Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 18:35:48 Player: W1-7CH Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (176) 880 Value Destroyed (4323) 4323 Prototype IDs (246) 4920 Alien Tech Used (4) 800 Bonus (9968) 9968 TOTAL SCORE: 28691 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 57 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Cogmind --------- Core Integrity 1045/1150 Matter 3/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Flying (17) Location -4/Lab Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (7) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Biomechanical Wings > --- UTILITY (9) ------ Medium Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Transmission Jammer Advanced Hacking Suite > --- WEAPON (3) ------- Hypervelocity EM Gauss Rifle Improved Plasma Cutter Molecular Scythe > --- INVENTORY (10) --- Cooled VTOL Module Force Booster Heavy Regenerative Plating System Mapper Phasing AFG Transdimensional Reconstructor Tachyon Dispersion Ray Guided Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Transmission Jammer Heavy Regenerative Plating Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Improved Plasma Cutter Molecular Scythe > --- INVENTORY -------- Cooled VTOL Module Force Booster System Mapper Phasing AFG Transdimensional Reconstructor Tachyon Dispersion Ray Mass Driver Mass Driver Guided Remote Datajack Force Lance [Rating: 118] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Improved VTOL Module Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Power Maul Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . Utility 6 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 130 | 7 10 . . 3 24 13 12 1 1 2 2 26 2 1 . 2 8 1 1 . . 9 . 5 Power 17 | 1 . . . . 3 1 2 . 1 . 1 5 . . . 1 1 . . . . 1 . . Engine 9 | 1 . . . . 3 1 2 . . . 1 1 . . . . . . . . . . . . Core 8 | . . . . . . . . . 1 . . 4 . . . 1 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 46 | 2 6 . . 1 10 6 4 . . . . 14 . . . . 2 . . . . 1 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Flight 42 | . 6 . . 1 10 5 4 . . . . 13 . . . . 2 . . . . 1 . . Utility 38 | 2 1 . . . 7 3 4 1 . 2 . 5 1 1 . 1 5 . 1 . . 3 . 1 Device 16 | 1 . . . . 1 . 2 1 . 2 . 3 . 1 . . 4 . . . . 1 . . Storage 5 | 1 . . . . 2 1 . . . . . . . . . . . . . . . 1 . . Processor 6 | . . . . . 1 1 . . . . . 1 1 . . . 1 . 1 . . . . . Hackware 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Protection 8 | . 1 . . . 2 1 2 . . . . . . . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 3 . . 2 4 3 2 . . . 1 2 1 . . . . 1 . . . 4 . 4 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 6 | 2 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Launcher 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 7 | . 1 . . . 2 1 1 . . . 1 . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 3 4 . 1 . 2 . 3 . 1 . . . . . 1 . . 1 5 Parts Lost 40 | . 3 . . . 10 6 4 . 3 . 1 5 . 1 . 2 1 1 . . . 3 . . Power 7 | . . . . . 1 1 1 . 2 . . 1 . . . 1 . . . . . . . . Propulsion 18 | . 1 . . . 6 4 2 . . . . 3 . . . . . . . . . 2 . . Utility 10 | . . . . . 2 1 1 . . . . 1 . 1 . 1 1 1 . . . 1 . . Weapon 5 | . 2 . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Highest Loss Streak 6 | . 3 . . . 6 4 4 . 1 . 1 3 . 1 . 2 1 1 . . . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 7 8 8 7 8 8 9 10 9 9 10 9 10 9 10 9 9 10 10 10 10 10 8 8 Power . | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Propulsion 3 | . 3 4 4 4 1 2 4 5 5 5 5 3 4 4 4 5 5 5 5 4 4 4 2 1 Utility 3 | . . 1 1 1 3 2 3 3 3 3 4 4 3 2 3 3 2 2 2 2 3 3 3 3 Weapon 1 | . 2 2 2 1 1 1 1 1 . . . . . . . . 1 2 2 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 8 1 1 . 4 1 4 . . . . 3 . . 1 . 2 . . 1 . . . 2 Power 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . . . . 2 . . . . 2 . . . . 1 . . 1 . . . . Utility 10 | . 2 . 1 . 2 1 2 . . . . 1 . . . . . . . . . . . 1 Weapon 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Average Slot Usage (%) 91 | . 85 71 71 75 95 78 87 100 98 91 94 97 100 99 93 95 95 100 96 100 100 88 90 88 Engine 2 | . 3 . . . 7 . 2 7 2 . 3 2 . . . . . . . . . . . . Core 1 | . . . . . . . . . 3 . . 2 6 6 6 6 5 5 5 5 5 5 5 4 Flight 34 | . 21 28 28 28 35 31 37 38 38 38 38 39 40 39 37 37 38 38 38 38 38 35 35 33 Device 7 | . 3 . . . 3 . 3 7 7 7 7 10 13 15 18 14 19 22 16 16 16 12 10 9 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 Processor 10 | . . . . . 3 11 15 15 15 15 15 13 13 12 12 12 13 16 18 22 22 20 20 19 Hackware 3 | . . . . . 8 9 4 . . . . 5 6 3 . . . . . . . 1 5 4 Protection 5 | . 9 14 14 14 8 6 3 7 7 6 7 . . . . 5 1 . . . . . . . Ballistic Gun 2 | . 23 . . . . . . . . . . . 1 . . . . . . . . . . . Launcher 2 | . . . . 8 4 . 2 7 7 7 4 . . . . . . . . . . . . . Impact Weapon 7 | . 2 14 14 9 9 9 4 . 