Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.29 @ 19:06:22 Player: blug Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1373) 1373 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3448 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 28% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Improved Aluminum Leg Improved Flight Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Battery [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Targeting Computer Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 65 | 7 17 23 18 . Power 11 | 1 2 5 3 . Engine 6 | 1 2 3 . . Core 5 | . . 2 3 . Reactor . | . . . . . Propulsion 24 | 2 6 8 8 . Treads . | . . . . . Leg 22 | 2 6 8 6 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 8 | 1 2 1 4 . Device . | . . . . . Storage 2 | 1 1 . . . Processor 5 | . 1 1 3 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 22 | 3 7 9 3 . Energy Gun 10 | 1 4 5 . . Energy Cannon 4 | . . 1 3 . Ballistic Gun 6 | 2 2 2 . . Ballistic Cannon 2 | . 1 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 24 | . 3 3 8 10 Power 4 | . 1 1 1 1 Propulsion 7 | . . 1 3 3 Utility 5 | . . . 1 4 Weapon 8 | . 2 1 3 2 Highest Loss Streak 8 | . 3 1 7 8 Average Slot Usage (%) 93 | . 92 95 94 75 Engine 7 | . 14 6 . . Core 3 | . . 3 7 6 Leg 28 | . 28 30 23 21 Storage 11 | . 14 11 9 9 Processor 17 | . 7 21 31 23 Energy Gun 11 | . 13 11 9 . Energy Cannon 2 | . . . 8 11 Ballistic Gun 6 | . 12 3 . . Ballistic Cannon 2 | . 1 4 . . Naked Turns . | . . . . . Heaviest Build 31 | 11 19 22 31 31 Greatest Support 36 | 20 26 36 33 33 Greatest Overweight (x) 3 | 1 . 1 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 2 8 8 8 4 Average Carried 6 | . 6 7 6 3 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 2 8 8 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1249 | 199 440 383 214 13 Remotely . | . . . . . Salvage Created 1779 | . 573 707 323 176 Parts 102 | . 32 47 18 5 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 38 | . 11 17 7 3 Guns 24 | . 10 11 3 . Cannons 10 | . 1 6 2 1 Classes Destroyed 8 | . 6 1 1 . Hauler 3 | . 1 1 1 . Recycler 1 | . 1 . . . Operator 3 | . 2 1 . . Watcher 2 | . 1 1 . . Swarmer 9 | . 3 3 3 . Grunt 19 | . 8 7 2 2 Brawler 1 | . . . 1 . Sentry 9 | . . 7 1 1 Best Kill Streak 7 | . 4 3 7 2 Combat Bots Only 7 | . 3 3 7 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3447 | . 663 983 876 925 Core 858 | . 117 182 142 417 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 53 54 . . Volleys Fired 151 | . 65 57 20 9 Largest 2 | . 2 2 2 2 Hottest 138 | . 100 113 138 138 Shots Fired 285 | . 128 106 40 11 Gun 231 | . 124 78 29 . Cannon 54 | . 4 28 11 11 Launcher . | . . . . . Special . | . . . . . Kinetic 120 | . 70 50 . . Thermal 129 | . 58 42 29 . Explosive . | . . . . . Electromagnetic 36 | . . 14 11 11 Robot Hit Streak 29 | . 13 29 23 11 Robot Miss Streak 5 | . 5 3 3 . Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 207 | . 82 86 28 11 Core Hits 82 | . 26 35 8 13 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3279 | . 1017 1401 525 336 Guns 2120 | . 997 866 257 . Cannons 988 | . 20 426 238 304 Explosions 139 | . . 109 30 . Melee . | . . . . . Ramming 32 | . . . . 32 Kinetic 1069 | . 501 568 . . Thermal 1377 | . 516 574 287 . Explosive . | . . . . . Electromagnetic 801 | . . 259 238 304 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 28 | . . . 15 28 Average Corruption 15 | . . . 14 16 Corruption Purged . | . . . . . Effects 26 | . . . 11 15 Message Errors 5 | . . . 1 4 Matter Fused 6 | . . . 4 2 Heat Flow Errors 4 | . . . 3 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . 1 . Misdirections 5 | . . . . 5 Targeting Errors 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 87 | . . 75 . 12 Shots 2 | . . 2 . . Rammed 20 | . . . . 20 Targets Rammed 20 | . . . . 20 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 387 | . 231 210 387 259 Average Temperature 85 | . 55 48 164 92 Received Heat Transfer 1383 | . 339 297 252 495 Effects 3 | . . . 3 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Fried 7 | . . 1 2 4 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . 2 2 . . Heat Transferred 3383 | . 