Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.20 @ 05:20:08 Player: Runia Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (220) 1100 Value Destroyed (6680) 6680 Prototype IDs (87) 1740 Alien Tech Used (11) 2200 Bonus (15779) 15779 TOTAL SCORE: 39399 Bonus ------- High Alert Combat Kills 654 Follower Combat Kills 534 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -4609 Cogmind --------- Core Integrity 0/1850 Matter 258/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Advanced Cooling System Transdimensional Reconstructor Railgun Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Antigrav Array Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Nanoactuators Improved Phase Shifter Experimental Cloaking Device SHELL Armor Experimental Shield Generator Antimissile System Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Railgun Longsword +1 > --- INVENTORY -------- Combat Gravmag System Antigrav Array Experimental Heat Sink Zionite Metafield Generator Experimental Shield Generator Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Terrabomb Core Physics Calibrator Field Lobotomy Kit Longsword +1 [Rating: 229] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Deep Network Scanner Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 17 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 1 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Utility 9 | . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 356 | . 8 1 34 . 34 9 33 2 9 29 3 . 5 4 14 2 1 1 13 1 20 . 3 7 5 2 . . 7 . 3 9 1 16 15 11 54 Power 21 | . 1 1 2 . 4 . 1 . 2 3 . . . . 2 . . . . . 2 . . . 1 . . . 1 . . . . . . 1 . Engine 11 | . 1 1 2 . 3 . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 8 | . . . . . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 92 | . 3 . 8 . 9 . 10 1 3 10 . . . 1 6 . . . 4 . 10 . . 2 . . . . . . 1 1 . 5 1 4 13 Treads 30 | . 2 . 8 . 5 . 9 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 59 | . . . . . 3 . 1 . . 8 . . . 1 6 . . . 4 . 10 . . 2 . . . . . . 1 1 . 5 1 4 12 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 140 | . 2 . 9 . 10 . 8 1 3 9 3 . . 1 6 . 1 1 6 . 4 . 1 5 . 2 . . 6 . 2 6 1 7 10 5 31 Device 66 | . . . 1 . 3 . 3 . 1 2 2 . . . . . . 1 2 . 2 . . 2 . . . . 4 . . 5 1 5 8 5 19 Storage 17 | . 1 . 1 . 2 . 1 . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 2 . 5 Processor 8 | . . . . . . . 1 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Hackware 7 | . . . . . . . 1 . . 1 . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . Protection 42 | . 1 . 7 . 5 . 2 . 1 4 1 . . 1 3 . 1 . 3 . 2 . 1 2 . . . . 2 . 1 1 . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | . 2 . 15 . 11 9 14 . 1 7 . . 5 2 . 2 . . 3 1 4 . 2 . 4 . . . . . . 2 . 4 4 1 10 Energy Gun 4 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 2 1 1 Ballistic Gun 36 | . 2 . 10 . 4 1 7 . 1 2 . . 3 . . . . . 1 . 1 . . . . . . . . . . . . . . . 4 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . . . 4 . 2 4 3 . . 3 . . . 1 . 1 . . 1 . 1 . 1 . 2 . . . . . . 1 . . . . . Special Weapon 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 2 Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . 4 4 2 . . 2 . . . 1 . 1 . . . 1 1 . 1 . 2 . . . . . . . . 1 . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 4 . 1 . 1 3 . . . . 4 . . . 6 . 1 . . 2 . . . . 4 . . 2 . 1 . . 2 Parts Lost 43 | . . . 1 . 4 . 4 . . . . . . 1 1 . 2 . 1 . 3 . . . 1 . . . . . . 1 . . 1 . 23 Power 6 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 Propulsion 16 | . . . 1 . 2 . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 9 Utility 17 | . . . . . . . 2 . . . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . . 1 . 9 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Highest Loss Streak 21 | . . . 1 . 3 . 3 . . . . . . 1 1 . 1 . 1 . 1 . . . 1 . . . . . . 1 . . 1 . 21 Average Slot Usage (%) 93 | . 96 100 99 100 96 100 91 98 84 92 100 100 100 100 98 100 94 99 99 100 98 100 100 99 99 97 100 100 98 94 95 84 81 85 84 82 74 Engine 5 | . 14 14 11 11 9 11 9 7 1 . . . . . . . . . . . 5 5 5 5 5 5 5 5 3 . . . . . . . . Reactor 2 | . . . . . . . . . 5 6 7 7 7 7 5 6 6 6 6 6 5 5 5 5 1 . . . 1 5 4 4 4 4 4 7 6 Treads 10 | . 6 14 21 22 19 . 25 37 23 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 6 14 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . 2 22 3 . . 20 38 38 38 38 32 33 33 33 32 33 35 35 35 34 35 31 31 31 31 31 33 33 30 33 33 32 22 Device 6 | . . . 8 . 1 11 5 7 7 4 5 7 7 . . . . 5 4 6 6 11 11 11 11 10 10 10 11 15 14 14 16 16 13 17 17 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 10 13 11 11 11 10 5 9 10 10 10 10 5 4 4 4 7 3 3 Processor 4 | . . . . . . . 6 14 15 17 15 15 15 15 13 13 7 6 6 6 5 5 5 5 11 10 10 10 7 5 4 4 4 4 4 3 3 Hackware 3 | . . . . . . . 1 . . . . . . . 19 20 20 20 19 13 9 5 5 5 5 9 10 10 10 10 14 9 8 8 8 7 5 Protection 14 | . 10 14 23 33 31 22 13 7 7 7 8 7 7 14 6 6 6 6 4 6 5 5 5 5 5 5 5 5 5 5 7 4 4 4 4 3 3 Energy Gun 1 | . 15 14 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 12 14 19 11 16 14 12 7 6 10 7 7 2 7 6 6 6 6 6 6 1 . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 1 2 7 7 3 7 7 7 6 6 6 6 6 5 6 5 5 4 5 4 5 5 5 5 5 4 4 4 3 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 11 32 32 43 39 45 25 42 37 49 50 39 39 43 39 39 37 37 38 44 39 61 61 61 60 64 65 65 65 78 70 77 94 92 92 103 122 132 Greatest Support 160 | 20 20 12 40 40 55 36 86 104 160 140 40 40 60 60 60 40 60 48 60 40 84 82 82 81 81 81 81 81 81 81 95 97 97 111 114 131 134 Greatest Overweight (x) 3 | . 2 2 2 . 1 . . . 