Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 19:21:28 Player: arcadio Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (3259) 3259 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1981) 1981 TOTAL SCORE: 9870 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 596 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Targeting Computer Relay Coupler [Swarmer] (19) Relay Coupler [Brawler] (12) Relay Coupler [Sentry] (9) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Light Angular Momentum Engine Relay Coupler [Sentry] (14) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Triangulator Targeting Computer System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- High-powered Shock Rifle Heavy Plasma Cannon > --- INVENTORY -------- Flexi-carbon Leg Coolant Injector Advanced Signal Interpreter Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Phase Cannon Gauss Rifle Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Titanium Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Swarmer] Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Slots Evolved 8 | . . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . . . . 2 1 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 193 | 6 27 6 29 3 19 26 2 20 54 1 Power 15 | 1 1 . 2 . . 1 1 2 7 . Engine 10 | 1 1 . 2 . . 1 1 . 4 . Core 5 | . . . . . . . . 2 3 . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 2 . 6 2 . 4 . 5 12 . Treads . | . . . . . . . . . . . Leg 9 | . . . . . . . . . 9 . Wheel 18 | 2 2 . 6 2 . 4 . 2 . . Hover 6 | . . . . . . . . 3 3 . Flight . | . . . . . . . . . . . Utility 56 | 1 13 3 4 . 6 10 1 6 11 1 Device 18 | . 5 1 1 . 3 5 . 1 2 . Storage 8 | 1 2 1 1 . . . 1 . 2 . Processor 3 | . . . . . . . . 1 1 1 Hackware 6 | . . . . . . . . 2 4 . Protection 21 | . 6 1 2 . 3 5 . 2 2 . Artifact . | . . . . . . . . . . . Weapon 89 | 2 11 3 17 1 13 11 . 7 24 . Energy Gun 8 | . 3 . . . . . . . 5 . Energy Cannon 7 | . . . . . . . . . 7 . Ballistic Gun 12 | 2 . . . . . 4 . 4 2 . Ballistic Cannon 21 | . 4 2 7 1 3 4 . . . . Launcher 22 | . 3 1 4 . 6 . . 2 6 . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 18 | . 1 . 6 . 4 3 . 1 3 . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . Parts Lost 42 | . . 1 . 1 . 1 . 14 25 . Power 8 | . . . . . . . . 3 5 . Propulsion 13 | . . . . 1 . . . 4 8 . Utility 11 | . . 1 . . . 1 . 3 6 . Weapon 10 | . . . . . . . . 4 6 . Highest Loss Streak 7 | . . 1 . 1 . 1 . 6 7 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 99 100 98 100 75 84 39 Engine 9 | . 14 14 11 11 11 9 15 2 3 . Core 1 | . . . . . . . . 2 4 . Leg 3 | . . . . . . . . . 14 . Wheel 25 | . 28 28 44 43 44 34 30 16 . . Hover 1 | . . . . . . . . 1 6 . Device 6 | . 9 4 2 . . 17 15 8 6 . Storage 10 | . 14 14 11 11 11 9 15 12 6 . Processor 2 | . . . . . . . . 3 7 12 Hackware 4 | . . . . . . . . 4 18 20 Protection 6 | . 4 9 8 11 10 9 7 6 3 . Ballistic Gun 4 | . 4 . . . . 11 15 13 5 . Ballistic Cannon 8 | . 19 14 12 13 9 4 . . . . Special Melee Weapon 4 | . 2 14 9 8 4 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 12 31 27 44 44 44 51 51 51 53 3 Greatest Support 75 | 20 20 20 52 52 46 61 61 61 75 3 Greatest Overweight (x) 8 | . 1 1 1 1 . 1 . 1 8 . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 15 15 10 5 Average Capacity 11 | 6 8 10 13 15 15 15 15 11 8 5 Most Carried 15 | 5 10 10 15 14 14 15 13 15 10 3 Average Carried 10 | 3 8 9 11 13 14 13 12 9 7 2 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 Final Carried 14 | 5 10 10 13 14 14 14 12 5 3 2 Class Distribution -------------------- 77% | Mutant 13% | Scavenger-Mutant 5% | Bothacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Matter Collected 3258 | 241 471 54 759 85 247 266 . 234 901 . Remotely . | . . . . . . . . . . . Salvage Created 3362 | . 480 22 458 195 235 228 . 415 1329 . Parts 174 | . 41 8 28 8 16 15 . 14 44 . Haulers Intercepted 11 | . 