Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 11:00:40 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2386) 2386 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 7872 Bonus ------- Follower Combat Kills 62 Aligned with FarCom 300 Friendly Fire -86 Cogmind --------- Core Integrity 675/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warm (179) Movement Core (300) Ox5 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flying NPT-Titanium Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Heat Sink Lightpack 2.0 > --- WEAPON (2) ------- Hvy. Directed Battle Construct/C > --- INVENTORY (40) --- Nuclear Pulse Thruster Improved Heat Sink Improved Heat Sink Advanced Heat Sink Makeshift Microdissipator Network Matter Compressor (250) Enhanced Optical Array Improved Sensor Array Advanced Targeting Computer Improved Particle Charger Reaction Control System Makeshift Cloaking Device Improved Propulsion Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Reactive Plating Force Field Advanced System Restoration Module Great Axe Master Tearclaws Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying NPT-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Lightpack 2.0 Experimental Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Hvy. Directed Battle Construct/C > --- INVENTORY -------- Light Fission Core Wheel Compact Wheel Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Heat Sink Improved Heat Sink Disposable Heat Sink Makeshift Microdissipator Network Matter Compressor Enhanced Optical Array Improved Sensor Array Advanced Targeting Computer Improved Particle Charger Reaction Control System Makeshift Cloaking Device Improved Propulsion Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Reactive Plating Force Field Advanced System Restoration Module Great Axe Master Tearclaws [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Constructs Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Constructs Utility Lightpack 2.0 Device Armored Scrap Engine Storage Lightpack 2.0 Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun EM Shotgun Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Slots Evolved 8 | . . . . . 4 . . 4 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 6 | . . . . . 3 . . 3 . . . Weapon . | . . . . . . . . . . . . Parts Attached 58 | 6 10 1 3 1 15 3 5 10 1 3 . Power 5 | 1 1 . . . 2 . . 1 . . . Engine 4 | 1 1 . . . 1 . . 1 . . . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 1 1 . . 3 . 1 1 . 1 . Treads 5 | 2 1 1 . . 1 . . . . . . Leg . | . . . . . . . . . . . . Wheel 4 | . . . . . 2 . . 1 . 1 . Hover 1 | . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 4 . 1 1 6 1 1 8 1 2 . Device 12 | . 1 . 1 . 2 . 1 4 1 2 . Storage 4 | 1 2 . . . 1 . . . . . . Processor 2 | . 1 . . . 1 . . . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 7 | . . . . 1 1 1 . 4 . . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 4 . 2 . 4 2 3 . . . . Energy Gun 6 | . 1 . . . 2 2 1 . . . . Energy Cannon 5 | . 2 . 2 . . . 1 . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 4 . . . . Parts Lost 20 | . 2 . . 2 3 2 1 3 . 5 2 Power 3 | . . . . 1 . . . 1 . 1 . Propulsion 6 | . 1 . . 1 1 . . . . 3 . Utility 7 | . . . . . 1 1 . 2 . 1 2 Weapon 4 | . 1 . . . 1 1 1 . . . . Highest Loss Streak 3 | . 2 . . 2 2 1 1 1 . 3 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 22 | . 7 15 12 9 24 35 28 32 21 23 24 Power . | . . . . . 1 1 . . . . . Propulsion 1 | . . . . . 3 6 2 . . 1 1 Utility 14 | . 3 11 8 6 7 12 14 20 19 20 21 Weapon 6 | . 2 4 3 3 11 15 11 11 1 . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 80 | . 2 1 6 . 8 6 12 6 13 6 20 Power 3 | . . . . . 1 . 1 . . 1 . Propulsion 13 | . . . . . 1 3 6 . 1 1 1 Utility 38 | . 1 1 5 . 3 . 