Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 00:27:46 Player: Artackni Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (10) 50 Value Destroyed (259) 259 Prototype IDs (0) 0 Alien Tech Used (1) 200 Bonus (700) 700 TOTAL SCORE: 8709 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 609/1600 Matter 47/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (14) -- Q-thruster > --- UTILITY (6) ------ Signal Interpreter Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Propulsion Shielding Subatomic Replicator Shock Bomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Signal Interpreter Seismic Detector Improved Propulsion Shielding Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Shock Bomb Launcher Heavy Flail [Rating: 32] Favorites ----------- Power None Propulsion Field Propulsion Array Flight Unit Field Propulsion Array Utility Signal Interpreter Device Seismic Detector Processor Signal Interpreter Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Heavy Flail Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . 4 . 2 . . 2 2 . 2 Power 2 | . . . . 1 . . 1 . . . . . . . . Propulsion 12 | . . 2 1 1 . . 2 . 1 . . 1 2 . 2 Utility 4 | . . . 1 . . . 1 . 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 22 | . 1 3 . 3 1 2 . 3 1 1 . 2 2 1 2 Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . 1 . . . . . 1 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . 1 . 1 . . . . 1 . . . . . 1 Utility 10 | . 1 1 . 1 1 1 . . . 1 . 2 1 . 1 Device 2 | . . 1 . . . . . . . . . 1 . . . Storage . | . . . . . . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . . . . Hackware 6 | . . . . 1 1 1 . . . 1 . . 1 . 1 Protection 1 | . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 8 | . . 1 . 1 . 1 . 3 . . . . 1 1 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . 1 . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 1 . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 . Parts Lost 16 | . . . 3 1 1 . . 5 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . 1 . . Utility 6 | . . . 1 . 1 . . 1 . . . . . 2 1 Weapon 7 | . . . 1 1 . . . 3 . . . . 1 . 1 Highest Loss Streak 5 | . . . 2 1 1 . . 5 . . . . 2 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 2 | . . 1 1 3 3 3 5 4 4 4 4 3 2 2 3 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . 1 1 1 . . . . Weapon 2 | . . 1 1 3 3 3 5 3 3 3 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 16 | . 2 25 30 10 17 22 23 13 5 10 15 19 26 18 12 Flight 3 | . . 3 8 1 7 7 5 1 . 5 5 4 3 . . Device 1 | . . 7 4 . . . . . . . . . 4 2 . Processor 5 | . 2 11 9 7 7 7 5 5 5 5 5 4 4 4 4 Hackware 2 | . . . . 1 2 3 5 1 . . 5 4 6 6 4 Launcher 1 | . . 3 9 1 . . . . . . . . . . . Peak Build Rating 32 | . 1 4 4 5 6 10 10 10 16 21 21 24 32 18 16 Average Rating 10 | . . 2 3 2 4 6 10 4 3 16 21 23 27 13 11 On Entrance 8 | . . 1 4 2 3 3 10 10 2 16 21 21 24 15 11 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns 46 | . 46 . . . . . . . . . . . . . . Heaviest Build 6 | . . 4 4 3 . 2 2 2 . . . 3 6 3 3 Greatest Support 15 | 3 3 4 4 4 4 4 4 4 15 15 15 15 15 3 8 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 4 4 3 5 5 5 4 4 4 3 3 3 3 Average Carried 2 | . . 1 1 3 3 3 5 3 4 4 4 3 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 1 4 3 3 5 5 4 4 4 4 3 2 3 3 Class Distribution -------------------- 84% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Matter Collected 323 | 194 . . . 22 . 71 . . . 36 . . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 92 | . . 7 . 66 . . . 19 . . . . . . . Parts 15 | . . 3 . 9 . . . 3 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Combat Hostiles Destroyed 8 | . . 3 . 3 . . . 2 . . . . . . . AOE 8 | . . 3 . 3 . . . 2 . . . . . . . Classes Destroyed 4 | . . 1 . 3 . . . . . . . . . . . Worker 1 | . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Swarmer 5 | . . 3 . 2 . . . . . . . . . . . Cutter 3 | . . . . 1 . . . 2 . . . . . . . Best Kill Streak 5 | . . 3 . 5 . . . 2 . . . . . . . Combat Bots Only 3 | . . 3 . 3 . . . 2 . . . . . . . Max Kills in Single Turn 3 | . . 3 . 3 . . . 2 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Hostile Shots Fired 343 | . 4 12 24 2 26 . . 23 3 22 18 2 38 65 104 Missed 178 | . 1 8 10 1 15 . . 9 . 14 9 2 24 34 51 Hits 165 | . 