Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.21 @ 11:04:32 Player: lcbb_tuk Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2593) 2593 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5998 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 255/260 System Corruption 0% Temperature Critical (682) Movement Treading (317) Ox2 Location -6/Factory Parts ------- > --- POWER (4) -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Core Analyzer Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON (4) ------- EM Shotgun Heavy Laser Particle Cannon Gauss Rifle > --- INVENTORY (20) --- Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Visual Processing Unit Medium Reactive Plating Spread Laser Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Core Analyzer Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- EM Shotgun Heavy Laser Particle Cannon Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Visual Processing Unit Medium Reactive Plating Spread Laser Shotgun [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 3 | . . 1 1 . 1 Propulsion . | . . . . . . Utility 3 | . . 1 . 2 . Weapon 2 | . . . 1 . 1 Parts Attached 95 | 6 2 8 52 11 16 Power 32 | 1 . 2 20 3 6 Engine 18 | 1 . 2 10 1 4 Core 14 | . . . 10 2 2 Reactor . | . . . . . . Propulsion 15 | 2 1 2 9 1 . Treads 12 | . . 2 9 1 . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 1 2 8 2 4 Device 3 | . . . 2 . 1 Storage 6 | 1 . 1 4 . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 6 | . 1 1 1 2 1 Artifact . | . . . . . . Weapon 30 | 2 . 2 15 5 6 Energy Gun 9 | . . . 4 1 4 Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 17 | 2 . 2 10 2 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 2 | . . . 2 . . System Corruption 3 | . . . 3 . . Parts Lost 12 | . . . 7 1 4 Power 5 | . . . 5 . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 4 | . . . 1 1 2 Highest Loss Streak 4 | . . . 2 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 96 98 99 98 Engine 14 | . 14 21 15 7 13 Core 10 | . . . 11 15 13 Treads 15 | . . 6 18 15 13 Wheel 2 | . 28 14 . . . Device 3 | . . . 2 7 6 Storage 13 | . 14 20 15 7 6 Processor 3 | . . . 4 . 3 Protection 9 | . 11 11 4 23 16 Energy Gun 11 | . . . 14 11 10 Energy Cannon 1 | . . . . 3 5 Ballistic Gun 11 | . 28 22 11 7 7 Naked Turns . | . . . . . . Heaviest Build 91 | 10 13 70 91 83 91 Greatest Support 46 | 26 26 40 46 45 42 Greatest Overweight (x) 21 | . . 21 3 1 2 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 18 | 6 8 18 18 20 20 Most Carried 20 | 4 7 10 15 20 19 Average Carried 10 | 1 6 7 9 16 12 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 4 7 9 15 20 10 Class Distribution -------------------- 39% | Tank 29% | Gunner 17% | Mutant 5% | Generator-Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Generator-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2037 | 260 . 110 1109 242 316 Remotely . | . . . . . . Salvage Created 3170 | . 22 137 1848 438 725 Parts 159 | . 3 12 92 18 34 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . . 2 36 10 9 Guns 47 | . . 2 33 8 4 Cannons 9 | . . . 3 2 4 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 1 1 5 1 3 Worker 3 | . . . . 1 2 Builder 3 | . . . . . 3 Tunneler 1 | . . . 1 . . Hauler 2 | . . . 2 . . Recycler 1 | . . . . . 1 Watcher 6 | . 1 1 3 1 . Swarmer 11 | . . . 7 4 . Grunt 29 | . . . 17 6 6 Brawler 1 | . . . . . 1 Sentry 13 | . . 2 11 . . Hunter 3 | . . . 1 . 2 Best Kill Streak 5 | . 1 1 5 5 5 Combat Bots Only 5 | . . 1 5 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3848 | . . 117 1550 337 1844 Core 1130 | . . 11 203 25 891 Absorbed by Shields . | . . . . . . Redirected to Shielding 106 | . . . . 63 43 Core Remaining (%) 91 | 100 100 97 63 96 . Volleys Fired 172 | . 4 7 101 22 38 Largest 4 | . 2 2 3 3 4 Hottest 210 | . 40 46 139 153 210 Shots Fired 464 | . 8 14 268 60 114 Gun 399 | . 