Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 21:23:59 Player: f3-rnm Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (916) 916 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 3286 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 105 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 263/265 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Compact Wheel > --- UTILITY (4) ------ Heat Sink Improved Heat Sink > --- WEAPON (2) ------- Heavy Laser Gauss Cannon > --- INVENTORY (5) ---- Flight Unit Improved VTOL Module High-capacity Matter Pod (153) Blade Saw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Heat Sink Heat Sink Improved Heat Sink > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Flight Unit Improved VTOL Module High-capacity Matter Pod Heavy Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 25 | 6 4 . 1 14 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 . 1 5 Treads 4 | 2 . . . 2 Leg 1 | . . . . 1 Wheel 1 | . . . . 1 Hover . | . . . . . Flight 4 | . 2 . 1 1 Utility 6 | 1 1 . . 4 Device 4 | . 1 . . 3 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 6 | 2 1 . . 3 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . . . 2 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . . . 1 7 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 4 | 1 5 7 5 4 Power . | . 1 1 1 . Propulsion 1 | . 1 2 2 1 Utility . | . . 1 1 1 Weapon . | . 1 2 1 . Tool/Special . | . . . . . Unused Backups 5 | . . 3 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 3 | . . 2 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 60 | . 70 40 7 74 Engine 7 | . 14 8 . 8 Treads 8 | . 10 . . 11 Leg 4 | . . . . 7 Wheel 5 | . . . . 8 Flight 6 | . 18 19 7 1 Device 10 | . 1 3 . 15 Storage 2 | . 14 8 . . Protection 2 | . . . . 3 Energy Gun 2 | . 5 . . 2 Ballistic Cannon 9 | . . . . 14 Peak Build Rating 21 | 6 6 5 4 21 Average Rating 12 | 4 4 3 2 17 On Entrance 3 | . 6 5 1 4 Avg Prop Armor Cover (%) 7 | . . 7 . 7 Naked Turns 26 | . . . 26 . Heaviest Build 22 | 11 11 9 . 22 Greatest Support 40 | 40 40 8 5 40 Greatest Overweight (x) 2 | . 2 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 6 8 7 5 5 Most Carried 8 | 3 8 8 5 5 Average Carried 4 | 1 5 7 5 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 3 8 5 5 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1207 | 38 17 . 191 961 Remotely . | . . . . . Salvage Created 733 | . 113 . . 620 Parts 54 | . 18 . . 36 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 30 | . 9 . . 21 Guns 4 | . 3 . . 1 Cannons 20 | . . . . 20 AOE 6 | . 6 . . . Classes Destroyed 6 | . 3 . . 3 Tunneler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 12 | . 9 . . 3 Cutter 2 | . . . . 2 Grunt 8 | . . . . 8 Sentry 8 | . . . . 8 Best Kill Streak 7 | . 7 . . 4 Combat Bots Only 6 | . 6 . . 4 Max Kills in Single Turn 4 | . 4 . . 1 Gunslinging 1 | . 1 . . . Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 183 | . 27 8 36 112 Missed 62 | . 5 7 15 35 Hits 121 | . 22 1 21 77 Melee 9 | . . . . 9 Projectile 112 | . 22 1 21 68 AOE 2 | . . . . 2 Critical Strikes 6 | . . . 1 5 Damage Taken 1757 | . 192 24 294 1247 Core 647 | . 75 18 268 286 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 70 95 . . Volleys Fired 72 | . 8 . . 64 Largest 2 | . 2 . . 2 Hottest 109 | . 60 . . 109 Shots Fired 132 | . 12 . . 120 Gun 28 | . 8 . . 20 Cannon 98 | . . . . 98 Launcher 6 | . 4 . . 2 Special . | . . . . . Kinetic 102 | . 4 . . 98 Thermal 24 | . 4 . . 20 Explosive 6 | . 4 . . 2 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 5 . . 14 Robot Miss Streak 8 | . 3 . . 8 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 69 | . 5 . . 64 Core Hits 46 | . 13 . 1 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . . 