . Lose Combat Pursuer 390 | . . . . 30 . . 30 135 . 15 60 120 Influence Decreases 5004 | 5 105 45 113 649 669 36 360 690 652 196 567 917 Entered New Map 1466 | . . 4 24 . 193 16 17 136 452 126 213 285 Time Decay 2898 | 5 105 41 59 479 416 20 333 474 150 30 334 452 Lost Part 490 | . . . 30 20 60 . 10 80 50 40 20 180 Purge Threat 150 | . . . . 150 . . . . . . . . Squads Dispatched 47 | . 1 1 1 13 . . 5 15 . . 4 7 Investigation 3 | . . . 1 1 . . 1 . . . . . Extermination 17 | . . . . 6 . . 2 5 . . 2 2 Reinforcement 17 | . 1 1 . . . . 2 7 . . 1 5 Assault 4 | . . . . . . . . 3 . . 1 . Garrison 6 | . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 3 . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Distress Signals 12 | . 2 1 1 3 . . 2 1 . . 1 1 Communications Jammed 5 | . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . 5 Times Spotted 264 | . 10 6 12 55 15 . 23 79 4 5 19 36 Peak Tracking Total 10 | . 4 3 6 6 7 . 7 6 4 4 5 10 Tactical Retreats 21 | . . . . 2 . . 2 7 . 1 4 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Traps Triggered 8 | . . 1 . 2 . . 2 . . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Machines Disabled 20 | . . . . 5 3 . . 5 . . 5 2 Max in Single Turn 4 | . . . . 2 2 . . 2 . . 4 1 Garrison Access 2 | . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Machines Accessed 36 | . 1 . 2 16 1 . 3 10 . . 2 1 Terminals 24 | . 1 . 2 12 1 . 2 5 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . . . . 2 . . 1 3 . . 1 1 Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 2 . . . . Total Hacks 77 | . 1 . 3 38 4 . 6 20 . . 4 1 Successful 33 | . . . . 15 4 . 3 8 . . 3 . Failed 44 | . 1 . 3 23 . . 3 12 . . 1 1 Catastrophic 10 | . 1 . 1 3 . . 1 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 1 . 3 11 . . . 9 . . . . Terminals 51 | . 1 . 3 29 4 . 3 10 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 22 | . . . . 7 . . 3 8 . . 3 1 Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 2 . . . . Terminal Hacks 16 | . . . . 8 4 . 2 1 . . 1 . Record 5 | . . . . 1 4 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . . . 3 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . 4 . . 1 6 . . 2 . Scan Component 7 | . . . . 2 . . 1 3 . . 1 . Repair 6 | . . . . 2 . . . 3 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . . . . 3 . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 31 | . 1 . 2 16 1 . 3 7 . . . 1 Full Trace Events 4 | . . . 1 1 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . . 2 . . . 2 . . 1 . Time 333 | . . . . 88 . . . 156 . . 89 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 4 . . . 6 . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . Programmers 8 | . . . . 4 . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 167 | . . . . . . . . . . 167 . . Highest-Rated Ally 167 | . . . . . . . . . . 167 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 . . Total Damage 158 | . . . . . . . . . . 158 . . Kills 3 | . . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Active Infowar (turns) 4836 | . . . . 484 1012 54 230 2022 20 . 1 1013 Sensors 2247 | . . . . . . . . 1884 . . . 363 Terrain 1 | . . . . . . . . 1 . . . . Structural 137 | . . . . . . . . 137 . . . . Seismic 1780 | . . . . 484 1012 54 230 . . . . . Jamming 852 | . . . . . . . . . . . 1 851 ECM 20 | . . . . . . . . . 20 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Turns Passed 11877 | 42 351 148 237 3408 1012 54 1001 3364 304 79 752 1125 Spaces Moved 6705 | 50 252 171 184 2047 624 39 548 1715 205 31 272 567 Core 937 | 49 155 145 127 330 . . . . . . 2 129 Treads 740 | 1 97 . 57 . . . . . . . 147 438 Legs 5002 | . . . . 1717 624 39 548 1715 205 31 123 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 26 | . . 26 . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 140 140 133 95 117 117 166 50 Average Speed 128 | 52 92 60 98 125 140 140 139 125 117 139 195 143 Slowest Speed 950 | 160 160 100 160 140 250 140 140 215 118 215 950 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 40 19 18 46 71 6 14 41 44 5 8 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 . . . 1 . . . Spaces Dug 10 | . . . . 5 . . . 2 . . . 3 Terrain Destroyed 250 | . . . 2 27 34 . 43 70 7 5 58 4 Melee 5 | . . . . 5 . . . . . . . . Projectile 82 | . . . . 3 3 . 4 44 7 5 12 4 AOE 163 | . . . 2 19 31 . 39 26 . . 46 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Total 9046 | 58 320 203 226 2624 690 38 705 2637 253 50 426 816 Wait 1330 | 1 38 14 15 319 14 . 68 602 26 7 83 143 Move 6693 | 49 251 170 183 2046 623 38 547 1714 204 30 271 567 Hop . | . . . . . . . . . . . . . Pick Up 69 | 1 2 1 4 17 4 . 12 21 2 2 2 1 Fast Attach 126 | 4 1 2 . 36 4 . 8 33 2 . 18 18 Attach 36 | . . 1 4 3 5 . 2 10 6 1 1 3 Detach 23 | . . 2 2 7 1 . 3 4 1 . 2 1 Swap 70 | . 1 1 . 15 4 . 9 30 1 . 4 5 Drop 124 | . . 3 2 38 1 . 14 41 . . 6 19 Fire 549 | 3 27 9 16 122 34 . 42 179 11 10 38 58 Melee 13 | . . . . 13 . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 6 | . . . . 3 . . . 3 . . . . Crush 2 | . . . . . . . . . . . 1 1 Escape Stasis 5 | . . . . 5 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 536 | -9/Materials | Discovered new exit (range 6) 542 | -9/Materials | Entered another Materials area 542 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 689 | -8/Materials | Lost 3 parts (2n1w) 771 | -8/Materials | Discovered new exit (range 15) 779 | -8/Materials | Entered Factory 779 | -7/Factory | Evolved 2 slots: Utility x2 1618 | -7/Factory | Garrison activated, responded to threat 2096 | -7/Factory | Garrison activated, responded to threat 2480 | -7/Factory | Repaired Lgt. Armored Exoskeleton 2525 | -7/Factory | Repaired Lgt. Armored Exoskeleton 4111 | -7/Factory | Discovered new exit (range 14) 4187 | -7/Factory | Entered Lower Caves 4244 | -7/Lower Caves | Attracted the attention of an 0b10 base 4296 | -7/Lower Caves | Learned location of Extension (-4) 4296 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4726 | -7/Lower Caves | Spotted B-75 Beast 4771 | -7/Lower Caves | Destroyed B-75 Beast 4821 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4865 | -7/Lower Caves | Core integrity fell below 50% 5185 | -7/Lower Caves | Build established: Scavenger-Mutant 5186 | -7/Lower Caves | Discovered new exit (range 10) 5199 | -7/Lower Caves | Entered another Lower Caves area 5237 | -7/Lower Caves | Discovered new exit (range 12) 5253 | -7/Lower Caves | Entered Factory 5253 | -6/Factory | Evolved 2 slots: Propulsion x2 5380 | -6/Factory | Identified exit to DSF 5647 | -6/Factory | Destroyed 12 combat bots 5872 | -6/Factory | Build established: Mutant 6047 | -6/Factory | Discovered new exit (range 16) 6254 | -6/Factory | Entered another Factory area 6254 | -5/Factory | Evolved 2 slots: Utility x2 6347 | -5/Factory | Repaired Lgt. Armored Exoskeleton 7356 | -5/Factory | Cargo convoy interrupted 7740 | -5/Factory | Spotted 1Z-WHA(g) 7750 | -5/Factory | Destroyed 1Z-WHA(g) 8050 | -5/Factory | System corruption reached 10% 8174 | -5/Factory | Repaired Imp. Heavy Armor Plating 8871 | -5/Factory | Destroyed 10 combat bots 9089 | -5/Factory | Build established: Scavenger-Mutant 9254 | -5/Factory | First assault squad dispatched 9390 | -5/Factory | Spotted B-75 Beast 9435 | -5/Factory | Destroyed B-75 Beast 9458 | -5/Factory | Lost 3 parts (2n1u) 9579 | -5/Factory | Discovered new exit (range 7) 9581 | -5/Factory | Core integrity fell below 50% 9618 | -5/Factory | Entered Upper Caves 9662 | -5/Upper Caves | Lost 7 parts (2n3u2w) 9782 | -5/Upper Caves | Build established: Mutant 9903 | -5/Upper Caves | Discovered new exit (range 15) 9922 | -5/Upper Caves | Entered another Upper Caves area 9984 | -5/Upper Caves | P1-3CE showed up to help 9986 | -5/Upper Caves | P1-3CE revealed a