3 4 14 1 11 . . 14 3 8 9 . 14 31 53 Melee 5 | . . . . . . . . 5 . . . . . . . Projectile 160 | . 3 4 14 1 11 . . 9 3 8 9 . 14 31 53 AOE 2 | . . . . . . . . 2 . . . . . . . Critical Strikes 10 | . 1 . 1 . 1 . . 3 . 1 . . . 1 2 Damage Taken 3878 | . 40 54 235 149 110 . . 493 73 154 167 40 464 719 1180 Core 2982 | . 40 19 155 89 97 . . 325 73 56 139 40 284 674 991 Absorbed by Shields 6 | . . . . . . . . 6 . . . . . . . Redirected to Shielding 32 | . . . . . . . . . . . . . 32 . . Core Remaining (%) 77 | 100 84 95 71 . . 73 . 67 . . 76 96 . 33 . Volleys Fired 18 | . . 2 10 1 . . . 5 . . . . . . . Largest 1 | . . 1 1 1 . . . 1 . . . . . . . Hottest 39 | . . 30 30 30 . . . 39 . . . . . . . Shots Fired 18 | . . 2 10 1 . . . 5 . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 18 | . . 2 10 1 . . . 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 17 | . . 2 10 1 . . . 4 . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . . . . . . . Robot Hit Streak 1 | . . . . 1 . . . 1 . . . . . . . Robot Miss Streak 3 | . . . . . . . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . 1 . . . 1 . . . . . . . Core Hits 14 | . . 5 . 5 . . . 4 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 10 | . . . . . . . . . . . . . 8 2 . Impact 10 | . . . . . . . . . . . . . 8 2 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 748 | . 7 157 . 270 . . . 310 . . . . . . 4 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 737 | . . 157 . 270 . . . 310 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 11 | . 7 . . . . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 737 | . . 157 . 270 . . . 310 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . 3 . . . . . . 2 . 1 1 1 2 2 11 Average Corruption 3 | . 2 . . . . . . 2 . 1 1 1 1 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 9 | . 1 . . . . . . . . . . . 1 2 5 Message Errors 2 | . . . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . 1 . 1 Heat Flow Errors 3 | . 1 . . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 13 | . . . 4 9 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 13 | . . . 4 9 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . 3 23 30 137 . . . 183 . . . . . . 2 Shots 9 | . . 1 2 2 . . . 4 . . . . . . . Rammed 4 | . 2 . . . . . . . . . . . . . 2 Targets Rammed 4 | . 2 . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 182 | . 182 2 . . . . . . . . . . . 129 163 Average Temperature 79 | . 84 2 . . . . . . . . . . . 84 85 Received Heat Transfer 285 | . 39 6 99 . 72 . . 42 9 . 18 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 114 | . 15 95 58 114 51 13 . 100 46 . . 15 23 15 35 Initial 51 | . . 1 35 9 51 13 . . 46 . . . 2 . . Average 18 | . 5 31 38 23 42 4 . 61 32 . . 7 6 4 5 Influence Increases 607 | . 15 104 58 124 15 . . 120 . . . 30 36 30 75 Destroy 0b10 Robot/C 160 | . . 60 . 60 . . . 40 . . . . . . . Destroy 0b10 Robot/NC 10 | . . . . 10 . . . . . . . . . . . Destroy Leader 20 | . . 10 . . . . . 10 . . . . . . . Disable Machine 120 | . . 15 30 30 . . . . . . . . 15 30 . Destroy Structure 132 | . . 4 13 24 . . . 70 . . . . 21 . . Partial Spotted 90 | . 15 15 15 . 15 . . . . . . 30 . . . Lose Combat Pursuer 75 | . . . . . . . . . . . . . . . 75 Influence Decreases 582 | . 10 24 120 33 93 36 . 30 74 16 . 25 41 30 50 Entered New Map 208 | . . 4 50 14 63 23 . . 44 7 . . 3 . . Time Decay 251 | . 10 20 40 9 20 13 . . 30 9 . 25 25 20 30 Lost Part 123 | . . . 30 10 10 . . 30 . . . . 13 10 20 Squads Dispatched 8 | . . . 1 . . . . 1 . . . . . 3 3 Investigation 1 | . . . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . . . . 1 2 Reinforcement 4 | . . . 1 . . . . 1 . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Distress Signals 3 | . 1 . . . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 87 | . 6 8 10 3 6 . . 5 1 5 3 1 7 14 18 Peak Tracking Total 12 | . 6 6 9 3 7 . . 4 1 5 3 . 4 7 12 Tactical Retreats 2 | . . . . . . . . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Traps Triggered 7 | . 2 . . 2 . . . 2 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Machines Disabled 8 | . . 1 2 2 . . . . . . . . 1 2 . Max in Single Turn 2 | . . 1 2 1 . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Machines Accessed 4 | . . . . . . 1 1 . . . . . 1 . 