Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 13:43:12 Player: Bean Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (198) 198 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1138 Bonus ------- None Cogmind --------- Core Integrity 165/400 Matter 299/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 8 6 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover 2 | . 2 . Flight . | . . . Utility 6 | 2 2 2 Device 4 | 1 1 2 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 2 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 85 | . 99 66 Engine 11 | . 14 7 Leg 8 | . 14 . Hover 12 | . 12 11 Device 15 | . 14 18 Storage 4 | . 7 . Processor 8 | . 6 11 Energy Gun 17 | . 16 17 Ballistic Gun 6 | . 11 . Peak Build Rating 10 | 9 10 9 Average Rating 7 | 5 9 6 On Entrance 5 | . 9 8 Naked Turns . | . . . Heaviest Build 13 | 13 13 11 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 6 5 Most Carried 4 | 4 3 1 Average Carried . | . . . Final Capacity 8 | 8 5 5 Final Carried 1 | . 1 1 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 377 | 230 116 31 Remotely . | . . . Salvage Created 253 | 19 97 137 Parts 19 | 4 9 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 2 3 Guns 4 | . 2 2 Classes Destroyed 7 | 1 4 2 Builder 1 | . 1 . Tunneler 1 | 1 . . Watcher 1 | . 1 . Swarmer 1 | . 1 . Grunt 2 | . 1 1 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 62 | . 16 46 Missed 19 | . 5 14 Hits 43 | . 11 32 Melee 5 | . . 5 Projectile 38 | . 11 27 Critical Strikes 3 | . . 3 Damage Taken 605 | . 102 503 Core 273 | . 38 235 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 34 | 4 8 22 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 58 | 8 16 34 Gun 56 | 8 16 32 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 12 | 8 4 . Thermal 46 | . 12 34 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 3 6 9 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 4 9 21 Core Hits 13 | 2 5 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 434 | 31 120 283 Guns 415 | 31 120 264 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 9 | . . 9 Kinetic 39 | 31 8 . Thermal 386 | . 112 274 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 204 | . 204 54 Average Temperature 43 | . 81 15 Received Heat Transfer 186 | . 30 156 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . 1 2 Heat Transferred 1345 | . 383 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 5 42 50 Initial 10 | . . 10 Average 10 | . 13 12 Influence Increases 192 | 5 92 95 Destroy 0b10 Robot/C 100 | . 40 60 Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 32 | . 12 20 Trap Triggered on 0b10 10 | . 10 . Successful Hack 5 | . 5 . Partial Spotted 15 | . . 15 Lose Combat Pursuer 15 | . 15 . Influence Decreases 167 | 5 67 95 Entered New Map 15 | . . 15 Time Decay 132 | 5 67 60 Lost Part 20 | . . 20 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 9 12 Peak Tracking Total 11 | . 4 11 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 5 2 Successful 6 | . 5 1 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 2 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Alert Level 2 | . 2 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 425 | 41 226 158 Optics 265 | . 107 158 Terrain 224 | 41 183 . Structural 191 | . 43 148 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 481 | 95 226 160 Spaces Moved 383 | 56 222 105 Core 36 | 12 . 24 Treads . | . . . Legs 123 | 44 79 . Wheels . | . . . Hover 224 | . 143 81 Flight . | . . . Fastest Speed 50 | 50 56 50 Average Speed 85 | 112 80 82 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 29 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 479 | 82 255 142 Wait 13 | 6 5 2 Move 381 | 55 221 105 Hop . | . . . Pick Up 19 | 8 8 3 Fast Attach . | . . . Attach 12 | 7 2 3 Detach 1 | . . 1 Swap 7 | 1 5 1 Drop 8 | 1 6 1 Fire 34 | 4 8 22 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 5) 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 470 | -9/Materials | Core integrity fell below 50% 482 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Aluminum Leg. T-07 Excavator is excavating. G-34 Mercenary suffers critical hit (Burn). G-34 Mercenary destroyed. R-06 Scavenger collects Med. Laser. System corrupted: Matter fused (-9). U-05 Engineer lays Concrete. Acquired Aluminum Leg. U-05 Engineer lays Concrete. Med. Laser destroyed. U-05 Engineer works on Electrolysis Chamber. T-07 Excavator is excavating. Structural Scanner destroyed. Slammed into R-06 Scavenger. Slammed into K-01 Serf. W-16 Scout sends out distress signal. Slammed into K-01 Serf. Visual Processing Unit broken. Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????w????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????w #??????????????????????? | | ????????????????????????Y #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????#######t#??????????????????????? | | ??????????????????# # #???????????????#??????? | | ??????????????????# #@#?###+#+####??? #??????? | | ??????????????????# """ # #### #### ###????? | | ??????????????????# """ #s#### +????? | | ??????????????????# """ #s #????? | | ??????????????????# k T +????? | | ??????????????????# # #????? | | ??????????????????# //=###### #????? | | ??????????????????# /=!#????# ########????? | | ??????????????????# /=!#????### ###???????????? | | ??????????????????# #????? # #?????????????? | | ??????????????????# |#????? + #########?????? | | ??????????????????####/##????? # ###########???? | | ????????????????????? ??????? # %####???? | | ?????????????????????""??????? # % ""##???? | | ?????????????????????T"??????? # ^ ""##???? | | ????????????????????? ??????? # ^ T"##???? | | ???????????????????? ??????? ## ^ ""##???? | | ???????????????????? ??????#### " ""##???? | | ?????????????????????##??????#### "" ######## | | ?????????????????????????????## ######## | | ???????????????????????? | | ???????????????????????? ### ########## | | ???????????????????????? ## ######## | | ????????????????????????####+## ## ##??????# | | ???????????????????????? ###+#### #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterWeaponStrikerail Manual? 0 Play Time 00:10:34 Cumulative 20.1 hours Start 2025.10.12 @ 13:35:09 End 2025.10.12 @ 13:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 74a38135-fb01-43a4-b052-4aadb1cc8665