6 Blast 6 | . . . . 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2387 | . 444 12 5 1926 Guns 247 | . 62 . . 185 Cannons 1722 | . . . . 1722 Explosions 401 | . 382 . . 19 Melee . | . . . . . Ramming 17 | . . 12 5 . Kinetic 1751 | . 29 . . 1722 Thermal 218 | . 33 . . 185 Explosive 401 | . 382 . . 19 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 33 | . 26 . . 7 Projectiles 7 | . . . . 7 Explosions 26 | . 26 . . . Melee . | . . . . . Knockbacks 9 | . . . . 9 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary . | . . . . . Self-Inflicted Damage 66 | . 19 6 2 39 Shots 2 | . 1 . . 1 Rammed 3 | . . 2 1 . Targets Rammed 3 | . . 2 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . . . . 216 Average Temperature 37 | . . . . 37 Received Heat Transfer 621 | . 6 . 153 462 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 425 | . 75 . . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 41 | 100 54 100 100 12 Level 1 33 | . 45 . . 46 Level 2 24 | . . . . 40 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 631 | . 235 117 128 631 Initial 92 | . . 92 46 70 Average 252 | . 125 94 57 368 Influence Increases 1103 | . 270 60 142 631 Destroy 0b10 Robot/C 660 | . 180 . . 480 Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 52 | . 32 . . 20 Allied During Kill 12 | . . . . 12 Successful Hack 21 | . . . 7 14 Destroy Structure 63 | . 18 . . 45 Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 255 | . 30 60 105 60 Influence Decreases 492 | . 50 168 146 128 Entered New Map 232 | . . 128 66 38 Time Decay 160 | . 50 40 70 . Lost Part 80 | . . . 10 70 Lost Ally 20 | . . . . 20 Squads Dispatched 5 | . 2 2 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 15 13 15 26 Peak Tracking Total 14 | . 8 14 10 5 Tactical Retreats 8 | . 2 2 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 4 | . . . 3 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 8 | . . . 6 2 Successful 6 | . . . 5 1 Failed 2 | . . . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 2 | . . . 1 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . 3 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . . 3 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 120 | . . . . 120 Highest-Rated Ally 40 | . . . . 40 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 205 | . . . . 205 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 32 | . 7 25 . . Seismic 32 | . 7 25 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1179 | 92 129 84 156 718 Spaces Moved 1047 | 55 177 160 302 353 Core 56 | 6 . . 50 . Treads 320 | 49 17 . . 254 Legs . | . . . . . Wheels 52 | . . . . 52 Hover . | . . . . . Flight 619 | . 160 160 252 47 Fastest Speed 34 | 50 37 37 35 34 Average Speed 82 | 148 54 49 39 138 Slowest Speed 240 | 160 200 120 50 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . 3 2 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 56 25 38 54 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 31 | . 18 . . 13 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 28 | . 18 . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1216 | 63 197 162 336 458 Wait 34 | . . . 34 . Move 1035 | 54 176 154 298 353 Hop 4 | . . 2 2 . Pick Up 10 | 3 4 . . 3 Fast Attach 23 | 6 4 . 1 12 Attach 7 | . . . . 7 Detach 4 | . 1 . . 3 Swap . | . . . . . Drop 8 | . 4 4 . . Fire 72 | . 8 . . 64 Melee . | . . . . . Ram 3 | . . 2 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 16 | . . . . 