2 3 1 4 18 Weapon 25 | . 1 . 1 . 3 3 3 3 11 . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 64 | . 94 100 100 71 72 80 55 49 60 47 46 Engine 3 | . 14 14 14 . 1 . . 1 6 . . Core 2 | . . . . . 6 9 8 2 . . . Treads 6 | . 27 28 28 14 2 9 3 . . . . Leg 1 | . . . . . . . 5 4 . . . Wheel 5 | . . . . . 16 18 6 2 13 . . Flight 1 | . . . . . . . . . . 5 6 Device 11 | . 2 14 14 . 1 . 5 18 19 19 20 Storage 8 | . 14 14 14 14 9 9 9 6 6 5 6 Hackware 1 | . . . . . 7 9 3 . . . . Protection 5 | . . . . 13 8 9 3 5 6 6 6 Energy Gun 3 | . . . . . 15 17 6 . . . . Energy Cannon 5 | . 4 28 28 27 1 . . . . 4 5 Ballistic Gun 2 | . 22 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 4 6 5 1 . Peak Build Rating 108 | 6 12 14 21 20 61 65 86 103 98 108 95 Average Rating 67 | 4 7 13 17 19 55 61 74 98 97 95 93 On Entrance 47 | . 6 12 14 21 20 61 63 86 98 98 95 Avg Prop Armor Cover (%) 8 | . . . . . 7 7 8 17 . 8 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 10 34 34 34 35 24 24 27 46 46 39 29 Greatest Support 70 | 40 40 42 42 22 32 32 64 69 69 70 3 Greatest Overweight (x) 11 | . . . . 1 5 . 1 11 . 9 9 Average Overweight (x) . | . . . . 1 . . . 1 . 5 8 Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 Average Capacity 33 | 6 12 15 15 15 40 40 40 40 40 39 40 Most Carried 40 | 1 15 15 15 15 40 40 40 37 32 29 25 Average Carried 23 | . 7 14 14 15 28 39 29 32 21 24 25 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 Final Carried 40 | 1 15 15 15 15 40 40 28 32 22 25 25 Scrap Engine Consumption 63 | . . . . . . . 24 11 17 6 5 Constructs Created 4 | . . . . . . . 3 . . 1 . Constructs Modified 22 | . . . . . . . 7 4 6 2 3 Class Distribution -------------------- 40% | Hauler-Mutant 35% | Hauler-Construct 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Construct | -8/Recycling Hauler-Construct | -6/Factory Hauler-Construct | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Matter Collected 1785 | 203 299 10 . 140 175 43 74 425 108 308 . Remotely . | . . . . . . . . . . . . Salvage Created 3302 | . 604 51 . 64 511 355 723 728 55 211 . Parts 169 | . 33 6 . 3 26 20 37 24 . 20 . Haulers Intercepted 3 | . 2 . . . 1 . . . . . . Recyclers Shooed 7 | . . . . . 1 1 1 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Combat Hostiles Destroyed 74 | . 10 3 . 20 10 7 7 11 . 6 . Guns 22 | . 6 . . . 6 5 5 . . . . Cannons 24 | . . 3 . . 3 . 1 11 . 6 . AOE 27 | . 4 . . 20 . 2 1 . . . . Classes Destroyed 17 | . 6 1 . 1 2 . 3 1 2 1 . Worker 1 | . 1 . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . Hauler 3 | . 2 . . . 1 . . . . . . Recycler 6 | . 1 . . . . 1 3 1 . . . Operator 2 | . 1 . . . 1 . . . . . . Watcher 4 | . 1 . . . 3 . . . . . . Swarmer 15 | . . 3 . 3 5 2 . . . 2 . Grunt 21 | . 10 . . . 1 2 . 5 . 3 . Sentry 15 | . . . . . 3 3 4 5 . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . 1 . . . Scientist 2 | . . . . . . . 2 . . . . Scrapper 3 | . . . . . . . 3 . . . . Samaritan 1 | . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . 1 . . Master Thief 1 | . . . . . . . . . . 1 . Assembled 17 | . . . . 17 . . . . . . . Best Kill Streak 20 | . 4 3 . 20 4 3 2 2 . 3 . Combat Bots Only 20 | . 4 3 . 20 4 3 2 2 . 3 . Max Kills in Single Turn 8 | . 2 1 . 8 1 2 1 1 1 1 . Gunslinging 1 | . . . . . . 1 . . . . . Exploded 8 | . 2 . . 8 . 2 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Hostile Shots Fired 416 | . 66 21 . 23 45 26 21 109 . 72 33 Missed 123 | . 17 6 . 7 15 8 7 25 . 24 14 Hits 293 | . 49 15 . 16 30 18 14 84 . 48 19 Melee 4 | . . . . 2 . . . . . 2 . Projectile 289 | . 49 15 . 14 30 18 14 84 . 46 19 Critical Strikes 5 | . . . . . . . 1 2 . 2 . Damage Taken 4349 | . 629 147 . 335 322 399 366 1065 . 827 259 Core 573 | . 131 23 . 92 59 30 63 108 . 67 . Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 30 | . . . . . . . . 30 . . . Regen/Repaired (Parts) 302 | . . . . . . . 5 132 101 1 63 Core Remaining (%) 57 | 100 . . . 1 . . 72 . . . . Volleys Fired 238 | . 59 7 . 8 35 15 26 42 7 34 5 Largest 2 | . 2 2 . 2 2 2 2 1 1 1 1 Hottest 170 | . 70 136 . 136 90 95 130 116 170 154 154 Shots Fired 345 | . 107 14 . 9 60 27 40 42 7 34 5 Gun 209 | . 104 . . . 50 27 28 . . . . Cannon 126 | . . 14 . 2 10 . 12 42 7 34 5 Launcher 10 | . 3 . . 7 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 129 | . 102 . . . . . . . 4 23 . Thermal 110 | . 2 14 . 2 10 . 21 42 3 11 5 Explosive 10 | . 3 . . 7 . . . . . . . Electromagnetic 96 | . . . . . 50 27 19 . . . . Robot Hit Streak 13 | . 8 2 . 3 12 13 11 9 9 3 4 Robot Miss Streak 5 | . 3 2 . 1 5 2 2 3 . 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 232 | . 70 6 . 4 48 21 29 31 4 15 4 Core Hits 169 | . 37 3 . 43 29 15 22 12 2 5 1 Critical Kills 2 | . 1 . . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 3 | . 2 . . . 1 . . . . . . Meltdown 1 | . . . . . 1 . . . . . . Destroy 2 | . 2 . . . . . . . . . . Melee Attacks 3 | . . . . . 1 2 . . . . . Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . 1 2 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7664 | . 902 136 . 1220 839 418 961 2032 211 774 171 Guns 1820 | . 586 . . . 595 259 380 . . . . Cannons 4048 | . . 136 . 41 194 . 498 2023 211 774 171 Explosions 1787 | . 316 . . 1179 50 159 83 . . . . Melee . | . . . . . . . . . . . . Ramming 9 | . . . . . . . . 9 . . . Kinetic 1250 | . 586 . . . . . . . 154 510 . Thermal 3865 | . 87 136 . 41 244 79 763 2023 57 264 171 Explosive 1488 | . 229 . . 1179 . 80 . . . . . Electromagnetic 1052 | . . . . . 595 259 198 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 . . Average Corruption 4 | . . . . . . . . 4 2 . . Corruption Purged 5 | . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . . . . . . 8 3 . . Message Errors 1 | . . . . . . . . 1 . . . Matter Fused 4 | . . . . . . . . 2 2 . . Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 4 | . . . . . . . . 3 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 324 | . 13 2 . 18 . 6 122 101 6 56 . Projectiles 287 | . . 2 . . . . 122 101 6 56 . Explosions 37 | . 13 . . 18 . 6 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 2 3 . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 2 3 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 310 | . 2 . . 89 . 173 46 . . . . Shots 9 | . 1 . . 3 . 3 2 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . . . Kicked 2 | . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 521 | . 42 175 . 69 147 117 252 199 132 521 179 Average Temperature 74 | . 13 123 . 31 44 47 69 61 60 185 83 Received Heat Transfer 1277 | . 351 . . 40 45 72 160 363 . 246 . Effects 2 | . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . 4 . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 3 | . . 1 . . 1 . 1 . . . . Heat Transferred 2294 | . 50 222 . 74 333 100 370 775 37 185 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 95 | 100 100 100 . 100 100 100 100 75 . . . Level 1 4 | . . . . . . . . 24 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 286 | . 135 75 . 87 84 191 91 286 . . . Initial 286 | . . 24 . . . 17 58 286 . . . Average 55 | . 48 16 . 19 19 69 15 178 . . . Influence Increases 2183 | . 382 85 . 106 303 321 266 610 . 110 . Destroy 0b10 Robot/C 1100 | . 200 60 . 60 200 180 80 220 . 100 . Destroy 0b10 Robot/NC 85 | . 30 . . . 25 5 20 5 . . . Destroy Leader 264 | . 56 10 . 10 58 40 . 80 . 10 . Allied During Kill 17 | . . . . . . 17 . . . . . Successful Hack 30 | . 18 . . . . 12 . . . . . Select Force Hacks 150 | . . . . . . . 150 . . . . Disable Machine 105 | . 15 15 . . 15 45 . 15 . . . Destroy Structure 107 | . 18 . . 