Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 15:54:52 Player: Desos Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (138) 690 Value Destroyed (4036) 4036 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 7931 Bonus ------- High Alert Combat Kills 825 Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Aluminum Leg Improved Cooling System Core Analyzer Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Machine Analyzer Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Enhanced Autogun Flak Gun > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Advanced Weight Redist. System Light Armor Plating Recalibrator Field Recycling Unit Enhanced Autogun Enhanced Autogun Rocket Launcher Improved Datajack [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 106 | 9 16 28 18 35 Power 11 | 2 . 4 1 4 Engine 8 | 2 . 3 . 3 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 29 | 3 10 6 5 5 Treads 10 | 1 2 6 1 . Leg 19 | 2 8 . 4 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 37 | 1 3 8 6 19 Device 16 | . 1 1 3 11 Storage 4 | 1 1 . . 2 Processor 5 | . 1 . 1 3 Hackware . | . . . . . Protection 12 | . . 7 2 3 Artifact . | . . . . . Weapon 29 | 3 3 10 6 7 Energy Gun 1 | 1 . . . . Energy Cannon 4 | . 1 2 . 1 Ballistic Gun 12 | 2 . 1 4 5 Ballistic Cannon 10 | . 2 5 2 1 Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 36 | . . 5 9 22 Power 6 | . . 2 1 3 Propulsion 9 | . . . 3 6 Utility 14 | . . 3 3 8 Weapon 7 | . . . 2 5 Highest Loss Streak 8 | . . 1 5 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 96 90 87 Engine 7 | . 14 8 6 1 Core 2 | . . . 2 5 Treads 10 | . 4 22 10 . Leg 10 | . 21 . 10 14 Device 5 | . 8 . 6 8 Storage 10 | . 14 11 9 7 Processor 7 | . 5 . 1 20 Protection 10 | . . 19 16 5 Energy Cannon 5 | . 8 2 6 5 Ballistic Gun 6 | . 12 . 10 8 Ballistic Cannon 13 | . 7 26 4 5 Launcher 1 | . . 3 4 . Peak Build Rating 40 | 6 8 16 34 40 Average Rating 17 | 4 6 11 23 32 On Entrance 12 | . 6 7 16 34 Naked Turns 34 | . . . . 34 Heaviest Build 42 | 14 21 36 39 42 Greatest Support 49 | 20 40 43 49 40 Greatest Overweight (x) 13 | 2 6 . 1 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 9 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 3 7 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 4 8 10 10 5 Class Distribution -------------------- 24% | Mutant 22% | Tank 22% | Scavenger-Tank 19% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3787 | 322 455 1608 785 617 Remotely . | . . . . . Salvage Created 4167 | 164 717 1771 851 664 Parts 293 | 14 46 133 50 50 Haulers Intercepted 8 | . 2 4 2 . Recyclers Shooed 5 | . 1 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 99 | . 13 54 17 15 Guns 20 | . 7 . 6 7 Cannons 74 | . 6 51 9 8 AOE 5 | . . 3 2 . Classes Destroyed 15 | 3 4 5 . 3 Worker 3 | 2 . . 1 . Builder 2 | . . 1 . 1 Tunneler 6 | 3 . 2 . 1 Hauler 8 | . 2 4 2 . Recycler 6 | 1 1 2 1 1 Mechanic 1 | . . . . 1 Operator 2 | . . 1 1 . Watcher 13 | . 3 5 2 3 Swarmer 21 | . 1 14 3 3 Grunt 51 | . 12 26 8 5 Brawler 3 | . . 3 . . Duelist 1 | . . 1 . . Sentry 18 | . . 10 6 2 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Best Kill Streak 7 | 4 5 7 7 3 Combat Bots Only 7 | . 5 7 6 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 533 | . 43 175 100 215 Missed 160 | . 14 51 33 62 Damage Taken 5726 | . 363 1521 1349 2493 Core 1397 | . 32 231 420 714 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . 50 . . Core Remaining (%) 63 | 100 87 42 23 . Volleys Fired 349 | 19 55 124 60 91 Largest 3 | 2 2 3 3 3 Hottest 138 | 40 80 138 134 138 Shots Fired 783 | 38 110 358 161 116 Gun 232 | 38 75 . 71 48 Cannon 529 | . 35 350 76 68 Launcher 22 | . . 