Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 16:05:05 Player: MrProgressor Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (134) 670 Value Destroyed (4528) 4528 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1877) 1877 TOTAL SCORE: 12955 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 978 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1000 Matter 169/300 Energy 100/100 System Corruption 4% Temperature Warm (197) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced Terrain Scanner Wave Gun Power Maul Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Transmission Jammer Experimental System Shield Long-range Tractor Beam > --- WEAPON ----------- Coil Gun Gauss Cannon > --- INVENTORY -------- Light Particle Reactor Advanced Heat Sink Compact Battery Advanced Targeting Computer Makeshift ECM Suite Medium Insulated Plating Improved Powered Armor Focal Shield Experimental Thermal Shield Hardlight Generator Remote Force Field Makeshift System Shield Wave Gun Plasma Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Missile Launcher Power Maul Dirty Bomb Trap Dirty Bomb Trap [Rating: 85] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reflective Plating Weapon Heavy Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 2 . . . . . Utility 7 | . . 2 . 2 2 . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 164 | 7 7 12 5 14 40 5 . 6 22 6 3 6 8 23 Power 16 | 1 1 1 . 2 5 . . 1 2 . . . . 3 Engine 12 | 1 . 1 . 2 5 . . 1 2 . . . . . Core 2 | . 1 . . . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 36 | 2 4 2 . 2 5 1 . 2 9 2 3 . 1 3 Treads 10 | . 3 . . . . 1 . 1 . 1 1 . 1 2 Leg 2 | . . . . . . . . . 1 . 1 . . . Wheel 24 | 2 1 2 . 2 5 . . 1 8 1 1 . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 78 | 2 2 5 4 5 18 4 . 2 11 2 . 6 5 12 Device 40 | 1 . 3 2 2 5 2 . 1 10 2 . 1 4 7 Storage 6 | 1 1 1 . . 2 . . . . . . . . 1 Processor 15 | . . 1 2 1 3 1 . 1 1 . . 4 . 1 Hackware 4 | . . . . 1 2 . . . . . . 1 . . Protection 13 | . 1 . . 1 6 1 . . . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 . 4 1 5 12 . . 1 . 2 . . 2 5 Energy Gun 9 | 1 . . . 1 6 . . . . . . . 1 . Energy Cannon 8 | . . 2 . 1 2 . . 1 . 1 . . 1 . Ballistic Gun 7 | 1 . 1 . 2 1 . . . . . . . . 2 Ballistic Cannon 5 | . . . . . 2 . . . . 1 . . . 2 Launcher 2 | . . . 1 . . . . . . . . . . 1 Special Weapon 2 | . . 1 . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 1 1 3 . . . 2 . . 4 . 2 Parts Lost 47 | . 1 . . 3 13 . . 1 3 7 . . 3 16 Power 6 | . 1 . . . 2 . . . . . . . 1 2 Propulsion 18 | . . . . 2 4 . . 1 2 4 . . 2 3 Utility 13 | . . . . . 5 . . . 1 1 . . . 6 Weapon 10 | . . . . 1 2 . . . . 2 . . . 5 Highest Loss Streak 15 | . 1 . . 2 9 . . 1 2 4 . . 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 17 | 3 10 14 14 14 17 19 20 19 19 19 19 19 18 17 Power 1 | . 1 2 1 1 1 2 2 2 2 2 2 2 1 . Propulsion 1 | 1 3 3 1 2 2 4 4 3 2 . . . . . Utility 9 | . 3 5 7 6 8 8 9 7 8 10 12 12 12 11 Weapon 5 | 1 2 2 4 4 5 5 5 5 6 6 4 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 49 | . . 6 4 3 15 2 . 1 4 . 3 1 2 8 Power 11 | . . 4 1 . 1 . . . 3 . 1 . . 1 Propulsion 5 | . . . . . 4 1 . . . . . . . . Utility 19 | . . 2 3 2 4 . . . . . 1 1 2 4 Weapon 14 | . . . . 1 6 1 . 1 1 . 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 99 99 98 99 100 99 98 83 89 99 97 95 Engine 6 | . 3 1 11 9 7 7 7 7 6 6 6 6 6 4 Core 1 | . 10 9 . . . . . . . . . . . 4 Treads 1 | . 7 11 . . . . . . . 1 . . 5 5 Leg 1 | . . . . . . . . . . . . 