2 . 6 2 . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Combat Hostiles Destroyed 81 | . 18 3 8 3 11 4 . 10 24 . Guns 21 | . 5 . . . . 2 . 6 8 . Cannons 24 | . 7 . 1 3 2 2 . . 9 . AOE 34 | . 6 3 7 . 9 . . 4 5 . Classes Destroyed 14 | . 5 . 3 . . . . 2 4 . Worker 3 | . 2 . . . . . . . 1 . Builder 2 | . 1 . . . . . . . 1 . Hauler 11 | . 2 . 6 2 . . . 1 . . Recycler 2 | . . . 1 . . 1 . . . . Operator 2 | . . . 1 . . . . . 1 . Watcher 1 | . . . . . . . . . 1 . Swarmer 21 | . 9 3 3 . 3 . . . 3 . Grunt 41 | . 9 . 4 2 8 . . 6 12 . Brawler 1 | . . . . . . . . . 1 . Duelist 2 | . . . . . . . . 1 1 . Sentry 7 | . . . 1 1 . 4 . . 1 . Specialist 3 | . . . . . . . . 3 . . Hunter 4 | . . . . . . . . . 4 . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 9 | . 4 3 6 3 9 1 . 6 6 . Combat Bots Only 9 | . 3 3 4 3 9 1 . 5 5 . Max Kills in Single Turn 6 | . 3 3 6 1 3 1 . 2 5 . Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . 2 3 4 . 3 . . 2 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Damage Taken 6340 | . 342 24 194 227 306 224 . 1434 3551 38 Core 1184 | . 61 . 16 22 83 . . 135 829 38 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . . 107 . Regen/Repaired (Parts) 274 | . 52 . . . . 222 . . . . Core Remaining (%) 84 | 100 . 75 . . 69 100 . 80 . . Volleys Fired 211 | . 33 1 40 10 18 15 . 18 74 2 Largest 2 | . 2 1 2 2 2 2 . 2 2 1 Hottest 175 | . 112 30 78 78 78 78 . 69 175 5 Shots Fired 339 | . 54 1 51 15 25 30 . 33 128 2 Gun 129 | . 14 . . . . 12 . 26 77 . Cannon 160 | . 31 . 46 15 14 18 . . 36 . Launcher 43 | . 9 1 5 . 11 . . 7 10 . Special 7 | . . . . . . . . . 5 2 Kinetic 231 | . 39 . 46 15 14 30 . 26 61 . Thermal 33 | . 6 . . . . . . . 27 . Explosive 33 | . 9 1 5 . 11 . . 7 . . Electromagnetic 35 | . . . . . . . . . 35 . Robot Hit Streak 18 | . 7 . 7 4 4 18 . 12 10 4 Robot Miss Streak 6 | . 3 . 3 2 4 2 . 4 6 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 4 | . 2 . . . . . . 1 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . Shots Hit Robots 282 | . 38 11 42 19 14 30 . 30 96 2 Core Hits 213 | . 25 3 19 4 29 10 . 51 72 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . 2 1 . . . . . . Blast 3 | . . . 2 1 . . . . . . Melee Attacks 58 | . 10 11 13 12 . 6 . . 6 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 42 | . 9 11 11 6 . 5 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8751 | . 874 107 1054 209 1170 491 . 1250 3596 . Guns 1630 | . 87 . . . . 156 . 543 844 . Cannons 2777 | . 472 . 624 209 145 335 . . 992 . Explosions 4307 | . 310 107 430 . 1025 . . 707 1728 . Melee . | . . . . . . . . . . . Ramming 37 | . 5 . . . . . . . 32 . Kinetic 3106 | . 514 . 624 209 145 491 . 543 580 . Thermal 867 | . 45 . . . . . . . 822 . Explosive 3279 | . 310 107 430 . 1025 . . 707 700 . Electromagnetic 1462 | . . . . . . . . . 1462 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . . 3 3 Average Corruption 2 | . 2 4 . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . 7 20 . . . . . . 6 . Message Errors 10 | . 2 8 . . . . . . . . Matter Fused 6 | . 1 3 . . . . . . 2 . Heat Flow Errors 3 | . 2 1 . . . . . . . . Energy Discharges 5 | . 1 3 . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . 2 . Data Loss (minor) 4 | . . 4 . . . . . . . . Alerts 1 | . . 1 . . . . . . . . Weapon Failures 2 | . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 147 | . . . . . 26 . . 10 111 . Projectiles 11 | . . . . . 11 . . . . . Explosions 136 | . . . . . 15 . . 10 111 . Melee . | . . . . . . . . . . . Knockbacks 8 | . 3 . 2 1 2 . . . . . Impact . | . . . . . . . . . . . Kinetic 8 | . 3 . 2 1 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 501 | . 30 . 13 . 20 . . 59 379 . Shots 22 | . 3 . 1 . 1 . . 4 13 . Rammed 3 | . 1 . . . . . . . 2 . Targets Rammed 6 | . 1 . . . . . . . 5 . Kicked 3 | . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . Highest Temperature 412 | . 