3 7 8 11 11 12 12 12 11 10 5 5 5 3 . . Peak Build Rating 118 | 7 7 6 8 10 39 42 47 47 51 56 53 74 78 79 79 79 89 91 91 92 92 102 96 118 Average Rating 45 | 5 6 6 6 8 28 31 40 47 48 46 48 63 77 78 78 72 83 89 87 91 92 91 95 99 On Entrance 54 | . 7 6 6 8 8 37 33 43 47 46 47 53 71 78 79 78 70 89 86 91 92 92 100 95 Avg Prop Armor Cover (%) 10 | . . . . . . 5 8 . 20 18 . 4 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 12 12 8 8 8 24 24 23 19 27 17 23 37 34 34 34 35 35 35 34 34 34 43 36 38 Greatest Support 44 | 40 40 8 8 8 24 24 26 26 26 30 26 38 34 34 38 35 42 42 42 42 42 44 44 44 Greatest Overweight (x) 6 | . . . . . 3 2 . . 5 5 . 6 . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 10 Average Capacity 9 | 6 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 10 10 Most Carried 12 | 2 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 9 10 Average Carried 9 | 1 7 8 8 7 8 8 9 10 9 9 10 9 10 9 9 9 9 10 10 10 10 10 8 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 8 8 8 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 8 8 10 Class Distribution -------------------- 54% | Sprinter 20% | Mutant 8% | Scavenger-Sprinter 7% | Scavenger-Mutant 4% | Infiltrator-Sprinter 3% | Scientist-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Armory Sprinter | -4/Lab Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Matter Collected 2764 | 318 372 9 . 117 430 255 121 19 150 90 75 410 35 20 17 32 80 11 22 20 . 161 . . Remotely 262 | 130 132 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6885 | 169 671 20 . 251 1360 1482 431 81 653 . 324 572 73 78 17 99 178 43 63 290 . 30 . . Parts 234 | 16 47 . . 14 46 41 18 5 5 . 5 24 4 1 1 3 3 . . 1 . . . . Haulers Intercepted 13 | . 2 . . . 3 6 . . . . . 1 . . . . 1 . . . . . . . Recyclers Shooed 5 | . 1 . . . . 1 1 . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 2 . 4 . . 1 . 1 . . . . 3 . . . Prevented 7 | . . . . . . . . . 1 . 1 . 4 . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Combat Hostiles Destroyed 98 | . 14 . . 8 17 24 4 . 6 . 7 8 1 2 . 5 1 . . . . 1 . . Melee 25 | . . . . . 6 8 2 . 1 . 2 2 . 1 . 2 1 . . . . . . . Guns 17 | . 13 . . . . . . . . . . 4 . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . AOE 30 | . 1 . . 8 7 3 2 . 5 . 4 . . . . . . . . . . . . . Classes Destroyed 18 | 2 4 1 . . 4 3 . 1 1 . 2 . . . . . . . . . . . . . Worker 13 | . . . . . 3 3 6 . . . . 1 . . . . . . . . . . . . Builder 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Tunneler 10 | 4 . . . . 3 . 2 . . . . 1 . . . . . . . . . . . . Hauler 13 | . 2 . . . 3 6 . . . . . 1 . . . . 1 . . . . . . . Recycler 16 | 1 3 . . 3 4 3 2 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . 3 . 1 . . . . 2 . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 14 | . 3 . . . 3 1 2 . . . . 3 . . . . 2 . . . . . . . Swarmer 33 | . 9 . . 8 2 2 3 . 2 . . . . 1 . 5 1 . . . . . . . Grunt 34 | . 5 . . . 10 11 . . 1 . 4 2 . 1 . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 18 | . . . . . 5 8 1 . 1 . . 2 . . . . . . . . . 1 . . Hunter 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . Decomposer 4 | . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . Packrat 6 | . . . . . . . . . 4 . 2 . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . 1 . . 1 . . . . . . 1 1 . . . . . Best Kill Streak 11 | 5 9 1 . 11 4 8 4 . 5 . 3 3 1 1 1 5 2 . . . . 1 . . Combat Bots Only 8 | . 8 . . 8 3 5 4 . 5 . 3 3 1 1 . 5 1 . . . . 1 . . Max Kills in Single Turn 4 | 1 2 1 . 4 2 4 2 1 2 . 1 1 1 1 1 1 1 1 1 . . 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 4 1 2 2 . 2 . 1 . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . 1 . 1 1 . 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Hostile Shots Fired 715 | . 77 . . 8 82 114 65 15 28 . 22 110 15 61 1 55 23 14 4 . 1 20 . . Missed 346 | . 29 . . 7 36 34 27 12 10 . 11 67 10 39 1 37 8 7 2 . 1 8 . . Hits 369 | . 48 . . 1 46 80 38 3 18 . 11 43 5 22 . 18 15 7 2 . . 12 . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 368 | . 48 . . 1 46 79 38 3 18 . 11 43 5 22 . 18 15 7 2 . . 12 . . AOE 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . . . 3 8 . . . . . 1 . 1 . . . . . . . . . . Damage Taken 5785 | . 663 . . 42 905 1195 523 . 284 . 244 692 60 260 . 255 231 100 37 . . 294 . . Core 1182 | . 172 . . 11 225 182 157 . 13 . 34 123 33 61 . 43 73 32 . . . 23 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 298 | . 3 . . 3 56 . . . 93 . 37 106 . . . . . . . . . . . . Regen/Repaired (Parts) 681 | . . . . . 26 261 . . . 349 . 45 . . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 26 . 26 . . . . 70 . . . . 69 . . . . 89 . . . Volleys Fired 185 | 12 90 . . 3 15 5 1 2 12 . 6 21 . . . . . 1 . . . 17 . . Largest 2 | 2 2 . . 2 1 1 1 1 1 . 1 1 . . . . . 1 . . . 2 . . Hottest 94 | 40 40 . . 60 30 30 30 30 30 . 