6 6 4 Wheel 16 | . 21 10 22 17 14 14 15 14 25 13 15 20 10 7 Device 17 | . 12 16 14 16 14 15 15 17 19 19 20 19 18 22 Storage 7 | . 14 11 11 9 7 7 7 7 6 6 6 6 6 5 Processor 22 | . . 9 18 18 23 30 30 30 26 26 26 21 20 17 Hackware 3 | . . . . 8 11 . . . . . . 4 6 5 Protection 1 | . 1 6 . 1 1 6 7 5 . . . . 1 . Energy Gun 3 | . 14 6 . 1 3 7 7 7 6 . . . . . Energy Cannon 5 | . . 9 12 7 3 . . 2 6 7 6 6 12 2 Ballistic Gun 1 | . 14 5 . 5 2 . . . . . . . . 2 Ballistic Cannon 2 | . . . . . 3 7 7 4 . . 6 6 . 4 Peak Build Rating 85 | 9 12 20 25 32 48 47 47 53 65 56 63 70 75 85 Average Rating 47 | 5 10 16 19 27 39 44 47 46 52 48 53 67 70 77 On Entrance 38 | . 9 10 20 20 32 44 47 47 46 55 47 58 70 69 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . 10 7 6 15 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 102 | 12 29 38 41 40 82 74 74 85 76 80 80 102 93 96 Greatest Support 60 | 20 40 40 32 32 28 28 28 28 60 60 42 42 42 32 Greatest Overweight (x) 22 | . 1 1 1 1 5 22 2 7 2 2 2 2 5 5 Average Overweight (x) 1 | . . . 1 1 1 2 2 2 1 1 1 1 2 3 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 18 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 14 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 10 14 14 14 17 19 20 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 15 15 15 20 20 20 19 19 20 20 20 20 5 Class Distribution -------------------- 32% | Mutant 28% | Skirmisher 21% | Scavenger-Skirmisher 7% | Scientist-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scientist-Skirmisher | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3879 | 255 158 294 112 316 778 181 . 321 362 199 120 99 182 502 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5455 | 35 159 606 . 457 1182 134 . 251 658 619 139 53 563 599 Parts 254 | 4 8 43 . 30 62 4 . 8 24 18 4 1 16 32 Haulers Intercepted 12 | . 1 2 . 1 4 . . . 2 . . . 1 1 Recyclers Shooed 6 | . . 1 . . 2 . . . 2 . . . . 1 Parts Field Recycled 7 | . . . . . 7 . . . . . . . . . Retrieved Matter 67 | . . . . . 67 . . . . . . . . . Parts Self-Destructed 65 | . . . . . . 4 . 7 . 17 3 1 33 . Prevented 11 | . . . . . . . . . . . . . 11 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 98 | . 2 13 . 10 23 3 . 7 9 11 3 . 7 10 Melee 1 | . . . . . 1 . . . . . . . . . Guns 42 | . 2 7 . 2 17 2 . 4 3 1 . . . 4 Cannons 47 | . . 6 . 4 5 1 . 3 4 10 3 . 5 6 AOE 4 | . . . . 4 . . . . . . . . . . Classes Destroyed 18 | 1 3 3 . 3 2 . . 1 . 3 . . 1 1 Worker 3 | . . . . . 1 . . . 1 . . . . 1 Builder 2 | . . . . 1 . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 12 | . 1 2 . 1 4 . . . 2 . . . 1 1 Recycler 4 | . . 1 . 1 1 . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 11 | . 1 2 . 2 3 . . . 3 . . . . . Swarmer 39 | . . 7 . 4 10 . . 3 5 6 . . . 4 Grunt 28 | . 2 4 . 5 4 2 . . 2 1 3 . 4 1 Brawler 3 | . . . . . . . . . . 2 . . 1 . Duelist 2 | . . . . . . . . . . 1 . . 1 . Sentry 8 | . . 2 . . 2 1 . 1 . 1 . . 1 . Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 5 | . . . . 1 1 . . 2 . . . . . 1 Programmer 11 | . . . . . 6 . . . 2 . . . . 3 Behemoth 1 | . . . . . . . . 1 . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 13 | 1 2 6 . 6 13 3 . 3 4 7 3 . 2 4 Combat Bots Only 13 | . 1 5 . 4 13 3 . 3 3 7 3 . 2 3 Max Kills in Single Turn 2 | 1 1 2 . 2 2 1 . 1 1 1 1 . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 965 | . 12 70 . 52 216 48 . 76 45 88 26 . 16 316 Missed 261 | . 4 18 . 11 57 17 . 30 15 27 7 . 5 70 Hits 704 | . 