Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 14:23:18 // Halloween2020/ForbiddenLore Player: Vagkalis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (57) 285 Value Destroyed (2426) 2426 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 10838 Bonus ------- Follower Combat Kills 347 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 340 Cogmind --------- Core Integrity 600/1000 Matter 15/300 Energy 700/700 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Sensor Array Terrain Scan Processor Salvage Targeting Computer Improved Hacking Suite > --- WEAPON (3) ------- Hypervelocity Gauss Cannon > --- INVENTORY (4) ---- Improved Core Shielding Layered Medium Armor Plating System Guard Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Humpback Advanced Sensor Array Terrain Scan Processor Salvage Targeting Computer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Flak Gun Heavy Battle Rifle > --- INVENTORY -------- Improved Medium Treads Advanced Power Amplifier Advanced Cryofiber Web Large Storage Unit Medium Matter Pod Advanced Sensor Array Experimental Targeting Computer Kinecellerator Makeshift Transmission Jammer Advanced ECM Suite Improved Core Shielding Improved Utility Shielding Light Armor Plating Layered Medium Armor Plating Thermal Barrier Advanced Remote Shield System Guard Hypervelocity Gauss Rifle KE Penetrator KE Penetrator Enhanced Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Grenade Launcher [Rating: 81] Favorites ----------- Power Fission Core Engine Backup Power III Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 2 . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . Utility 7 | . . . 2 1 . 2 1 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 128 | 6 13 . 9 1 35 7 7 7 5 . 6 18 . 2 8 4 Power 9 | 1 . . 1 . 2 1 1 . . . 1 . . 1 1 . Engine 3 | 1 . . . . 1 1 . . . . . . . . . . Core 5 | . . . 1 . 1 . 1 . . . 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 28 | 2 3 . 1 1 6 3 1 1 2 . 3 3 . . 1 1 Treads 12 | . . . . . . 2 1 1 . . 3 3 . . 1 1 Leg 12 | 2 3 . 1 1 3 . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 3 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 32 | 1 4 . 2 . 4 1 4 2 1 . 2 8 . . 2 1 Device 19 | . 2 . 1 . 4 . 3 2 . . . 5 . . 2 . Storage 4 | 1 2 . . . . . . . 1 . . . . . . . Processor 4 | . . . 1 . . . 1 . . . . 2 . . . . Hackware 2 | . . . . . . 1 . . . . . 1 . . . . Protection 3 | . . . . . . . . . . . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 59 | 2 6 . 5 . 23 2 1 4 2 . . 7 . 1 4 2 Energy Gun 27 | 2 5 . 3 . 16 1 . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . 1 . . 2 . . 1 . Ballistic Gun 18 | . 1 . 2 . 3 1 1 2 1 . . 3 . 1 2 1 Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . 1 Launcher 8 | . . . . . 4 . . 2 . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 9 . . . . . . 1 . . 1 . Parts Lost 43 | . . . 5 . 8 4 . 1 8 . . 2 . 1 5 9 Power 5 | . . . 1 . 1 1 . . 2 . . . . . . . Propulsion 9 | . . . 2 . 1 1 . . 2 . . . . . 1 2 Utility 12 | . . . . . 2 . . 1 2 . . . . 1 2 4 Weapon 17 | . . . 2 . 4 2 . . 2 . . 2 . . 2 3 Highest Loss Streak 9 | . . . 3 . 6 2 . 1 8 . . 1 . 1 5 9 Average Slot Usage (%) 84 | . 97 100 97 81 90 66 92 99 66 66 65 81 88 86 82 75 Engine 4 | . 14 14 6 . 4 1 6 6 . . . 1 5 5 2 . Core 3 | . . . 3 9 4 . 5 6 . . . 5 5 5 2 . Treads 8 | . . . . . . . 19 20 7 6 8 10 11 11 10 5 Leg 7 | . 28 28 20 18 19 . . . 3 13 8 . . . . . Hover 1 | . . . . . 6 16 . . . . . . . . . . Device 13 | . 6 . 11 9 14 15 24 25 14 13 13 13 11 11 15 11 Storage 11 | . 