30 28 . . . . . 47 . . . 94 . . Shots Fired 296 | 24 180 . . 6 15 5 1 2 12 . 6 21 . . . . . 1 . . . 23 . . Gun 225 | 24 180 . . . . . . . . . . 21 . . . . . . . . . . . . Cannon 24 | . . . . . . . . . . . . . . . . . . 1 . . . 23 . . Launcher 47 | . . . . 6 15 5 1 2 12 . 6 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 249 | 24 180 . . . . . . . . . . 21 . . . . . 1 . . . 23 . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 47 | . . . . 6 15 5 1 2 12 . 6 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 9 11 . . . 13 14 . . 15 . 3 8 . . . . . . . . . 6 . . Robot Miss Streak 7 | 1 7 . . 1 . . . . 3 . 2 7 . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 399 | 19 93 1 . 1 64 74 28 3 13 . 14 52 2 4 1 5 5 2 2 6 . 10 . . Core Hits 198 | 7 40 . . 13 33 21 8 2 17 . 14 36 . 1 1 1 . 1 . 1 . 2 . . Critical Kills 15 | 1 1 . . . 2 5 . . 1 . 1 2 . 1 . 1 . . . . . . . . Critical Parts Destroyed 39 | . . 1 . . 8 10 2 . . . 5 5 1 1 . 3 1 1 . 1 . . . . Critical Strikes 65 | 1 1 1 . . 12 17 4 1 3 . 6 7 1 2 . 4 1 1 . 1 . 2 . . Destroy 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Smash 55 | . . 1 . . 10 17 3 . 1 . 6 7 1 2 . 4 1 1 . 1 . . . . Sever 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . Melee Attacks 410 | . 9 1 . 1 95 95 49 6 12 . 20 48 2 7 1 6 26 4 2 6 . 16 3 1 Impact 318 | . 9 1 . 1 47 95 25 . 2 . 20 48 2 7 1 6 26 4 2 6 . 16 . . Slashing 52 | . . . . . 48 . . . . . . . . . . . . . . . . . 3 1 Piercing 40 | . . . . . . . 24 6 10 . . . . . . . . . . . . . . . Sneak Attacks 67 | . . 1 . 1 16 13 13 3 5 . 4 5 . . 1 . 2 2 1 . . . . . Combat Hostiles 4 | . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . Damage Inflicted 19070 | 181 922 79 . 643 3564 3995 1602 188 1170 . 1405 2432 174 234 112 382 481 243 231 639 . 393 . . Guns 1448 | 181 875 . . . . . . . . . . 392 . . . . . . . . . . . . Cannons 325 | . . . . . . . . . . . . . . . . . . . . . . 325 . . Explosions 3284 | . . . . 589 1080 431 103 . 477 . 508 96 . . . . . . . . . . . . Melee 14013 | . 47 79 . 54 2484 3564 1499 188 693 . 897 1944 174 234 112 382 481 243 231 639 . 68 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1773 | 181 875 . . . . . . . . . . 392 . . . . . . . . . 325 . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3284 | . . . . 589 1080 431 103 . 477 . 508 96 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 11345 | . 47 79 . 54 1137 3564 958 . 101 . 897 1944 174 234 112 382 481 243 231 639 . 68 . . Slashing 1347 | . . . . . 1347 . . . . . . . . . . . . . . . . . . . Piercing 1321 | . . . . . . . 541 188 592 . . . . . . . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . . . . . 1 1 1 1 1 . . . . . . . . Average Corruption 1 | . 2 2 2 2 . . . . . . . 1 1 1 1 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . 2 8 2 1 . . . . . . . . 5 . . . . . . . . . . . Message Errors 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Matter Fused 6 | . 1 2 2 . . . . . . . . . 1 . . . . . . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5421 | . . 79 . 34 825 939 529 47 261 . 521 697 160 45 . 286 245 143 205 387 . 18 . . Projectiles 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . Explosions 156 | . . . . 34 42 . . . 50 . . 30 . . . . . . . . . . . . Melee 5233 | . . 79 . . 751 939 529 47 211 . 521 667 160 45 . 286 245 143 205 387 . 18 . . Knockbacks 28 | . . . . . 2 11 3 . 1 . 1 5 1 . . 1 1 . . 1 . 1 . . Impact 27 | . . . . . 1 11 3 . 1 . 1 5 1 . . 1 1 . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 473 | . . . . 33 . 41 . . 102 . 48 249 . . . . . . . . . . . . Shots 10 | . . . . 1 . 1 . . 4 . 1 3 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 6 274 . . 194 71 2 1 9 . 60 120 106 98 129 91 234 191 191 154 504 135 13 89 Average Temperature 51 | . 4 130 . . 45 32 1 1 4 . 20 29 30 33 27 37 65 69 84 71 199 30 9 40 Received Heat Transfer 1521 | . 141 . . . 351 540 72 . 36 . 72 117 12 57 . 39 . 21 18 . . 45 . . Effects 10 | . . . . . . . . . . . . . . . . . 5 . . . 5 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 7 | . . . . . . . . . . . . . . . . . 5 . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 54 | . 1 1 . . 11 21 5 . . . 2 2 1 1 . 3 2 . 1 2 . 1 . . Combat Hostiles 27 | . . . . . 4 13 . . . . 1 2 1 1 . 3 . . . 2 . . . . Parts Fried 63 | . . 2 . . 14 18 9 . . . 1 10 1 . . 1 2 . 2 . . 3 . . Impact Corruptions 177 | . 2 4 . . 18 42 15 . 1 . 15 18 5 2 . 10 6 4 14 19 . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Maximum Alert Level 2 | . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . Low Security (%) 81 | 100 76 100 . 84 100 8 100 . . . . 100 . . . . 100 . . . . 100 100 . Level 1 17 | . 23 . . 15 . 85 . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . 6 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 423 | 10 270 15 . 