Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 08:30:32 Player: Carpathian Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1124) 1124 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3134 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 120/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Light Treads Improved Treads Armored Treads Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Flak Cannon Shock Bomb Launcher > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Treads Improved Treads Medium Armor Plating Shock Rifle Light Cannon Flak Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 33 | 6 1 15 11 Power 6 | 1 . 2 3 Engine 5 | 1 . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | 2 . . . Leg 4 | . . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 3 3 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 13 | 2 . 6 5 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon 3 | . . 1 2 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . . 8 14 Power 4 | . . 1 3 Propulsion 4 | . . 2 2 Utility 6 | . . 2 4 Weapon 8 | . . 3 5 Highest Loss Streak 14 | . . 5 14 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 86 86 70 Engine 10 | . 14 10 8 Treads 7 | . 28 6 . Leg 13 | . . 14 15 Device 5 | . 1 8 . Storage 10 | . 14 11 8 Processor 8 | . . 8 13 Protection 4 | . . 4 8 Ballistic Gun 16 | . 28 19 6 Ballistic Cannon 3 | . . 2 8 Peak Build Rating 21 | 6 7 13 21 Average Rating 10 | 4 6 9 16 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 33 | 14 15 26 33 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 5 | 1 . 4 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 5 6 7 8 Average Carried 4 | 2 4 4 7 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 4 5 7 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1071 | 205 55 531 280 Remotely . | . . . . Salvage Created 1223 | . . 892 331 Parts 103 | . . 67 36 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . . 24 12 Guns 21 | . . 20 1 Cannons 9 | . . 1 8 AOE 6 | . . 3 3 Classes Destroyed 8 | . . 5 3 Worker 1 | . . 1 . Builder 2 | . . . 2 Recycler 1 | . . 1 . Watcher 2 | . . . 2 Swarmer 14 | . . 7 7 Grunt 16 | . . 13 3 Duelist 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 6 | . . 5 6 Combat Bots Only 5 | . . 5 4 Max Kills in Single Turn 4 | . . 2 4 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 283 | . . 162 121 Missed 74 | . . 41 33 Damage Taken 3231 | . . 1391 1840 Core 740 | . . 183 557 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 100 54 . Volleys Fired 128 | . . 77 51 Largest 2 | . . 2 2 Hottest 94 | . . 67 94 Shots Fired 215 | . . 140 75 Gun 153 | . . 130 23 Cannon 54 | . . 4 50 Launcher 8 | . . 6 2 Special . | . . . . Kinetic 203 | . . 134 69 Thermal . | . . . . Explosive 6 | . . 6 . Electromagnetic 6 | . . . 6 Robot Hit Streak 11 | . . 11 9 Robot Miss Streak 12 | . . 4 12 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 154 | . . 94 60 Core Hits 87 | . . 44 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2656 | . . 1440 1216 Guns 1377 | . . 1190 187 Cannons 872 | . . 52 820 Explosions 375 | . . 198 177 Melee 32 | . . . 32 Ramming . | . . . . Kinetic 2202 | . . 1242 960 Thermal 35 | . . . 35 Explosive 198 | . . 198 . Electromagnetic 189 | . . . 189 Impact . | . . . . Slashing 32 | . . . 32 Piercing . | . . . . Highest Corruption 3 | . 1 3 . Average Corruption 2 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . 23 . Message Errors 3 | . . 3 . Matter Fused 3 | . . 3 . Heat Flow Errors 3 | . . 3 . Energy Discharges 5 | . . 5 . Parts Fused 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Misfires 2 | . . 2 . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 8 | . . 1 7 Projectiles 1 | . . 1 . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks 19 | . . 4 15 Impact . | . . . . Kinetic 17 | . . 4 13 Secondary 2 | . . . 2 Self-Inflicted Damage 67 | . . 14 53 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 294 | . . 294 50 Average Temperature 61 | . . 