Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.05 @ 11:02:03 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1900) 1900 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 7002 Bonus ------- Follower Combat Kills 42 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 790/1000 Matter 178/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Mass Driver > --- INVENTORY (10) --- Light Angular Momentum Engine High-capacity Battery (250) Medium Matter Pod (100) Matter Compressor (136) Hacking Suite Large Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Sensor Array Improved Signal Interpreter Cloaking Device > --- WEAPON ----------- Heavy Particle Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink High-capacity Battery Medium Matter Pod Matter Compressor Terrain Scanner Seismic Detector Large Botcube [Rating: 40] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . . 8 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . . . . . 4 . Utility 5 | . . . . . . 3 2 Weapon . | . . . . . . . . Parts Attached 35 | 7 2 1 3 2 3 16 1 Power 7 | 1 . . 1 2 1 2 . Engine 5 | 1 . . 1 1 1 1 . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 8 | 2 . 1 1 . 1 3 . Treads . | . . . . . . . . Leg 7 | 2 . 1 1 . 1 2 . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 1 . . . . 6 . Device 5 | 1 1 . . . . 3 . Storage 2 | 1 . . . . . 1 . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 2 1 . 1 . 1 5 1 Energy Gun 2 | 1 . . . . . 1 . Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon 3 | . . . . . . 2 1 Launcher 2 | . 1 . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 20 | . 1 . 3 . . 15 1 Power 4 | . . . 1 . . 3 . Propulsion 6 | . 1 . . . . 5 . Utility 5 | . . . . . . 4 1 Weapon 5 | . . . 2 . . 3 . Highest Loss Streak 9 | . 1 . 1 . . 9 1 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 1 7 7 7 6 5 5 Power . | . . . . . . . 1 Propulsion . | . . . 1 1 . . . Utility 4 | . 1 4 5 5 5 4 4 Weapon . | . . 1 1 . 1 . . Tool/Special . | . . . . . . . . Unused Backups 9 | . . . . 2 1 1 5 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 6 | . . . . . 1 1 4 Weapon 2 | . . . . 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 99 98 94 98 71 73 19 Engine 5 | . 14 14 8 6 . 4 . Core 5 | . . . . 7 13 4 . Leg 23 | . 27 26 28 28 28 18 . Device 15 | . 14 14 14 14 14 18 4 Storage 10 | . 14 14 14 14 14 6 5 Processor 2 | . . . . . . 5 5 Energy Gun 6 | . 13 13 14 13 . 2 . Ballistic Gun 2 | . 14 14 2 . . . . Ballistic Cannon 2 | . . . . . . 5 2 Launcher 3 | . . . 11 13 . . . Peak Build Rating 40 | 7 7 7 13 13 13 40 18 Average Rating 19 | 4 6 6 10 11 10 34 14 On Entrance 8 | . 7 6 7 9 11 13 12 Naked Turns . | . . . . . . . . Heaviest Build 44 | 14 15 14 16 18 17 44 20 Greatest Support 40 | 20 20 20 30 30 30 40 3 Greatest Overweight (x) 6 | . 1 1 . . . 6 6 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 9 10 Most Carried 10 | . 4 8 8 8 8 10 8 Average Carried 7 | . 1 7 7 7 7 7 7 Final Capacity 10 | 8 8 8 8 8 8 10 10 Final Carried 8 | . 4 8 6 8 7 7 7 Class Distribution -------------------- 45% | Mutant 35% | Commander-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 1637 | 182 122 123 259 217 73 645 16 Remotely . | . . . . . . . . Salvage Created 1607 | 14 225 81 172 275 34 746 60 Parts 95 | 2 20 4 10 6 4 41 8 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 40 | . 7 2 7 3 1 16 4 Guns 15 | . 7 1 4 1 . 2 . Cannons 17 | . . . . . 1 14 2 AOE 8 | . . 1 3 2 . . 2 Classes Destroyed 14 | 1 4 . 3 1 1 4 . Worker 7 | . 1 . . . . 4 2 Builder 3 | . . . . . . 2 1 Tunneler 2 | 1 1 . . . . . . Hauler 1 | . 1 . . . . . . Recycler 3 | . . . . 2 . 1 . Operator 1 | . . . . . . 1 . Turret 2 | . . . 2 . . . . Watcher 1 | . . . . . . 1 . Swarmer 15 | . 6 . 3 . . 2 4 Grunt 14 | . 1 2 . 1 . 10 . Sentry 3 | . . . 1 2 . . . Programmer 4 | . . . . . . 4 . Subdweller 3 | . . . 3 . . . . Federalist 1 | . . . . . 