8 52 . 41 159 31 . 46 30 61 19 . 11 246 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 703 | . 8 52 . 41 159 31 . 46 30 61 19 . 11 245 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 11 | . . . . 1 5 . . 2 . 1 2 . . . Damage Taken 8777 | . 119 508 . 647 2077 176 . 569 402 717 183 . 405 2974 Core 1982 | . 47 49 . 127 288 51 . 127 83 156 39 . . 1015 Absorbed by Shields 942 | . . . . . . 124 . 164 40 66 76 . 39 433 Redirected to Shielding 23 | . . 5 . 11 . 7 . . . . . . . . Ignored by Resistances 752 | . . . . . 247 . . 6 25 53 106 . . 315 Regen/Repaired (Parts) 95 | . . . . . 72 . . . 23 . . . . . Core Remaining (%) 74 | 100 81 . 87 76 . . . 33 . . . . 67 . Volleys Fired 384 | 8 23 52 3 41 74 6 . 24 54 23 14 2 26 34 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 Hottest 180 | 70 70 136 136 101 120 100 . 150 150 180 134 90 170 77 Shots Fired 676 | 16 45 98 4 69 137 13 . 40 85 40 21 2 42 64 Gun 323 | 16 45 67 . 34 70 6 . 17 32 5 . . . 31 Cannon 341 | . . 29 2 27 67 7 . 23 53 35 21 2 42 33 Launcher 9 | . . . 2 7 . . . . . . . . . . Special 3 | . . 2 . 1 . . . . . . . . . . Kinetic 253 | 8 23 35 . 29 50 7 . 22 . 7 7 . 1 64 Thermal 414 | 8 22 63 2 33 87 6 . 18 85 33 14 2 41 . Explosive 9 | . . . 2 7 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | 3 5 13 4 6 11 8 . 11 16 6 6 4 5 6 Robot Miss Streak 9 | 1 2 4 . 4 9 1 . 2 2 8 4 . 5 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 2 . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 415 | 8 29 58 2 37 93 9 . 25 55 28 14 1 24 32 Core Hits 228 | 4 11 23 . 31 57 3 . 11 19 19 14 1 14 21 Critical Kills 5 | . . 1 . . 1 . . . 2 . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 21 | . 1 3 . . 5 1 . 2 5 . . . 1 3 Burn 7 | . 1 2 . . 1 . . . 3 . . . . . Meltdown 5 | . . 1 . . 1 . . . 2 . . . 1 . Destroy 1 | . . . . . 1 . . . . . . . . . Blast 6 | . . . . . . 1 . 2 . . . . . 3 Sever 2 | . . . . . 2 . . . . . . . . . Melee Attacks 10 | . . . . . 10 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 10 | . . . . . 10 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10751 | 76 300 849 41 1292 2379 300 . 813 1691 809 396 32 734 1039 Guns 4229 | 76 300 441 . 317 1063 186 . 477 788 132 . . . 449 Cannons 5728 | . . 408 41 388 1109 114 . 336 903 677 396 32 734 590 Explosions 587 | . . . . 587 . . . . . . . . . . Melee 207 | . . . . . 207 . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 3093 | 39 98 215 . 237 717 114 . 304 . 134 173 . 23 1039 Thermal 6864 | 37 202 634 41 468 1455 186 . 509 1691 675 223 32 711 . Explosive 577 | . . . . 577 . . . . . . . . . . Electromagnetic 10 | . . . . 10 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 207 | . . . . . 207 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 9 9 9 2 . . . . 4 Average Corruption 6 | . . . . . 4 9 9 9 1 . . . . 3 Corruption Purged 2 | . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 105 | . . . . . 41 27 3 33 1 . . . . . Message Errors 24 | . . . . . 12 6 . 6 . . . . . . Matter Fused 26 | . . . . . 11 7 . 8 . . . . . . Heat Flow Errors 9 | . . . . . 3 1 . 5 . . . . . . Energy Discharges 15 | . . . . . 2 7 . 6 . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . 1 . 1 . . . . . . . Data Loss (minor) 11 | . . . . . 4 3 1 3 . . . . . . Data Loss (major) 6 | . . . . . 3 1 1 1 . . . . . . Misfires 6 | . . . . . 3 1 . 1 1 . . . . . Alerts 3 | . . . . . . 1 . 2 . . . . . . Weapon Failures 2 | . . . . . 1 . . 1 . . . . . . Overload Shots 44 | . . . . . 