8 14 . Special . | . . . . . Kinetic 658 | 38 79 338 105 98 Thermal 103 | . 31 12 42 18 Explosive 22 | . . 8 14 . Electromagnetic . | . . . . . Robot Hit Streak 16 | 12 10 11 16 13 Robot Miss Streak 11 | 1 6 7 11 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 444 | 30 64 181 90 79 Core Hits 206 | 7 30 86 51 32 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 17 | . 1 4 3 9 Destroy 3 | . 1 . 2 . Blast 14 | . . 4 1 9 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8602 | 387 905 3453 1891 1966 Guns 2380 | 387 537 . 743 713 Cannons 5658 | . 368 3194 843 1253 Explosions 560 | . . 255 305 . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 6791 | 387 589 3112 1033 1670 Thermal 1339 | . 316 105 622 296 Explosive 468 | . . 232 236 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 1 . 5 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . . 15 . 20 Message Errors 14 | . . 7 . 7 Matter Fused 5 | . . 1 . 4 Heat Flow Errors 4 | . . 1 . 3 Energy Discharges 4 | . . 3 . 1 Data Loss (minor) 2 | . . 1 . 1 Misfires 2 | . . 1 . 1 Alerts 3 | . . 1 . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . 11 8 . 8 Projectiles 27 | . 11 8 . 8 Explosions . | . . . . . Melee . | . . . . . Knockbacks 39 | . 1 28 7 3 Impact . | . . . . . Kinetic 36 | . 1 26 6 3 Secondary 3 | . . 2 1 . Self-Inflicted Damage 226 | . . 118 108 . Shots 4 | . . 3 1 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 754 | . 114 336 754 342 Average Temperature 118 | . 30 107 206 78 Received Heat Transfer 1689 | . 198 429 468 594 Effects 39 | . . 7 30 2 Shutdowns 3 | . . . 3 . Energy Bleed 7 | . . 3 3 1 Interference 6 | . . 3 3 . Matter Decay 3 | . . . 3 . Short Circuit 2 | . . . 2 . Damage (minor) 4 | . . 1 2 1 Damage (major) 11 | . . . 11 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 2320 | . 666 198 1049 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1125 | 30 263 1125 1083 493 Initial 460 | . 19 . 460 424 Average 431 | 7 72 637 837 324 Maximum Alert Level 4 | . 1 4 3 2 Low Security (%) 29 | 100 97 12 . . Level 1 23 | . 2 11 . 70 Level 2 22 | . . 34 13 29 Level 3 22 | . . 34 86 . Level 4 2 | . . 6 . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . 1 . . Squads Dispatched 23 | . 4 9 1 9 Investigation 5 | . 2 2 . 1 Extermination 4 | . . . . 4 Reinforcement 10 | . 2 4 . 4 Assault 4 | . . 3 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 156 | . 19 76 30 31 Peak Tracking Total 7 | . 5 5 6 7 Tactical Retreats 6 | . . 2 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 5 1 . Reused 3 | . . 2 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 5 | . . 2 1 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 18 | . 1 7 8 2 Max in Single Turn 2 | . 1 2 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 7 6 2 2 Terminals 13 | . 5 6 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 60 | . 25 25 5 5 Successful 20 | . 9 9 2 . Failed 40 | . 16 16 3 5 Catastrophic 9 | . 3 5 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 49 | . 19 25 3 2 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 8 | . 6 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 6 9 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . . 2 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 2 | . 2 . . . Locate Traps 3 | . 2 1 . . Reprogram Traps 2 | . . 1 1 . Dispatch Records 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 3 . 1 . Report Inventory 3 | . 2 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 6 2 2 Full Trace Events 8 | . 4 3 . 1 Feedback Events 2 | . 1 1 . . Corruption 2 | . 1 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8047 | 151 1861 2991 859 2185 Spaces Moved 3598 | 67 1039 1255 391 846 Core 116 | 32 4 . . 