36 5 22 16 10 . . . Advance Influence 250 | . . . . . . . . 250 . . . Lose Combat Pursuer 75 | . 45 . . . . . . 30 . . . Influence Decreases 2183 | . 318 149 . 106 261 212 329 540 158 110 . Entered New Map 269 | . . 40 . . . 25 93 52 59 . . Time Decay 1724 | . 298 109 . 96 241 127 226 458 99 70 . Lost Part 150 | . 20 . . 10 20 20 10 30 . 40 . Lost Ally 40 | . . . . . . 40 . . . . . Squads Dispatched 13 | . 2 . . . 3 3 . 5 . . . Investigation 1 | . 1 . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 4 | . 1 . . . . . . 3 . . . Assault 2 | . . . . . . 2 . . . . . Garrison 4 | . . . . . 3 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Distress Signals 7 | . 2 . . . 4 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 108 | . 18 3 . 27 18 9 6 15 . 9 3 Peak Tracking Total 23 | . 5 3 . 23 8 3 2 3 . 3 3 Tactical Retreats 5 | . 1 . . 1 . . 1 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Traps Triggered 2 | . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Machines Disabled 9 | . 1 1 . . 1 3 1 1 1 . . Max in Single Turn 2 | . 1 1 . . 1 2 1 1 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Machines Accessed 28 | . 5 1 1 . 6 7 6 1 1 . . Terminals 17 | . 5 . . . 5 6 . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 47 | . 13 1 1 . 11 10 9 1 1 . . Successful 24 | . 5 1 1 . 2 6 7 1 1 . . Failed 23 | . 8 . . . 9 4 2 . . . . Catastrophic 7 | . 1 . . . 5 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 12 . 1 . 10 4 7 . . . . Terminals 32 | . 13 . . . 10 8 . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . Terminal Hacks 14 | . 3 1 1 . 1 5 2 . 1 . . Record 1 | . . . . . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . . Open Door 5 | . . 1 . . . 4 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 7 | . 2 . . . . . 5 . . . . Terminals 2 | . 2 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . Tunnel 5 | . . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 16 | . 5 . . . 5 5 . 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Total Allies 5 | . . . . 3 . 2 . . . . . Largest Group 3 | . . . . 3 . 2 . . . . . Highest-Rated Group 62 | . . . . 40 . 62 . . . . . Highest-Rated Ally 31 | . . . . 16 . 31 . . . . . Total Orders 1 | . . . . 1 . . . . . . . STAY 1 | . . . . 1 . . . . . . . Ally Attacks 32 | . . . . 5 . 27 . . . . . Total Damage 429 | . . . . 39 . 390 . . . . . Kills 2 | . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Active Infowar (turns) 3829 | . . . . . 1 . . 766 872 1391 799 Sensors 3829 | . . . . . 1 . . 766 872 1391 799 Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Turns Passed 9748 | 72 919 468 347 493 1028 356 1638 1151 983 1488 805 Spaces Moved 4492 | 40 408 291 220 200 732 248 674 488 642 377 172 Core 465 | 1 . . . . 1 . 37 44 . 210 172 Treads 1169 | 39 408 291 220 200 11 . . . . . . Legs 661 | . . . . . . . 345 316 . . . Wheels 2154 | . . . . . 720 248 292 128 642 124 . Hover . | . . . . . . . . . . . . Flight 43 | . . . . . . . . . . 43 . Fastest Speed 50 | 50 160 152 152 225 100 100 100 115 125 110 400 Average Speed 168 | 157 160 152 152 225 100 100 133 183 125 334 461 Slowest Speed 600 | 160 160 160 152 225 300 100 242 600 125 500 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 64 72 62 54 50 57 89 9 77 55 13 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 8 | . . 2 . . . . 5 . . 1 . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . 2 . . . . 3 1 . Spaces Dug 11 | . . . . 1 . 2 . 4 4 . . Terrain Destroyed 166 | . 17 . . 41 4 22 17 10 7 48 . Melee 2 | . . . . . . 2 . . . . . Projectile 68 | . . . . . . . 3 10 7 48 . AOE 96 | . 17 . . 41 4 20 14 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Total 6297 | 46 588 301 236 233 958 327 1373 679 817 561 178 Wait 1283 | . 82 . 