11 6 . 13 11 3 . . . . Effects 2 | . . . . . 1 . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Overflow Damage 140 | . . . . 14 14 . . 14 35 36 . . 13 14 Projectiles 120 | . . . . . 8 . . 14 35 36 . . 13 14 Explosions 14 | . . . . 14 . . . . . . . . . . Melee 6 | . . . . . 6 . . . . . . . . . Knockbacks 17 | . . . . . 12 1 . 1 . . . . . 3 Impact . | . . . . . . . . . . . . . . . Kinetic 17 | . . . . . 12 1 . 1 . . . . . 3 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . 43 . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 432 | 50 144 360 69 403 361 229 . 254 189 432 301 268 162 277 Average Temperature 80 | 23 51 79 35 122 94 107 . 68 51 123 119 92 55 67 Received Heat Transfer 1934 | . 63 129 . 198 507 82 . 12 61 119 125 . 71 567 Effects 14 | . . 2 . 1 1 1 . . . 5 3 . . 1 Shutdowns 2 | . . 1 . . . . . . . 1 . . . . Energy Bleed 3 | . . . . 1 . 1 . . . 1 . . . . Interference 7 | . . 1 . . . . . . . 2 3 . . 1 Damage (minor) 2 | . . . . . 1 . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 8 | . . 1 . . 1 . . . 4 . . . 2 . Combat Hostiles 4 | . . . . . . . . . 2 . . . 2 . Parts Melted 33 | . 1 2 . 5 5 1 . . 12 3 . . 4 . Heat Transferred 12276 | 111 666 1554 74 851 2495 250 . 711 2877 1037 350 50 1250 . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . 2 . . . . . . . . . Low Security (%) 92 | 100 100 100 100 100 77 . . . 100 . . . . 100 Level 1 5 | . . . . . 15 . . . . . . . . . Level 2 2 | . . . . . 7 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 431 | 5 37 107 25 166 431 . . . 130 . . . . 121 Initial 103 | . . . 25 . . . . . . . . . . 103 Average 56 | 1 7 41 2 40 96 . . . 53 . . . . 45 Influence Increases 4303 | 10 64 384 32 387 861 60 . 317 559 290 70 5 717 547 Destroy 0b10 Robot/C 2540 | . 40 260 . 200 480 60 . 140 300 220 60 . 460 320 Destroy 0b10 Robot/NC 210 | 10 10 25 . 30 45 . . . 45 . . 5 10 30 Destroy Leader 458 | . 14 58 . 36 154 . . 30 62 10 10 . 20 64 Allied During Kill 307 | . . . . . 12 . . 12 51 . . . 197 35 Successful Hack 145 | . . 10 . 33 41 . . . 31 . . . . 30 Select Force Hacks 30 | . . . . . 30 . . . . . . . . . Disable Machine 165 | . . 15 15 30 60 . . . 15 . . . . 30 Destroy Structure 133 | . . 1 17 43 9 . . . 25 . . . . 38 Partial Spotted 15 | . . . . . . . . . 15 . . . . . Lose Combat Pursuer 300 | . . 15 . 15 30 . . 135 15 60 . . 30 . Influence Decreases 4303 | 10 64 318 98 387 442 479 . 317 467 382 48 27 552 712 Entered New Map 316 | . . . 41 . . 156 . . . 35 . 22 . 62 Time Decay 3040 | 10 64 243 57 215 342 323 . 307 417 277 48 5 402 330 Lost Part 368 | . . . . 30 100 . . 10 30 70 . . 30 98 Lost Ally 362 | . . . . . . . . . 20 . . . 120 222 Purge Threat 217 | . . 75 . 142 . . . . . . . . . . Squads Dispatched 26 | . . 1 . 2 11 . . 1 5 . . . 1 5 Investigation 5 | . . . . 1 3 . . . . . . . . 1 Extermination 10 | . . . . . 5 . . . 3 . . . . 2 Reinforcement 5 | . . 1 . 1 . . . . 2 . . . . 1 Assault 2 | . . . . . . . . 1 . . . . 1 . Garrison 4 | . . . . . 3 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 9 | . . 2 1 3 1 . . . 1 . . . . 1 Communications Jammed 33 | . . . . . . . . . . . . . . 33 Distress Signals 33 | . . . . . . . . . . . . . . 33 Times Spotted 191 | . 7 21 1 15 31 3 . 12 16 20 3 . 29 33 Peak Tracking Total 15 | . 2 5 2 6 9 3 . 9 3 9 3 . 9 15 Tactical Retreats 16 | . . 1 . 1 2 . . 4 1 5 . . 2 . ECM-based Alert Blocks 5 | . . . . . . . . . . 5 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . Triggered 1 | . . . . . . . . . . . . . 