1 Terminals 3 | . . . . . . . 1 . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 7 | . . . . . . 2 1 . . . . . 1 . 3 Successful 3 | . . . . . . 1 1 . . . . . 1 . . Failed 4 | . . . . . . 1 . . . . . . . . 3 Catastrophic 2 | . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . Terminals 5 | . . . . . . . 1 . . . . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . . 1 . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 1 . . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Active Infowar (turns) 254 | . . 51 47 . . . . . . . . 17 71 68 . Seismic 254 | . . 51 47 . . . . . . . . 17 71 68 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Turns Passed 1072 | 10 54 57 96 54 59 69 8 43 71 90 31 74 71 101 184 Spaces Moved 2178 | 20 97 98 178 106 165 183 22 43 142 222 76 179 104 180 363 Core 952 | 20 97 70 17 74 . . . 36 122 . . . 22 180 314 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1226 | . . 28 161 32 165 183 22 7 20 222 76 179 82 . 49 Fastest Speed 35 | 50 50 40 40 35 35 35 35 35 40 40 40 40 40 50 40 Average Speed 43 | 50 50 49 40 45 35 35 35 47 48 40 40 40 46 50 48 Slowest Speed 100 | 50 50 100 50 50 35 35 35 50 50 40 40 40 100 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . 1 . 1 2 1 . . . . . . 2 . . Potential Cave-ins 9 | . . . 8 . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 33 18 21 4 47 53 1 36 5 51 20 8 5 36 15 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . Spaces Dug 7 | . . . . . . . . . . . . . 7 . . Terrain Destroyed 156 | . . 4 72 26 . . . 47 . . . . 7 . . Melee 7 | . . . . . . . . . . . . . 7 . . Projectile . | . . . . . . . . . . . . . . . . AOE 149 | . . 4 72 26 . . . 47 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Res Qua Acc Total 2235 | 19 101 101 190 108 163 185 22 60 142 222 75 180 111 187 369 Wait . | . . . . . . . . . . . . . . . . Move 2151 | 19 96 95 177 103 161 180 22 42 141 221 75 178 99 179 363 Hop 6 | . . 1 . 1 1 1 . . . . . . 2 . . Pick Up 9 | . 2 . 3 . . 2 . 1 . . . . . 1 . Fast Attach 16 | . 1 2 . 2 1 2 . 1 1 1 . 1 1 1 2 Attach 10 | . . 1 . 1 . . . 3 . . . 1 1 2 1 Detach 4 | . . . . . . . . 1 . . . . . 2 1 Swap . | . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . Fire 18 | . . 2 10 1 . . . 5 . . . . . . . Melee 10 | . . . . . . . . . . . . . 8 2 . Ram 4 | . 2 . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 9) 60 | -10/Materials | Discovered new exit (range 12) 65 | -10/Materials | Identified exit to Materials 65 | -10/Materials | Entered another Materials area 65 | -9/Materials | Evolved 2 slots: Propulsion x2 81 | -9/Materials | Discovered new exit (range 13) 118 | -9/Materials | Discovered new exit (range 10) 121 | -9/Materials | Identified exit to Materials 122 | -9/Materials | Entered another Materials area 122 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 204 | -8/Materials | Discovered new exit (range 13) 217 | -8/Materials | Identified exit to Factory 218 | -8/Materials | Entered Factory 218 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 267 | -7/Factory | Discovered new exit (range 15) 272 | -7/Factory | Identified exit to Storage 272 | -7/Factory | Entered Storage 314 | -7/Storage | Build established: Mutant 330 | -7/Storage | Used back door to open Recycling access 330 | -7/Storage | Discovered new exit (range 4) 331 | -7/Storage | Identified exit to Recycling 331 | -7/Storage | Entered Recycling 395 | -7/Recycling | Discovered new exit (range 15) 400 | -7/Recycling | Identified exit to Factory 400 | -7/Recycling | Entered Factory 400 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 408 | -5/Factory | Identified exit to DSF 408 | -5/Factory | Entered DSF 435 | -5/DSF | Additional patrols routed to DSF 441 | -5/DSF | Discovered new exit (range 15) 451 | -5/DSF | Identified exit to Factory 451 | -5/DSF | Entered Factory 451 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 460 | -4/Factory | Lost 5 parts (1n1u3w) 515 | -4/Factory | Discovered new exit (range 8) 518 | -4/Factory | Identified exit to Upper Caves 522 | -4/Factory | Entered Upper Caves 589 | -4/Upper Caves | Ambushed by research squad 602 | -4/Upper Caves | Encountered a Warlord checkpoint 608 | -4/Upper Caves | Discovered new exit (range 11) 612 | -4/Upper Caves | Identified exit to