Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.24 @ 23:51:36 Player: nprez Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2543) 2543 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 6087 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 54 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 132/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Medium Storage Unit > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Heavy Particle Cannon Rocket Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 1 1 . Weapon 2 | . . . . 1 1 . Parts Attached 118 | 7 30 40 . 21 1 19 Power 10 | 1 4 3 . 1 . 1 Engine 9 | 1 3 3 . 1 . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 43 | 2 7 17 . 11 . 6 Treads 2 | 2 . . . . . . Leg 41 | . 7 17 . 11 . 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 4 2 . 3 . 2 Device 4 | . 1 . . 1 . 2 Storage 4 | 1 1 1 . 1 . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 2 | . 1 1 . . . . Artifact . | . . . . . . . Weapon 53 | 3 15 18 . 6 1 10 Energy Gun 22 | 2 10 10 . . . . Energy Cannon 13 | . . 4 . 5 1 3 Ballistic Gun 8 | 1 2 . . . . 5 Ballistic Cannon . | . . . . . . . Launcher 10 | . 3 4 . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 26 | . 3 2 . 1 . 20 Power 1 | . . . . . . 1 Propulsion 9 | . . 1 . 1 . 7 Utility 4 | . . . . . . 4 Weapon 12 | . 3 1 . . . 8 Highest Loss Streak 8 | . 3 2 . 1 . 8 Average Slot Usage (%) 95 | . 98 99 100 95 92 85 Engine 9 | . 11 11 11 9 7 5 Treads 3 | . 9 . . . . . Leg 29 | . 18 44 44 32 30 25 Device 5 | . 3 . . 3 7 16 Storage 13 | . 14 13 22 18 15 9 Processor 1 | . 4 . . 5 . . Protection 4 | . 6 8 . . . . Energy Gun 11 | . 23 13 . . . . Energy Cannon 9 | . . 7 22 26 30 13 Ballistic Gun 3 | . 1 . . . . 10 Launcher 1 | . 1 . . . . 1 Naked Turns 3 | . . . . . . 3 Heaviest Build 53 | 11 20 36 36 46 52 53 Greatest Support 46 | 40 40 46 46 46 40 45 Greatest Overweight (x) 2 | . . . . 2 1 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 12 | 6 8 12 12 12 12 12 Average Capacity 8 | 5 6 8 12 12 12 9 Most Carried 12 | 6 8 12 12 12 7 9 Average Carried 7 | 3 6 8 12 10 7 6 Final Capacity 12 | 6 8 12 12 12 12 4 Final Carried 12 | 6 8 12 12 8 7 4 Class Distribution -------------------- 36% | Mutant 33% | Scavenger-Mutant 23% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Matter Collected 1758 | 193 490 527 9 190 . 349 Remotely . | . . . . . . . Salvage Created 2786 | . 633 923 62 521 . 647 Parts 150 | . 41 56 4 17 . 32 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 63 | . 20 17 . 7 . 19 Guns 20 | . 8 8 . . . 4 Cannons 13 | . . 3 . 3 . 7 AOE 28 | . 12 4 . 4 . 8 Classes Destroyed 11 | . 6 3 1 1 . . Worker 4 | . 1 3 . . . . Builder 3 | . 1 1 . 1 . . Recycler 3 | . . . 1 2 . . Operator 1 | . 1 . . . . . Watcher 8 | . 2 4 . 2 . . Swarmer 14 | . 6 . . . . 8 Grunt 37 | . 14 11 . 5 . 7 Brawler 3 | . . 1 . 1 . 1 Duelist 1 | . . 1 . . . . Sentry 6 | . . 4 . . . 2 Hunter 2 | . . . . 1 . 1 Best Kill Streak 9 | . 6 7 1 9 . 8 Combat Bots Only 8 | . 5 4 . 6 . 8 Max Kills in Single Turn 3 | . 3 2 1 3 . 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Damage Taken 4780 | . 678 924 14 758 . 2406 Core 1367 | . 123 51 . 489 . 704 Absorbed by Shields 45 | . . . . . . 45 Core Remaining (%) 62 | 100 50 . 87 11 . . Volleys Fired 152 | . 57 45 . 13 . 37 Largest 4 | . 2 2 . 3 . 4 Hottest 300 | . 100 126 . 225 . 300 Shots Fired 348 | . 105 87 1 39 . 116 Gun 180 | . 93 56 . . . 31 Cannon 122 | . . 22 1 34 . 65 Launcher 46 | . 12 9 . 5 . 20 Special . | . . . . . . . Kinetic 35 | . 4 . . . . 31 Thermal 156 | . 56 . 1 34 . 65 Explosive 46 | . 12 9 . 5 . 20 Electromagnetic 111 | . 33 78 . . . . Robot Hit Streak 9 | . 6 7 4 5 . 9 Robot Miss Streak 10 | . 10 2 . 3 . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 202 | . 54 58 1 15 . 74 Core Hits 142 | . 42 35 1 21 . 43 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6110 | . 1593 1512 25 940 . 2040 Guns 1667 | . 635 646 . . . 386 Cannons 1833 | . . 408 25 400 . 1000 Explosions 2579 | . 958 458 . 540 . 