1 . Most Traps Carried 2 | . . . . . . . . . . . . . 2 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 11 | . . 1 1 2 4 . . . 1 . . . . 2 Max in Single Turn 1 | . . 1 1 1 1 . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 47 | . 1 6 1 7 12 3 4 . 11 . 1 . . 1 Terminals 19 | . 1 5 . 5 5 . . . 3 . . . . . Fabricators 4 | . . . . . 2 . . . 1 . . . . 1 Repair Stations 5 | . . 1 . . 2 . . . 2 . . . . . Recycling Units 4 | . . . . . 3 . . . 1 . . . . . Scanalyzers 3 | . . . . 1 . . . . 2 . . . . . Garrison Access 3 | . . . . 1 . . . . 2 . . . . . Total Hacks 139 | . 4 18 1 22 26 8 26 . 28 . 1 . . 5 Successful 89 | . 1 8 1 11 17 8 26 . 13 . 1 . . 3 Failed 50 | . 3 10 . 11 9 . . . 15 . . . . 2 Catastrophic 12 | . 1 2 . 2 2 . . . 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 63 | . 4 12 . 12 10 . . . 9 . . 1 . 15 Terminals 57 | . 4 16 . 18 11 . . . 8 . . . . . Fabricators 9 | . . . . . 3 . . . 1 . . . . 5 Repair Stations 14 | . . 2 . . 7 . . . 5 . . . . . Recycling Units 10 | . . . . . 5 . . . 5 . . . . . Scanalyzers 9 | . . . . 3 . . . . 6 . . . . . Garrison Access 4 | . . . . 1 . . . . 3 . . . . . Terminal Hacks 49 | . . 5 1 4 3 8 26 . 1 . 1 . . . Record 17 | . . . . . . 6 11 . . . . . . . Part Schematic 8 | . . . . . . . 8 . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . Prototype ID Bank 4 | . . 1 . . . . 3 . . . . . . . Open Door 4 | . . . 1 . . 2 . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . . Registered Components 2 | . . 1 . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . . . . . 3 Network Status 1 | . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . . . 2 Repair Station Hacks 10 | . . . . . 6 . . . 4 . . . . . Scan Component 5 | . . . . . 3 . . . 2 . . . . . Repair 5 | . . . . . 3 . . . 2 . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . 3 . . . . 1 . . . . . Retrieve Study 4 | . . . . 3 . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 2 . . . . . Seal Access 3 | . . . . 1 . . . . 2 . . . . . Unauthorized Hacks 17 | . 1 3 . 3 6 . . . 4 . . . . . Terminals 11 | . 1 3 . 3 2 . . . 2 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 10 | . . 3 . 3 2 . . . 2 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 3 . . . 2 . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . Reject 1 | . . . . . 1 . . . . . . . . . Recyclers 2 | . . . . . 1 . . . 1 . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 6 . 6 10 . . . 8 . . . . 1 Full Trace Events 3 | . . . . 1 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 4 . . . . 3 . 3 Robots Built 3 | . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . 67 Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 Part Schematics Acquired 22 | . . . . . . . 8 . . . . 14 . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 Part Studies Acquired 4 | . . . . 3 . . . . 1 . . . . . Parts Repaired 5 | . . . . . 3 . . . 2 . . . . . Time 153 | . . . . . 77 . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 71 | . . . . . 71 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . 1 . 1 . Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 1 . 1 . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 3 1 1 Autooverrided 3 | . . . . . . . . . 1 . 1 . 1 . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 24 | . 1 . . . . . . 1 1 . 1 7 3 10 Largest Group 8 | . 1 1 . . . . . 1 1 . 1 7 8 5 Highest-Rated Group 256 | . 10 10 . . . . . 96 96 . 29 227 256 210 Highest-Rated Ally 96 | . 