3 3 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 25 Average Capacity 12 | 8 13 15 15 15 14 10 13 15 15 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 14 Most Carried 15 | 6 15 15 15 15 15 10 15 15 15 15 10 10 10 10 10 9 9 10 10 9 10 10 10 10 10 10 8 8 10 10 10 10 10 10 15 15 15 Average Carried 12 | 5 8 15 14 15 13 10 12 14 14 12 10 10 9 9 9 9 8 9 9 9 9 10 10 9 9 8 8 8 9 10 9 9 9 9 10 14 14 Final Capacity 15 | 8 15 15 15 15 10 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Final Carried 15 | 4 15 15 15 15 10 10 15 14 15 10 10 10 10 9 9 9 8 10 9 9 10 10 10 10 9 8 8 8 10 10 10 10 10 10 15 15 4 Class Distribution -------------------- 49% | Mutant 17% | Scavenger-Mutant 12% | Hacker-Sprinter 7% | Wizard-Mutant 6% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 5849 | 157 264 28 882 . 630 77 829 . 163 563 . 32 30 24 247 . . 31 144 22 170 24 51 163 150 . . 20 . 70 . 135 . 180 160 185 418 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10934 | . 513 81 1143 . 503 128 978 . . 842 . 74 30 95 430 102 . . 169 . 414 . 18 284 222 . . 51 . 148 . 496 . 385 488 434 2906 Parts 539 | . 42 4 77 . 55 18 51 . . 56 . . 5 5 18 2 . . 6 . 22 . 3 7 11 . . . . 2 . 26 . 13 23 25 68 Haulers Intercepted 13 | . 2 . 5 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Recyclers Shooed 10 | . . . 4 . . . 1 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 1 . . 2 . 2 . . . . . 1 2 5 6 . . 1 20 2 . . . . . . . Prevented 10 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 7 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 144 | . 10 2 20 . 4 10 16 . . 15 . . . 5 1 3 . . 4 . 8 . 4 . 9 . . 2 . . . 6 . 2 3 6 14 Melee 42 | . . . . . 1 . . . . 3 . . . 1 1 1 . . 1 . 4 . . . . . . 2 . . . 3 . 2 3 6 14 Guns 33 | . 10 2 10 . . . 7 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 67 | . . . 10 . 3 10 7 . . 8 . . . 4 . 2 . . 3 . 4 . 4 . 9 . . . . . . 3 . . . . . Classes Destroyed 22 | . 6 . 3 . 3 1 2 . . 2 . . . . . 2 . . 1 . . . . . . . . . . 1 . 1 . . . . . Worker 12 | . . . . . . 2 3 . . . . . . . 2 . . . . . 1 . . . . . . . . . . 2 . 1 1 . . Builder 4 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 5 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Recycler 15 | . . . 4 . . . 4 . . 3 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . Operator 6 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 3 . . . 2 . . 1 . . . . 1 . . . . . 3 . . . . . . . . . . 1 . . . 1 1 Swarmer 68 | . 3 . 8 . . 10 6 . . 4 . . . 5 . 1 . . . . 4 . 4 . 9 . . 2 . . . 4 . . . 3 5 Grunt 28 | . 7 2 8 . . . 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Brawler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sentry 10 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Programmer 17 | . . . . . . . . . . 4 . . . . . . . . . . 4 . . . . . . . . . . 2 . . 2 3 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 6 | . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Commander 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 2 6 . 3 6 7 . . 5 . . . 4 3 3 . . 3 . 5 . 4 . 5 . . 2 . . . 7 . 1 2 3 4 Combat Bots Only 5 | . 3 2 5 . 3 4 4 . . 4 . . . 4 1 3 . . 3 . 4 . 4 . 5 . . 2 . . . 3 . 1 2 3 3 Max Kills in Single Turn 5 | . 1 1 2 . 2 3 4 . . 3 . . 1 2 1 1 . . 1 . 5 . 3 . 4 . . 1 . 1 . 3 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 1 3 3 . . 3 . . . 2 . 1 . . 1 . 4 . 3 . 4 . . . . . . 3 . . . . . Melee 1 | . . . . . 1 . . . . 1 . . . 1 1 1 . . 1 . 1 . . . . . . 1 . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed 8 | . . . . . 4 . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) *borger (-7/Data Miner) Z-Imprinter (-6/Deep Caves) 5H-AD0 (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 16828 | . 380 123 957 . 832 75 885 . . 761 19 . . 369 143 135 19 . 210 . 489 67 163 . 162 . . 84 . 277 72 1162 51 242 1115 275 7761 Core 2815 | . 51 41 90 . 150 27 137 . . 81 . . . 35 23 48 . . . . 132 21 51 . 32 . . . . 46 . 75 . . 87 . 1688 Absorbed by Shields 2001 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2001 Reduced by Siege Mode 237 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237 Core Remaining (%) 79 | 100 . 63 . . . 33 75 . . . . . . 83 . . . . . 91 . . . . 76 . . . . 96 . 94 . . 83 . . Volleys Fired 413 | . 47 6 98 . 51 9 54 . . 29 . . 23 6 1 2 . . 4 . 3 . 3 . 5 . . . . 5 1 6 4 14 32 3 7 Largest 2 | . 2 2 2 . 2 1 2 . . 2 . . 1 1 1 1 . . 1 . 1 . 1 . 1 . . . . 1 1 1 1 1 1 1 1 Hottest 90 | . 70 70 73 . 46 30 60 . . 66 . . 20 43 33 43 . . 43 . 90 . 43 . 43 . . . . 90 90 90 90 90 90 90 90 Shots Fired 647 | . 94 12 188 . 81 9 94 . . 50 . . 23 6 1 2 . . 4 . 3 . 3 . 5 . . . . 5 1 6 4 14 32 3 7 Gun 471 | . 94 12 180 . 60 . 80 . . 43 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Cannon 79 | . . . . . . . 10 . . . . . . . . . . . . . 2 . . . . . . . . 5 1 5 4 14 30 3 5 Launcher 70 | . . . 8 . 21 9 4 . . 7 . . . 5 . 2 . . 4 . 1 . 3 . 5 . . . . . . 1 . . . . . Special 27 | . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . 2 . 2 Kinetic 407 | . 47 6 159 . 60 . 90 . . 43 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Thermal 165 | . 47 6 21 . . . . . . . . . 22 . . . . . . . 2 . . . . . . . . 5 1 5 4 14 30 3 5 Explosive 70 | . . . 8 . 21 9 4 . . 7 . . . 5 . 2 . . 4 . 1 . 3 . 5 . . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 11 12 14 . 13 2 12 . . 22 . . 5 4 . 3 . . 1 . 2 . 3 . 2 . . . . . . . . . 2 . 6 Robot Miss Streak 6 | . 5 . 4 . 6 2 3 . . 2 . . 3 2 . . . . 2 . . . 2 . 3 . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 778 | . 51 11 123 . 62 3 71 . . 49 . 3 14 5 14 3 . . 12 . 24 . 1 6 4 2 . 3 . 2 . 19 . 15 20 22 239 Core Hits 390 | . 28 5 52 . 37 12 43 . . 36 . . 3 5 8 6 . . 9 . 13 . 8 4 12 . . 2 . 2 . 13 . 6 8 9 69 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 663 | . . . 3 . 27 1 9 2 . 44 2 3 . 11 37 2 . 8 20 . 43 . . 6 3 8 . 3 4 3 3 37 2 42 53 32 255 Impact 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 660 | . . . . . 27 1 9 2 . 44 2 3 . 11 37 2 . 8 20 . 