623 Melee . | . . . . . . . Ramming 31 | . . . . . . 31 Kinetic 406 | . 20 . . . . 386 Thermal 1925 | . 469 31 25 400 . 1000 Explosive 2418 | . 876 379 . 540 . 623 Electromagnetic 1330 | . 228 1102 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 2 8 8 . . 1 Average Corruption 6 | . 2 8 8 . . 1 Corruption Purged . | . . . . . . . Effects 40 | . 4 29 6 . . 1 Message Errors 11 | . 1 7 3 . . . Matter Fused 8 | . . 6 2 . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 5 | . . 5 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 5 | . 2 2 . . . 1 Data Loss (major) 2 | . . 2 . . . . Misfires 1 | . . . 1 . . . Targeting Errors 4 | . 1 3 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 140 | . 73 7 . 22 . 38 Projectiles 12 | . . 7 . . . 5 Explosions 128 | . 73 . . 22 . 33 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 472 | . 108 129 . 38 . 197 Shots 17 | . 4 6 . 1 . 6 Rammed 25 | . . . . . . 25 Targets Rammed 27 | . . . . . . 27 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 706 | . 408 267 32 706 . 423 Average Temperature 124 | . 117 69 19 290 . 113 Received Heat Transfer 1333 | . 252 216 . 126 . 739 Effects 27 | . 5 . . 22 . . Shutdowns 4 | . 1 . . 3 . . Energy Bleed 3 | . . . . 3 . . Interference 5 | . 3 . . 2 . . Matter Decay 2 | . . . . 2 . . Short Circuit 3 | . . . . 3 . . Damage (minor) 2 | . 1 . . 1 . . Damage (major) 4 | . . . . 4 . . Damage (core) 4 | . . . . 4 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 7 | . . 7 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 4 . . 2 . 2 Heat Transferred 3456 | . 1297 50 37 592 . 1480 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Peak Influence 711 | . 330 577 268 383 96 711 Initial 183 | . . 74 183 104 82 67 Average 292 | . 182 312 237 298 82 498 Maximum Alert Level 3 | . 1 2 1 1 . 3 Low Security (%) 34 | 100 58 21 31 23 100 3 Level 1 42 | . 41 53 68 76 . 22 Level 2 23 | . . 25 . . . 73 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 4 . . 2 . . Investigation 4 | . 3 . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Distress Signals 4 | . 3 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 36 27 3 10 . 22 Peak Tracking Total 6 | . 6 3 3 5 . 6 Tactical Retreats 6 | . 1 4 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Traps Triggered 10 | . 5 . . 1 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Machines Disabled 6 | . 1 4 . . . 1 Max in Single Turn 2 | . 1 2 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Machines Accessed 12 | . 6 4 . 1 1 . Terminals 6 | . 3 3 . . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 1 . 1 . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 50 | . 24 13 . 12 1 . Successful 35 | . 15 9 . 10 1 . Failed 14 | . 9 3 . 2 . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . 1 . . . . Manual . | . . . . . . . Terminals 26 | . 15 11 . . . . Fabricators . | . . . . . . . Repair Stations 17 | . 3 2 . 12 . . Recycling Units 6 | . 6 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 19 | . 12 7 . . . . Record 16 | . 11 5 . . . . Robot Analysis 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . 2 . 10 . . Scan Component 6 | . . 1 . 5 . . Repair 6 | . . 1 . 5 . . Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 3 . 1 . . Full Trace Events 6 | . 4 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . 1 . 5 . . Time 156 | . . 26 . 130 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 2 . . Highest-Rated Group 40 | . . . 40 32 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 19 | . . . 7 12 . . Total Damage 234 | . . . 92 142 . . Kills 5 | . . . 4 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Turns Passed 3913 | 114 1278 890 185 408 123 915 Spaces Moved 2209 | 64 750 480 141 159 82 533 Core 6 | 4 . . . . . 2 Treads 277 | 60 217 . . . . . Legs 1926 | . 533 480 141 159 82 531 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 120 Average Speed 129 | 153 131 120 120 129 150 130 Slowest Speed 180 | 160 160 120 120 180 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 40 | 4 99 36 33 24 2 87 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 239 | . 