Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 21:40:12 Player: ash Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (105) 525 Value Destroyed (2806) 2806 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1140) 1140 TOTAL SCORE: 12651 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 284 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 97/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Optical Array Advanced Transmission Jammer Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Field Propulsion Array Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Triangulator Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Advanced Cloaking Device Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Impulse Thruster Enhanced Optical Array Advanced Sensor Array Advanced Transmission Jammer Improved Force Field Improved Hacking Suite Advanced Field Recycling Unit Heavy Shock Bomb Launcher [Rating: 150] Favorites ----------- Power Light Neutrino Core Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 6 . 2 . . 2 2 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . 1 Propulsion 5 | . . . 2 . . . 2 . . . . . . . . 1 Utility 11 | . . . . . . . 3 . 2 . . 2 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 128 | 7 7 7 14 16 2 6 15 1 15 1 . 15 8 5 . 9 Power 19 | 1 1 1 1 2 . . 4 1 3 . . 2 . . . 3 Engine 11 | 1 1 1 1 2 . . 4 1 . . . . . . . . Core 6 | . . . . . . . . . 3 . . 2 . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 35 | 2 2 1 6 5 1 1 4 . 3 . . 5 . 1 . 4 Treads . | . . . . . . . . . . . . . . . . . Leg 17 | 2 2 1 6 4 1 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 3 . . . . . . . Flight 15 | . . . . 1 . . 4 . . . . 5 . 1 . 4 Utility 50 | 2 2 . 2 4 . 4 7 . 8 1 . 7 7 4 . 2 Device 26 | 1 1 . . 1 . 2 5 . 3 1 . 3 5 3 . 1 Storage 6 | 1 1 . 1 1 . . 1 . . . . 1 . . . . Processor 5 | . . . . . . . . . 4 . . 1 . . . . Hackware 8 | . . . . . . . 1 . 1 . . 2 2 1 . 1 Protection 5 | . . . 1 2 . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 5 5 5 1 1 . . 1 . . 1 1 . . . Energy Gun 6 | 2 1 . 3 . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . Ballistic Gun 7 | . . 1 1 4 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . 1 1 . . . . . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . 1 . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . . . . 1 . . . Parts Lost 38 | . 1 2 2 3 1 . . 2 1 2 . 2 1 3 . 18 Power 4 | . . 1 . . . . . 1 . . . . . . . 2 Propulsion 16 | . . 1 1 1 1 . . 1 . 1 . . 1 1 . 8 Utility 14 | . . . . 2 . . . . . 1 . 2 . 1 . 8 Weapon 4 | . 1 . 1 . . . . . 1 . . . . 1 . . Highest Loss Streak 13 | . 1 1 2 2 1 . . 2 1 1 . 1 1 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 1 8 9 15 19 19 19 9 7 7 7 8 7 8 9 8 8 Power 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 4 | . 1 2 5 8 7 6 . . . . . . . 2 2 1 Utility 4 | . 1 2 2 2 4 7 4 4 5 5 5 4 6 5 5 5 Weapon 3 | . 4 4 6 6 5 5 2 2 1 1 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 37 | . 3 2 6 6 . 2 4 . 2 . . 2 . 2 1 7 Power 7 | . 1 . 1 1 . . . . 1 . . 2 . . . 1 Propulsion 5 | . 1 . 1 1 . . 1 . . . . . . . . 1 Utility 14 | . . 1 1 2 . 1 3 . . . . . . 1 1 4 Weapon 11 | . 1 1 3 2 . 1 . . 1 . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 99 99 100 98 94 100 96 88 82 87 85 80 85 73 Engine 8 | . 14 13 11 11 11 11 12 13 1 . . . . . . . Core 2 | . . . . . . . . . 9 11 11 10 9 8 8 6 Leg 27 | . 28 28 43 43 44 44 7 6 . . . . . . . . Flight 7 | . . . . . . . 