216 171 423 162 . . . . 165 . . . . 105 . . . . 105 37 . Initial 162 | . 6 15 . . 81 70 162 . . . . 50 . . . . 81 . . . . 28 31 . Average 108 | 3 115 1 . 58 70 314 115 . . . . 35 . . . . 60 . . . . 75 32 . Influence Increases 4714 | 25 546 10 . 231 706 851 301 60 155 . 270 518 50 130 20 170 183 180 65 15 75 147 6 . Destroy 0b10 Robot/C 1960 | . 280 . . 160 340 480 80 . 120 . 100 160 20 40 20 100 40 . . . . 20 . . Destroy 0b10 Robot/NC 435 | 25 40 10 . 15 105 75 65 . 5 . 10 40 5 . . . 15 . 5 15 . 5 . . Destroy Leader 454 | . 60 . . 20 82 144 24 . . . 10 68 10 . . 10 16 . . . . 10 . . Allied During Kill 7 | . . . . . . 3 . . . . . . . . . . 4 . . . . . . . Successful Hack 184 | . 45 . . . 32 19 28 . . . . 28 . . . . 24 . . . . 8 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 105 | . . . . . . 30 . . . . . 60 . . . . . . . . . 15 . . Destroy Structure 279 | . 1 . . 36 72 25 14 . . . . 57 . . . . 24 . . . . 44 6 . Partial Spotted 225 | . . . . . . 45 90 . . . . 45 . . . . . . . . . 45 . . Lose Combat Pursuer 1005 | . 60 . . . 75 30 . 60 30 . 150 60 15 90 . 60 60 180 60 . 75 . . . Influence Decreases 4714 | 15 515 51 . 20 750 661 529 189 120 35 189 462 176 61 90 50 289 84 103 92 35 127 44 27 Entered New Map 958 | . 4 26 . . 130 97 195 48 . 35 . 31 52 3 80 10 49 10 23 82 5 17 34 27 Time Decay 3291 | 15 481 20 . 20 520 464 294 141 110 . 179 371 124 48 10 30 190 64 80 10 30 80 10 . Lost Part 370 | . 30 . . . 100 60 40 . 10 . 10 50 . 10 . 10 10 10 . . . 30 . . Lost Ally 95 | . . 5 . . . 40 . . . . . 10 . . . . 40 . . . . . . . Squads Dispatched 19 | . 2 . . . 1 7 2 . . . . 5 . . . . 1 . . . . 1 . . Investigation 5 | . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . Extermination 6 | . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . Reinforcement 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Distress Signals 10 | . 1 . . . 7 2 . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 35 . . 4 36 33 7 7 10 . 14 18 2 13 4 12 9 13 8 . 3 9 . . Peak Tracking Total 9 | . 4 . . 4 4 5 4 3 5 . 4 4 1 6 4 9 5 6 4 . 5 7 . . Tactical Retreats 34 | . 2 . . . 4 2 . 2 2 . 4 2 1 3 . 3 3 3 2 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Traps Triggered 5 | . 1 . . . . 1 . . . . . . . . . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Machines Disabled 9 | . . . . . . 2 . . . . . 4 . . . . . . . 1 . 1 . 1 Max in Single Turn 2 | . . . . . . 1 . . . . . 2 . . . . . . . 1 . 1 . 1 Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Machines Accessed 88 | . 10 . 1 . 13 13 5 1 1 . . 22 2 1 4 . 2 1 1 6 . 3 . 2 Terminals 41 | . 8 . . . 8 10 3 1 1 . . 8 1 . . . . . 1 . . . . . Fabricators 5 | . . . . . . . . . . . . 3 . . . . . . . . . 2 . . Repair Stations 7 | . . . . . 2 2 . . . . . 2 . . . . . . . . . 1 . . Recycling Units 10 | . 2 . . . 1 . 1 . . . . 5 . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . 1 . 1 . . . . 3 . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Total Hacks 270 | . 37 . 1 . 35 31 10 1 1 . . 77 2 1 28 . 3 1 1 15 . 6 . 20 Successful 188 | . 23 . 1 . 24 20 7 1 1 . . 39 2 1 28 . 2 1 1 15 . 2 . 20 Failed 81 | . 14 . . . 10 11 3 . . . . 38 . . . . 1 . . . . 4 . . Catastrophic 7 | . . . . . . . . . . . . 5 . . . . 1 . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 121 | . 35 . 1 . 21 14 6 . . . . 41 . . . . . . . . . 1 . 2 Terminals 131 | . 33 . . . 26 23 7 1 1 . . 38 1 . . . . . 1 . . . . . Fabricators 11 | . . . . . . . . . . . . 8 . . . . . . . . . 3 . . Repair Stations 23 | . . . . . 4 6 . . . . . 10 . . . . . . . . . 3 . . Recycling Units 15 | . 4 . . . 2 . 1 . . . . 7 . . . . 1 . . . . . . . Scanalyzers 19 | . . . . . 2 . 2 . . . . 13 . . . . 2 . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . Terminal Hacks 86 | . 2 . 1 . 3 4 2 1 1 . . 4 2 1 28 . . 1 1 15 . . . 20 Record 42 | . . . . . . . . 1 1 . . . 1 . 11 . . . 1 7 . . . 20 Part Schematic 14 | . . . . . . . . . . . . . . . 10 . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . Open Door 6 | . . . . . . 3 . . . . . . 1 1 . . . 1 . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Network Status 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 17 | . . . . . 3 6 . . . . . 7 . . . . . . . . . 1 . . Scan Component 10 | . . . . . 2 3 . . . . . 4 . . . . . . . . . 1 . . Repair 7 | . . . . . 1 3 . . . . . 3 . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . . . 2 . 1 . . . . 5 . . . . 1 . . . . . . . Report Inventory 9 | . 2 . . . 1 . 1 . . . . 4 . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzer 9 | . . . . . 2 . 1 . . . . 5 . . . . 1 . . . . . . . Retrieve Study 9 | . . . . . 2 . 1 . . . . 5 . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 59 | . 18 . . . 13 10 3 . . . . 15 . . . . . . . . . . . . Terminals 55 | . 16 . . . 13 10 3 . . . . 