249 199 45 147 108 92 . 405 412 . Average Temperature 96 | . 73 105 20 75 35 40 . 149 140 . Received Heat Transfer 1701 | . 72 . 39 93 141 72 . 324 942 18 Effects 7 | . . . . . . . . . 7 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . 2 . Interference 3 | . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 10 | . . . . . . . . . 10 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . . 3 . Heat Transferred 1179 | . 111 . . . . . . . 1068 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Peak Influence 622 | . 530 261 483 622 593 431 149 293 622 . Initial 404 | . . 153 23 78 404 288 149 107 151 . Average 294 | . 262 134 291 409 469 331 149 221 347 . Maximum Alert Level 2 | . 2 1 2 2 2 2 . 1 2 . Low Security (%) 26 | 100 34 77 24 20 . . 100 34 10 . Level 1 49 | . 53 22 47 8 45 83 . 65 51 . Level 2 23 | . 11 . 27 70 54 16 . . 37 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Squads Dispatched 26 | . 4 . . 4 . 3 . 2 13 . Investigation 5 | . 2 . . . . 2 . . 1 . Extermination 2 | . . . . . . . . . 2 . Reinforcement 14 | . 2 . . 2 . 1 . 2 7 . Assault . | . . . . . . . . . . . Garrison 5 | . . . . 2 . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Distress Signals 7 | . 3 . 1 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | . 38 3 24 18 10 8 . 14 49 5 Peak Tracking Total 9 | . 6 3 7 9 5 3 . 6 7 4 Tactical Retreats 15 | . 2 . . . . 1 . 4 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Traps Triggered 8 | . 2 . . 1 2 1 . . 2 . Indirectly 1 | . . . . . . . . . 1 . Trap Hack Attempts 67 | . 29 . 32 . 6 . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . Reprogrammed 6 | . 3 . . . 3 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Machines Disabled 14 | . 1 1 1 . . . . . 11 . Max in Single Turn 4 | . 1 1 1 . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Machines Accessed 37 | . 9 2 8 2 . 6 1 . 9 . Terminals 26 | . 6 1 7 1 . 4 1 . 6 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 . . 1 . Recycling Units 5 | . 2 . . . . 1 . . 2 . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 99 | . 24 4 21 3 . 21 2 . 24 . Successful 52 | . 14 3 12 1 . 13 1 . 8 . Failed 47 | . 10 1 9 2 . 8 1 . 16 . Catastrophic 9 | . 2 . 4 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 60 | . 17 2 16 2 . 8 . . 15 . Terminals 74 | . 16 3 18 2 . 13 2 . 20 . Fabricators . | . . . . . . . . . . . Repair Stations 12 | . 3 . . . . 7 . . 2 . Recycling Units 8 | . 5 . . . . 1 . . 2 . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 18 | . 2 2 5 . . 3 1 . 5 . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 3 | . 1 . 1 . . 1 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . Alert Level 2 | . . . 2 . . . . . . . Unreport Threat 5 | . . . 2 . . . . . 3 . Locate Traps 1 | . . . . . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 11 | . 3 . . . . 6 . . 2 . Scan Component 6 | . 2 . . . . 3 . . 1 . Repair 5 | . 1 . . . . 3 . . 1 . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . Report Inventory 3 | . 2 . . . . 1 . . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 15 | . 6 1 4 . . 3 . . 1 . Terminals 13 | . 4 1 4 . . 3 . . 1 . Botnet 13 | . 4 1 4 . . 3 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Reject 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 9 1 8 2 . 5 . . 8 . Full Trace Events 2 | . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . 3 . . . . Time 160 | . 26 . . . . 96 . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 27 | . 4 5 7 3 . 4 . . 3 1 Non-combat 21 | . 4 5 6 3 . 3 . . . . Combat 6 | . . . 1 . . 1 . . 3 1 Robot Hacks Applied 37 | . 7 8 9 4 . 5 . . 3 1 parse_system 5 | . 2 . 1 . . 1 . . . 1 no_distress 25 | . 4 8 8 3 . 2 . . . . ignore_repairs 1 | . . . . . . 1 . . . . ignore_parts 1 | . . . . . . 1 . . . . check_alert 2 | . 1 . . 1 . . . . . . disable_weapons 1 | . . . . . . . . . 1 . go_dormant 1 | . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Attached 5 | . . . . . . . . 2 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Total Allies 17 | . . 5 . 10 . . . . 2 . Largest Group 10 | . . 5 5 10 3 . . . 1 . Highest-Rated Group 88 | . . 81 81 88 24 . . . 20 . Highest-Rated Ally 31 | . . 31 31 16 8 . . . 20 . Total Orders 4 | . . . . . 1 . . . 3 . EXPLORE 4 | . . . . . 1 . . . 3 . Ally Attacks 198 | . . . 78 100 13 . . . 7 . Total Damage 2097 | . . . 946 972 97 . . . 82 . Kills 30 | . . . 14 16 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Robot Analysis Total 3 | . 1 . 1 . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches 4 | . . . . . 1 . . . 3 . Drone Recoveries 3 | . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Turns Passed 5933 | 58 1049 758 826 284 377 788 60 272 1381 80 Spaces Moved 4724 | 52 937 676 681 214 263 520 63 136 1044 138 Core 316 | 3 . . . . . . . . 175 138 Treads . | . . . . . . . . . . . Legs 522 | . . . . . . . . . 522 . Wheels 3531 | 49 937 676 681 214 263 520 63 128 . . Hover 355 | . . . . . . . . 8 347 . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 80 95 80 87 87 87 92 52 48 50 Average Speed 87 | 78 83 95 86 91 87 89 92 89 91 50 Slowest Speed 450 | 80 95 95 95 105 87 102 92 120 450 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 97 98 46 33 51 29 2 82 36 21 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 5 | . . . 5 . . . . . . . Terrain Destroyed 168 | . 46 4 35 . 10 . . 22 51 . Melee . | . . . . . . . . . . . Projectile 8 | . 3 . 3 . . . . . 2 . AOE 159 | . 43 4 32 . 10 . . 22 48 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac DSF Fac Low Total 6107 | 66 1145 783 858 285 376 807 64 249 1326 148 Wait 696 | 4 72 85 44 46 48 218 . 61 111 7 Move 4713 | 51 936 675 680 213 261 519 62 135 1043 138 Hop . | . . . . . . . . . . . Pick Up 63 | 5 17 3 8 1 . 9 . 8 12 . Fast Attach 54 | 6 7 . 1 . . 8 . 9 23 . Attach 30 | . . 1 2 1 . 4 2 7 12 1 Detach 6 | . . . . . . 1 . 1 4 . Swap 109 | . 20 5 26 2 19 14 . 4 19 . Drop 70 | . 20 2 12 . . 13 . 6 17 . Fire 211 | . 33 1 40 10 18 15 . 18 74 2 Melee 58 | . 10 11 13 12 . 6 . . 6 . Ram 3 | . 1 . . . . . . . 2 . Kick 3 | . . . . . . . . . 3 . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . 24 . . . . . Rewire . | . . . . . . . . . . . Trap 67 | . 29 . 32 . 6 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Garrison -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 3) 739 | -10/Materials | Discovered new exit (range 10) 803 | -10/Materials | Repaired Grenade Launcher 967 | -10/Materials | Discovered new exit (range 7) 1108 | -10/Materials | Entered Mines 1112 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1113 | -10/Mines | Learned location of Zion (-6) 1131 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1137 | -10/Mines | Found Prototype Device 1167 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1331 | -10/Mines | Discovered new exit (range 5) 1432 | -10/Mines | Found the Drone Emporium 1437 | -10/Mines | Found Prototype Device 1633 | -10/Mines | Discovered new exit (range 5) 1866 | -10/Mines | Entered Materials 1866 | -9/Materials | Accompanied by 5 allies 1866 | -9/Materials | Evolved 2 slots: Propulsion x2 1867 | -9/Materials | Identified exit to Storage 1871 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1906 | -9/Materials | Identified Exp. Sensor Array 2248 | -9/Materials | Identified Splice Drone Bay 2692 | -9/Materials | Entered Storage 2711 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2812 | -9/Storage | Garrison activated, responded to threat 2933 | -9/Storage | Identified exit to Garrison 2976 | -9/Storage | Entered Garrison 2976 | -9/Garrison | Accompanied by 3 allies 2983 | -9/Garrison | Installed Relay Interface Framework 2998 | -9/Garrison | Triggered checkpoint 3224 | -9/Garrison | Triggered checkpoint 3230 | -9/Garrison | Destroyed 9 combat bots 3339 | -9/Garrison | Discovered new exit (range 15) 3353 | -9/Garrison | Entered Materials 3353 | -8/Materials | Evolved 2 slots: Utility x2 3745 | -8/Materials | Repaired Arm. Wheel 3779 | -8/Materials | Repaired Arm. Wheel 4100 | -8/Materials | Repaired Arm. Wheel 4125 | -8/Materials | Discovered new exit (range 16) 4141 | -8/Materials | Entered Factory 4141 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4201 | -7/Factory | Identified exit to DSF 4201 | -7/Factory | Entered DSF 4235 | -7/DSF | Additional patrols routed to DSF 4336 | -7/DSF | Lost 6 parts (1p1n2u2w) 4362 | -7/DSF | Sterilization system engaged 4382 | -7/DSF | Ambient heat levels rising (+10) 4390 | -7/DSF | Lost 6 parts (1p3n1u1w) 4397 | -7/DSF | Ambient heat levels rising (+10) 4412 | -7/DSF | Ambient heat levels rising (+10) 4427 | -7/DSF | Ambient heat levels rising (+10) 4439 | -7/DSF | Discovered new exit (range 15) 4442 | -7/DSF | Ambient heat levels rising (+10) 4457 | -7/DSF | Ambient heat levels rising (+10) 4472 | -7/DSF | Ambient heat levels rising (+10) 4473 | -7/DSF | Entered Factory 4473 | -6/Factory | Evolved 2 slots: Utility x2 4855 | -6/Factory | Lost 3 parts (1p1n1u) 5139 | -6/Factory | Build established: Scavenger-Mutant 5271 | -6/Factory | Lost 3 parts (1p2u) 5473 | -6/Factory | Garrison activated, responded to threat 5639 | -6/Factory | Core integrity fell below 50% 5674 | -6/Factory | Lost 7 parts (1p3n1u2w) 5743 | -6/Factory | Lost 6 parts (1p1n1u3w) 5753 | -6/Factory | Core integrity fell below 20% 5835 | -6/Factory | Discovered new exit (range 9) 5854 | -6/Factory | Entered Lower Caves 5870 | -6/Lower Caves | Encountered a Warlord checkpoint 5934 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05824_ R-10 Processor inserts Corrupted Imp. Deuterium Engine into recycling unit. 05827_ R-10 Processor inserts Sml. Matter Pod into recycling unit. 05835_ EXIT=FOUND 05841_ Jacked Y-54 Guardian... 05845_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 05851_ Jacked Y-54 Guardian... >>go_dormant Shutting down primary systems. 05853_ System corrupted: Triangulator rejected. LOCATION=UNKNOWN GOAL=ESCAPE 05870_ WQ-QQ4(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 05874_ Jacked WQ-QQ4(M)... >>parse_system Reading system data... 05928_ Jacked L-41 Fighter... Map ----- +----------------------------------------------------+ | #????????????????# #???????????????????? | | #?????????????????# ##??????????????????? | | ##?????????????????# #??????????????????? | | # #??????????????????# #??????????????????? | | # #?????????????????## #??????????????????? | | # #?????????????????# ##??????????????????? | | #??? ????????????# #???????????????????? | | #??? ?????????# #???????????????????? | | #??? ??????????# #???????????????????? | | # ?????????## ##???????????????????? | | # ## ##????????# ##????????????????????? | | # #???????## ##??##????????????????? | | ## #???????# ### ##???????????????? | | # # #???????## #???????????????? | | # # ##???####?# #???????????????? | | #??## ### #???????????????? | | #### # # #?## ## #???????????????? | | ?######## #??## ## #???????????????? | | ## #??# ### #???????????????? | | #?## #?# l #???????????????? | | ###### ### ####g #???????????????? | | ##???## ## g #???????????????? | | ###??# g #???????????????? | | ## ##???????????????? | | # #####????????????????? | | # ## ###@ ##????????????????????? | | ####?###############?####?????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 450 Matter Stores 327 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 45 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyTractorGreatsword Manual? 0 Play Time 02:23:25 Cumulative 34.2 hours Start 2022.03.28 @ 22:48:20 End 2022.03.29 @ 19:21:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56f172cd-3144-4cd1-a1fc-1e3b57a70f95