1 . . Best Kill Streak 7 | 1 3 2 2 3 1 5 7 Combat Bots Only 4 | . 3 2 2 1 1 4 4 Max Kills in Single Turn 6 | 1 1 1 1 2 1 2 6 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 1 1 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 310 | . 35 2 71 11 4 163 24 Missed 104 | . 11 . 32 7 1 45 8 Hits 206 | . 24 2 39 4 3 118 16 Projectile 206 | . 24 2 39 4 3 118 16 Critical Strikes 6 | . . . 1 . . 4 1 Damage Taken 2680 | . 259 50 319 59 21 1637 335 Core 766 | . 50 26 68 6 7 399 210 Absorbed by Shields 3 | . . . . 3 . . . Ignored by Resistances 758 | . 75 15 100 18 6 453 91 Core Remaining (%) 63 | 100 . . . . 37 53 . Volleys Fired 153 | 2 25 2 30 9 2 79 4 Largest 2 | 2 2 2 2 2 1 2 1 Hottest 129 | 70 70 70 80 80 75 129 47 Shots Fired 241 | 4 47 3 48 14 2 119 4 Gun 115 | 4 44 2 28 6 . 31 . Cannon 94 | . . . . . 2 88 4 Launcher 32 | . 3 1 20 8 . . . Special . | . . . . . . . . Kinetic 115 | 2 22 1 8 . . 78 4 Thermal 94 | 2 22 1 20 6 2 41 . Explosive 32 | . 3 1 20 8 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | 2 8 4 9 3 5 24 6 Robot Miss Streak 4 | 1 2 . 1 1 . 4 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 153 | 2 31 3 24 6 2 81 4 Core Hits 126 | 1 13 4 18 9 1 74 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 3 . 3 . . 3 . Burn 6 | . 3 . 2 . . 1 . Destroy 1 | . . . 1 . . . . Blast 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4896 | 22 406 88 548 294 50 2696 792 Guns 1026 | 22 329 19 214 39 . 403 . Cannons 2238 | . . . . . 50 2057 131 Explosions 1625 | . 73 69 334 255 . 233 661 Melee . | . . . . . . . . Ramming 7 | . 4 . . . . 3 . Kinetic 2185 | 10 120 6 52 . . 1866 131 Thermal 1813 | 12 282 13 162 39 50 594 661 Explosive 658 | . . 69 334 255 . . . Electromagnetic 233 | . . . . . . 233 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 1 1 5 . Average Corruption 1 | . . . . 1 1 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . 2 3 14 . Message Errors 3 | . . . . . . 3 . Matter Fused 4 | . . . . 1 1 2 . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 3 | . . . . . 1 2 . Data Loss (minor) 4 | . . . . . 1 3 . Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 262 | . 19 . . . . 61 182 Projectiles 61 | . . . . . . 61 . Explosions 201 | . 19 . . . . . 182 Melee . | . . . . . . . . Knockbacks 29 | . . . . . . 29 . Impact . | . . . . . . . . Kinetic 29 | . . . . . . 29 . Secondary . | . . . . . . . . Self-Inflicted Damage 313 | . 101 29 . 13 . 64 106 Shots 9 | . 3 1 . 1 . 2 2 Rammed . | . . . . . . . . Targets Rammed 4 | . 3 . . . . 1 . Kicked 4 | . 3 . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 366 | 40 90 30 . 249 84 366 1 Average Temperature 92 | 20 38 14 . 64 54 125 1 Received Heat Transfer 930 | . 24 18 150 27 18 576 117 Effects 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 3225 | 37 901 37 629 111 74 1036 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 . 100 81 Level 1 . | . . . . . . . 18 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 235 | 5 91 83 . 73 . 167 235 Initial 51 | . 2 26 . 51 . . 3 Average 23 | . 23 33 . 9 . 28 43 Influence Increases 1715 | 5 271 57 315 166 . 666 235 Destroy 0b10 Robot/C 780 | . 140 40 120 80 . 320 80 Destroy 0b10 Robot/NC 90 | 5 15 . . 10 . 45 15 Destroy Leader 104 | . 22 10 . . . 62 10 Allied During Kill 1 | . . . . 1 . . . Successful Hack 47 | . 18 . . 17 . 12 . Disable Machine 261 | . 27 . . 9 . 171 54 Destroy Structure 222 | . 49 7 . 49 . 41 76 Lose Combat Pursuer 210 | . . . 195 . . 15 . Influence Decreases 1500 | . 195 138 190 291 . 656 30 Entered New Map 139 | . 3 55 . 74 . . 7 Time Decay 1171 | . 182 83 160 217 . 516 13 Lost Part 180 | . 10 . 30 . . 130 10 Lost Ally 10 | . . . . . . 10 . Squads Dispatched 10 | . . . . . . 10 . Investigation 3 | . . . . . . 3 . Extermination 4 | . . . . . . 4 . Reinforcement 3 | . . . . . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 11 1 22 4 4 20 8 Peak Tracking Total 6 | . 3 1 6 1 2 3 4 Tactical Retreats 5 | . . . 4 . . 1 . Traps | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled 32 | . 3 . 3 1 . 19 6 Max in Single Turn 6 | . 2 . 2 1 . 5 6 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 22 | . 5 . . 7 1 9 . Terminals 13 | . 4 . . 4 . 5 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . . 2 . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 51 | . 10 . . 16 1 24 . Successful 28 | . 9 . . 8 1 10 . Failed 23 | . 1 . . 8 . 14 . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 24 | . 8 . . 3 . 13 . Terminals 38 | . 9 . . 11 . 18 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 . . 4 . 2 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 17 | . 4 . . 6 1 6 . Record 2 | . 1 . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 4 | . . . . 1 . 3 . Dispatch Records 1 | . . . . 1 . . . Security Status 1 | . . . . 1 . . . Reinforcement Status 1 | . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . Zone Layout 4 | . 2 . . 1 . 1 . Release Object 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . Report Inventory 3 | . 1 . . 2 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 6 | . 4 . . . . 2 . Terminals 4 | . 4 . . . . . . Track 3 | . 3 . . . . . . Detonate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Fedlink 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . . 5 . 6 . Full Trace Events 3 | . . . . 2 . 1 . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 11 | . . . . 11 . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies 11 | . . . . 11 . . . Largest Group 10 | . . . . 10 9 6 . Highest-Rated Group 119 | . . . . 119 113 83 . Highest-Rated Ally 27 | . . . . 27 27 27 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . 3 8 . . Total Damage 239 | . . . . 100 139 . . Kills 2 | . . . . 1 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Active Infowar (turns) 5737 | 1 576 222 688 1081 939 2230 . Sensors 5714 | . 554 222 688 1081 939 2230 . Seismic 23 | 1 22 . . . . . . Cloaking 1916 | . . . . . . 1916 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 5982 | 74 577 222 688 1081 939 2269 132 Spaces Moved 3613 | 51 371 152 471 699 746 1073 50 Core 96 | 3 . . . . . 43 50 Treads . | . . . . . . . . Legs 3488 | 48 371 152 471 699 746 1001 . Wheels 29 | . . . . . . 29 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 120 95 200 Average Speed 143 | 115 123 120 127 130 124 179 239 Slowest Speed 350 | 120 190 190 130 130 130 350 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 43 35 28 70 56 21 2 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 1 . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . . 2 . . Spaces Dug 86 | . 50 . 16 14 . 6 . Terrain Destroyed 296 | . 55 7 89 58 . 44 43 Melee . | . . . . . . . . Projectile 12 | . . . . . . 12 . AOE 284 | . 55 7 89 58 . 32 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 4178 | 59 448 187 511 858 756 1300 59 Wait 252 | . 44 28 . 61 . 119 . Move 3606 | 50 370 151 470 698 745 1072 50 Hop . | . . . . . . . . Pick Up 20 | . 3 4 1 3 2 7 . Fast Attach 21 | 7 1 1 . 1 . 10 1 Attach 10 | . . . 2 . 1 5 2 Detach 3 | . 1 . . . . . 2 Swap 11 | . 1 1 5 1 2 1 . Drop 17 | . . . 3 4 4 6 . Fire 153 | 2 25 2 30 9 2 79 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . 3 . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 81 | . . . . 