18 28 22 18 18 15 13 13 11 6 6 5 5 5 5 4 Processor 8 | . . . 11 9 6 . 5 6 6 6 6 15 17 15 11 11 Hackware 5 | . . . . . . 6 6 6 6 6 6 8 11 11 11 10 Energy Gun 5 | . 27 28 17 9 14 3 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 5 6 6 3 . . 3 . Ballistic Gun 6 | . . . 4 9 1 5 8 12 6 6 6 5 5 4 10 16 Ballistic Cannon 1 | . . . . . . . . . . . . 4 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 135 | 13 43 43 44 44 46 47 69 69 124 92 111 122 112 112 134 135 Greatest Support 100 | 20 26 26 26 23 33 42 62 72 72 40 98 100 100 100 100 53 Greatest Overweight (x) 17 | 2 1 1 3 1 3 3 1 1 4 2 3 1 1 1 5 17 Average Overweight (x) 1 | . . 1 1 1 1 1 . . 1 2 2 1 1 1 1 4 Largest Inventory Capacity 36 | 6 16 16 16 16 16 16 16 16 36 24 24 24 24 24 24 24 Average Capacity 19 | 5 9 16 16 16 16 16 16 16 18 24 24 24 24 24 24 21 Most Carried 24 | 4 11 11 12 12 16 16 16 16 17 16 24 24 24 24 24 21 Average Carried 16 | 2 6 11 9 11 13 15 13 15 14 16 18 23 24 24 21 18 Final Capacity 24 | 6 16 16 16 16 16 16 16 16 24 24 24 24 24 24 24 4 Final Carried 24 | 1 11 11 12 12 16 13 16 16 16 16 22 24 24 24 22 3 Class Distribution -------------------- 26% | Mutant 17% | Hauler-Skirmisher 16% | Scavenger-Mutant 15% | Hauler-Gunner 7% | Skirmisher 7% | Hauler-Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Hauler-Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 2191 | 161 165 14 245 19 310 187 46 209 147 . 96 360 133 60 39 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2393 | . 165 . 393 19 569 288 108 298 122 . . 274 . 60 97 . Parts 102 | . 4 . 18 . 31 8 5 12 5 . . 12 . 4 3 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . 9 5 . . . . 3 88 . Prevented 3 | . . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 55 | . 4 . 11 . 16 4 2 7 2 . . 5 . 1 3 . Guns 45 | . 4 . 11 . 15 4 2 5 1 . . 2 . . 1 . Cannons 5 | . . . . . . . . . 1 . . 3 . 1 . . AOE 4 | . . . . . . . . 2 . . . . . . 2 . Classes Destroyed 8 | . 1 . 2 1 1 1 1 . 1 . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . Swarmer 13 | . . . 3 . 7 . . 2 . . . . . . 1 . Grunt 19 | . 4 . 5 . 3 3 . 4 . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Sentry 13 | . . . 3 . 5 1 1 1 . . . 1 . 1 . . Hunter 4 | . . . . . . . . . 2 . . . . . 2 . Programmer 5 | . . . . . . . 1 . . . . 4 . . . . Best Kill Streak 6 | . 2 . 5 1 4 1 1 6 1 . . 2 . 1 3 . Combat Bots Only 6 | . 2 . 5 . 4 1 1 6 1 . . 2 . 1 3 . Max Kills in Single Turn 2 | . 1 . 1 1 2 1 1 1 1 . . 1 . 1 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Damage Taken 7111 | . 265 . 619 . 993 812 69 677 764 . . 836 . 216 463 1397 Core 980 | . 25 . 144 . 44 214 5 62 86 . . 137 . 11 15 237 Absorbed by Shields 222 | . . . . . . . 71 151 . . . . . . . . Core Remaining (%) 82 | 100 . 90 64 . 92 69 . . . . 82 . . . . . Volleys Fired 227 | . 15 . 37 3 50 28 4 20 25 . . 24 . 4 8 9 Largest 3 | . 2 . 2 2 2 2 2 2 2 . . 3 . 3 3 3 Hottest 151 | . 130 . 130 88 126 116 53 58 90 . . 151 . 124 128 99 Shots Fired 429 | . 30 . 71 6 85 38 8 39 41 . . 63 . 9 18 21 Gun 348 | . 30 . 71 6 79 38 8 35 30 . . 24 . 4 7 16 Cannon 64 | . . . . . . . . . 11 . . 38 . 4 6 5 Launcher 17 | . . . . . 6 . . 4 . . . 1 . 1 5 . Special . | . . . . . . . . . . . . . . . . . Kinetic 217 | . 6 . 19 3 13 20 8 35 30 . . 47 . 8 7 21 Thermal 195 | . 24 . 52 3 66 18 . . 11 . . 15 . . 6 . Explosive 17 | . . . . . 6 . . 4 . . . 1 . 1 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 11 . 22 4 20 17 25 10 9 . . 11 . 8 9 3 Robot Miss Streak 5 | . 3 . 2 1 4 1 1 3 5 . . 4 . 1 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . Shots Hit Robots 297 | . 