13 . . . . . . . . . . . . Track 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Assimilate 4 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . Botnet 19 | . 5 . . . 4 3 2 . . . . 5 . . . . . . . . . . . . Disrupt 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . Skim 23 | . 6 . . . 6 5 1 . . . . 5 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 2 . 1 . . . . 2 . . . . . . . . . 1 . . Used 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hacking Detections 56 | . 8 . . . 10 10 5 1 . . . 16 1 . . . 2 . . . . 3 . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . . 10 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 2 . 1 . . . . 5 . . . . 1 . . . . . . . Parts Repaired 7 | . . . . . 1 3 . . . . . 3 . . . . . . . . . . . . Time 384 | . . . . . 38 132 . . . . . 214 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 9 . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . 6 6 6 6 6 2 2 2 2 Autooverrided 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Total Allies 8 | . . 2 . . . 2 . . . . . 1 . . . . 3 . . . . . . . Largest Group 2 | . . 2 . . . 2 . . . . . 1 . . . . 2 . . . . . . . Highest-Rated Group 62 | . . 41 . . . 62 . . . . . 10 . . . . 49 . . . . . . . Highest-Rated Ally 49 | . . 31 . . . 31 . . . . . 10 . . . . 49 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . 8 . . . 19 . . . . . . . . . . 5 . . . . . . . Total Damage 480 | . . 129 . . . 270 . . . . . . . . . . 81 . . . . . . . Kills 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Active Infowar (turns) 3461 | . . . . . . . . 461 751 180 518 71 446 236 23 31 14 . 61 50 277 167 20 155 Optics 730 | . . . . . . . . . . . . . . . . . . . 61 50 277 167 20 155 Sensors 2715 | . . . . . . . . 461 751 180 518 69 446 236 23 31 . . . . . . . . Terrain 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Jamming 174 | . . . . . . . . . . . . . . 1 . . 13 . . . . . 9 151 Robot Analysis Total 154 | . 1 . . . 1 . . . . . . . . . 152 . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . 2 2 2 2 . 2 2 . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Turns Passed 12728 | 98 1394 294 80 88 2051 1176 648 461 814 1275 550 1482 448 236 23 97 391 252 173 50 305 167 20 155 Spaces Moved 16647 | 37 1020 387 213 187 1898 689 893 1292 1366 995 1011 1514 1227 759 100 237 691 586 486 171 379 349 16 144 Core 180 | 6 . . . . 6 . . . 13 154 . 1 . . . . . . . . . . . . Treads 177 | 31 146 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . Flight 16283 | . 874 387 213 187 1892 682 893 1292 1353 841 1011 1513 1227 759 100 237 691 586 486 171 379 349 16 144 Fastest Speed 11 | 50 37 37 37 37 29 26 23 25 25 25 25 20 20 20 14 20 18 18 18 18 18 11 11 11 Average Speed 31 | 142 54 37 37 37 33 43 23 25 41 67 25 22 20 20 18 20 18 18 18 18 18 19 11 11 Slowest Speed 350 | 160 160 37 37 37 200 170 29 25 300 300 25 350 20 20 20 20 18 18 18 18 18 85 11 17 Overloaded Moves 186 | . . . . . . . . . . . . . . . 24 . . . . . . 6 16 140 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . 9 . . 1 4 2 3 3 . . . 5 . . . . 1 . . . . . . . Potential Cave-ins 13 | . . . . . . . . . 2 . . . . . . . 5 . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Time Travels 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 62 | 4 98 55 61 41 71 80 18 98 96 81 98 37 99 78 77 48 22 73 79 63 66 14 3 96 Regions Visited 24 Branch Regions 18 Pre-discovered Areas 44 | . 3 1 . . 4 1 . 2 . 1 . 2 . . 27 . . . . 3 . . . . Known Exits Taken 11 | . . . 1 . 1 1 1 . . . . 1 1 1 . 1 1 1 1 . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 . . . 1 1 1 1 . . . 1 . . . . 1 1 1 1 . Scrap Searched 38 | . . . . . . . . 7 3 5 4 . 8 3 . 1 . 3 2 . 2 . . . Spaces Dug 117 | . 1 . . . 26 4 13 3 1 . 5 11 . 3 . . 18 3 . . . 26 3 . Terrain Destroyed 461 | . 1 . . 51 96 23 15 25 88 . 39 64 . 3 . . 18 3 . . . 32 3 . Melee 103 | . 1 . . . 26 4 13 3 1 . 5 11 . 3 . . 18 1 . . . 14 3 . Projectile 20 | . . . . . . . . . . . . . . . . . . 2 . . . 18 . . AOE 338 | . . . . 51 70 19 2 22 87 . 34 53 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Total 23198 | 58 1686 535 214 195 3142 1392 1254 1413 1583 1594 1263 2547 1423 828 101 275 911 724 568 183 614 407 29 259 Wait 5571 | . 526 146 . . 1086 542 286 116 192 586 226 892 191 57 . 29 165 131 80 . 236 2 9 73 Move 16569 | 36 1002 386 212 184 1889 684 886 1285 1365 994 1010 1504 1226 758 99 236 688 585 485 170 378 348 15 144 Hop 26 | . 8 . . 1 4 2 3 3 . . . 4 . . . . 1 . . . . . . . Pick Up 84 | 3 20 1 1 . 12 8 8 . . . . 17 . 1 1 2 4 . . 2 . 2 . 2 Fast Attach 91 | 6 3 . . . 17 11 8 . 1 5 2 16 1 2 . . 5 . 1 2 . 4 . 7 Attach 38 | 1 2 . . 1 8 4 4 . 1 . . 6 . 1 . 2 2 . . . . 5 1 . Detach 13 | . 1 . . 1 1 2 . . . 1 . 1 . . . . . . . . . 2 1 3 Swap 55 | . 6 . . 3 7 8 1 1 . 4 . 11 2 1 . 1 2 1 . . . 6 . 1 Drop 118 | . 19 1 1 1 16 16 8 . . 4 . 29 1 1 . . 