79 53 . 51 . 56 Melee . | . . . . . . . Projectile 20 | . . . . 16 . 4 AOE 219 | . 79 53 . 35 . 52 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Total 2958 | 77 940 704 157 333 82 665 Wait 301 | 1 55 96 17 121 . 11 Move 2201 | 63 749 479 140 158 81 531 Hop . | . . . . . . . Pick Up 69 | 6 21 20 . 11 . 11 Fast Attach 20 | 6 6 6 . 1 . 1 Attach 27 | . 2 4 . 11 1 9 Detach . | . . . . . . . Swap 71 | 1 22 30 . 9 . 9 Drop 67 | . 28 24 . 9 . 6 Fire 152 | . 57 45 . 13 . 37 Melee . | . . . . . . . Ram 25 | . . . . . . 25 Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis 23 | . . . . . . 23 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 340 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 12) 432 | -10/Materials | Identified exit to Materials 738 | -10/Materials | Discovered exit to Materials (range 4) 770 | -10/Materials | Lost 3 parts (3w) 925 | -10/Materials | Discovered exit to Materials (range 8) 1140 | -10/Materials | Discovered new exit (range 10) 1393 | -10/Materials | Entered another Materials area 1393 | -9/Materials | Evolved 2 slots: Propulsion x2 1421 | -9/Materials | Central database locked down 1502 | -9/Materials | Repaired Lgt. Armor Plating 1544 | -9/Materials | Crushed by falling debris 1707 | -9/Materials | Build established: Scavenger-Mutant 2278 | -9/Materials | Discovered new exit (range 5) 2283 | -9/Materials | Entered Mines 2319 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2453 | -9/Mines | Discovered new exit (range 12) 2468 | -9/Mines | Entered Materials 2468 | -8/Materials | Accompanied by 2 allies 2468 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2706 | -8/Materials | Core integrity fell below 50% 2712 | -8/Materials | Core integrity fell below 20% 2776 | -8/Materials | Repaired Aluminum Leg 2778 | -8/Materials | Repaired Aluminum Leg 2804 | -8/Materials | Repaired Aluminum Leg 2811 | -8/Materials | Repaired Aluminum Leg 2837 | -8/Materials | Repaired Aluminum Leg 2872 | -8/Materials | Discovered new exit (range 4) 2876 | -8/Materials | Entered Factory 2876 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2993 | -7/Factory | Identified exit to Garrison 2999 | -7/Factory | Entered Garrison 3020 | -7/Garrison | Triggered checkpoint 3144 | -7/Garrison | Build established: Scavenger-Gunner 3196 | -7/Garrison | Triggered checkpoint 3252 | -7/Garrison | Destroyed 8 combat bots 3385 | -7/Garrison | Triggered checkpoint 3398 | -7/Garrison | Triggered checkpoint 3409 | -7/Garrison | Triggered checkpoint 3443 | -7/Garrison | Destroyed 7 combat bots 3493 | -7/Garrison | Discovered new exit (range 14) 3512 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3538 | -7/Garrison | Triggered checkpoint 3583 | -7/Garrison | Lost 4 parts (2n2w) 3690 | -7/Garrison | Discovered new exit (range 14) 3705 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3730 | -7/Garrison | Triggered checkpoint 3816 | -7/Garrison | Lost 8 parts (1p2n2u3w) 3850 | -7/Garrison | Triggered checkpoint 3890 | -7/Garrison | Core integrity fell below 50% 3900 | -7/Garrison | Lost 4 parts (2n1u1w) 3906 | -7/Garrison | Core integrity fell below 20% 3914 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03875_ Triggered Stasis Trap. 03875_ A bubble of rippling energy engulfs the area. 03875_ Field strength at 94. 03877_ Field strength at 79. 03878_ Field strength at 73. 03879_ Field strength at 67. 03880_ Field strength at 42. 03881_ Field strength at 36. 03882_ Field strength at 30. 03883_ Field strength at 7. 03884_ Field strength at 1. 03885_ Stasis field depleted. 03885_ Slammed into Y-54 Guardian. 03892_ Destabilizing: System corrupted (+1). 03894_ Slammed into Y-54 Guardian. 03895_ Destabilizing: Core damaged (-14). 03897_ System corrupted: Component data lost. 03897_ Slammed into Y-54 Guardian. 03911_ Med. Storage Unit destroyed. 03912_ Slammed into Y-54 Guardian. 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