30 33 29 26 23 23 18 13 17 17 Device 9 | . 14 14 10 7 . 1 18 20 11 11 11 12 20 22 25 20 Storage 10 | . 14 14 11 11 22 12 6 6 5 5 5 5 4 4 4 3 Processor 2 | . . . . . . . . . 10 11 11 8 9 6 4 3 Hackware 4 | . . . . . . . 5 6 10 11 11 17 17 19 21 17 Protection 2 | . . . . 3 . 6 . . . . . . . . . . Energy Gun 3 | . 27 10 10 . . . . . . . . . . . . . Ballistic Gun 8 | . . 2 11 19 22 11 . . . . . . . . . . Slashing Weapon 1 | . . 4 . 1 . . 3 6 5 2 . 4 4 4 4 3 Special Melee Weapon 3 | . . . . . . 10 6 6 4 . . . . . . . Peak Build Rating 150 | 9 10 12 24 26 26 26 42 40 64 64 56 101 121 133 126 150 Average Rating 43 | 4 8 9 21 24 25 22 35 39 57 59 56 84 111 126 124 122 On Entrance 48 | . 9 8 12 24 25 24 23 38 33 61 56 56 97 117 117 126 Avg Prop Armor Cover (%) 5 | . . . . . . . 9 9 5 5 5 5 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 61 | 15 21 22 57 61 58 59 59 26 27 23 19 41 49 45 38 57 Greatest Support 59 | 20 20 27 58 58 58 52 52 31 31 26 20 46 50 51 46 59 Greatest Overweight (x) 2 | 2 1 1 1 2 1 1 1 2 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 8 8 8 8 10 10 10 10 10 Average Capacity 14 | 7 9 10 17 20 20 20 9 8 8 8 8 8 10 10 10 9 Most Carried 20 | 3 10 10 20 20 20 20 20 8 8 8 8 9 10 10 10 10 Average Carried 14 | 1 8 9 15 19 19 19 8 7 7 7 8 7 8 9 9 8 Final Capacity 20 | 8 10 10 20 20 20 20 8 8 8 8 8 10 10 10 10 5 Final Carried 20 | 2 10 10 20 18 20 20 8 7 8 8 8 9 10 8 10 4 Class Distribution -------------------- 71% | Mutant 11% | Hacker-Ninja 7% | Wizard-Ninja 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Extension Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Matter Collected 2914 | 155 307 200 493 564 170 100 . 182 156 25 . 160 104 182 30 86 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3821 | 29 253 109 1076 955 362 . . . 150 . . 153 260 325 33 116 Parts 210 | 3 23 1 53 54 16 . . . 11 . . 4 16 15 2 12 Haulers Intercepted 11 | . 1 . 6 3 . . . . . . . . . 1 . . Recyclers Shooed 7 | . 1 . . 3 1 . . 1 . . . . 1 . . . Parts Field Recycled 21 | . . . . . . . 5 . 9 . . . 7 . . . Retrieved Matter 206 | . . . . . . . 48 . 59 . . . 99 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Combat Hostiles Destroyed 67 | . 10 3 17 19 2 . . . . . . 3 9 . . 4 Melee 3 | . . . . . . . . . . . . 3 . . . . Guns 33 | . 4 2 13 12 2 . . . . . . . . . . . AOE 29 | . 6 . 3 7 . . . . . . . . 9 . . 4 Classes Destroyed 14 | 1 4 3 2 1 . . . . 3 . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . Builder 3 | . . . . . . . . . 1 . . . . 2 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 6 3 . . . . . . . . . 1 . . Recycler 11 | . . 1 3 2 3 . . . . . . . 1 1 . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 3 | . . . . . . . . . 1 . . . . 1 1 . Watcher 8 | . 1 . 1 . . . . . 2 . . 1 . 2 . 1 Swarmer 31 | . 6 . 6 4 . . . . . . . 2 9 . . 4 Grunt 16 | . 4 . 5 6 . . . . . . . 1 . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Sentry 16 | . . . 6 8 2 . . . . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 1 8 2 6 5 3 . . . 2 . . 2 5 3 . 4 Combat Bots Only 8 | . 8 2 4 5 2 . . . . . . 2 5 . . 4 Max Kills in Single Turn 5 | 1 5 1 2 3 1 . . . 1 . . 1 3 1 1 4 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . Exploded 5 | . 5 . 2 3 . . . . . . . . 3 . . 4 Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Hostile Shots Fired 617 | . 38 30 66 86 30 . 9 45 3 24 12 71 16 14 3 170 Missed 252 | . 11 4 18 31 13 . 6 30 1 12 7 34 10 8 1 66 Hits 365 | . 27 26 48 55 17 . 