80 Treads 1664 | . 207 1255 202 . Legs 1818 | 35 828 . 189 766 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 120 50 Average Speed 156 | 101 142 160 158 172 Slowest Speed 700 | 150 350 160 240 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 99 85 32 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 59 | . . . 59 . Terrain Destroyed 272 | . . 101 158 13 Melee . | . . . . . Projectile 13 | . . . . 13 AOE 259 | . . 101 158 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5375 | 110 1316 1963 523 1463 Wait 1190 | 8 169 526 31 456 Move 3594 | 66 1038 1254 390 846 Hop . | . . . . . Pick Up 76 | 6 19 17 15 19 Fast Attach 23 | 4 . 4 4 11 Attach 29 | 3 4 5 8 9 Detach 3 | 1 . . 1 1 Swap 54 | 2 12 19 6 15 Drop 56 | 1 19 13 8 15 Fire 349 | 19 55 124 60 91 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 152 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Discovered new exit (range 13) 960 | -10/Materials | Discovered new exit (range 15) 1325 | -10/Materials | Discovered new exit (range 12) 1343 | -10/Materials | Identified exit to Materials 1465 | -10/Materials | Identified exit to Mines 2013 | -10/Materials | Entered another Materials area 2013 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2303 | -9/Materials | Build established: Tank 2479 | -9/Materials | Discovered new exit (range 4) 2813 | -9/Materials | First assault squad dispatched 2833 | -9/Materials | Destroyed 7 combat bots 2836 | -9/Materials | Discovered new exit (range 13) 3009 | -9/Materials | Identified exit to Mines 3729 | -9/Materials | Core integrity fell below 50% 4049 | -9/Materials | Build established: Scavenger-Tank 4328 | -9/Materials | Discovered new exit (range 11) 4470 | -9/Materials | Sterilization system engaged 4470 | -9/Materials | Non-combat units ordered to evacuate 4570 | -9/Materials | Combat units ordered to evacuate 4770 | -9/Materials | Ambient heat levels rising (+10) 4920 | -9/Materials | Ambient heat levels rising (+10) 5004 | -9/Materials | Entered another Materials area 5004 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5255 | -8/Materials | Core integrity fell below 50% 5650 | -8/Materials | Lost 5 parts (1p1n1u2w) 5665 | -8/Materials | Discovered new exit (range 15) 5804 | -8/Materials | First assault squad dispatched 5863 | -8/Materials | Entered Factory 5863 | -7/Factory | Evolved 2 slots: Utility x2 6352 | -7/Factory | Build established: Scavenger-Gunner 7642 | -7/Factory | Cargo convoy interrupted 7722 | -7/Factory | Lost 8 parts (1p1n3u3w) 8003 | -7/Factory | Core integrity fell below 50% 8014 | -7/Factory | Released all parts (3) 8016 | -7/Factory | Core integrity fell below 20% 8035 | -7/Factory | Lost 8 parts (1p2n3u2w) 8048 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 08004_ Structural Scanner destroyed. 08004_ Critical hit (Blast). 08004_ Knocked back. 08007_ K-01 Serf collects debris. 08010_ Knocked back. 08014_ Released Sml. Storage Unit. 08014_ Released Adv. Targeting Computer. 08014_ Released Imp. Targeting Computer. 08019_ Knocked back. 08021_ K-01 Serf collects debris. 08025_ R-06 Scavenger inserts Gravmag System into recycling unit. 08026_ Recycling unit begins recycling process. 08028_ R-06 Scavenger inserts Gravmag System into recycling unit. 08031_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 08032_ Recycling unit begins recycling process. 08035_ Dropped Recalibrator. 08036_ Acquired Core Analyzer. 08039_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08041_ R-06 Scavenger collects Recalibrator. 08046_ K-01 Serf collects debris. 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