82 18 Received Heat Transfer 969 | . . 591 378 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 398 | . 15 398 330 Initial 99 | . . 5 99 Average 160 | . 11 184 192 Maximum Alert Level 1 | . . 1 1 Low Security (%) 53 | 100 100 41 54 Level 1 46 | . . 58 45 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 1 37 19 Peak Tracking Total 5 | . 1 5 5 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 4 2 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 1 9 3 Successful 11 | . . 9 2 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 1 9 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . . 9 2 Record 5 | . . 5 . Emergency Access Points 1 | . . . 1 Alert Level 2 | . . 2 . Locate Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2505 | 98 271 1499 637 Spaces Moved 1210 | 71 168 721 250 Core 54 | 38 . 8 8 Treads 422 | 33 168 221 . Legs 734 | . . 492 242 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 150 Average Speed 162 | 117 160 157 191 Slowest Speed 300 | 160 160 250 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 31 51 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . . 32 1 Melee . | . . . . Projectile . | . . . . AOE 33 | . . 32 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1533 | 86 170 944 333 Wait 112 | . . 102 10 Move 1207 | 70 167 720 250 Hop . | . . . . Pick Up 38 | 10 2 20 6 Fast Attach 2 | . . . 2 Attach 26 | 6 1 10 9 Detach . | . . . . Swap 5 | . . 5 . Drop 13 | . . 10 3 Fire 128 | . . 77 51 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x2 1614 | -9/Materials | Lost 5 parts (1p2n1u1w) 1861 | -9/Materials | Discovered new exit (range 3) 1869 | -9/Materials | Entered another Materials area 1869 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1919 | -8/Materials | Build established: Scavenger-Mutant 2461 | -8/Materials | Core integrity fell below 50% 2501 | -8/Materials | Core integrity fell below 20% 2506 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02479_ Acquired Katana. 02480_ U-05 Engineer builds a Wall. 02480_ Nuclear Core destroyed. 02484_ U-05 Engineer builds a Wall. 02485_ Penetrated by Slug. 02487_ H-61 Shepherd IFF system glitched. 02487_ Slug penetrates U-05 Engineer. 02487_ U-05 Engineer destroyed. 02489_ U-05 Engineer builds a Wall. 02491_ Slug penetrates Material Processor. 02494_ Penetrated by Slug. 02496_ G-47 Trooper misfires. 02497_ Penetrated by Slug. 02497_ U-05 Engineer builds a Wall. 02498_ Lgt. Cannon destroyed. 02498_ Knocked back. 02499_ Acquired 2 matter. 02502_ U-05 Engineer builds a Wall. 02503_ Penetrated by Slug. 02503_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????# + #### #???? | | ???????????????# #** +? #???? | | ???????????????# # ** "T" #??# ! #???? | | ???????????????# #*** """ #??# #???? | | ???????????????# #** #???# ###### | | ???????????????# #####+####???# # # | | ???????????????# # ##### + # | | ???????????????# + / # # | | ???????????????# # ## #]! [# | | ???????????????# # ## #!! # | | ???????????????# # = ## #! # | | ???????????????# # ## # # | | ???????????????# # ## # ! # | | ???????????????# # ## # # | | ???????????????# # ## ###### | | ???????????????#!% ########### #????? | | ????????########=== =#????# # #????? | | ???# %" |%%%*[#?#### # #????? | | ???# !####+####+#+###### + [ #????? | | ?????????# % ] * = # #####+#####?? | | ?????????# =!! # # #?? | | ?????????# %%%% # ?# #?? | | ?????????# ""% # ?#] #?? | | ?????????# """ """%=# ??# #?? | | ?????????# """" " ""H%# ??# /#?? | | ?????????# """"" "" h @##???# #?? | | ?????????#! """ "" !%##???# =#?? | | ?????????# %gu ##???# #?? | | ?????????###################???###########?? | | ??????????????????????##? #???????????????? | | ??????????????????????????##???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalIntegrityReconfigurator Manual? 0 Play Time 00:16:01 Cumulative 26.5 hours Start 2025.01.21 @ 08:15:47 End 2025.01.21 @ 08:30:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cf9eb70-9ede-494a-ab42-9deba2e00274