3 15 2 12 5 37 6 6 2 104 Melee 1 | . . . . . . . . . . . . 1 . . . . Projectile 364 | . 27 26 48 55 17 . 3 15 2 12 5 36 6 6 2 104 AOE 4 | . . 3 . 1 . . . . . . . . . . . . Critical Strikes 17 | . . 1 2 2 5 . . . . . . 1 . 1 . 5 Damage Taken 6987 | . 297 392 677 854 261 . 18 228 56 284 50 673 180 233 44 2740 Core 2354 | . 17 126 27 138 33 . 6 57 31 . 34 236 40 . . 1609 Absorbed by Shields 113 | . . . . . . . . . . . . 113 . . . . Regen/Repaired (Parts) 534 | . 113 . . . . 219 . . 11 . . 37 133 . 21 . Core Remaining (%) 81 | 100 . 42 . . . 50 . 92 . . 93 79 96 . 100 . Volleys Fired 180 | 2 17 15 70 55 10 . . . . . . 2 8 1 . . Largest 2 | 2 2 2 2 2 2 . . . . . . 1 1 1 . . Hottest 100 | 90 90 100 81 79 46 . . . . . . 43 43 43 . . Shots Fired 338 | 4 31 25 140 107 20 . . . . . . 2 8 1 . . Gun 303 | 4 26 14 138 101 20 . . . . . . . . . . . Cannon 6 | . . 6 . . . . . . . . . . . . . . Launcher 24 | . 5 . 2 6 . . . . . . . 2 8 1 . . Special 5 | . . 5 . . . . . . . . . . . . . . Kinetic 192 | . . 2 70 100 20 . . . . . . . . . . . Thermal 99 | 2 13 15 68 1 . . . . . . . . . . . . Explosive 24 | . 5 . 2 6 . . . . . . . 2 8 1 . . Electromagnetic 23 | 2 13 8 . . . . . . . . . . . . . . Robot Hit Streak 27 | 1 4 2 13 27 25 . . . . . . . 1 . . . Robot Miss Streak 8 | 1 2 6 8 1 . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 278 | 2 16 9 104 85 20 2 . 6 6 . . 10 1 12 1 4 Core Hits 165 | 1 20 3 44 47 10 . . 1 4 . . 5 15 8 1 6 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . Critical Strikes 9 | . . . 5 1 . . . 1 . . . . . . . 2 Burn 5 | . . . 5 . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . 1 . . . . . . . 2 Melee Attacks 121 | . . 5 . 5 . 2 . 7 14 2 . 28 3 20 2 33 Impact 5 | . . 5 . . . . . . . . . . . . . . Slashing 114 | . . . . 5 . . . 7 14 2 . 28 3 20 2 33 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . 1 . . . 2 . 2 3 . . 1 . 4 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8647 | 25 606 168 1843 1716 358 . . 304 416 . . 499 1075 767 90 780 Guns 3496 | 25 188 50 1665 1257 311 . . . . . . . . . . . Cannons 53 | . . 53 . . . . . . . . . . . . . . Explosions 2791 | . 418 . 137 431 . . . . . . . 48 1075 75 . 607 Melee 2191 | . . 65 . . . . . 304 416 . . 451 . 692 90 173 Ramming 116 | . . . 41 28 47 . . . . . . . . . . . Kinetic 2546 | . . . 978 1257 311 . . . . . . . . . . . Thermal 866 | 25 75 79 687 . . . . . . . . . . . . . Explosive 2791 | . 418 . 137 431 . . . . . . . 48 1075 75 . 607 Electromagnetic 137 | . 113 24 . . . . . . . . . . . . . . Impact 65 | . . 65 . . . . . . . . . . . . . . Slashing 2126 | . . . . . . . . 304 416 . . 451 . 692 90 173 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 1 . 1 . . . 2 Average Corruption 1 | . . . . . . . . . . 1 . 1 . . . 1 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 462 | . 5 30 . 7 . . . 103 93 . . 22 7 149 . 46 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 80 | . 5 . . 7 . . . . . . . . 7 15 . 46 Melee 382 | . . 30 . . . . . 103 93 . . 22 . 134 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 383 | . 45 . . 54 . . . . . . . 69 34 45 . 136 Shots 8 | . 2 . . 2 . . . . . . . 1 1 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . 5 2 5 . . . . . . . . . . . Kicked 12 | . . . 5 2 5 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 209 | 60 90 178 153 20 17 . 3 1 53 34 . 40 10 . . 209 Average Temperature 25 | 31 27 46 42 5 12 . 1 1 3 7 . 7 5 . . 62 Received Heat Transfer 1007 | . 42 . 243 288 171 . . 45 12 72 . 80 9 9 . 