43 . . 6 3 8 . 3 4 3 3 37 2 42 53 32 255 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . . . . 4 . . . . 7 . . . 5 . 5 . . . . 2 . . . 1 . 4 . 5 6 1 10 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 8 Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Damage Inflicted 43116 | . 663 141 2466 . 3058 817 1973 . . 2769 . 316 142 477 1311 601 . . 1260 . 2110 . 351 961 1033 316 . 159 . 244 . 1578 . 1324 1494 1123 16429 Guns 4789 | . 663 141 1634 . 614 . 1013 . . 724 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 417 | . . . . . . . 339 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Explosions 6297 | . . . 832 . 576 673 530 . . 870 . . . 298 . 538 . . 181 . 409 . 351 . 768 . . . . . . 271 . . . . . Melee 31471 | . . . . . 1868 144 91 . . 1175 . 316 . 179 1311 63 . . 1079 . 1701 . . 961 265 316 . 159 . 244 . 1307 . 1324 1494 1123 16351 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4541 | . 303 65 1483 . 614 . 1352 . . 724 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 807 | . 360 76 151 . . . . . . . . . 142 . . . . . . . . . . . . . . . . . . . . . . . 78 Explosive 6297 | . . . 832 . 576 673 530 . . 870 . . . 298 . 538 . . 181 . 409 . 351 . 768 . . . . . . 271 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31471 | . . . . . 1868 144 91 . . 1175 . 316 . 179 1311 63 . . 1079 . 1701 . . 961 265 316 . 159 . 244 . 1307 . 1324 1494 1123 16351 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 5 1 1 1 1 . . . . . . 3 3 3 3 3 . . . . . . 9 . . . . . Average Corruption 2 | . . . . . . . . . . 3 1 1 1 1 . . . . . . 2 3 3 3 3 . . . . . . 7 . . . . . Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 42 | . . . . . . . . . . 19 . . 1 . . . . . . . 6 1 2 4 2 . . . . . . 7 . . . . . Message Errors 11 | . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 2 1 . . . . . . 3 . . . . . Matter Fused 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 7 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . Energy Discharges 6 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 . . . . . . . 1 . . . . . Data Loss (minor) 9 | . . . . . . . . . . 4 . . 1 . . . . . . . 2 1 . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4449 | . . . 47 . 161 95 88 . . 396 . 142 . 93 426 39 . . 211 . 701 . . 276 14 241 . 31 . . . 237 . 110 401 58 682 Projectiles 44 | . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 160 | . . . 47 . 24 8 15 . . . . . . . . 39 . . . . 13 . . . 14 . . . . . . . . . . . . Melee 4245 | . . . . . 137 87 29 . . 396 . 142 . 93 426 . . . 211 . 688 . . 276 . 241 . 31 . . . 237 . 110 401 58 682 Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . . . 42 . 41 6 11 . . 7 . . . 94 . . . . . . . . 73 . . . . . . . . . . . . . . Shots 11 | . . . 1 . 2 1 1 . . 1 . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . 234 174 114 . . 15 97 . . 236 . . . 11 . 25 . . . . 261 152 8 5 54 . . . . 3 23 195 6 . 33 251 20 Average Temperature 46 | . 54 94 29 . . 4 35 . . 41 . . . 5 . 23 . . . . 50 110 5 5 28 . . . . 3 14 104 6 . 11 49 10 Received Heat Transfer 1590 | . 195 66 342 . . . 216 . . 153 9 . . 18 . 36 9 . 54 . 45 . . . . . . 18 . 42 21 . 9 27 90 9 231 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 2344 | . 1073 296 444 . . . . . . . . . 481 . . . . . . . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 956 | . 249 70 348 90 . 368 434 155 54 692 . . . . 270 . . . . . 311 . . . . 246 . . . . 96 430 292 251 896 819 956 Initial 524 | . . 20 . 90 . . 143 153 54 . . . . . 84 . . . . . . . . . . 132 . . . . 43 54 241 164 136 302 524 Average 258 | . 94 35 205 90 . 208 297 154 36 293 . . . . 134 . . . . . 102 . . . . 181 . . . . 38 282 276 147 347 521 708 Maximum Alert Level 3 | . 1 . 1 . . 1 2 . . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . . 2 1 1 3 3 3 Low Security (%) 45 | 100 91 100 32 100 . 40 12 100 100 54 . . . . 78 . . . . . 80 . . . . 52 . . . . 100 25 . 71 11 . . Level 1 33 | . 8 . 67 . . 59 77 . . . . . . . 21 . . . . . 20 . . . . 47 . . . . . 59 100 28 61 24 . Level 2 14 | . . . . . . . 9 . . 45 . . . . . . . . . . . . . . . . . . . . . 14 . . 20 57 54 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 18 45 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . 3 . . . 1 . . 3 . . . . 1 . . . . . 3 . . . . . . . . . . 5 . 3 10 . 6 Investigation 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Extermination 7 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 Reinforcement 23 | . 2 . 3 . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . 4 . 2 6 . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 27 | . 4 . 4 . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . . . . . 4 . 1 2 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 493 | . 17 2 37 . 45 9 29 . . 40 3 . . 8 18 7 11 . 7 . 34 9 8 . 8 8 3 3 2 7 7 27 2 16 49 20 57 Peak Tracking Total 13 | . 3 2 6 . 11 4 4 . . 6 3 . . 10 4 7 10 . 3 . 10 7 4 . 5 8 2 3 2 4 8 11 2 5 11 8 13 Tactical Retreats 61 | . 1 . 1 . 16 . 3 . . 4 1 . . 2 5 . . . . . 5 1 . . . 2 . . . 1 . 1 . 3 11 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 11 | . 1 . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . . . . 4 . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 38 | . . . 2 . 7 4 1 . . 1 . . . . 1 1 . 1 2 . 1 . . . . . . . 1 . 1 3 . 3 9 . . Max in Single Turn 2 | . . . 1 . 1 2 1 . . 1 . . . . 1 1 . 1 1 . 1 . . . . . . . . . 1 2 . 1 1 . . Garrison Access 7 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 128 | . 6 1 8 . 2 . 6 . . 17 . . 4 1 8 . . . . . 8 . . 4 . 4 . . 2 . 1 7 2 10 16 7 14 Terminals 90 | . 6 1 5 . . . 4 . . 11 . . . 1 4 . . . . . 4 . . . . 3 . . . . 1 6 2 8 15 6 13 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Units 5 | . . . 1 . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . . 1 . 1 1 1 . Total Hacks 386 | . 23 4 19 . 2 . 19 . . 43 . . 27 1 28 . . . . . 28 . . 17 . 13 . . 2 . 8 24 5 35 41 14 33 Successful 233 | . 16 2 12 . 2 . 8 . . 17 . . 27 1 21 . . . . . 16 . . 17 . 5 . . 2 . 4 12 4 15 27 11 14 Failed 153 | . 7 2 7 . . . 11 . . 26 . . . . 7 . . . . . 12 . . . . 8 . . . . 4 12 1 20 14 3 19 Catastrophic 18 | . 1 . 2 . . . 3 . . 4 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 126 | . 10 3 9 . 1 . 5 . . 14 . . . 1 5 . . 1 . . 10 . . . . 7 . . 1 . 8 1 3 20 18 3 6 Terminals 272 | . 23 4 13 . . . 10 . . 29 . . . 1 16 . . . . . 17 . . . . 10 . . . . 8 23 5 30 38 13 32 Fabricators 12 | . . . . . . . . . . . . . . . 7 . . . . . 5 . . . . . . . . . . . . . . . . Repair Stations 20 | . . . 5 . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . . . 4 . . 1 Recycling Units 11 | . . . 1 . . . . . . 7 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . 4 . . 1 . . . . 1 . . . . . 3 . . . . 3 . . . . . 1 . 1 3 1 . Terminal Hacks 169 | . 11 2 4 . 2 . 1 . . 6 . . 27 1 10 . . . . . 8 . . 17 . 4 . . 2 . 4 11 3 11 22 10 13 Record 31 | . . . . . 1 . . . . 1 . . 11 1 . . . . . . 2 . . 5 . . . . . . . 2 . . 4 1 3 Part Schematic 16 | . . . 1 . . . . . . . . . 5 . 1 . . . . . 2 . . 4 . . . . . . . 2 1 . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . 1 . . 2 . 1 Prototype ID Bank 13 | . 2 . . . . . . . . . . . 3 . 1 . . . . . . . . 4 . . . . . . . 1 . 1 1 . . Open Door 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 5 3 1 Level Access Points 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 2 1 . . Branch Access Points 7 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 1 . . . Emergency Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Machine Index 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 10 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 1 1 . Unreport Threat 13 | . . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . . . . . . . 1 . . 3 4 . . Locate Traps 7 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 2 Disarm Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 15 | . 3 1 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 3 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 8 | . . . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Build 5 | . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 4 . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 8 | . . . 3 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Repair 5 | . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . 1 . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . Seal Access 7 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . Unauthorized Hacks 27 | . 5 . 3 . . . 2 . . 5 . . . . 2 . . . . . 2 . . . . . . . . . . . 1 1 5 . 1 Terminals 22 | . 5 . 3 . . . 2 . . 5 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 2 . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Botnet 16 | . 5 . 3 . . . 2 . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 6 1 6 . . . 6 . . 16 . . . . 3 . . . . . 6 . . . . 4 . . . . 1 4 1 7 11 3 11 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . . Time 33 | . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . 2 . . . . . 5 . 1 . . . . . 1 . . 4 . . . . . . . 2 1 . . . . Parts Built 7 | . . . . . . . . . . . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . Matter 888 | . . . . . . . . . . . . . . . 252 . . . . . 636 . . . . . . . . . . . . . . . . Time 279 | . . . . . . . . . . . . . . . 67 . . . . . 212 . . . . . . . . . . . . . . . . Total Part Build Rating 40 | . . . . . . . . . . . . . . . 4 . . . . . 36 . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Time 207 | . . . 32 . . . . . . 43 . . . . 114 . . . . . . . . . . . . . . . . . . 18 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 26 | . . . . . . . . . . 1 . . 1 . 4 . . . 1 . 4 . . . . . . . . . . . . 1 5 . 9 Largest Group 7 | . . . . . . . . . . 1 1 . 1 . 3 3 . . 1 . 3 . . . . . . . . . . . . 1 3 . 7 Highest-Rated Group 384 | . . . . . . . . . . 26 26 . 59 . 90 90 . . 118 . 93 . . . . . . . . . . . . 26 240 . 384 Highest-Rated Ally 224 | . . . . . . . . . . 26 26 . 59 . 30 30 . . 118 . 31 . . . . . . . . . . . . 26 171 . 224 Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 137 | . . . . . . . . . . . . . . . . 9 . . 12 . 23 . . . . . . . 4 . . . . . 29 . 60 Total Damage 4312 | . . . . . . . . . . . . . . . . 169 . . 487 . 290 . . . . . . . 147 . . . . . 1494 . 1725 Kills 19 | . . . . . . . . . . . . . . . . 2 . . 4 . 1 . . . . . . . 1 . . . . . 5 . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 9 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . 1 . . 2 . 1 Derelict Logs Recovered 14 | . . 1 . . . . . . . . 1 1 . 1 . 1 . 2 . 1 . 2 1 . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 20426 | 5 832 771 2634 112 4039 274 1324 146 585 1304 96 244 132 212 632 222 74 353 460 51 635 83 189 194 182 196 65 121 455 325 68 274 94 552 664 269 1558 Spaces Moved 22940 | 4 458 626 982 59 2219 340 839 88 347 1624 258 602 141 525 948 296 237 982 614 200 1123 278 270 233 306 423 231 243 971 513 199 597 193 1314 1406 700 1551 Core 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Treads 3593 | . . . 883 59 1613 . 588 88 313 48 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Legs 220 | 4 216 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1314 | . 242 626 99 . . . . . 34 313 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17795 | . . . . . 606 340 251 . . 