19 . 57 4 56 31 6 32 30 . . 35 . 8 9 10 Core Hits 146 | . 9 . 21 2 25 11 11 34 9 . . 12 . 3 8 1 Critical Hits 13 | . . . . . . . . 1 . . . 8 . 1 . 3 Critical Kills 3 | . . . . . . . . . . . . 2 . 1 . . Critical Parts Destroyed 8 | . . . . . . . . 1 . . . 6 . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5718 | . 238 . 748 76 1075 535 173 697 455 . . 823 . 130 509 259 Guns 4139 | . 238 . 748 76 1050 535 173 457 242 . . 286 . 63 40 231 Cannons 965 | . . . . . . . . . 213 . . 537 . 52 135 28 Explosions 614 | . . . . . 25 . . 240 . . . . . 15 334 . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2343 | . 26 . 85 27 130 282 173 457 242 . . 507 . 115 40 259 Thermal 2761 | . 212 . 663 49 920 253 . . 213 . . 316 . . 135 . Explosive 614 | . . . . . 25 . . 240 . . . . . 15 334 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . . . 3 3 3 3 . Average Corruption 3 | . . . . . 3 . . . . . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 51 | . . . . . 24 . . . . . . 6 15 6 . . Message Errors 15 | . . . . . 4 . . . . . . 4 5 2 . . Matter Fused 11 | . . . . . 4 . . . . . . . 6 1 . . Heat Flow Errors 7 | . . . . . 4 . . . . . . 1 1 1 . . Energy Discharges 5 | . . . . . 3 . . . . . . . 1 1 . . Data Loss (minor) 9 | . . . . . 5 . . . . . . 1 2 1 . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . Targeting Errors 1 | . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 11 | . . . . . . . . . . . . . . . 11 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 11 | . . . . . . . . . . . . . . . 11 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . . . . . . . 22 21 . Shots 3 | . . . . . . . . . . . . . . 1 2 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 570 | . 411 . 136 . 205 3 . . 36 . . 570 224 132 . 3 Average Temperature 118 | . 163 . 42 . 53 2 . . 15 . . 229 118 80 . 3 Received Heat Transfer 1604 | . 153 . 219 . 369 339 8 243 . . . 129 . 36 . 108 Effects 10 | . 2 . . . . . . . . . . 8 . . . . Shutdowns 2 | . 1 . . . . . . . . . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . . . . . 3 . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . Total Turns 5 | . . . . . . . . . . . . . . 5 . . Longest Duration 5 | . . . . . . . . . . . . . . 5 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 14 | . 1 . 4 2 5 . . . . . . 2 . . . . Heat Transferred 5367 | . 555 . 1628 111 1704 518 . . 296 . . 370 . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 312 | . 110 11 245 138 312 199 111 . . . . 143 . . . . Initial 141 | . . 11 . 103 57 141 14 . . . . . . . . . Average 67 | . 40 5 94 128 146 149 18 . . . . 29 . . . . Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . . . . . Low Security (%) 93 | 100 100 100 81 100 77 100 100 . . . . 100 . . . . Level 1 6 | . . . 18 . 22 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . 4 . 1 . . . . 3 . . . . Investigation 1 | . . . . . . . . . . . . 1 . . . . Extermination 3 | . . . . . . . 1 . . . . 2 . . . . Reinforcement 4 | . 1 . 1 . 2 . . . . . . . . . . . Assault 2 | . . . . . 2 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 4 | . 1 . 2 . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 97 | . 7 . 22 1 27 5 4 10 2 . . 14 . 1 3 1 Peak Tracking Total 7 | . 3 . 7 1 5 3 1 7 2 . . 7 . 1 3 1 Tactical Retreats 5 | . 1 . 1 . . . . 3 . . . . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 10 | . 1 . . . 4 . 1 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . 6 1 Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 9 | . . . . . 6 . . 2 . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 36 | . 