Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 06:00:01 Player: Lorraine Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (766) 766 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2248 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 121/125 System Corruption 10% Temperature Cool (2) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Improved Ion Engine Advanced Energy Well (406) Structural Scanner Structural Scanner ECM Suite Makeshift Cloaking Device Improved Propulsion Shielding Light Armor Plating Light Armor Plating Authchip [R/Combat] Drone Bay (2/2) Beam Rifle Heavy Assault Rifle Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Light Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Advanced Energy Well Structural Scanner Structural Scanner ECM Suite Makeshift Cloaking Device Improved Propulsion Shielding Light Armor Plating Light Armor Plating Drone Bay Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 49 | 6 5 7 13 18 Power 5 | 1 . 1 1 2 Engine 4 | 1 . 1 . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 4 2 2 1 2 Treads 5 | . . 2 1 2 Leg 4 | 2 2 . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 1 1 7 8 Device 5 | . 1 . 3 1 Storage 7 | 1 . 1 1 4 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 15 | . 2 3 4 6 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 7 | . 2 2 1 2 Ballistic Cannon 1 | . . . 1 . Launcher 4 | . . 1 . 3 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . 5 5 6 Power 2 | . . 1 . 1 Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 . 2 Weapon 8 | . . 2 4 2 Highest Loss Streak 5 | . . 5 5 2 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 98 88 96 95 Engine 10 | . 14 13 7 10 Core 1 | . . . 3 . Treads 19 | . . 27 21 18 Leg 1 | . 13 . . . Wheel 1 | . 14 . . . Device 9 | . 13 . 14 11 Storage 16 | . 14 17 22 11 Processor 4 | . . . 1 10 Protection 4 | . . . 3 10 Energy Gun 4 | . . . 3 10 Ballistic Gun 15 | . 27 27 13 5 Ballistic Cannon 2 | . . . 4 2 Launcher 1 | . . . . 3 Peak Build Rating 21 | 4 7 7 15 21 Average Rating 11 | 2 6 6 11 15 On Entrance 6 | . 4 7 7 14 Naked Turns . | . . . . . Heaviest Build 43 | 10 15 23 43 41 Greatest Support 40 | 26 26 40 40 40 Greatest Overweight (x) 2 | 1 . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 11 | 6 8 8 14 13 Most Carried 15 | 6 8 9 15 15 Average Carried 10 | 3 6 5 12 12 Final Capacity 15 | 8 8 10 15 15 Final Carried 15 | 6 8 9 15 15 Class Distribution -------------------- 58% | Mutant 29% | Scavenger-Mutant 12% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Infiltrator-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1016 | 102 . 263 199 452 Remotely . | . . . . . Salvage Created 898 | . 32 53 246 567 Parts 59 | . 4 . 16 39 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 34 | . 1 12 5 16 Guns 12 | . 1 1 2 8 Cannons 7 | . . . 3 4 AOE 15 | . . 11 . 4 Classes Destroyed 9 | . 1 1 2 5 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 7 | . . . . 7 Grunt 8 | . 1 . 3 4 Sentry 7 | . . . 2 5 Assembled 12 | . . 12 . . Best Kill Streak 12 | . 1 12 3 7 Combat Bots Only 12 | . 1 12 3 5 Max Kills in Single Turn 6 | . 1 6 1 3 Gunslinging . | . . . . . Exploded 6 | . . 6 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 215 | . 9 27 63 116 Missed 50 | . 2 5 9 34 Damage Taken 2576 | . 82 554 780 1160 Core 515 | . 10 82 99 324 Absorbed by Shields . | . . . . . Ignored by Resistances 34 | . . . . 34 Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 79 | . 3 5 28 43 Largest 2 | . 2 2 2 2 Hottest 100 | . 40 50 100 95 Shots Fired 142 | . 6 10 46 80 Gun 95 | . 6 7 39 43 Cannon 28 | . . . 6 22 Launcher 18 | . . 3 . 15 Special 1 | . . . 1 . Kinetic 92 | . 6 7 44 35 Thermal 32 | . . . 2 30 Explosive 18 | . . 3 . 15 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 5 9 11 8 Robot Miss Streak 3 | . 1 2 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 88 | . 5 9 32 42 Core Hits 70 | . 2 25 12 31 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 2 1 Burn 1 | . . . . 1 Destroy 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2721 | . 62 796 437 1426 Guns 885 | . 62 67 349 407 Cannons 341 | . . . 64 277 Explosions 1471 | . . 729 . 742 Melee . | . . . . . Ramming . | . . . . . Kinetic 952 | . 62 67 413 410 Thermal 298 | . . . 24 274 Explosive 1471 | . . 729 . 742 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 5 . 10 Average Corruption 3 | . . 4 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 14 . 