8 14 252 46 79 Cannon 65 | . . . 16 14 35 Launcher . | . . . . . . Special . | . . . . . . Kinetic 241 | . 8 14 156 22 41 Thermal 161 | . . . 83 23 55 Explosive . | . . . . . . Electromagnetic 62 | . . . 29 15 18 Robot Hit Streak 25 | . 4 12 24 12 25 Robot Miss Streak 4 | . 2 1 3 4 4 Penetration Max 1 | . . . . 1 1 Secondary Targets 5 | . . . 5 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 350 | . 6 12 198 49 85 Core Hits 183 | . 3 5 87 39 49 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 12 | . . 1 11 . . Burn 6 | . . . 6 . . Destroy 3 | . . 1 2 . . Corrupt 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6336 | . 45 177 3143 1073 1898 Guns 4725 | . 45 177 2832 658 1013 Cannons 918 | . . . 311 194 413 Explosions 686 | . . . . 214 472 Melee . | . . . . . . Ramming 7 | . . . . 7 . Kinetic 2612 | . 45 177 1501 312 577 Thermal 2213 | . . . 1057 527 629 Explosive 472 | . . . . . 472 Electromagnetic 1032 | . . . 585 227 220 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . . 50 . . Message Errors 9 | . . . 9 . . Matter Fused 11 | . . . 11 . . Heat Flow Errors 11 | . . . 11 . . Energy Discharges 8 | . . . 8 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 3 | . . . 3 . . Misfires 3 | . . . 3 . . Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 39 | . . . . 6 33 Projectiles 6 | . . . . 2 4 Explosions 33 | . . . . 4 29 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . . 35 . Shots 1 | . . . . 1 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 781 | . 12 45 587 454 781 Average Temperature 187 | . 7 24 162 158 288 Received Heat Transfer 1242 | . . 63 765 108 306 Effects 135 | . . . 58 6 71 Shutdowns 52 | . . . 20 2 30 Energy Bleed 17 | . . . 9 1 7 Interference 25 | . . . 8 1 16 Matter Decay 4 | . . . 3 . 1 Short Circuit 10 | . . . 6 . 4 Damage (minor) 8 | . . . 5 . 3 Damage (major) 12 | . . . 6 2 4 Damage (core) 7 | . . . 1 . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 1 . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 6 . 1 Heat Transferred 4686 | . . . 2738 807 1141 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 389 | . 41 126 389 273 239 Initial 45 | . . 14 45 4 30 Average 79 | . 16 74 88 65 80 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 90 | 100 100 100 87 91 97 Level 1 9 | . . . 12 8 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 6 2 1 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 6 | . . . 3 2 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . . . 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 4 4 62 11 12 Peak Tracking Total 6 | . 2 2 6 4 4 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 2 | . . . . . 2 Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 14 | . 2 . 9 3 . Terminals 8 | . 2 . 6 . . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 33 | . 3 . 26 4 . Successful 21 | . 3 . 16 2 . Failed 12 | . . . 10 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 3 . 20 . . Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . . . 3 . . Scanalyzers 1 | . . . 1 . . Garrison Access 3 | . . . 2 1 . Terminal Hacks 15 | . 3 . 12 . . Record 3 | . . . 3 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . 1 . 1 . . Unreport Threat 2 | . . . 2 . . Maintenance Status 1 | . . . 1 . . Reinforcement Status 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 2 | . . . 2 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . 5 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 42 | . . . . 42 . Total Part Build Rating 8 | . . . . 8 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5537 | 46 244 373 3471 908 495 Spaces Moved 2108 | 39 271 222 1174 317 85 Core 6 | 4 . 2 . . . Treads 1619 | . . 43 1174 317 85 Legs . | . . . . . . Wheels 483 | 35 271 177 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 232 232 237 Average Speed 211 | 85 80 147 244 233 314 Slowest Speed 1100 | 90 90 1100 400 237 317 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 49 23 77 7 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . . . 15 41 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 54 | . . . . 15 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2827 | 48 288 254 1569 439 229 Wait 356 | . 1 8 186 79 82 Move 2103 | 38 270 221 1173 316 85 Hop . | . . . . . . Pick Up 30 | 4 2 2 16 6 . Fast Attach 20 | 6 1 4 8 1 . Attach 29 | . . . 15 5 9 Detach 19 | . . 2 12 2 3 Swap 46 | . 1 4 29 5 7 Drop 42 | . . 6 29 2 5 Fire 172 | . 4 7 101 22 38 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire 9 | . 9 . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 4) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 330 | -9/Materials | Build established: Mutant 526 | -9/Materials | Discovered new exit (range 9) 664 | -9/Materials | Entered another Materials area 664 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1047 | -8/Materials | Garrison activated, responded to threat 1141 | -8/Materials | Discovered new exit (range 16) 1645 | -8/Materials | Build established: Gunner 3566 | -8/Materials | Build established: Tank 3934 | -8/Materials | Discovered new exit (range 16) 4135 | -8/Materials | Entered Factory 4135 | -7/Factory | Evolved 2 slots: Utility x2 4389 | -7/Factory | Discovered new exit (range 15) 4829 | -7/Factory | Fabricated Power Maul (x2) 5043 | -7/Factory | Entered another Factory area 5043 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5309 | -6/Factory | Core integrity fell below 50% 5323 | -6/Factory | Lost 4 parts (2u2w) 5535 | -6/Factory | Core integrity fell below 20% 5539 | -6/Factory | Core destroyed Last Messages --------------- 05530_ K-01 Serf collects debris. 05532_ Power failure, Lgt. Nuclear Core shutdown. 05532_ K-01 Serf collects debris. 05532_ Slug penetrates G-50 Soldier. 05533_ Overheating: EM Shotgun damaged (-3). 05533_ Overheating: Imp. Utility Shielding damaged (-66). 05533_ U-05 Engineer builds a Wall. 05533_ U-05 Engineer lays Concrete. 05534_ Overheating: Core damaged (-119). 05534_ U-05 Engineer builds a Wall. 05534_ K-01 Serf collects debris. 05535_ Overheating: Core damaged (-153). 05536_ Power failure, Lgt. Nuclear Core shutdown. 05536_ K-01 Serf collects debris. 05536_ U-05 Engineer builds a Wall. 05536_ R-10 Processor collects Terrain Scanner. 05537_ U-05 Engineer builds a Wall. 05538_ Power failure, Lgt. Deuterium Engine shutdown. 05538_ U-05 Engineer builds a Wall. 05539_ Overheating: Core damaged (-127). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??###+######## ???????????????? | | ??# k ????????????????? | | ??# ! ????????????????? | | ?## *%=[%= ?????????????????? | | ?## u###????????????????? | | ?## g # ?????????????????? | | ### =%##?????????????????? | | # #u %###????##+######???? | | # # R !! ??? #?? | | # # A#???? #?? | | # # #????? ??? | | # # "#????? ??? | | ? # @ "#?????? ???? | | ### "#?????? ???? | | # # u "#??????? ????? | | # # %""#??????? ????? | | # # #???????? ?????? | | ### uu #???????? ?????? | | ?# ########u#????????? ??????? | | ?### # ###k#####????? ??????? | | ???#####??# #??####+######## | | ??????????# #??# | | ??????????# #??# | | ??????????# #??# | | ??????????# #??# | | ########### #??# | | # = ## ##?### ##### | | # # #???# ##### | | # # % ##### # | | # # "" # | | # + T + | | # # % # ! | | # # ##### # | | # # #?#####/#+##### | | # ### #### # | | ########### #??# = "" # | | ??????????#T #??# Y" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Power Maul | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingSupersonicActivator Manual? 0 Play Time 01:46:28 Cumulative 53.5 hours Start 2022.08.14 @ 12:23:18 End 2022.08.21 @ 11:04:32 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 0 Adventurer 77 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5baeafd-b480-4dc4-86fd-c69e25ac8bfc