2 19 118 41 640 115 151 114 1 Move 4481 | 39 407 290 219 199 731 247 673 487 641 376 172 Hop . | . . . . . . . . . . . . Pick Up 131 | 1 18 1 3 1 45 9 8 16 3 26 . Fast Attach 25 | 6 4 . . . 6 1 1 4 . 3 . Attach 26 | . 3 . . . 8 1 4 8 1 1 . Detach 8 | . 1 . . . 3 . 1 1 1 1 . Swap 25 | . 5 1 3 5 5 3 . . 1 2 . Drop 73 | . 9 2 9 1 6 7 20 4 11 4 . Fire 238 | . 59 7 . 8 35 15 26 42 7 34 5 Melee 3 | . . . . . 1 2 . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . 1 . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 13) 765 | -10/Materials | Core integrity fell below 50% 992 | -10/Materials | Entered Mines 999 | -10/Mines | Learned Materials emergency access door positions 1018 | -10/Mines | Learned location of Zion (-6) 1025 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1274 | -10/Mines | Discovered new exit (range 14) 1359 | -10/Mines | Learned location of Storage (-8) 1449 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1450 | -10/Mines | Discovered new exit (range 5) 1460 | -10/Mines | Entered Exiles 1498 | -10/Exiles | Met 8R-AWN 1523 | -10/Exiles | Met EX-HEX 1571 | -10/Exiles | Met EX-BIN 1588 | -10/Exiles | Aligned with FarCom system 1590 | -10/Exiles | Given EX-Vault access code 1631 | -10/Exiles | Opened EX-Vault 1643 | -10/Exiles | Found XL Autogun Array 1648 | -10/Exiles | Found YOLO Cannon 1659 | -10/Exiles | Found Lightpack 2.0 1689 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1707 | -10/Exiles | Exiles lab attacked by MAIN.C 1795 | -10/Exiles | Discovered new exit (range 10) 1807 | -10/Exiles | Stole three prototypes: Lightpack 2.0, YOLO Cannon, XL Autogun Array 1807 | -10/Exiles | Entered Mines 1808 | -9/Mines | Assembled infested the area 1813 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1813 | -9/Mines | Core integrity fell below 20% 1856 | -9/Mines | Destroyed 20 combat bots 1940 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2014 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2019 | -9/Mines | Found Prototype Device 2114 | -9/Mines | Lost 3 allies 2118 | -9/Mines | Learned Materials emergency access door positions 2266 | -9/Mines | Discovered new exit (range 16) 2300 | -9/Mines | Entered Materials 2300 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2302 | -8/Materials | Identified Exp. Sensor Array 2328 | -8/Materials | Garrison activated, responded to threat 2602 | -8/Materials | Discovered new exit (range 4) 2605 | -8/Materials | Build established: Hauler-Mutant 2962 | -8/Materials | Identified exit to Factory 3170 | -8/Materials | Identified exit to Storage 3328 | -8/Materials | Entered Storage 3330 | -8/Storage | FarCom data flow suspended 3462 | -8/Storage | Garrison activated, responded to threat 3519 | -8/Storage | Identified exit to Recycling 3613 | -8/Storage | Met a pair of Derelict thieves 3681 | -8/Storage | Used back door to open Recycling access 3684 | -8/Storage | Entered Recycling 3781 | -8/Recycling | Discovered new exit (range 16) 3946 | -8/Recycling | Scanned before Scraplab entrance 3955 | -8/Recycling | Angered Scraplab inhabitants 4231 | -8/Recycling | Found Prototype Device 4231 | -8/Recycling | Identified Scrap Engine 4639 | -8/Recycling | Build established: Hauler-Construct 5322 | -8/Recycling | Entered Factory 5322 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6364 | -6/Factory | Discovered new exit (range 7) 6473 | -6/Factory | Entered Lower Caves 6828 | -6/Lower Caves | Learned 4 Factory zone layouts 7229 | -6/Lower Caves | Discovered new exit (range 8) 7303 | -6/Lower Caves | Learned location of 1 exit from Factory 7456 | -6/Lower Caves | Entered another Lower Caves area 7457 | -6/Lower Caves | Lightpack 2.0 stolen by Master Thief 7458 | -6/Lower Caves | Encountered a Master Thief 7458 | -6/Lower Caves | Encountered a Master Thief 7459 | -6/Lower Caves | Adv. System Restoration Module stolen by Master Thief 7712 | -6/Lower Caves | Lost 3 parts (1p1n1u) 8114 | -6/Lower Caves | Build established: Hauler-Mutant 8899 | -6/Lower Caves | Discovered new exit (range 6) 8944 | -6/Lower Caves | Entered Zion 9567 | -6/Zion | Discovered new exit (range 13) 9730 | -6/Zion | Attacked by Zionites 9730 | -6/Zion | Spotted OY-UBD(B) 9730 | -6/Zion | Spotted AY-YWS(B) 9749 | -6/Zion | Self-destructed Last Messages --------------- -4, Min Damage -20 Renamed Hvy. Electro Riot Construct/C. 09218_ Scrap Engine modifies Hvy. Electro Riot Construct/C: Mass +2, Min Damage +12, Matter Cost -1, Max Integrity +66 Renamed Hvy. Directed Battle Construct/C. 09407_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 09567_ EXIT=FOUND 09716_ System quarantine in progress... 09716_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 09730_ PUBLIC SERVICE ANNOUNCEMENT: We have a pariah in our midst! Give them the departure escort they deserve! 09730_ System Quarantine Field Array disabled. 09743_ Exp. Sensor Array destroyed. 09743_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????###?? | | ??????????????????????????????????????????### ##? | | ??????????????????????????????????????????# ?? | | ?????????????????????????????????????????? < ?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ??? | | ??????????????????????????????????????????? ??? | | ???????????????????????????????????????????# ??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ?????????????????????????????????????????### #??? | | ????????????????????????????????????????## #??? | | ????????????????????????????????????????# #??# | | ????????????????????????????????????????## #### | | ?????????????????????????????????????????## ## | | ??????????????????????????????????????????## | | ???????????????????????????????????????????## | | ??????????????????????????????????????####??### | | ?????????????????####?????????????????# ###??## | | ?????????????????# "############?????# ##### | | ?????????????????# "" """"""""#?????## | | ???????????????### BB """""""##????## | | ???????????????# BB ;###### | | ?????????" @ ## | | ????????? % ### # | | ???????????""""# % ########## #?# # | | ???????????????### """" """"#????????####?# # | | ?????????????????#BB """""""""""#?????????????# # | | ?????????????????#BB"############????????????## | | ?????????????????####??????????????????????### | | ???????????????????????????????????????????# | | ??????????????????????????#####?########### ## | | ??????????????????????????#|| ### ##??### | | ??????????????????????????# " #??## | | ??????????????????????????# # #### | | ??????????????????????????#/ " # | | ??????????????????????????# ! ### # | | ??????????????????????????#####?### ### | | ??????????????????????????????????#### #?#### | | ?????????????????????????????????????# #????##### | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????## ##???????? | | ???????????????????????????????????## #???????? | | ???????????????????????????????????# ##???????? | | ???????????????????????????????????## #???????? | | ???????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 17 Energy Capacity 458 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Know It's In Here Somewhere Challenges ------------ None Game ------ Seed AngularLightningFlail Manual? 0 Play Time 00:50:03 Cumulative 604.2 hours Start 2026.04.28 @ 01:01:45 End 2026.04.28 @ 11:00:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 930 Rogue 775 Adventurer 148 Explorer 7 Win Type - Total 29 Types 21/1/4/1/0/0/1/0/0/1 Lore% 82 Gallery% 82 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b25c863-e495-482c-aeed-5812c117b4cd