5 Message Errors 5 | . . 2 . 3 Matter Fused 8 | . . 6 . 2 Energy Discharges 3 | . . 3 . . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 75 | . . 49 . 26 Projectiles 1 | . . . . 1 Explosions 74 | . . 49 . 25 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 110 | . . 89 . 21 Shots 5 | . . 3 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | . 2 63 67 150 Average Temperature 39 | . 2 33 28 44 Received Heat Transfer 724 | . 48 100 384 192 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 827 | . . . 50 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 467 | . 42 31 92 467 Initial 38 | . . 16 . 38 Average 123 | . 23 6 49 312 Maximum Alert Level 2 | . . . . 2 Low Security (%) 73 | 100 100 100 100 20 Level 1 16 | . . . . 48 Level 2 10 | . . . . 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 2 6 Investigation 6 | . 1 . 2 3 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 2 23 10 29 Peak Tracking Total 18 | . 2 18 5 6 Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 7 | . 1 . 2 4 Terminals 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 36 | . 8 . 9 19 Successful 18 | . 3 . 6 9 Failed 17 | . 4 . 3 10 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . 1 . . . Manual . | . . . . . Terminals 24 | . 8 . 3 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . . 6 Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . 1 4 Record 5 | . 3 . 1 1 Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . . . 5 Recycle Component 3 | . . . . 3 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 5 | . . . 5 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 2 4 Full Trace Events 6 | . 1 . 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 3 | . . . . 3 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2666 | 60 330 611 766 899 Spaces Moved 1299 | 43 229 351 283 393 Core 3 | 3 . . . . Treads 1023 | . . 347 283 393 Legs 147 | 18 125 4 . . Wheels 126 | 22 104 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 160 160 Average Speed 157 | 101 106 159 179 174 Slowest Speed 320 | 120 120 160 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 37 | 3 29 75 21 57 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 18 | . . . . 18 Terrain Destroyed 120 | . . 14 . 106 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 119 | . . 14 . 105 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1780 | 58 311 393 492 526 Wait 286 | . 64 24 160 38 Move 1294 | 42 228 350 282 392 Hop . | . . . . . Pick Up 56 | 8 8 6 9 25 Fast Attach 11 | 4 . 1 3 3 Attach 21 | 2 5 5 4 5 Detach 1 | . . . . 1 Swap 17 | . . 1 6 10 Drop 15 | 2 3 1 . 9 Fire 79 | . 3 5 28 43 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 391 | -10/Materials | Entered Mines 392 | -10/Mines | Assembled infested the area 408 | -10/Mines | Met 8R-AWN 429 | -10/Mines | Destroyed 12 combat bots 439 | -10/Mines | Lost 5 parts (1p1n1u2w) 480 | -10/Mines | Learned Materials stockpile data 878 | -10/Mines | Discovered new exit (range 5) 961 | -10/Mines | Discovered new exit (range 9) 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Evolved 2 slots: Utility x2 1405 | -9/Materials | Build established: Infiltrator-Mutant 1501 | -9/Materials | Lost 5 parts (1n4w) 1641 | -9/Materials | Discovered new exit (range 9) 1657 | -9/Materials | Identified exit to Storage 1768 | -9/Materials | Entered Storage 2094 | -9/Storage | Met 01-MTF 2229 | -9/Storage | Garrison activated, responded to threat 2253 | -9/Storage | Core integrity fell below 50% 2338 | -9/Storage | Build established: Scavenger-Mutant 2666 | -9/Storage | Crushed by falling debris 2666 | -9/Storage | Core integrity fell below 20% 2666 | -9/Storage | System corruption reached 10% 2667 | -9/Storage | Crushed by falling debris 2667 | -9/Storage | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Crushed by falling debris. Adv. Thermal Shield destroyed. System corrupted by crushing effect (+5). Rocket Launcher destroyed. System corrupted by crushing effect (+4). ,4PF<&RHT2L/,KVVXYXK9S U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Crushed by falling debris. 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Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Quick And Dirty Challenges ------------ None Game ------ Seed ForceHackingThruster Manual? 0 Play Time 00:44:20 Cumulative 10.5 hours Start 2025.02.14 @ 05:13:12 End 2025.02.14 @ 06:00:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7597c54d-c33a-4837-bf65-ed47cda86e7b