Upper Caves 612 | -4/Upper Caves | Entered another Upper Caves area 632 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 638 | -4/Upper Caves | Discovered new exit (range 15) 642 | -4/Upper Caves | Identified exit to Research 643 | -4/Upper Caves | Entered Research 643 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 708 | -3/Research | Discovered new exit (range 11) 712 | -3/Research | Discovered new exit (range 13) 712 | -3/Research | Identified exit to Testing 717 | -3/Research | Identified exit to Research 717 | -3/Research | Entered another Research area 717 | -2/Research | Evolved 2 slots: Propulsion x2 784 | -2/Research | Discovered new exit (range 9) 787 | -2/Research | Identified exit to Quarantine 788 | -2/Research | Entered Quarantine 832 | -2/Quarantine | Found Alien Artifact 865 | -2/Quarantine | Found Alien Artifact 865 | -2/Quarantine | Identified Terrabomb 865 | -2/Quarantine | Used Terrabomb 879 | -2/Quarantine | Core integrity fell below 50% 888 | -2/Quarantine | Discovered new exit (range 3) 888 | -2/Quarantine | Identified exit to Access 889 | -2/Quarantine | Entered Access 889 | -1/Access | Evolved 2 slots: Propulsion x2 1036 | -1/Access | System corruption reached 10% 1040 | -1/Access | Spotted B-99 Colossus 1050 | -1/Access | Core integrity fell below 50% 1073 | -1/Access | Self-destructed Last Messages --------------- 00995_ The unstable cave ceiling collapses. 01007_ Acquired Imp. Hacking Suite. 01011_ System corrupted: Heat flow error (+215). 01016_ Hvy. Flail destroyed. 01027_ MXLEEZ%BXIQYCCS#J, K1WLYL7FU8 =6JASGOU8 01039_ Slammed into S-43 Plague. 01039_ Signal Interpreter broken. 01039_ Destabilizing: Short circuit. 01040_ Slammed into U-05 Engineer. 01042_ Imp. Hacking Suite destroyed. 01043_ System corrupted: IFF burst signal emitted. 01046_ Slug penetrates Wall. 01046_ Slug penetrates Door. 01052_ Acquired Q-thruster. 01056_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9K. 01066_ System corrupted: Matter fused (-7). 01071_ Connecting with Terminal... 01071_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ???????????+????? #?????????????????????????????? | | ??????????? #???# #?????????????????????????????? | | ??????????# #???# #?????????????????????????????? | | ??????????# #???# #?????????????????????????????? | | ??????????# #???# #?????????????????????????????? | | ??????????# #???# #?????????????????????????????? | | ??????????# #???# #?????????????????????????????? | | ?????????## ##### #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# ## #?????????????????????????????? | | ?????????# ## #?????????????????????????????? | | ?????????+ ## s#######"??????????????????????? | | ?????????# ## """T""""??????????????????????? | | ?????????# ## """ """"??????????????????????? | | ??#+###### ## s "??????????????????????? | | ??+ ## @"??????????????????????? | | ??# ## "??????????????????????? | | ??## ##### ## "??????????????????????? | | ???# #???# ## "??????????????????????? | | ???# #???# ## "??????????????????????? | | ???# #???# ## "??????????????????????? | | #### #???# ## "??????????????????????? | | #???# ## #######"??????????????????????? | | ######???# ## #?????????????????????????????? | | ?????????# ## #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #??????#######????????????????? | | ?????????# #???? ????????????????? | | ?????????# #?? ???????????????? | | ?????????# # ???????????????? | | ?????????# + ???????????????? | | ?????????# ##### # ???????????????? | | ?????????# #???# #?? ???????????????? | | ?????????# #???# #???? ????????????????? | | ?????????# #???# #??????#######????????????????? | | ########## #???# ########??????????????????????? | | #???# #??????????????????????? | | #???# #??????????????????????? | | #############???##### #??????????????????????? | | #######??# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 63 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingThiefWand Manual? 0 Play Time 00:17:50 Cumulative 293.0 hours Start 2026.07.19 @ 16:50:53 End 2026.07.21 @ 00:27:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 18 Types 14/1/1/1/0/0/0/0/0/1 Lore% 79 Gallery% 74 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2b3d6bb-1718-4f81-9669-7e12a6e57824