36 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 8 | . 1 . 7 . . . . . . . . . . . . . Heat Transferred 2627 | 74 222 185 2146 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Maximum Alert Level 2 | . 1 . 1 2 . . . . 1 . . 1 2 1 . . Low Security (%) 82 | 100 92 100 81 71 100 . 100 100 96 . . 80 14 23 100 100 Level 1 13 | . 7 . 18 14 . . . . 3 . . 19 34 76 . . Level 2 4 | . . . . 13 . . . . . . . . 51 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 532 | 5 210 55 233 443 162 . 10 62 203 . . 311 532 286 105 185 Initial 274 | . 3 51 18 35 157 . . 4 2 . . 151 162 274 90 20 Average 115 | . 103 14 93 160 103 . . 28 103 . . 184 411 232 69 30 Influence Increases 4449 | 5 316 111 610 899 241 . 20 162 350 285 . 394 457 139 15 445 Destroy 0b10 Robot/C 1500 | . 200 60 400 380 40 . . 100 . . . 60 180 . . 80 Destroy 0b10 Robot/NC 195 | 5 10 5 60 25 15 . . . 25 . . 5 5 35 . 5 Destroy Leader 350 | . 44 10 116 116 . . . 20 4 . . 2 20 6 . 12 Allied During Kill 32 | . . 3 14 . . . . 15 . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . 10 Successful Hack 317 | . 7 . 7 35 36 . 20 21 36 . . 72 16 32 12 23 Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . Disable Machine 165 | . 30 . . 75 . . . . 30 . . 15 . . . 15 Anti-Garrison Action 400 | . . . . 200 . . . . 200 . . . . . . . Destroy Structure 445 | . 10 3 13 38 . . . 6 10 . . 60 176 36 3 90 Partial Spotted 270 | . . . . 15 . . . . 45 . . 105 30 15 . 60 Lose Combat Pursuer 615 | . 15 30 . 15 . . . . . 285 . 75 30 15 . 150 Influence Decreases 4276 | . 189 196 572 579 600 46 10 166 208 136 57 323 279 467 141 307 Entered New Map 1118 | . 2 81 29 50 248 46 . 6 4 56 57 89 149 215 71 15 Time Decay 2536 | . 177 115 333 360 342 . 10 97 194 60 . 214 120 222 70 222 Lost Part 230 | . 10 . 20 30 10 . . . 10 20 . 20 10 30 . 70 Lost Ally 103 | . . . 40 . . . . 63 . . . . . . . . Purge Threat 289 | . . . 150 139 . . . . . . . . . . . . Squads Dispatched 34 | . 1 1 1 3 . . 2 . 9 . . 6 2 4 1 4 Investigation 17 | . 1 1 . 2 . . 2 . 5 . . 3 . 1 1 1 Extermination 8 | . . . . . . . . . 1 . . 1 1 2 . 3 Reinforcement 9 | . . . 1 1 . . . . 3 . . 2 1 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Distress Signals 17 | . 2 . 2 3 . . . 2 1 . . 3 1 1 1 1 Communications Jammed 21 | . . . . . . . . . . . . . . . . 21 Distress Signals 21 | . . . . . . . . . . . . . . . . 21 Times Spotted 221 | . 13 9 31 30 4 . 2 12 12 14 3 44 6 10 4 27 Peak Tracking Total 12 | . 9 3 4 5 3 . 1 5 5 11 3 12 2 3 7 10 Tactical Retreats 39 | . 1 2 . 1 . . 2 1 3 5 . 9 2 3 1 9 ECM-based Alert Blocks 41 | . . . . . . . 2 2 5 . . 26 . 2 1 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Traps Triggered 10 | . . . . 1 . . 1 1 2 . . 3 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . 4 Reused 1 | . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Machines Disabled 11 | . 2 . . 5 . . . . 2 . . 1 . . . 1 Max in Single Turn 1 | . 1 . . 1 . . . . 1 . . 1 . . . 1 Garrison Access 4 | . . . . 1 . . . . 1 . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Machines Accessed 93 | . 5 1 6 10 11 3 4 6 15 . . 9 4 10 4 5 Terminals 59 | . 4 . 4 9 6 . 3 6 6 . . 6 2 6 2 5 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . Repair Stations 5 | . 1 . . . . . . . 1 . . 1 1 . 1 . Recycling Units 13 | . . . 1 . 5 . 1 . 3 . . 2 . 1 . . Scanalyzers 5 | . . . 1 . . . . . 2 . . . . 1 1 . Garrison Access 5 | . . . . 1 . . . . 2 . . . 1 1 . . Total Hacks 251 | . 24 1 21 27 28 7 8 14 40 . . 