hidden path 10001 | -5/Upper Caves | Entered Factory 10001 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10008 | -4/Factory | Lost 3 parts (2n1u) 10178 | -4/Factory | Identified exit to DSF 10608 | -4/Factory | Discovered new exit (range 9) 10712 | -4/Factory | Build established: Scavenger-Mutant 10722 | -4/Factory | Repaired Enh. Fission Core 10751 | -4/Factory | First assault squad dispatched 10753 | -4/Factory | Entered Research 10753 | -3/Research | Evolved 2 slots: Utility x2 11223 | -3/Research | Found Prototype Device 11223 | -3/Research | Identified Exp. Thermal Defense Suite 11505 | -3/Research | Spotted B-86 Titan 11715 | -3/Research | Lost 4 parts (1p1n2u) 11812 | -3/Research | System corruption reached 10% 11814 | -3/Research | Released all parts (4) 11824 | -3/Research | Core integrity fell below 50% 11838 | -3/Research | Core integrity fell below 20% 11839 | -3/Research | Lost 14 parts (2p2n7u3w) 11878 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 11814_ Released Imp. Target Analyzer. 11814_ Released Rnf. Fission Core. 11816_ Slug penetrates Wall. 11818_ R-10 Processor collects Hvy. Ion Cannon. 11818_ P-80 Master resets P-80 Master, system corruption cleaned. 11819_ Slug penetrates Wall. 11822_ Penetrated by Slug. 11823_ Knocked back. 11823_ U-05 Engineer destroyed. 11823_ Knocked back. 11823_ P-80 Master knocked back. 11823_ Slug penetrates Wall. 11827_ Critical hit (Meltdown: +370). 11828_ System corrupted: Matter fused (-10). 11831_ Slug penetrates Recycling Unit. 11831_ Penetrated by Slug. 11839_ Slug penetrates Wall. 11857_ Chain reaction triggered in Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #????+?????????????????? | | ????????????????????????# #????^?????????????????? | | ????????????????????????# #???# #????????????????? | | ????????????????????????# #???# #??#####?????????? | | ????????????????????????# #???# #?? #?????????? | | ????????????????????????# #???# #? #?????????? | | ????????????????????????#@#???# #? #?????????? | | ????????????????????????#c#???# # #?????????? | | ????????????????????????# ##### # #?????????? | | ?????????????????######?# + #?????????? | | ?????????????????# ! # c ########?????????? | | ?????????????????# # #????????????????? | | ?????????????????# + #????????????????? | | ?????????????????# ####### #????????????????? | | ?????????????????# ??????# ####?????????????? | | ?????????????????# ???????# +?????????????? | | ?????????????????######???????# #?????????????? | | ??????????????????????????????# +?????????????? | | ???????????????????????####???# #?????????????? | | ??????????????????????? ??# #?????????????? | | ???????????????????????? ??# #?????????????? | | ??????????????????????? """ ?# #?????????????? | | ?????????????????????? """ ?# #?????????????? | | ?????????????????????? """ # #?????????????? | | ?????????????????????# """ # #?????????????? | | ?????????????????????# """ + +?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# ] # #?????????????? | | ?????????????????????########## #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 37 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 EM Shielding 3 Armor Coverage 825 Resistance: KI 25 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 9 Recoil Reduction 12 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Imp. Signal Interpreter | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armored Exoskeleton | 44% | -7/Factory Lgt. Armored Exoskeleton | 58% | -7/Factory Lgt. Armored Exoskeleton | 67% | -5/Factory Imp. Heavy Armor Plating | 25% | -5/Factory Enh. Fission Core | 1% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed DrainedHeartAutocannon Manual? 0 Play Time 02:10:44 Cumulative 79.6 hours Start 2025.07.21 @ 19:37:20 End 2025.07.21 @ 22:16:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb0c6417-4ea8-4e66-bd82-d619e9dc9b0c