1263 258 602 141 525 948 296 237 982 614 200 1123 278 270 233 306 423 231 243 971 513 199 597 193 1314 1406 700 1532 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 120 120 120 120 160 66 66 65 157 150 15 34 34 15 15 15 34 15 26 15 20 18 23 23 27 27 27 27 27 27 27 25 25 25 24 24 21 21 Average Speed 66 | 120 134 120 224 160 166 66 127 159 161 59 34 34 36 31 35 34 30 33 33 24 28 29 31 28 42 40 27 46 43 27 25 25 25 24 26 23 45 Slowest Speed 260 | 120 200 120 260 160 260 66 160 160 163 162 34 34 94 34 98 34 34 34 98 34 68 32 32 32 55 55 55 55 55 27 25 25 25 51 52 26 160 Overloaded Moves 331 | . . . . . . . . . . 56 . . 6 59 29 . 101 8 21 . 16 31 4 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 57 | 2 86 100 65 18 93 77 66 4 95 55 55 80 79 72 29 60 61 90 60 42 31 70 54 61 62 12 57 50 94 66 9 87 6 94 77 29 52 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 9 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 . 3 1 . 1 . . . . . . . . . . Known Exits Taken 16 | . . . 1 . . . . . . 1 1 . . . 1 1 . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 . 1 . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 1 . . . . 1 1 1 . . 1 1 1 . . 1 1 . . . . . 1 1 . . . 1 . 1 . Scrap Searched 21 | . . 1 . . . . . . . . . 4 . . . 4 . 3 . 1 . 1 2 . 1 . . 3 . 1 . . . . . . . Spaces Dug 240 | . . . 3 . . . 6 2 . 27 2 . . 9 20 . . 3 1 . 17 . . . 1 6 . . . 6 3 15 6 33 53 12 15 Terrain Destroyed 683 | . . . 55 . 40 68 33 2 . 67 2 . . 62 20 29 . 3 53 . 33 . 40 . 27 6 . . . 6 3 15 6 33 53 12 15 Melee 174 | . . . 3 . . . 6 2 . 27 2 . . 9 20 . . 3 1 . 15 . . . 1 6 . . . 1 3 10 2 19 23 9 12 Projectile 70 | . . . . . . . 2 . . 2 . . . . . . . . . . 2 . . . . . . . . 5 . 5 4 14 30 3 3 AOE 439 | . . . 52 . 40 68 25 . . 38 . . . 53 . 29 . . 52 . 16 . 40 . 26 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 26826 | 5 583 634 1223 77 2462 374 976 93 376 1864 262 637 174 549 1206 411 237 993 845 200 1385 277 368 352 348 438 230 247 1002 689 211 676 231 1493 1612 785 2301 Wait 2030 | . 44 1 47 19 75 16 17 . . 99 . 33 . 4 196 110 . . 176 . 168 . 92 95 30 1 . 2 4 169 . 18 31 87 75 32 389 Move 22904 | 3 457 625 981 58 2218 339 838 88 346 1623 257 601 140 524 947 295 236 981 613 199 1122 277 269 232 305 422 230 242 970 512 198 596 192 1313 1405 699 1551 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | . 18 . 24 . 25 . 12 1 5 21 . . 3 . 7 . . 3 7 . 9 . . 3 . 1 . . 6 . 2 2 1 7 16 1 16 Fast Attach 98 | . 1 . 4 . 4 . 4 . 8 5 . . . . 1 . . . 5 . 4 . . 6 . . . . 5 . . 4 . 9 5 7 26 Attach 90 | . 4 . 6 . 6 . 6 2 . 10 . . . 1 5 . 1 1 1 . 6 . . . 1 2 . . 2 . 2 1 1 3 11 2 16 Detach 8 | . . . . . . . 2 . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 Swap 183 | . 3 1 24 . 24 9 23 . 1 14 3 . 5 3 8 2 . . 7 1 11 . 3 2 4 . . . . . 1 4 . 6 7 2 15 Drop 251 | 2 9 1 36 . 32 . 11 . 16 17 . . 3 . 3 . . . 12 . 10 . 1 8 . . . . 11 . . 8 . 12 8 6 45 Fire 413 | . 47 6 98 . 51 9 54 . . 29 . . 23 6 1 2 . . 4 . 3 . 3 . 5 . . . . 5 1 6 4 14 32 3 7 Melee 642 | . . . 3 . 27 1 9 2 . 44 2 3 . 11 37 2 . 8 20 . 43 . . 6 3 8 . 3 4 3 3 37 2 42 53 32 234 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . Rewire 9 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 6) 138 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Discovered new exit (range 6) 838 | -10/Materials | Entered Mines 1073 | -10/Mines | Discovered new exit (range 8) 1198 | -10/Mines | Learned Materials security intel 1248 | -10/Mines | Discovered new exit (range 8) 1609 | -10/Mines | Entered Materials 1609 | -9/Materials | Evolved 2 slots: Utility x2 2068 | -9/Materials | Discovered new exit (range 15) 2187 | -9/Materials | Discovered new exit (range 16) 3145 | -9/Materials | Identified exit to Mines 3145 | -9/Materials | Identified exit to Storage 3212 | -9/Materials | Discovered new exit (range 14) 3286 | -9/Materials | Repaired Hvy. Assault Rifle 4243 | -9/Materials | Entered Mines 4341 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4342 | -9/Mines | Discovered new exit (range 5) 4355 | -9/Mines | Entered Exiles 4417 | -9/Exiles | Met 8R-AWN 4453 | -9/Exiles | Met EX-HEX 4557 | -9/Exiles | Met EX-DEC 4573 | -9/Exiles | Learned location of Zion (-6) 4646 | -9/Exiles | Discovered new exit (range 14) 5412 | -9/Exiles | Met EX-BIN 5448 | -9/Exiles | Aligned with FarCom system 5451 | -9/Exiles | Given EX-Vault access code 5516 | -9/Exiles | Opened EX-Vault 5529 | -9/Exiles | Found Longsword +1 5582 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5779 | -9/Exiles | Attacked by the Exiles 5931 | -9/Exiles | Destroyed 8R-AWN 5962 | -9/Exiles | Lost 3 parts (2p1n) 6013 | -9/Exiles | Core integrity fell below 50% 6214 | -9/Exiles | Found Field Lobotomy Kit 6587 | -9/Exiles | Destroyed EX-DEC 6590 | -9/Exiles | Destroyed EX-HEX 6638 | -9/Exiles | Destroyed EX-BIN 7019 | -9/Exiles | Discovered new exit (range 15) 7466 | -9/Exiles | Found Prototype Energy Gun 7466 | -9/Exiles | Identified AWS/EX-DEC 7575 | -9/Exiles | Found Deploy-a-Sentry 8192 | -9/Exiles | Build established: Scavenger-Mutant 8200 | -9/Exiles | Found Modified TNC 8394 | -9/Exiles | Stole four prototypes: Longsword +1, Modified TNC, Field Lobotomy Kit, Deploy-a-Sentry 8394 | -9/Exiles | Entered Mines 8662 | -8/Mines | Discovered new exit (range 10) 8668 | -8/Mines | Entered Materials 8668 | -8/Materials | Evolved 2 slots: Propulsion x2 8883 | -8/Materials | Lost 3 parts (2n1u) 9118 | -8/Materials | Build established: Mutant 9610 | -8/Materials | Build established: Scavenger-Mutant 9943 | -8/Materials | Discovered new exit (range 10) 9968 | -8/Materials | Build established: Mutant 9992 | -8/Materials | Entered Factory 9992 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10138 | -7/Factory | Sucked down chute 10138 | -7/Factory | Entered Waste 10138 | -7/Waste | The area was eerily silent 10296 | -7/Waste | Build established: Scavenger-Mutant 10405 | -7/Waste | Found Prototype Processor 10405 | -7/Waste | Identified Exp. Targeting Computer 10453 | -7/Waste | Discovered new exit (range 15) 10723 | -7/Waste | Entered Factory 11428 | -7/Factory | Cargo convoy interrupted 11479 | -7/Factory | Destroyed NS-BVG(g) 11518 | -7/Factory | Discovered new exit (range 21) 11570 | -7/Factory | Build established: Mutant 11630 | -7/Factory | Repaired Broken Antimatter Reactor 11805 | -7/Factory | Discovered new exit (range 21) 11912 | -7/Factory | Discovered new exit (range 7) 11979 | -7/Factory | Identified exit to Lower Caves 12027 | -7/Factory | Entered Lower Caves 12027 | -7/Lower Caves | Accompanied by 1 ally 12050 | -7/Lower Caves | Encountered a Warlord checkpoint 12101 | -7/Lower Caves | Identified exit to Lower Caves 12123 | -7/Lower Caves | Entered another Lower Caves area 12233 | -7/Lower Caves | Learned Factory garrison access intel 12362 | -7/Lower Caves | Discovered new exit (range 16) 12367 | -7/Lower Caves | Entered Data Miner 12367 | -7/Data Miner | Discovered new exit (range 6) 12372 | -7/Data Miner | Met Data Miner 12381 | -7/Data Miner | Learned location of Section 7 (-2) 12381 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12387 | -7/Data Miner | Received God Mode back door access code from Data Miner 12398 | -7/Data Miner | Assimilated Data Miner with FLK Orb 12467 | -7/Data Miner | Destroyed *borger 12473 | -7/Data Miner | Found Prototype Hackware 12476 | -7/Data Miner | Found Prototype Hackware 12480 | -7/Data Miner | Found Prototype Hackware 12499 | -7/Data Miner | Entered Proximity Caves 12501 | -6/Proximity Caves | Learned Factory garrison access intel 12505 | -6/Proximity Caves | Spotted B-75 Beast 12709 | -6/Proximity Caves | Discovered new exit (range 11) 12711 | -6/Proximity Caves | Entered Factory 12711 | -6/Factory | Evolved 2 slots: Utility x2 12712 | -6/Factory | Loaded intel: 4 garrison access locations 12727 | -6/Factory | Identified System Mapper 12728 | -6/Factory | Identified Deep Network Scanner 12730 | -6/Factory | Identified Ghost Barrier 12731 | -6/Factory | Identified exit to Factory 12777 | -6/Factory | Spotted B-75 Beast 12816 | -6/Factory | Identified exit to Lower Caves 12946 | -6/Factory | Repaired Cld. Airjet 13036 | -6/Factory | Build established: Wizard-Mutant 13173 | -6/Factory | Repaired Broken Cld. Airjet 13279 | -6/Factory | Fabricated Cld. Airjet (x1) 13335 | -6/Factory | Fabricated L-41 Fighter (x3) 13343 | -6/Factory | Entered Lower Caves 13343 | -6/Lower Caves | Accompanied by 3 allies 13392 | -6/Lower Caves | Identified exit to Lower Caves 13541 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13565 | -6/Lower Caves | Entered another Lower Caves area 13565 | -6/Lower Caves | Spotted BW-BDW(f) 13565 | -6/Lower Caves | Spotted E4-F73(f) 13566 | -6/Lower Caves | Encountered a Master Thief 13566 | -6/Lower Caves | Encountered a Master Thief 13583 | -6/Lower Caves | Spotted 4Z-WW2(f) 13585 | -6/Lower Caves | Encountered a Master Thief 13594 | -6/Lower Caves | Ambushed by wild Derelicts 13635 | -6/Lower Caves | Discovered new exit (range 13) 13639 | -6/Lower Caves | Entered Zion 13685 | -6/Zion | Discovered new exit (range 16) 13718 | -6/Zion | Given the Hacking Drone Bay 13749 | -6/Zion | Received a hallucinogenic algorithm 13767 | -6/Zion | Found CR-A16's Pointy Stick 13790 | -6/Zion | Learned location of 1 exit from Factory 13895 | -6/Zion | Visited the Megawrench Repair Shop 13895 | -6/Zion | Megawrench repaired 8 parts 13991 | -6/Zion | Discovered new exit (range 5) 13991 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13992 | -6/Zion | Entered Deep Caves 13993 | -6/Deep Caves | Met 5H-AD0 14092 | -6/Deep Caves | Z-Facility disabled 14142 | -6/Deep Caves | Attacked by Z-Imprinter 14155 | -6/Deep Caves | Allies destroyed Z-Imprinter 14176 | -6/Deep Caves | Found Prototype Device 14176 | -6/Deep Caves | Identified Zio. Metafield Generator 14252 | -6/Deep Caves | Destroyed 5H-AD0 14438 | -6/Deep Caves | Discovered new exit (range 19) 14452 | -6/Deep Caves | Entered Proximity Caves 14465 | -5/Proximity Caves | Learned 8 Factory zone layouts 14496 | -5/Proximity Caves | Discovered exit to Factory (range 5) 14503 | -5/Proximity Caves | Entered Factory 14503 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14504 | -5/Factory | Identified exit to Upper Caves 14505 | -5/Factory | Identified exit to Factory 14506 | -5/Factory | Loaded intel: 4 garrison access locations 14532 | -5/Factory | Allied Derelicts emerged from ambush trap array 14861 | -5/Factory | Fabricated Cmb. Gravmag System? 14924 | -5/Factory | Fabricated Cmb. Gravmag System? 14986 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 15138 | -5/Factory | Entered Upper Caves 15138 | -5/Upper Caves | Spotted T7-II5(f) 15138 | -5/Upper Caves | Spotted 2J-B6G(f) 15139 | -5/Upper Caves | Encountered a Master Thief 15139 | -5/Upper Caves | Encountered a Master Thief 15193 | -5/Upper Caves | Learned location of Warlord (-4) 15196 | -5/Upper Caves | Learned Factory security intel 15217 | -5/Upper Caves | Discovered new exit (range 14) 15221 | -5/Upper Caves | Entered another Upper Caves area 15221 | -5/Upper Caves | Discovered exit to Factory (range 7) 15359 | -5/Upper Caves | Learned Factory security intel 15372 | -5/Upper Caves | Build established: Scavenger-Sprinter 15396 | -5/Upper Caves | Spotted GM-A0K(f) 15397 | -5/Upper Caves | Spotted 0L-I2S(f) 15400 | -5/Upper Caves | Spotted UY-UP1(f) 15401 | -5/Upper Caves | Encountered a Master Thief 15403 | -5/Upper Caves | Spotted 40-31I(f) 15404 | -5/Upper Caves | Encountered a Master Thief 15404 | -5/Upper Caves | Encountered a Master Thief 15405 | -5/Upper Caves | Encountered a Master Thief 15407 | -5/Upper Caves | Discovered new exit (range 8) 15410 | -5/Upper Caves | Entered Zhirov 15410 | -5/Zhirov | Discovered new exit (range 3) 15416 | -5/Zhirov | Met Zhirov 15422 | -5/Zhirov | Learned location of Quarantine (-2) 15422 | -5/Zhirov | Learned location of Testing (-3) 15422 | -5/Zhirov | Learned location of Command (-1) 15426 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15431 | -5/Zhirov | Found Alien Artifact 15431 | -5/Zhirov | Identified Integrated Dissipator 15431 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15534 | -5/Zhirov | Found Alien Artifact 15603 | -5/Zhirov | Identified exit to Proximity Caves 15604 | -5/Zhirov | Entered Proximity Caves 15682 | -4/Proximity Caves | Spotted B-86 Titan 15780 | -4/Proximity Caves | Discovered exit to Factory (range 11) 15786 | -4/Proximity Caves | Entered Factory 15786 | -4/Factory | Evolved 2 slots: Utility x2 15805 | -4/Factory | Spotted B-86 Titan 15854 | -4/Factory | Discovered new exit (range 18) 15854 | -4/Factory | Discovered new exit (range 18) 15923 | -4/Factory | Identified exit to Upper Caves 15923 | -4/Factory | Identified exit to Extension 15923 | -4/Factory | Identified exit to Armory 15982 | -4/Factory | Entered Upper Caves 15982 | -4/Upper Caves | Spotted 8X-9MH(f) 15983 | -4/Upper Caves | Encountered a Master Thief 16011 | -4/Upper Caves | Spotted 0B-Z70(f) 16012 | -4/Upper Caves | Encountered a Master Thief 16013 | -4/Upper Caves | Learned 4 Research zone layouts 16032 | -4/Upper Caves | Encountered a Warlord checkpoint 16044 | -4/Upper Caves | Discovered new exit (range 13) 16047 | -4/Upper Caves | Identified exit to Upper Caves 16047 | -4/Upper Caves | Entered another Upper Caves area 16060 | -4/Upper Caves | Encountered a Warlord checkpoint 16160 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16167 | -4/Upper Caves | Discovered new exit (range 3) 16167 | -4/Upper Caves | Identified exit to Warlord 16168 | -4/Upper Caves | Entered Warlord 16373 | -4/Warlord | Build established: Scavenger-Mutant 16408 | -4/Warlord | Visited the Vortex Lab 16416 | -4/Warlord | Found Prototype Launcher 16428 | -4/Warlord | Warlord's base attacked by MAIN.C 16490 | -4/Warlord | Met Warlord 16495 | -4/Warlord | Opened Warlord's prototype stash 16502 | -4/Warlord | Found Prototype Reactor 16502 | -4/Warlord | Identified Vortex Chain Reactor 16507 | -4/Warlord | Found Prototype Device 16507 | -4/Warlord | Identified Exp. Cloaking Device 16510 | -4/Warlord | Found Prototype Device 16510 | -4/Warlord | Identified System Purifier 16537 | -4/Warlord | DAS Turret deployed 16556 | -4/Warlord | Found Ghost Barrier 16584 | -4/Warlord | Opened side exit 16589 | -4/Warlord | Discovered new exit (range 10) 16623 | -4/Warlord | Entered Proximity Caves 16647 | -3/Proximity Caves | Spotted B-86 Titan 16803 | -3/Proximity Caves | Build established: Hacker-Sprinter 16909 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16922 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16946 | -3/Proximity Caves | Discovered new exit (range 8) 16948 | -3/Proximity Caves | Entered Research 16948 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16970 | -3/Research | Identified exit to Testing 16970 | -3/Research | Identified exit to Research 16980 | -3/Research | Found Antimissile System 17016 | -3/Research | Entered Testing 17039 | -3/Testing | Found Prototype Protection 17039 | -3/Testing | Identified SHELL Armor 17193 | -3/Testing | Protovariant out of control (PH-5URJ7XXXTI) 17193 | -3/Testing | Unleashed a protovariant (PH-5URJ7XXXTI) 17197 | -3/Testing | Spotted Striker 17198 | -3/Testing | Spotted Striker 17207 | -3/Testing | Found System Purifier 17213 | -3/Testing | Found Prototype Device 17213 | -3/Testing | Identified Exp. Shield Generator 17275 | -3/Testing | Spotted PH-5URJ7XXXTI 17284 | -3/Testing | Discovered exit to Research (range 5) 17290 | -3/Testing | Entered Research 17290 | -2/Research | Warlord forces began assault on 0b10 17290 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17296 | -2/Research | Identified exit to Access 17296 | -2/Research | Identified exit to Quarantine 17384 | -2/Research | Entered Quarantine 17540 | -2/Quarantine | Found Exp. Shield Generator 17545 | -2/Quarantine | Found Alien Artifact 17546 | -2/Quarantine | Identified Core Reset Matrix 17546 | -2/Quarantine | Identified Transdimensional Reconstructor 17546 | -2/Quarantine | Used Core Reset Matrix 17550 | -2/Quarantine | Detected hypermatrix surge 17550 | -2/Quarantine | Sensed 10 artifacts in vicinity 17575 | -2/Quarantine | Repaired Neutron Cannon 17600 | -2/Quarantine | Found Subatomic Replicator 17602 | -2/Quarantine | Used Subatomic Replicator to replicate Longsword +1 17757 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17758 | -2/Quarantine | Found Transdimensional Reconstructor 17916 | -2/Quarantine | Spotted Fortress 17935 | -2/Quarantine | Discovered new exit (range 6) 17936 | -2/Quarantine | Entered Section 7 17937 | -2/Section 7 | Sensed 20 artifacts in vicinity 17942 | -2/Section 7 | Found Integrity Redistributor 17942 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-67) 17995 | -2/Section 7 | Assimilated C-65 Expert with FLK Orb 18004 | -2/Section 7 | Found Integrity Redistributor 18071 | -2/Section 7 | Spotted S7 Guard 18091 | -2/Section 7 | Spotted B-90 Cyclops 18123 | -2/Section 7 | Found Core Physics Calibrator 18131 | -2/Section 7 | Spotted S7 Guard 18135 | -2/Section 7 | Found Core Membrane 18136 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 18176 | -2/Section 7 | Warped through subspace 18237 | -2/Section 7 | Found Integrated Dissipator 18238 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18258 | -2/Section 7 | Spotted B-90 Cyclops 18262 | -2/Section 7 | Garrison activated, responded to threat 18266 | -2/Section 7 | Assimilated H-81 Overseer with FLK Orb 18279 | -2/Section 7 | Spotted Alpha 7 18279 | -2/Section 