Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 14:34:51 // Halloween2020/ForbiddenLore Player: Moshi Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1518) 1518 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 4298 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 190/270 System Corruption 2% Temperature Cool (116) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Target Analyzer > --- WEAPON (3) ------- Autogun > --- INVENTORY (16) --- Light Nuclear Core Titanium Leg System Backup Module Improved Trap Extractor Peak State ------------ > --- POWER ------------ Ion Engine Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Trap Extractor > --- WEAPON ----------- Plasma Cannon Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Gatling Laser Gatling Laser [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Seismic Analyzer Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Parts Attached 85 | 6 12 18 5 28 16 Power 21 | 1 2 3 3 7 5 Engine 12 | 1 2 3 3 2 1 Core 9 | . . . . 5 4 Reactor . | . . . . . . Propulsion 27 | 2 2 6 1 10 6 Treads . | . . . . . . Leg 26 | 2 2 6 1 10 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 15 | 1 2 5 1 3 3 Device 7 | . 1 2 1 2 1 Storage 3 | 1 . . . 1 1 Processor 5 | . 1 3 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 6 4 . 8 2 Energy Gun 14 | 2 5 2 . 4 1 Energy Cannon 2 | . . . . 2 . Ballistic Gun 3 | . 1 1 . . 1 Ballistic Cannon 3 | . . 1 . 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 1 . 1 9 16 Power 8 | . 1 . 1 2 4 Propulsion 9 | . . . . 2 7 Utility 3 | . . . . . 3 Weapon 7 | . . . . 5 2 Highest Loss Streak 10 | . 1 . 1 3 10 Average Slot Usage (%) 87 | . 95 97 100 93 50 Engine 13 | . 13 21 22 13 2 Core 5 | . . . . 10 9 Leg 22 | . 27 21 22 25 9 Device 13 | . 8 11 22 18 5 Storage 10 | . 14 11 11 9 11 Processor 2 | . 2 9 . . 2 Energy Gun 10 | . 26 10 . 7 3 Ballistic Gun 3 | . . 7 11 1 3 Ballistic Cannon 3 | . . 4 11 5 . Naked Turns . | . . . . . . Heaviest Build 57 | 10 11 22 32 53 57 Greatest Support 38 | 20 20 23 23 38 30 Greatest Overweight (x) 11 | . 2 6 1 2 11 Average Overweight (x) . | . . . . 1 3 Largest Inventory Capacity 16 | 6 6 6 6 10 16 Average Capacity 8 | 5 6 6 6 8 13 Most Carried 10 | 6 6 6 6 10 8 Average Carried 6 | 2 5 5 5 7 5 Final Capacity 16 | 6 6 6 6 10 16 Final Carried 7 | 6 6 6 6 7 4 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1634 | 184 191 184 239 616 220 Remotely . | . . . . . . Salvage Created 1682 | . 230 234 244 704 270 Parts 89 | . 19 22 13 24 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . . 1 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 42 | . 9 7 5 16 5 Melee 3 | . . . . 1 2 Guns 23 | . 7 5 3 5 3 Cannons 13 | . . 2 2 9 . AOE 2 | . 2 . . . . Classes Destroyed 11 | . 2 3 2 3 1 Worker 1 | . . . . 1 . Tunneler 2 | . . 2 . . . Recycler 4 | . . . 1 2 1 Watcher 1 | . . 1 . . . Swarmer 12 | . 6 4 . . 2 Grunt 22 | . 3 2 4 11 2 Brawler 2 | . . . 1 1 . Duelist 1 | . . . . 1 . Sentry 3 | . . 1 . 2 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 4 4 4 3 2 Combat Bots Only 4 | . 4 4 4 3 2 Max Kills in Single Turn 2 | . 2 1 1 2 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4356 | . 220 296 224 1709 1907 Core 1089 | . 47 68 21 253 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 81 . 77 54 . Volleys Fired 173 | . 18 30 15 70 40 Largest 2 | . 2 2 2 2 2 Hottest 145 | . 90 100 67 145 88 Shots Fired 289 | . 35 58 30 124 42 Gun 202 | . 35 48 15 62 42 Cannon 87 | . . 10 15 62 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 159 | . . 30 30 62 37 Thermal 118 | . 23 28 . 62 5 Explosive . | . . . . . . Electromagnetic 12 | . 12 . . . . Robot Hit Streak 10 | . 7 5 8 10 9 Robot Miss Streak 12 | . 4 12 3 8 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 191 | . 17 27 21 97 29 Core Hits 151 | . 9 17 19 78 28 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3213 | . 299 320 366 1736 492 Guns 1807 | . 189 254 146 782 436 Cannons 1204 | . . 66 220 918 . Explosions 110 | . 110 . . . . Melee . | . . . . . . Ramming 92 | . . . . 36 56 Kinetic 1742 | . . 103 366 854 419 Thermal 1273 | . 193 217 . 846 17 Explosive . | . . . . . . Electromagnetic 106 | . 106 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . . 2 Average Corruption 1 | . 1 . . . 2 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 21 | . . 1 5 15 . Impact . | . . . . . . Kinetic 19 | . . 1 4 14 . Secondary 2 | . . . 1 1 . Self-Inflicted Damage 54 | . 42 . . 5 7 Shots 2 | . 2 . . . . Rammed 39 | . . . . 4 35 Targets Rammed 60 | . . . . 14 46 Kicked 21 | . . . . 10 11 Crushed . | . . . . . . Highest Temperature 505 | . 108 315 39 505 150 Average Temperature 98 | . 45 98 25 121 39 Received Heat Transfer 1350 | . 12 69 123 846 300 Effects 15 | . . . . 15 . Shutdowns 6 | . . . . 6 . Energy Bleed 1 | . . . . 1 . Interference 4 | . . . . 4 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 1 | . . 1 . . . Heat Transferred 2882 | . 311 629 . 1905 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 467 | . 145 165 160 277 467 Initial 71 | . . 48 35 62 71 Average 127 | . 87 69 132 146 202 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 84 | 100 100 100 100 74 62 Level 1 10 | . . . . 25 8 Level 2 5 | . . . . . 28 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 1 3 3 Investigation 2 | . . . 1 1 . Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 13 12 5 34 19 Peak Tracking Total 5 | . 4 4 3 5 5 Tactical Retreats 12 | . 1 . . 2 9 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 6 | . 5 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 13 | . 4 2 1 4 2 Terminals 7 | . 3 . . 4 . Fabricators 2 | . . . . . 2 Repair Stations 3 | . 1 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 5 7 1 10 2 Successful 19 | . 2 5 1 9 2 Failed 6 | . 3 2 . 1 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 3 . . 10 . Fabricators 2 | . . . . . 2 Repair Stations 9 | . 2 7 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 . 1 9 . Record 2 | . 1 . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . 1 . . Emergency Access Points 2 | . 1 . . 1 . Alert Level 3 | . . . . 3 . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 5 | . . 5 . . . Scan Component 3 | . . 3 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 2 . 2 1 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter 234 | . . . . . 234 Time 117 | . . . . . 117 Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3221 | 58 607 557 298 1139 562 Spaces Moved 1470 | 35 319 301 187 490 138 Core 18 | 1 5 1 . . 11 Treads . | . . . . . . Legs 1452 | 34 314 300 187 490 127 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 150 120 Average Speed 142 | 118 120 127 127 150 221 Slowest Speed 600 | 120 150 350 150 180 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 38 22 28 21 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . 5 . . 5 . Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE 5 | . 5 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2236 | 48 506 418 220 756 288 Wait 364 | 2 145 56 . 118 43 Move 1465 | 34 318 300 186 489 138 Hop . | . . . . . . Pick Up 34 | 6 6 2 6 10 4 Fast Attach 59 | 6 11 15 2 15 10 Attach 22 | . 1 2 3 10 6 Detach 14 | . . 3 1 10 . Swap 4 | . . 1 . 3 . Drop 41 | . 7 9 7 17 1 Fire 173 | . 18 30 15 70 40 Melee . | . . . . . . Ram 28 | . . . . . 28 Kick 32 | . . . . 14 18 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 12) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 908 | -9/Materials | Repaired Aluminum Leg 1113 | -9/Materials | Repaired Lgt. Ion Engine 1152 | -9/Materials | Build established: Scavenger-Mutant 1194 | -9/Materials | Discovered new exit (range 14) 1223 | -9/Materials | Entered Mines 1261 | -9/Mines | Met a Derelict bent on vengeance 1420 | -9/Mines | Discovered new exit (range 9) 1430 | -9/Mines | Met a Derelict shopkeep closing up shop 1521 | -9/Mines | Entered Materials 1521 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2525 | -8/Materials | Lost 3 parts (3w) 2575 | -8/Materials | Lost 3 parts (2p1n) 2624 | -8/Materials | Discovered new exit (range 16) 2660 | -8/Materials | Entered Factory 2660 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2661 | -7/Factory | Identified exit to Storage 2820 | -7/Factory | Core integrity fell below 50% 2846 | -7/Factory | Lost 10 parts (2p4n3u1w) 2937 | -7/Factory | Core integrity fell below 20% 3007 | -7/Factory | Lost 3 parts (3n) 3060 | -7/Factory | Local fabrication network quarantined 3222 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03016_ R-06 Scavenger destroyed. 03020_ Acquired Lgt. Angular Momentum Engine. 03022_ Acquired 2 matter. 03027_ Acquired Target Analyzer. 03029_ Acquired 2 matter. 03031_ Acquired 5 matter. 03034_ Acquired 3 matter. 03037_ Acquired 41 matter. 03045_ Acquired Particle Gun. 03046_ Acquired 76 matter. 03057_ Acquired 3 matter. 03060_ ALERT: Fabrication network compromised, local systems quarantined. 03076_ Acquired 29 matter. 03103_ Acquired Lgt. Nuclear Core. 03156_ T-07 Excavator is excavating. 03160_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Z. 03160_ T-07 Excavator is excavating. 03183_ Acquired System Backup Module. 03219_ Lgt. Nuclear Core destroyed. 03219_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ## #???# ########+##### #??????????????? | | ######## ^ # # ^ #??????????????? | | # ! ^ + # #??????????????? | | # #?# # #??????????????? | | #= """ #?# # #??????????????? | | + = """ #?# # #??????????????? | | # F" """ #?# # #??????????????? | | #! """" #?# # #??????????????? | | # / ### # ########???????? | | / + # #???????? | | #"F""##### # # #?????? | | #""""#???# + #?????? | | ######???# # #???????? | | #????????############## #???????? | | ##+#######???????????????######/######## #???????? | | #???????????????# r #??????????? | | #???????????????# #??????????? | | " """ #???????????????# #??????????? | | " """ #???????????????# #??????????? | | " """ #???????????????# #??????????? | | #???????????????# #??????????? | | " """ #???????????????# #??????????? | | " """ #???????????????# #??????????? | | " ????? #???????????????# #??????????? | | ?????? #??????# " #### #??????????? | | ??????????????+ "T @ #??????????? | | ??????????????# #### Y #??????????? | | #????????????????????????###+##########??????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????## ##??????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 36 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 8 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed LaserGhostInverter Manual? 0 Play Time 00:39:34 Cumulative 12.2 hours Start 2020.11.15 @ 13:57:20 End 2020.11.15 @ 14:34:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a9a11ff-b737-4efb-8f6a-d0f07bb1759b