24 9 24 9 15 Successful 162 | . 18 1 13 15 15 7 5 6 20 . . 21 7 17 8 9 Failed 87 | . 6 . 7 12 12 . 3 8 20 . . 3 2 7 1 6 Catastrophic 10 | . . . . . 5 . . 2 1 . . . . 1 . 1 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . Manual 106 | . 12 . 11 8 20 . 3 3 16 . . 13 1 10 3 6 Terminals 181 | . 17 . 14 24 23 . 7 14 22 . . 18 5 17 5 15 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . Repair Stations 16 | . 7 . . . . . . . 3 . . 2 2 . 2 . Recycling Units 15 | . . . 1 . 5 . 1 . 3 . . 4 . 1 . . Scanalyzers 17 | . . . 6 . . . . . 6 . . . . 3 2 . Garrison Access 12 | . . . . 3 . . . . 5 . . . 2 2 . . Terminal Hacks 75 | . 5 1 4 11 7 7 3 5 6 . . 7 3 7 1 8 Record 6 | . . . . . . 6 . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . 2 1 . . . 2 . . . . . . . Open Door 5 | . . 1 . 2 . . . 2 . . . . . . . . Level Access Points 5 | . . . . . . . 1 . 1 . . 1 . . . 2 Branch Access Points 7 | . 1 . . 1 . . . . 1 . . 1 . 2 1 . Emergency Access Points 2 | . . . . . . . . . . . . 1 1 . . . Terminal Index 3 | . . . . . . . . . . . . 1 . 1 . 1 Garrison Index 1 | . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . . 1 1 1 . . . . . . . 1 1 . 1 Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . Locate Traps 16 | . 3 . 2 3 . . 1 2 1 . . . 1 2 . 1 Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 7 | . . . . 1 1 . 1 . 1 . . 1 . . . 2 Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . 1 . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 14 | . 6 . . . . . . . 2 . . 2 2 . 2 . Scan Component 7 | . 3 . . . . . . . 1 . . 1 1 . 1 . Repair 7 | . 3 . . . . . . . 1 . . 1 1 . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 12 | . . . 5 . . . . . 3 . . . . 2 2 . Insert Component 6 | . . . 3 . . . . . 1 . . . . 1 1 . Analyze 2 | . . . 1 . . . . . 1 . . . . . . . Retrieve Study 4 | . . . 1 . . . . . 1 . . . . 1 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 55 | . 7 . 4 4 8 . 2 1 8 . . 10 1 6 3 1 Terminals 40 | . 7 . 3 3 3 . 1 1 4 . . 8 1 5 3 1 Track 14 | . 3 . 2 1 . . . 1 2 . . 3 . 1 1 . Assimilate 1 | . . . . . . . . . . . . . . . 1 . Botnet 25 | . 4 . 1 2 3 . 1 . 2 . . 5 1 4 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . 1 . 5 . 1 . 3 . . 2 . 1 . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . Fedlink 7 | . . . . . . . 1 . 3 . . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . Jam 2 | . . . . 1 . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 5 . 5 9 6 . 3 4 10 . . 7 4 7 4 5 Full Trace Events 11 | . 2 . . 1 6 . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . 1 . . . . 1 1 . Parts Repaired 7 | . 3 . . . . . . . 1 . . 1 1 . 1 . Time 186 | . 78 . . . . . . . 32 . . 17 43 . 16 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . 2 . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . . parse_system 2 | . . . . . . 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Total Allies 10 | . . 3 . . . . . 6 . . . . . . 1 . Largest Group 5 | . . 3 3 . . . . 5 . . . . . . 1 . Highest-Rated Group 151 | . . 40 40 . . . . 151 . . . . . . 45 . Highest-Rated Ally 45 | . . 16 16 . . . . 39 . . . . . . 45 . Initial UFD Resources 90 | . . . . . . . 22 32 36 52 52 55 73 77 87 90 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . 2 31 . . . . 40 . . . . . . . . Total Damage 1094 | . . 13 374 . . . . 707 . . . . . . . . Kills 11 | . . 1 4 . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Active Infowar (turns) 5733 | 4 479 571 771 657 . 