81 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / *Min x2) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 17) 652 | -10/Materials | Entered Mines 742 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 831 | -10/Mines | Learned Materials trap positions 854 | -10/Mines | Discovered new exit (range 5) 874 | -10/Mines | Entered Subcaves 935 | -10/Subcaves | Discovered new exit (range 10) 1208 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1231 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1262 | -10/Subcaves | Ambushed by Subdweller buried in earth 1337 | -10/Subcaves | Core integrity fell below 50% 1520 | -10/Subcaves | Discovered new exit (range 13) 1562 | -10/Subcaves | Entered Recycling 2269 | -8/Recycling | Build established: Commander-Mutant 2583 | -8/Recycling | Scanned before Scraplab entrance 2604 | -8/Recycling | Entered Scraplab 2639 | -8/Recycling | Discovered new exit (range 3) 2643 | -8/Recycling | Entered Scraptown 2643 | -8/Scraptown | Accompanied by 9 allies 2928 | -8/Scraptown | Visited UFD Registry 2928 | -8/Scraptown | Registered with UFD as "Plasmabomber" 2974 | -8/Scraptown | Visited Derelict Rescue Squad 3015 | -8/Scraptown | Visited Junk Repository 3060 | -8/Scraptown | Visited Botcube Research 3083 | -8/Scraptown | Found Lrg. Botcube 3110 | -8/Scraptown | Visited Abandonware Association 3133 | -8/Scraptown | Visited Scrap Suit Storage 3153 | -8/Scraptown | Visited Observation Area 3204 | -8/Scraptown | Visited Cartography Club 3249 | -8/Scraptown | Visited A0-MCA Data Center 3258 | -8/Scraptown | Given a C+ rating by A0-MCA 3285 | -8/Scraptown | Visited Junk Cannon Lab 3312 | -8/Scraptown | Visited LU-1G1's Boring Crew 3480 | -8/Scraptown | Met Optimus 3480 | -8/Scraptown | Accepted into 0bPrime 3559 | -8/Scraptown | Civil war broke out across Scraptown 3564 | -8/Scraptown | Discovered new exit (range 5) 3582 | -8/Scraptown | Entered Factory 3582 | -6/Factory | Accompanied by 6 allies 3582 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 4175 | -6/Factory | Lost 4 allies 4390 | -6/Factory | Build established: Scavenger-Mutant 4444 | -6/Factory | Loaded intel: 8 recycling unit locations 4643 | -6/Factory | Learned location of Protoforge (-3) 4841 | -6/Factory | Discovered new exit (range 9) 4860 | -6/Factory | Identified exit to Factory 5411 | -6/Factory | Build established: Mutant 5683 | -6/Factory | Lost 9 parts (2p3n2u2w) 5846 | -6/Factory | Lost 3 parts (1n1u1w) 5851 | -6/Factory | Entered another Factory area 5851 | -5/Factory | Evolved 2 slots: Utility x2 5983 | -5/Factory | Self-destructed Last Messages --------------- Power Conduit explodes. Destroyed Autogun. S-27 Virus destroyed. Destroyed Welding Torch. U-05 Engineer destroyed. Destroyed Wheel. K-01 Serf destroyed. K-01 Serf collects debris. R-10 Processor collects Autogun. Adv. Heat Sink destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#######?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????##########??????# #?? | | ?????????????????????????# #??????# #?? | | ?????????????????????????# """ #??????# #?? | | ????????????????????????## """ ######## ### | | ????????????????????????# """ # | | ???????????????????????## # | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# # ########## | | ???????????????????????# #????????? | | ??????????????????####### #????????? | | ??????????????????# | + ?? | | ??????????????????# @ # """???? | | ??????????????????# ; u #????????? | | ??????????????????# ; R ??????? | | ??????????????????# """" |; ????? | | ??????????????????# """" ; ""????? | | ??????????????????# """" g# "?????? | | ??????????????????# """"% g/ k "?????? | | ?????????????????????""" # " ?????? | | ??????????????????????"" # " ??????? | | ??????????????????????"" # gg "##??????? | | ??????????????????????? # % "????????? | | ???????????????????????##### ??????????? | | ??????????????????????????? C ?????????????? | | ???????????????????????????? ??????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicSurveybotMantle Manual? 0 Play Time 00:40:44 Cumulative 152.4 hours Start 2025.10.04 @ 12:46:14 End 2025.10.05 @ 11:02:03 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 122 Rogue 0 Adventurer 122 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f95d0aba-6cdb-41f4-897e-b127dc941481