1 . 4 2 7 2 2 1 1 4 1 5 . 1 5 . Terminals 19 | . 1 . 2 2 7 1 1 1 . . 1 3 . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . Repair Stations 3 | . . . 1 . . 1 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 86 | . 3 . 13 4 12 2 3 2 1 28 1 11 . 1 5 . Successful 61 | . 1 . 7 2 4 1 2 2 1 28 1 6 . 1 5 . Failed 25 | . 2 . 6 2 8 1 1 . . . . 5 . . . . Catastrophic 5 | . . . 1 . 2 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 9 | . . . 1 3 3 . . . . . . . . . 2 . Terminals 35 | . 3 . 4 4 12 1 2 2 . . 1 6 . . . . Fabricators 3 | . . . . . . . 1 . . . . 2 . . . . Repair Stations 11 | . . . 7 . . 1 . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . 1 . 1 2 4 1 2 2 1 28 1 3 . 1 5 . Record 19 | . . . . . . . 1 2 . 11 1 . . . 4 . Part Schematic 7 | . . . . . . . . . . 7 . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 6 | . . . . . 3 . . . 1 . . . . 1 1 . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . 1 1 1 . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . 4 . . . . . . . . 1 . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 4 2 5 2 2 1 . . 1 5 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . Matter 252 | . . . . . . . . . . . . 252 . . . . Time 67 | . . . . . . . . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . Part Schematics Acquired 8 | . . . 1 . . . . . . 7 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 15 | . . . . . 12 . . . . . . 3 . . . . Largest Group 10 | . . . . . 10 . . . . . . 3 . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . . 90 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . 30 . . . . Total Orders 6 | . . . . . 3 . . . . . . 3 . . . . STAY 3 | . . . . . 2 . . . . . . 1 . . . . ROAM 2 | . . . . . 1 . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 100 | . . . . . 91 . . . . . . 9 . . . . Total Damage 1480 | . . . . . 1168 . . . . . . 312 . . . . Kills 14 | . . . . . 12 . . . . . . 2 . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 6 | . . 3 . . . . . 1 . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 11358 | 52 462 740 661 176 1096 489 969 734 699 238 771 1157 835 443 1404 432 Spaces Moved 5815 | 44 251 487 316 111 602 212 526 372 336 120 376 486 459 232 728 157 Core 26 | 25 . . . . . . . . . . . . . . . 1 Treads 3325 | . . . . . . 7 526 372 246 . 113 486 459 232 728 156 Legs 2077 | 19 251 487 316 111 420 . . . 90 120 263 . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 387 | . . . . . 182 205 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 102 102 158 158 158 200 160 180 180 180 180 180 Average Speed 171 | 93 129 150 151 150 136 162 177 165 184 200 201 180 180 180 186 254 Slowest Speed 900 | 150 150 150 210 150 230 230 178 178 240 200 220 180 180 180 260 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 35 92 28 6 71 5 14 50 56 75 54 13 60 42 80 22 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . . 4 . . . . . Spaces Dug 2 | . . . . . . . . . . . . 1 . . 1 . Terrain Destroyed 103 | . . . . . 37 . . 18 . . . 10 . 5 32 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . 3 . . 1 1 AOE 98 | . . . . . 37 . . 18 . . . 7 . 5 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Total 6858 | 53 358 497 432 115 789 327 557 457 387 119 392 723 468 250 764 170 Wait 531 | . 56 11 55 . 57 73 4 53 13 . . 178 10 11 10 . Move 5799 | 43 250 486 315 110 601 211 525 371 335 119 375 485 458 231 727 157 Hop . | . . . . . . . . . . . . . . . . . Pick Up 107 | 4 16 . 12 1 26 3 13 3 6 . 8 10 . . 5 . Fast Attach 22 | 3 3 . . . 4 1 . . . . . 10 . 