311 259 205 551 132 11 457 251 478 158 438 Sensors 2373 | . . . . . . . . . 491 132 11 457 251 437 158 436 IFF 6 | . . . . . . . 6 . . . . . . . . . Terrain 234 | 4 230 . . . . . . . . . . . . . . . Structural 2933 | . 249 571 771 657 . . . . . . . . . 100 153 432 Seismic 818 | . . . . . . 311 259 205 43 . . . . . . . Machine Analysis 1613 | . . . . . . . . . 508 132 11 457 251 254 . . Triangulation 703 | . . . . . . . . . . . . . . 174 119 410 Cloaking 397 | . . . . . . . . . . . . . 2 196 92 107 Jamming 1070 | . . . . . . . . . 3 . . . 250 307 78 432 ECM 1085 | . . . . . . . 183 205 392 1 . 169 14 75 27 19 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Turns Passed 9143 | 72 480 571 839 1012 764 2371 279 205 551 132 11 457 251 478 158 512 Spaces Moved 10275 | 45 323 261 456 515 566 1427 508 232 1468 429 35 1016 545 1088 329 1032 Core 70 | 5 . . . . . . . 1 . . . . . . . 64 Treads . | . . . . . . . . . . . . . . . . . Legs 3594 | 40 323 261 456 515 566 1427 6 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6611 | . . . . . . . 502 231 1468 429 35 1016 545 1088 329 968 Fastest Speed 26 | 50 120 120 111 115 115 105 37 27 27 27 31 26 27 28 28 26 Average Speed 70 | 118 120 153 117 147 125 163 38 37 27 29 31 28 27 32 28 30 Slowest Speed 245 | 150 190 190 181 245 181 175 175 150 27 31 31 31 30 35 28 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . 9 2 4 . 7 . 2 2 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 44 68 51 87 98 84 15 44 41 63 12 26 17 30 32 35 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 7 | . . 1 . . 5 . . . 1 . . . . . . . Known Exits Taken 11 | . 1 . 1 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . . 1 1 1 . . . . . . . . . Scrap Searched 13 | . . 1 . . . 9 . . . 3 . . . . . . Spaces Dug 59 | . . 4 . 6 . . . . 5 2 . 14 3 6 1 18 Terrain Destroyed 258 | . 10 4 14 46 . . . . 5 2 . 30 103 11 1 32 Melee 50 | . . . . 1 . . . . 5 2 . 14 3 6 1 18 Projectile 4 | . . 4 . . . . . . . . . . . . . . AOE 204 | . 10 . 14 45 . . . . . . . 16 100 5 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Upp Fac Res Res Tes Acc Total 11666 | 56 386 386 621 651 600 1465 596 335 1599 428 34 1134 628 1181 389 1177 Wait 647 | . 15 86 30 17 12 5 41 69 75 . . 54 52 47 54 90 Move 10201 | 44 322 260 455 514 565 1426 507 215 1463 420 34 1001 544 1083 324 1024 Hop 28 | . . . . . . . . 7 2 4 . 7 . 2 2 4 Pick Up 103 | 3 15 4 23 12 4 7 7 1 7 . . 6 2 5 4 3 Fast Attach 58 | 6 1 2 2 3 . 7 3 . 12 . . 8 4 5 1 4 Attach 52 | 1 2 3 4 5 1 2 9 . 3 1 . 6 4 4 1 6 Detach 36 | . 2 1 . 2 . 3 5 . 3 1 . 7 4 4 . 4 Swap 81 | . 5 5 15 22 2 3 8 1 9 . . 4 5 1 . 1 Drop 115 | . 7 5 17 14 1 10 16 3 11 . . 11 2 9 1 8 Fire 180 | 2 17 15 70 55 10 . . . . . . 2 8 1 . . Melee 121 | . . 5 . 5 . 2 . 7 14 2 . 28 3 20 2 33 Ram . | . . . . . . . . . . . . . . . . . Kick 12 | . . . 5 2 5 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . . . Rewire 17 | . . . . . . . . 17 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 2 exits: *Res / [*Arm]) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 13) 256 | -10/Materials | Destroyed 8 combat bots 271 | -10/Materials | Identified exit to Mines 276 | -10/Materials | Discovered new exit (range 7) 325 | -10/Materials | Build established: Mutant 365 | -10/Materials | Repaired Aluminum Leg 406 | -10/Materials | Repaired Aluminum Leg? 497 | -10/Materials | Repaired Aluminum Leg 553 | -10/Materials | Entered Mines 561 | -10/Mines | Learned 8 Materials zone layouts 566 | -10/Mines | Assembled