7 | Spotted Alpha 7 18309 | -2/Section 7 | Spotted Executioner 18310 | -2/Section 7 | Spotted Executioner 18321 | -2/Section 7 | Spotted B-99 Colossus 18348 | -2/Section 7 | Found Core Expander 18349 | -2/Section 7 | Found Core Expander 18350 | -2/Section 7 | Installed Core Expander, added new Utility slot 18352 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 18363 | -2/Section 7 | Found LRC Armor 18365 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18370 | -2/Section 7 | Found LRC Insulator 18371 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 18457 | -2/Section 7 | Found Transdimensional Reconstructor 18458 | -2/Section 7 | Found Transdimensional Reconstructor 18462 | -2/Section 7 | Found Terrabomb 18478 | -2/Section 7 | Found Matter Drive 18485 | -2/Section 7 | Spotted Striker 18485 | -2/Section 7 | Spotted Striker 18600 | -2/Section 7 | Entered Access 18600 | -1/Access | Evolved 1 slot: Power x1 18785 | -1/Access | Spotted B-99 Colossus 18858 | -1/Access | Spotted B-99 Colossus 18867 | -1/Access | Discovered new exit (range 7) 18869 | -1/Access | Entered Command 18993 | -1/Command | Disengaged cave seal 18993 | -1/Command | Derelicts emerged from the dark tunnel 18993 | -1/Command | Welcomed Warlord to Command 19159 | -1/Command | Build established: Hacker-Mutant 19291 | -1/Command | Disengaged cave seal 19291 | -1/Command | Derelicts emerged from the dark tunnel 19337 | -1/Command | Spotted B-99 Colossus 19362 | -1/Command | Assimilated B-99 Colossus with FLK Orb 19901 | -1/Command | Spotted Alpha 7 20002 | -1/Command | Spotted M Guard 20002 | -1/Command | Spotted M Guard 20002 | -1/Command | Spotted Combat Programmer 20009 | -1/Command | Spotted Combat Programmer 20010 | -1/Command | Warlord commented on Warlord statues 20017 | -1/Command | Assimilated Combat Programmer with FLK Orb 20063 | -1/Command | Destroyed Combat Programmer 20068 | -1/Command | Allies destroyed M Guard 20224 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-94) 20252 | -1/Command | Met MAIN.C 20256 | -1/Command | 0b10 Conduit disabled 20272 | -1/Command | Warlord shut down involuntarily 20287 | -1/Command | Build established: Alien-Mutant 20337 | -1/Command | Destroyed MAIN.C Shell 20337 | -1/Command | All MAIN.C guards destroyed 20338 | -1/Command | MAIN.C activated Command garrisons 20416 | -1/Command | Failed to warp due to unstable space 20417 | -1/Command | Core integrity fell below 50% 20417 | -1/Command | Used Terrabomb 20420 | -1/Command | Emitted hypermatrix ping 20421 | -1/Command | Core integrity fell below 20% 20425 | -1/Command | Assembled emerged from beneath the floor 20427 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- Cmb. Linear Gravjet destroyed. Core Membrane filtered system corruption (1). Cmb. Gravmag System destroyed. Knocked back. Dropped Exp. Energy Well. Dropped Lrg. Storage Unit. Acquired Hpw. Transdimensional Reconstructor. Warp failed due to unstable space. Knocked back. Cmb. Antigrav System destroyed. S-43 Plague destroyed. Terrabomb activated. Longsword +1 destroyed. S-43 Plague destroyed. Knocked back. Emitted hypermatrix ping. Penetrated by Slug. Assembled emerge from beneath the floor. Slug penetrates 0b10 Conduit. Slug penetrates as-61894. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????### ####?? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????? ? | | ??????????????????????????????# | | ?????????????????????????????# ? | | ????????????????????????????# | | ??????????????????????????## | | ??????????????????????????#;;;"""""""""""""""""""" | | ?????????????????????????## ? | | ?????????????????????????#; ;;"""""""""""""""""""" | | ????????????????????????##; ;""""""" """" | | ??????????????????#+##### ; ;"" "" | | ??????????????????# # ; ;""""" "" | | ??????????????????# ; ; ;"""""""" "" | | ??????????????????# ; ; ;" " * | | ??????????????????# ; ; ;"" """ % | | ??????????????????# ; ; ;"" """ " % | | ??????????????????# ; ; ; " """ a | | ??????????????????# ; ; ; " ! | | ??????????????????# ; ; ; " [%! a | | ??????????????????# ; ; ;"" """ a " | | ??????????????????# ; ; ;"" M a a | | ??????????????????# ; ; ; aa " | | ??????????????????# ; ; ; " | | ??????????????????####+#;@;;; " | | ???????????????? """ "" " | | ????????????? %"?" """ | | ??????????? "?" " " | | ???????? ########;"" "" "" "" " | | ?????? ????????#; " " """ """""""" | | ?????? ??????????## " """ " " " | | ?????? #####?????????????# """""""""""""""""""""" | | ??????????????????????????## | | ???????????????????????????##""""""""""""""""""""" | | ????????????????????????????## | | ?????????????????????????????## | | ??????????????????????????????### | | ????????????????????????????????### | | ??????????????????????????????????### | | ????????????????????????????????????####### ###### | | ???????????????????????????????????????????##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 73 Energy Capacity 2140 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1125 Resistance: EM 25 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 5 Stasis Canceling 2 Offensive Hacking 45 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Airjet | x1 | -6/Factory L-41 Fighter | x3 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Subatomic Replicator Integrity Redistributor Core Membrane Transdimensional Reconstructor Core Expander LRC Armor LRC Insulator High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Corridor Of Doom Great Explorer Whoosh! Challenges ------------ None Game ------ Seed SniperArchitectAutocannon Manual? 0 Play Time 05:44:20 Cumulative 279.1 hours Start 2021.08.19 @ 22:34:10 End 2021.08.20 @ 05:20:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 741a934a-f63a-4586-9f43-7e0f7227bc48