1 . . Attach 66 | 3 1 . 8 1 17 4 6 2 5 . 5 4 . . 6 4 Detach 5 | . . . . . 1 . . . . . 3 . . . 1 . Swap 40 | . 9 . 1 . 14 2 1 5 . . 1 4 . 1 2 . Drop 59 | . 8 . 4 . 17 5 4 3 3 . . 8 . 2 5 . Fire 227 | . 15 . 37 3 50 28 4 20 25 . . 24 . 4 8 9 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 6) 269 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 515 | -10/Materials | Entered Mines 517 | -10/Mines | Met a Derelict bent on vengeance 553 | -10/Mines | Learned 4 Materials zone layouts 609 | -10/Mines | Learned Materials terminal intel 676 | -10/Mines | Learned Materials stockpile data 700 | -10/Mines | Discovered new exit (range 7) 1081 | -10/Mines | Discovered new exit (range 11) 1255 | -10/Mines | Entered Materials 1255 | -9/Materials | Evolved 2 slots: Utility x2 1256 | -9/Materials | Identified exit to Materials 1258 | -9/Materials | Loaded intel: 12 terminal locations 1404 | -9/Materials | Repaired Particle Gun 1696 | -9/Materials | Lost 3 parts (1p1n1w) 1886 | -9/Materials | Discovered exit to Materials (range 14) 1916 | -9/Materials | Entered another Materials area 1916 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1956 | -8/Materials | Discovered new exit (range 14) 2034 | -8/Materials | Identified exit to Storage 2092 | -8/Materials | Entered Storage 2168 | -8/Storage | Lost 6 parts (1p1n1u3w) 2464 | -8/Storage | Build established: Scavenger-Mutant 2471 | -8/Storage | Discovered new exit (range 13) 2491 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2771 | -8/Storage | Met a pair of Derelict thieves 3148 | -8/Storage | Discovered new exit (range 7) 3188 | -8/Storage | Entered Factory 3188 | -7/Factory | Evolved 2 slots: Utility x2 3222 | -7/Factory | Build established: Mutant 3394 | -7/Factory | Discovered new exit (range 16) 3622 | -7/Factory | Discovered new exit (range 6) 3677 | -7/Factory | Entered another Factory area 3677 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4042 | -6/Factory | Build established: Scavenger-Mutant 4567 | -6/Factory | Discovered new exit (range 12) 4646 | -6/Factory | Entered Lower Caves 4924 | -6/Lower Caves | Attracted the attention of an 0b10 base 5007 | -6/Lower Caves | Learned Armory terminal intel 5251 | -6/Lower Caves | Learned location of 1 exit from Factory 5299 | -6/Lower Caves | Build established: Skirmisher 5362 | -6/Lower Caves | Discovered new exit (range 13) 5380 | -6/Lower Caves | Entered another Lower Caves area 5523 | -6/Lower Caves | Lost 8 parts (2p2n2u2w) 6043 | -6/Lower Caves | Discovered new exit (range 15) 6056 | -6/Lower Caves | Encountered a Warlord checkpoint 6079 | -6/Lower Caves | Entered Data Miner 6079 | -6/Data Miner | Discovered new exit (range 6) 6117 | -6/Data Miner | Met Data Miner 6186 | -6/Data Miner | Build established: Hauler-Skirmisher 6195 | -6/Data Miner | Learned location of Section 7 (-3) 6195 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6231 | -6/Data Miner | Received God Mode back door access code from Data Miner 6317 | -6/Data Miner | Entered Proximity Caves 6745 | -5/Proximity Caves | Learned Factory interactive machine intel 7061 | -5/Proximity Caves | Discovered new exit (range 15) 7088 | -5/Proximity Caves | Entered Factory 7088 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7089 | -5/Factory | Identified exit to Factory 7090 | -5/Factory | Loaded intel: 46 interactive machine locations 7323 | -5/Factory | Build established: Derelict-Skirmisher 7545 | -5/Factory | Fabricated L-41 Fighter (x3) 7764 | -5/Factory | Build established: Hauler-Gunner 