infested the area 571 | -10/Mines | Assisted by a Guerilla fighting off Assembled 571 | -10/Mines | Found DCF Scrap (14 items) 788 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 969 | -10/Mines | Core integrity fell below 50% 1009 | -10/Mines | Met a Derelict shopkeep closing up shop 1062 | -10/Mines | Learned location of Storage (-9) 1062 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1113 | -10/Mines | Discovered new exit (range 5) 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Accompanied by 3 allies 1124 | -9/Materials | Evolved 2 slots: Propulsion x2 1125 | -9/Materials | Identified exit to Materials 1125 | -9/Materials | Identified exit to Storage 1415 | -9/Materials | Central database locked down 1631 | -9/Materials | Discovered new exit (range 6) 1963 | -9/Materials | Entered Storage 2403 | -9/Storage | Discovered exit to Materials (range 16) 2731 | -9/Storage | Identified exit to Recycling 2970 | -9/Storage | Used back door to open Recycling access 2975 | -9/Storage | Entered Recycling 3061 | -9/Recycling | Scanned before Scraplab entrance 3394 | -9/Recycling | Discovered new exit (range 7) 3716 | -9/Recycling | Entered Scraplab 3736 | -9/Recycling | Discovered new exit (range 3) 3739 | -9/Recycling | Entered Scraptown 3890 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3977 | -9/Scraptown | Visited UFD Registry 3977 | -9/Scraptown | Registered with UFD as "Hammercycle" 4012 | -9/Scraptown | Visited IN-MT5's Study 4033 | -9/Scraptown | Visited CR-KLE's Repair Center 4073 | -9/Scraptown | Visited Bundlers 4211 | -9/Scraptown | Visited Red Mages 4253 | -9/Scraptown | Found Relay Coupler [Proto] 4295 | -9/Scraptown | Discovered new exit (range 11) 4720 | -9/Scraptown | Visited Supply Room 4768 | -9/Scraptown | Visited Junk Repository 4838 | -9/Scraptown | Visited LU-1G1's Boring Crew 4908 | -9/Scraptown | Visited Science Guys 4966 | -9/Scraptown | Visited Research Penetration Think Tank 5004 | -9/Scraptown | Visited Science Testing Area 5037 | -9/Scraptown | Visited Cartography Club 5065 | -9/Scraptown | Visited Chapter 10 5104 | -9/Scraptown | Visited Botcube Research 5148 | -9/Scraptown | Visited Abandonware Association 5169 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5169 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 5300 | -9/Scraptown | Visited TADAMA 5330 | -9/Scraptown | Visited Cyclists 5342 | -9/Scraptown | Entered Cyclist Reading Room 5396 | -9/Scraptown | Visited Fellowship of the Rings 5581 | -9/Scraptown | CR-KLE repaired 4 parts 5860 | -9/Scraptown | Discovered new exit (range 5) 5990 | -9/Scraptown | Met Optimus 5990 | -9/Scraptown | Accepted into 0bPrime 6110 | -9/Scraptown | Entered Factory 6110 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 6273 | -6/Factory | Loaded intel: 8 recycling unit locations 6284 | -6/Factory | Identified exit to Factory 6303 | -6/Factory | Spotted B-75 Beast 6377 | -6/Factory | Discovered new exit (range 16) 6389 | -6/Factory | Entered Extension 6412 | -6/Extension | Rescued a captive Derelict 6416 | -6/Extension | Rescued a captive Derelict 6568 | -6/Extension | Spotted B-75 Beast 6589 | -6/Extension | Spotted B-75 Beast 6594 | -6/Extension | Discovered exit to Factory (range 3) 6594 | -6/Extension | Entered Factory 6594 | -5/Factory | Evolved 2 slots: Utility x2 6625 | -5/Factory | Lost 3 allies 6719 | -5/Factory | Repaired Weight Redist. System 6853 | -5/Factory | Loaded intel: 8 recycling unit