16 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 7) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Discovered new exit (range 12) 306 | -9/Materials | Entered another Materials area 306 | -8/Materials | Evolved 2 slots: Utility x2 308 | -8/Materials | Build established: Mutant 462 | -8/Materials | Identified exit to Garrison 462 | -8/Materials | Entered Garrison 473 | -8/Garrison | Core integrity fell below 50% 714 | -8/Garrison | Triggered checkpoint 842 | -8/Garrison | Triggered checkpoint 888 | -8/Garrison | Triggered checkpoint 892 | -8/Garrison | Build established: Scavenger-Mutant 910 | -8/Garrison | Triggered checkpoint 948 | -8/Garrison | Core integrity fell below 20% 990 | -8/Garrison | Lost 3 parts (1p1u1w) 1070 | -8/Garrison | Triggered checkpoint 1162 | -8/Garrison | Spotted B-75 Beast 1180 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 01098_ Acquired 1 matter. 01100_ Acquired 3 matter. 01103_ V7FCG2G1UJUPRORD%ZO|WGGEBMBE5E: 01108_ Attempting to rewire X-62 Marksman. 01111_ X-62 Marksman rewired. 01114_ Attempting to rewire X-62 Marksman. 01120_ X-62 Marksman rewired. 01122_ Attempting to rewire X-62 Marksman. 01126_ X-62 Marksman rewired. [Achievement: Let Me Out Of Here] 01166_ B-75 Beast springs to life. 01169_ Marksman 3c triggered Alarm Trap. 01169_ An alarm sounds. 01175_ Slug penetrates G-47 Trooper. 01175_ G-47 Trooper destroyed. 01176_ Lgt. Treads destroyed. 01177_ G-47 Trooper destroyed. 01177_ Slug penetrates B-75 Beast. 01178_ G-47 Trooper destroyed. 01180_ Marksman 3a destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# %% | | ?????????????????????????????+ | | ?????????????????????????????# | | ?????????????????????????????# ## ## ###### | | ???????????????????????????### ## ## ###??? | | ???????????????????????????# ^ %%#??? | | ???????????????????????????# ^^ = *#??? | | ????????????????????????#### [!#??? | | ????????????????????????#**"% ^^ *#??? | | ????????????????????????# #### ## ## ###??? | | ?????????????########???# #??# ## ## ###### | | ??????# # ## ## #####=#### | | ??????# ![ | | ???????# ####### ##### #### % ###+## | | ???????## ????????# #???# #??##= ##== ###+##????? | | ??????????????????# #???# #???#= ## #?????????? | | ??????????????????# #???# #???# ##+####?????????? | | ??????????????????# ???# #####% ##??????????????? | | ??????????????????#+#???# + +???????????????? | | ?+?+????????????????????# ##### #???????????????? | | ????????????????????????# #???# #???????????????? | | ????????????????????????# #???# #???????????????? | | ??????????????++????????# #???# #???????????????? | | ?????????????# ##### ###;##### #?????????????+?? | | ??????????# + %*+=%x=x #???????????????? | | ??????????#%%%BB%%!*!!=^ @ % #???????????????? | | ?????????????# ###[*%####+##### #???????????????? | | ?????????????????# ??????????# #???????????????? | | ?????????????????#????????????# #???????????????? | | ??????????????????????????????# #?????????????+?? | | ?????????????????+???+????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????####### ###?????????????? | | ????????????????????????#"" ""#?????????????? | | ????????????????????????#"! !"#?????????????? | | ????????????????????????#"! !"#?????????????? | | ????????????????????????#"! !"#?????????????? | | ????????????????????????#"! !"#?????????????? | | ????????????????????????#"! !"#?????????????? | | ????????????????????????#"! !"#?????????????? | | ????????????????????????#"" ""#?????????????? | | ????????????????????????#"""!!!!"""#?????????????? | | ?????????????????????????""""""""""#?????????????? | | ???????????????????????????#######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed PartitionDeliveryAccelerator Manual? 0 Play Time 00:11:38 Cumulative 395.1 hours Start 2025.10.24 @ 13:46:05 End 2025.10.26 @ 21:23:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 320 Adventurer 36 Explorer 0 Win Type - Total 15 Types 7/0/8/0/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61d0d24e-a978-4aa8-a3dc-3ec5e672cad2