8175 | -5/Factory | Discovered new exit (range 15) 8245 | -5/Factory | Entered Upper Caves 9062 | -5/Upper Caves | Discovered new exit (range 10) 9080 | -5/Upper Caves | Entered another Upper Caves area 9417 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9498 | -5/Upper Caves | Discovered new exit (range 12) 9523 | -5/Upper Caves | Entered Warlord 9585 | -5/Warlord | System corruption cleaned by Quarantine Array 9950 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9999 | -5/Warlord | Build established: Hauler-Skirmisher 10304 | -5/Warlord | Met Warlord 10329 | -5/Warlord | Warlord's base attacked by MAIN.C 10329 | -5/Warlord | Opened Warlord's prototype stash 10335 | -5/Warlord | Found Prototype Reactor 10337 | -5/Warlord | Identified Vortex Chain Reactor 10342 | -5/Warlord | Found Prototype Processor 10355 | -5/Warlord | Found Prototype Device 10679 | -5/Warlord | Warlord forces counterattacked 10755 | -5/Warlord | Opened side exit 10803 | -5/Warlord | Lost 5 parts (1n2u2w) 10877 | -5/Warlord | Build established: Hauler-Mutant 10906 | -5/Warlord | Discovered new exit (range 9) 10927 | -5/Warlord | Entered Proximity Caves 11083 | -4/Proximity Caves | Learned Research emergency access door positions 11145 | -4/Proximity Caves | Spotted B-86 Titan 11215 | -4/Proximity Caves | Build established: Hauler-Tank 11359 | -4/Proximity Caves | Self-destructed Last Messages --------------- B-86 Titan suffers critical hit. Slug penetrates Wall. Imp. Medium Treads destroyed. Slug penetrates Wall. Slug penetrates Earth. B-86 Titan exits siege mode. Slug penetrates B-86 Titan. Hacking Suite destroyed. Knocked back. B-86 Titan suffers critical hit. Destroyed Hvy. Treads. Slug penetrates B-86 Titan. B-86 Titan activates siege mode. HV Slug penetrates Wall. Slug penetrates B-86 Titan. Knocked back. Critical hit. KE Penetrator destroyed. Penetrated by Slug. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ????????????????????## ###???????????????????????? | | ????????????????????# # #????#####??????????????? | | ?####????########??###;#;#####!! ##?????????????? | | ## ##??## #### @ !!!]! #?????????????? | | #### ## ][!!! ??????? | | #??## ;## [!! ##???????? | | ##???#### ;;## ##????????? | | ### #???????# ;#?# #?????????? | | ### #??????## "## #????????? | | # ##?????#; ## ???????? | | # ##?#### ### ??????? | | ## ### ";BB ##?# ### ???????? | | ## BB;#??# #?? ???????? | | ### ;"???## ??? ????????? | | #?# ;"????# ??? ????????? | | ## ### ## ## #????# ### ??? ??????????? | | #?########### ? ##??# ??????????????? | | ##???????????# #???????????????????? | | ##????????##?? #??????????????????? | | #?????#### #? ##??????????????????? | | ##???? ### ######???????????????????? | | # #??## ## #????????????????????????? | | # #?## #????????????????????????? | | ### ????????????????????????? | | ???????????????????????? | | #??????????????????????? | | ##### ??????????????????????? | | #????## ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Power Amplification 30 Armor Coverage 225 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 22 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Kinetic Spear | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Reappropriation Challenges ------------ None Game ------ Seed WarpAssembledLoader Manual? 0 Play Time 01:14:11 Cumulative 42.1 hours Start 2020.11.01 @ 13:02:47 End 2020.11.01 @ 14:23:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/X11 Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0d01d9c-e053-40d6-96c6-a65af323d33e