1346 1408 629 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 286 | . 182 286 230 102 Initial 87 | . . 20 87 8 Average 100 | . 73 116 148 56 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 86 | 100 100 80 62 100 Level 1 13 | . . 19 37 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 3 . 3 Investigation 3 | . . 2 . 1 Extermination . | . . . . . Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 23 27 12 11 Peak Tracking Total 7 | . 4 4 7 5 Tactical Retreats 5 | . 2 . 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 12 | . 4 6 . 2 Terminals 8 | . 3 4 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 10 28 . 5 Successful 21 | . 3 17 . 1 Failed 21 | . 7 10 . 4 Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . 1 . . Manual 4 | . . 4 . . Terminals 23 | . 7 13 . 3 Fabricators . | . . . . . Repair Stations 13 | . . 13 . . Recycling Units 7 | . 3 2 . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 7 . 1 Record 4 | . . 4 . . Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 1 1 . 1 Maintenance Status 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 9 . . Scan Component 4 | . . 4 . . Repair 4 | . . 4 . . Refit 1 | . . 1 . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 4 . 2 Full Trace Events 4 | . 1 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 4 . . Time 122 | . . 122 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3020 | 66 1016 1357 405 176 Spaces Moved 1671 | 45 610 753 199 64 Core 7 | 4 . . . 3 Treads . | . . . . . Legs 1664 | 41 610 753 199 61 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 121 120 120 128 121 Slowest Speed 210 | 150 120 150 210 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 69 35 20 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . 5 4 . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . 5 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2379 | 53 774 1099 310 143 Wait 403 | . 56 241 60 46 Move 1667 | 44 609 752 198 64 Hop . | . . . . . Pick Up 25 | 1 11 8 4 1 Fast Attach 35 | 7 4 17 7 . Attach 16 | . 4 3 9 . Detach 11 | 1 3 1 6 . Swap 14 | . 9 3 2 . Drop 36 | . 13 17 4 2 Fire 151 | . 65 57 20 9 Melee . | . . . . . Ram 18 | . . . . 18 Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 355 | -10/Materials | Lost 3 parts (1p2w) 564 | -10/Materials | Discovered new exit (range 15) 1042 | -10/Materials | Discovered new exit (range 11) 1083 | -10/Materials | Entered another Materials area 1083 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -9/Materials | Repaired Imp. Aluminum Leg 1162 | -9/Materials | Repaired Imp. Aluminum Leg 1206 | -9/Materials | Repaired Lgt. Cannon 1243 | -9/Materials | Repaired Imp. Aluminum Leg 1992 | -9/Materials | Central database locked down 2106 | -9/Materials | Discovered new exit (range 15) 2390 | -9/Materials | Discovered new exit (range 15) 2440 | -9/Materials | Entered another Materials area 2440 | -8/Materials | Evolved 2 slots: Utility x2 2581 | -8/Materials | Discovered new exit (range 16) 2658 | -8/Materials | System corruption reached 10% 2703 | -8/Materials | Lost 7 parts (3n1u3w) 2710 | -8/Materials | Destroyed 7 combat bots 2845 | -8/Materials | Entered Storage 2997 | -8/Storage | Core integrity fell below 50% 3015 | -8/Storage | Core integrity fell below 20% 3021 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02988_ K-01 Serf collects debris. 02990_ Imp. Aluminum Leg destroyed. 02990_ Slammed into G-47 Trooper. 02992_ Imp. Targeting Computer destroyed. 02992_ System corrupted by crushing effect (+4). 02993_ System corrupted: Matter fused (-8). 02993_ Acquired 8 matter. 02993_ Slammed into G-47 Trooper. 02993_ K-01 Serf cleans the Transfer Shaft. 02995_ Slammed into K-01 Serf. 03001_ Slammed into G-47 Trooper. 03014_ Broken Adv. Visual Processing Unit destroyed. 03014_ System corrupted by crushing effect (+3). 03016_ Slammed into G-47 Trooper. 03017_ System corrupted: Matter fused (-9). 03017_ Acquired 2 matter. 03017_ Slammed into G-47 Trooper. 03017_ Destabilizing: System corrupted (+2). 03019_ Acquired 3 matter. 03020_ Slammed into G-47 Trooper. 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