7 . . 3 . 5 . 6 Fire 185 | 12 90 . . 3 15 5 1 2 12 . 6 21 . . . . . 1 . . . 17 . . Melee 394 | . 9 1 . 1 87 95 49 6 12 . 19 46 2 7 1 5 23 3 2 6 . 16 3 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 15 . . . . . . . . . . 14 . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / Upp / Ext x2 / [*Arm]) -4/Armory -4/Lab (discovered 1 exit: *Res) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 8) 398 | -10/Materials | Destroyed 8 combat bots 494 | -10/Materials | Discovered new exit (range 12) 495 | -10/Materials | Core integrity fell below 50% 525 | -10/Materials | Lost 3 parts (1n2w) 545 | -10/Materials | Discovered new exit (range 9) 772 | -10/Materials | Discovered new exit (range 4) 800 | -10/Materials | Build established: Scavenger-Mutant 1010 | -10/Materials | Learned Storage emergency access door positions 1083 | -10/Materials | Learned Storage emergency access door positions 1144 | -10/Materials | Learned location of 2 exits from Subcaves 1197 | -10/Materials | Learned 4 Subcaves zone layouts 1421 | -10/Materials | Discovered new exit (range 10) 1493 | -10/Materials | Entered Mines 1521 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1522 | -10/Mines | Found Prototype Device 1536 | -10/Mines | Discovered new exit (range 5) 1551 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1551 | -10/Mines | Discovered new exit (range 5) 1581 | -10/Mines | Build established: Mutant 1601 | -10/Mines | Discovered new exit (range 15) 1787 | -10/Mines | Entered Exiles 1788 | -10/Exiles | Identified exit to Mines 1797 | -10/Exiles | Met 8R-AWN 1803 | -10/Exiles | Met EX-HEX 1813 | -10/Exiles | Met EX-BIN 1819 | -10/Exiles | Aligned with FarCom system 1819 | -10/Exiles | Given EX-Vault access code 1828 | -10/Exiles | Opened EX-Vault 1831 | -10/Exiles | Found Chronowheel 1839 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1851 | -10/Exiles | Met EX-DEC 1867 | -10/Exiles | Left Exiles lab with Chronowheel 1867 | -10/Exiles | Entered Mines 1880 | -9/Mines | Found a hidden stash of uninstalled traps 1941 | -9/Mines | Discovered new exit (range 10) 1955 | -9/Mines | Entered Materials 1955 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1956 | -8/Materials | Identified exit to Storage 1962 | -8/Materials | Destroyed 8 combat bots 2233 | -8/Materials | Build established: Scavenger-Sprinter 2459 | -8/Materials | Discovered new exit (range 9) 2638 | -8/Materials | Discovered new exit (range 15) 2728 | -8/Materials | Learned location of Extension (-4) 2762 | -8/Materials | Identified exit to Factory 2806 | -8/Materials | Learned Factory emergency access door positions 2814 | -8/Materials | Learned location of Lower Caves (-6) 2862 | -8/Materials | Learned location of Storage (-8) 3004 | -8/Materials | Repaired Reaction Control System 3088 | -8/Materials | Lost 6 parts (3n2u1w) 3454 | -8/Materials | Build established: Sprinter 3907 | -8/Materials | Central database locked down 4006 | -8/Materials | Entered Storage 4007 | -8/Storage | Identified exit to Recycling 4105 | -8/Storage | Garrison activated, responded to threat 4124 | -8/Storage | Core integrity fell below 50% 4198 | -8/Storage | Lost 4 parts (1p2n1u) 4306 | -8/Storage | Repaired Xenon Bombardment Thruster 4352 | -8/Storage | Repaired Xenon Bombardment Thruster 4404 | -8/Storage | Build established: Mutant 4558 | -8/Storage | Repaired Imp. Medium Armor Plating? 4694 | -8/Storage | Met a pair of Derelict thieves 4987 | -8/Storage | Discovered exit to Factory (range 6) 5102 | -8/Storage | Learned Factory emergency access door positions 5117 | -8/Storage | Learned location of 1 exit from Extension 5124 | -8/Storage | Learned 4 Factory zone layouts 5125 | -8/Storage | Learned location of 1 exit from Storage 5130 | -8/Storage | Learned Factory stockpile data 5146 | -8/Storage | Loaded intel: 14 trap records 5182 | -8/Storage | Entered Factory 5182 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5183 | -7/Factory | Identified exit to Lower Caves 5281 | -7/Factory | Build established: Sprinter 5462 | -7/Factory | Garrison activated, responded to threat 5650 | -7/Factory | Lost 4 parts (1p2n1u) 5830 | -7/Factory | Entered Lower Caves 5830 | -7/Lower Caves | Identified Exp. Sensor Array 5889 | -7/Lower Caves | Encountered a Warlord checkpoint 5955 | -7/Lower Caves | Spotted B-75 Beast 6085 | -7/Lower Caves | Discovered new exit (range 16) 6291 | -7/Lower Caves | Entered another Lower Caves area 6323 | -7/Lower Caves | Discovered new exit (range 5) 6348 | -7/Lower Caves | Learned 8 Factory zone layouts 6382 | -7/Lower Caves | Learned Factory terminal intel 6474 | -7/Lower Caves | Spotted B-75 Beast 6728 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6800 | -7/Lower Caves | Discovered new exit (range 5) 7040 | -7/Lower