locations 6853 | -5/Factory | Learned location of Protoforge (-3) 7013 | -5/Factory | Build established: Hacker-Ninja 7042 | -5/Factory | Identified exit to Upper Caves 7046 | -5/Factory | Spotted B-75 Beast 7096 | -5/Factory | Identified exit to Factory 7145 | -5/Factory | Entered Upper Caves 7151 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7170 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7240 | -5/Upper Caves | Learned Factory non-interactive machine intel 7272 | -5/Upper Caves | Discovered new exit (range 14) 7277 | -5/Upper Caves | Identified exit to Upper Caves 7277 | -5/Upper Caves | Entered another Upper Caves area 7280 | -5/Upper Caves | Spotted B-75 Beast 7285 | -5/Upper Caves | Discovered exit to Factory (range 11) 7288 | -5/Upper Caves | Entered Factory 7288 | -4/Factory | Evolved 2 slots: Utility x2 7289 | -4/Factory | Loaded intel: 183 non-interactive machine locations 7337 | -4/Factory | Repaired Imp. Flight Unit 7352 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 7375 | -4/Factory | Identified exit to Research 7378 | -4/Factory | Identified exit to Upper Caves 7439 | -4/Factory | Loaded intel: 8 recycling unit locations 7745 | -4/Factory | Entered Research 7745 | -3/Research | Evolved 2 slots: Utility x2 7760 | -3/Research | Spotted B-86 Titan 7777 | -3/Research | Discovered new exit (range 14) 7863 | -3/Research | Found Prototype Device 7905 | -3/Research | Repaired Broken Field Propulsion Array 7993 | -3/Research | Discovered new exit (range 11) 7996 | -3/Research | Identified exit to Research 7996 | -3/Research | Entered another Research area 7996 | -2/Research | Evolved 2 slots: Utility x2 8018 | -2/Research | Loaded intel: 5 recycling unit locations 8096 | -2/Research | Identified exit to Testing 8294 | -2/Research | Found Prototype Launcher 8362 | -2/Research | Identified Smartbomb Launcher 8474 | -2/Research | Entered Testing 8535 | -2/Testing | Repaired Triangulator 8576 | -2/Testing | Discovered new exit (range 6) 8577 | -2/Testing | Identified exit to Access 8632 | -2/Testing | Entered Access 8632 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8656 | -1/Access | Identified exit to Surface 8671 | -1/Access | Build established: Wizard-Ninja 8933 | -1/Access | Spotted B-99 Colossus 9028 | -1/Access | Spotted B-99 Colossus 9083 | -1/Access | Core integrity fell below 50% 9104 | -1/Access | Core integrity fell below 20% 9120 | -1/Access | Lost 13 parts (6n7u) 9144 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09083_ Adv. Hacking Suite destroyed. 09083_ Penetrated by Slug. 09089_ Adv. Signal Interpreter destroyed. 09090_ Slug penetrates S-43 Plague. 09090_ Penetrated by Slug. 09092_ System corrupted: Heat flow error (+261). 09104_ Wave Collapse Detector explodes. 09104_ Destroyed Lgt. Antimatter Reactor. 09104_ S-43 Plague destroyed. 09104_ Destroyed Xenon Bombardment Thruster. 09104_ S-43 Plague destroyed. 09107_ Acquired Xenon Bombardment Thruster. 09109_ Acquired 16 matter. 09119_ Penetrated by Slug. 09119_ Slug penetrates Wall. 09129_ Connecting with Terminal... Feedback blocked by Adv. System Shield. 09129_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 09136_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | #??????????#?#???????????????????????????????? | | #?????????? ? ???????????????????????????????? | | #?????????? ???????????????????????????????? | | #?????????? 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