Caves | Build established: Mutant 7105 | -7/Lower Caves | Entered Zion 7228 | -7/Zion | Found Prototype Device 7228 | -7/Zion | Identified Phasing AFG 7299 | -7/Zion | Discovered new exit (range 11) 7741 | -7/Zion | Learned location of Armory (-4) 7755 | -7/Zion | Learned Factory interactive machine intel 7947 | -7/Zion | Learned Factory repair station intel 7979 | -7/Zion | Found Prototype Device 7979 | -7/Zion | Identified Bomb Factory No. 2 8043 | -7/Zion | Build established: Sprinter 8190 | -7/Zion | Visited the Megawrench Repair Shop 8190 | -7/Zion | Megawrench repaired 10 parts 8380 | -7/Zion | Entered Proximity Caves 8774 | -6/Proximity Caves | Discovered new exit (range 12) 8885 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 8930 | -6/Proximity Caves | Entered Factory 8930 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8931 | -6/Factory | Identified exit to Lower Caves 8933 | -6/Factory | Loaded intel: 54 interactive machine locations 8934 | -6/Factory | Loaded intel: 26 terminal locations 8935 | -6/Factory | Loaded intel: 6 repair station locations 9166 | -6/Factory | Discovered new exit (range 7) 9172 | -6/Factory | Lost 3 parts (1p1n1u) 9590 | -6/Factory | Build established: Scientist-Sprinter 9592 | -6/Factory | Discovered new exit (range 5) 9911 | -6/Factory | Repaired Exp. Sensor Array 9912 | -6/Factory | Watched by a mysterious "MATRIX" hacker 9962 | -6/Factory | Repaired Imp. Reaction Control System 10002 | -6/Factory | Build established: Sprinter 10020 | -6/Factory | Repaired Field Propulsion Drive+ 10115 | -6/Factory | Learned location of Lower Caves (-6) 10115 | -6/Factory | Spotted B-75 Beast 10248 | -6/Factory | Learned location of 2 exits from Lower Caves 10275 | -6/Factory | Learned Extension security intel 10292 | -6/Factory | Learned 4 Factory zone layouts 10300 | -6/Factory | Identified exit to Factory 10319 | -6/Factory | Learned location of 1 exit from Upper Caves 10346 | -6/Factory | Learned Extension trap positions 10381 | -6/Factory | Learned Factory interactive machine intel 10412 | -6/Factory | Entered Lower Caves 10413 | -6/Lower Caves | Encountered a Warlord checkpoint 10413 | -6/Lower Caves | Identified exit to Lower Caves 10413 | -6/Lower Caves | Learned 4 Factory zone layouts 10682 | -6/Lower Caves | Spotted B-75 Beast 10860 | -6/Lower Caves | Entered another Lower Caves area 10861 | -6/Lower Caves | Encountered a Warlord checkpoint 10861 | -6/Lower Caves | Identified exit to Data Miner 10871 | -6/Lower Caves | Learned Factory stockpile data 11008 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11082 | -6/Lower Caves | Found Alien Artifact 11082 | -6/Lower Caves | Identified Core Expander 11082 | -6/Lower Caves | Installed Core Expander, added new Utility slot 11096 | -6/Lower Caves | Entered Data Miner 11096 | -6/Data Miner | Discovered new exit (range 6) 11100 | -6/Data Miner | Met Data Miner 11105 | -6/Data Miner | Learned location of Section 7 (-2) 11105 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11108 | -6/Data Miner | Received God Mode back door access code from Data Miner 11111 | -6/Data Miner | Activated Chronowheel 11111 | -6/Data Miner | Spacetime reconverged on an earlier point 11111 | -6/Data Miner | Destroyed Data Miner 11114 | -6/Data Miner | Found Prototype Hackware 11115 | -6/Data Miner | Interfaced with the Data Conduit 11119 | -6/Data Miner | Entered Proximity Caves 11171 | -5/Proximity Caves | Spotted B-75 Beast 11214 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11216 | -5/Proximity Caves | Entered Factory 11216 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11217 | -5/Factory | Identified exit to Upper Caves 11220 | -5/Factory | Loaded intel: 237 machine locations 11221 | -5/Factory | Loaded intel: 54 interactive machine locations 11380 | -5/Factory | Local machine network offline 11607 | -5/Factory | Entered Upper Caves 11608 | -5/Upper Caves | Identified exit to Upper Caves 11613 | -5/Upper Caves | Build established: Infiltrator-Sprinter 11613 | -5/Upper Caves | Learned Factory garrison access intel 11660 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 11855 | -5/Upper Caves | Spotted B-75 Beast 11859 | -5/Upper Caves | Entered another Upper Caves area 11860 | -5/Upper Caves | Identified exit to Zhirov 11981 | -5/Upper Caves | Learned location of 1 exit from Factory 12032 | -5/Upper Caves | Entered Zhirov 12032 | -5/Zhirov | Discovered new exit (range 3) 12036 | -5/Zhirov | Met Zhirov 12043 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12047 | -5/Zhirov | Found Alien Artifact 12047 | -5/Zhirov | Identified Integrated Reactor 12047 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12053 | -5/Zhirov | Found Alien Artifact 12082 | -5/Zhirov | Entered Proximity Caves 12121 | -4/Proximity Caves | Learned location of 1 exit from Research 12151 | -4/Proximity Caves | Build established: Sprinter 12281 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12327 | -4/Proximity Caves | Discovered new exit (range 9) 12387 | -4/Proximity Caves | Entered Factory 12387 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12388 | -4/Factory | Identified exit to Upper Caves 12388 | -4/Factory | Identified exit to Extension 12389 | -4/Factory | Identified exit to Research 12390 | -4/Factory | Loaded intel: 277 machine locations 12391 | -4/Factory | Loaded intel: 4 garrison access locations 12551 | -4/Factory | Discovered new exit (range 8) 12554 | -4/Factory | Entered Armory 12555 | -4/Armory | Loaded intel: 86 machine locations 12555 | -4/Armory | Identified Transdimensional Reconstructor 12555 | -4/Armory | Warped through subspace to slip node 12555 | -4/Armory | Discovered new exit (range 1) 12574 | -4/Armory | Entered Lab 12574 | -4/Lab | Discovered exit to Research (range 9) 12576 | -4/Lab | Hidden lab's door opened automatically 12576 | -4/Lab | Sensor layout match revealed 12576 | -4/Lab | Decrypted terminal 12576 | -4/Lab | Opened the door to a hidden lab 12577 | -4/Lab | Gained access to the hidden lab's interior 12590 | -4/Lab | Decrypted terminal 12619 | -4/Lab | Found Core Expander 12619 | -4/Lab | Installed Core Expander, added new Weapon slot 12633 | -4/Lab | Found Alien Artifact 12633 | -4/Lab | Identified Integrated Dissipator 12633 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 12649 | -4/Lab | Found Transdimensional Reconstructor 12662 | -4/Lab | Found Prototype Special Weapon 12662 | -4/Lab | Identified Gui. Remote Datajack 12665 | -4/Lab | Decrypted terminal 12665 | -4/Lab | Acquired modification code for an L2 power cell 12716 | -4/Lab | Found Prototype Energy Gun 12716 | -4/Lab | Identified Tachyon Dispersion Ray 12719 | -4/Lab | Found Prototype Energy Gun 12719 | -4/Lab | Identified Hyp. EM Gauss Rifle 12721 | -4/Lab | Found Prototype Protection 12721 | -4/Lab | Identified Hvy. Regenerative Plating 12729 | -4/Lab | Self-destructed Last Messages --------------- Do not retain in memory the contents of any more than one single order at a time. On confirmed completion, delete the order and retrieve the key to decrypt the next. I don't want a repeat of what happened with A9. As per protocol, all orders from the previous cycle have been archived. If referencing past data is necessary, wait until our next scheduled rendezvous and request it then. 12716_ Acquired Prototype Energy Gun. 12716_ Identified Tachyon Dispersion Ray. 12718_ Dropped Broken Imp. Cesium-ion Thruster. 12719_ Acquired Prototype Energy Gun. 12719_ Identified Hyp. EM Gauss Rifle. 12721_ Dropped Reaction Control System. 12721_ Acquired Prototype Protection. 12721_ Identified Hvy. Regenerative Plating. 12723_ Dropped Force Booster. 12723_ Dropped Transmission Jammer. 12724_ Dropped Mass Driver. 12725_ Acquired Force Booster. 12727_ Acquired Transmission Jammer. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????? | | ???????????????????????????? | | ????????????????###########? | | ????????????????# """"""" #? | | ???????######???#"""""" ""#? | | ?#######""""#####" "" "## | | ?#""" """""" " """ | | ?#" | | ?#"" | | ?#"@ | | ?#"" " | | ?#" !] """ " | | ?#""] "##### | | ?#" = "#???#"" | | ?#"" ""#???#"" | | ?#" #???#"" | | ?#"" "##### | | ?#" """"" | | ?#"" """" | | ?# | | ?#" | | ?# | | ?#" """""""" | | ?#"" ""#####" | | ?#" ""#???#" | | ?#"" #???#" | | ?#"" "#???#" | | ?#"" "#####" | | ?#""A """"""" | | ?#"" | | ?#" | | ?#"" | | ?#" "" """ | | ?# " " " """""""""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 29 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 76 Melee Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Reaction Control System | 13% | -8/Materials Xenon Bombardment Thruster | 16% | -8/Storage Xenon Bombardment Thruster | 66% | -8/Storage Imp. Medium Armor Plating | 5% | -8/Storage Exp. Sensor Array | 51% | -6/Factory Imp. Reaction Control System | 60% | -6/Factory Field Propulsion Drive | 50% | -6/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Field Propulsion Drive | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Power Maul | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Fission Core | -6/Factory | Hacked VTOL Module | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Anyone Home? Batter Up Decrypted! I Think I Know What's Going On Spacetime Is Relative Subspace Traveler Challenges ------------ None Game ------ Seed TerrabombDefenseCompressor Manual? 0 Play Time 03:40:40 Cumulative 50.7 hours Start 2026.08.11 @ 00:49:28 End 2026.08.11 @ 18:35:48 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f5b8b604-ccdd-47c5-a3c1-028509d526e9