10 10 . . . . . 96 96 . 29 39 39 70 Zionite Dispatches 3 | . . . . . . . . . . . . . . 3 Light 1 | . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . 1 Total Orders 5 | . . . 3 . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . 2 RETURN 3 | . . . 3 . . . . . . . . . . . Ally Attacks 225 | . . . . . 35 . . 23 19 . 4 . 106 38 Total Damage 4872 | . . . . . 131 . . 389 606 . 19 . 2537 1190 Kills 35 | . . . . . 1 . . . 9 . . . 16 9 Allies Corrupted 4 | . . . . . . . . 1 . . 1 . 2 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 13202 | 12 330 707 814 725 2621 736 94 905 1798 639 677 1318 936 890 Optics 2947 | . . 596 593 . 1758 . . . . . . . . . Sensors 8848 | . . . 233 724 2019 . . . 1622 555 669 1310 911 805 Terrain 12345 | 12 330 526 683 697 2350 736 94 905 1701 542 677 1318 935 839 Structural 619 | . . 460 159 . . . . . . . . . . . Traps 4203 | . . . . . . . . . 1064 135 . 1236 913 855 Jamming 1857 | . . . . . 459 . . . 552 . . . . 846 ECM 74 | . . . . . . . . . . 74 . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . Derelict Logs Recovered 8 | . . . 1 . . 1 . . . . 3 2 1 . Drone Launches 20 | . . . 3 . 11 . . 4 . . . . . 2 Drone Recoveries 15 | . . . 3 . 11 . . 1 . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 2 Unaware Schematics 1 | . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 13967 | 87 368 707 814 788 2722 736 94 992 1798 737 720 1318 1127 959 Spaces Moved 9504 | 63 226 378 624 568 1706 604 82 687 1392 542 410 1020 729 473 Core 18 | 11 . . . . . 1 . . . . . . . 6 Treads 164 | . 13 151 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 9322 | 52 213 227 624 568 1706 603 82 687 1392 542 410 1020 729 467 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 115 95 95 115 115 115 92 102 98 98 98 50 Average Speed 111 | 74 94 124 115 102 108 116 115 119 95 119 111 98 131 140 Slowest Speed 1150 | 80 160 160 115 115 145 1150 115 175 115 120 120 113 165 165 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 28 37 97 53 33 71 71 78 25 70 50 90 60 15 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 14 | . . . 1 . 1 2 1 . . . . 4 . 5 Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 20 | . . . 2 . . 6 . 1 . 3 2 3 3 . Spaces Dug 85 | . . . 21 36 4 . . 2 16 . 3 . 1 2 Terrain Destroyed 162 | . . 1 21 60 6 4 . 10 23 11 7 . 7 12 Melee 2 | . . . . . 2 . . . . . . . . . Projectile 80 | . . 1 . 1 4 4 . 10 23 11 7 . 7 12 AOE 80 | . . . 21 59 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Total 12203 | 85 335 516 720 707 2425 623 81 816 1769 584 651 1336 854 701 Wait 1735 | 2 67 32 75 51 501 . . 88 249 2 212 294 40 122 Move 9490 | 62 225 377 623 567 1705 603 81 686 1391 541 409 1019 728 473 Hop . | . . . . . . . . . . . . . . . Pick Up 136 | 6 9 15 5 13 37 2 . 3 15 4 4 2 9 12 Fast Attach 61 | 6 1 4 3 2 13 3 . 3 4 1 3 7 3 8 Attach 51 | 1 . 2 . 6 17 . . 2 5 3 1 . 1 13 Detach 1 | . . . . . . . . . . . . . . 1 Swap 161 | . 9 16 3 14 32 3 . 4 32 10 4 2 14 18 Drop 150 | . 1 18 8 13 36 6 . 6 18 . 4 10 10 20 Fire 384 | 8 23 52 3 41 74 6 . 24 54 23 14 2 26 34 Melee 10 | . . . . . 10 . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . 22 . Trap 1 | . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 88 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Accompanied by 1 ally 456 | -9/Materials | Evolved 2 slots: Utility x2 782 | -9/Materials | Identified exit to Mines 782 | -9/Materials | Identified exit to Storage 1163 | -9/Materials | Entered Mines 1197 | -9/Mines | Assembled infested the area 1227 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1317 | -9/Mines | Found the Drone Emporium 1323 | -9/Mines | Found Prototype Device 1323 | -9/Mines | Identified Thief Drone Bay 1417 | -9/Mines | Learned location of Storage (-9) 1429 | -9/Mines | Discovered new exit (range 8) 1436 | -9/Mines | Identified exit to Materials 1669 | -9/Mines | Discovered exit to Materials (range 18) 1856 | -9/Mines | Build established: Scavenger-Mutant 1977 | -9/Mines | Entered Materials 1977 | -8/Materials | Evolved 2 slots: Utility x2 2086 | -8/Materials | Identified exit to Factory 2388 | -8/Materials | Build established: Scavenger-Skirmisher 2765 | -8/Materials | Entered Factory 2765 | -7/Factory | Evolved 2 slots: Utility x2 3070 | -7/Factory | Repaired Wheel+ 3524 | -7/Factory | Repaired Imp. Sensor Array 3552 | -7/Factory | Repaired Wheel+? 3993 | -7/Factory | Identified exit to Lower Caves 4845 | -7/Factory | Garrison activated, responded to threat 4897 | -7/Factory | Destroyed 13 combat bots 4922 | -7/Factory | Lost 9 parts (2p2n3u2w) 5288 | -7/Factory | Discovered new exit (range 15) 5303 | -7/Factory | Identified exit to Factory 5319 | -7/Factory | Build established: Mutant 5487 | -7/Factory | Entered Lower Caves 5489 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5797 | -7/Lower Caves | Learned Factory interactive machine intel 5983 | -7/Lower Caves | Entered an active Warlord outpost 6007 | -7/Lower Caves | Learned location of Extension (-4) 6007 | -7/Lower Caves | Learned location of Armory (-3) 6007 | -7/Lower Caves | Learned Factory terminal intel 6071 | -7/Lower Caves | Discovered new exit (range 8) 6078 | -7/Lower Caves | Identified exit to Lower Caves 6121 | -7/Lower Caves | Encountered a Warlord checkpoint 6211 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6222 | -7/Lower Caves | Identified exit to Data Miner 6223 | -7/Lower Caves | Entered Data Miner 6223 | -7/Data Miner | Discovered new exit (range 6) 6228 | -7/Data Miner | Identified exit to Proximity Caves 6245 | -7/Data Miner | Met Data Miner 6271 | -7/Data Miner | Learned location of Section 7 (-2) 6271 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6290 | -7/Data Miner | Received God Mode back door access code from Data Miner 6317 | -7/Data Miner | Entered Proximity Caves 6429 | -6/Proximity Caves | Core integrity fell below 50% 6529 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6891 | -6/Proximity Caves | Spotted B-75 Beast 6983 | -6/Proximity Caves | Escorted by Enhanced Grunt 6988 | -6/Proximity Caves | Destroyed B-75 Beast 7009 | -6/Proximity Caves | Lost 3 allies 7155 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7192 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7309 | -6/Proximity Caves | Entered Factory 7309 | -6/Factory | Accompanied by 1 ally 7309 | -6/Factory | Evolved 2 slots: Propulsion x2 7310 | -6/Factory | Loaded intel: 54 interactive machine locations 7311 | -6/Factory | Loaded intel: 26 terminal locations 7564 | -6/Factory | Repaired Imp. Terrain Scanner 7648 | -6/Factory | Repaired Hardlight Generator 7695 | -6/Factory | Discovered new exit (range 12) 7715 | -6/Factory | Identified exit to Factory 7984 | -6/Factory | Build established: Scientist-Skirmisher 8358 | -6/Factory | Found Prototype Device 8358 | -6/Factory | Identified Exp. Thermal Shield 8978 | -6/Factory | Build established: Skirmisher 9025 | -6/Factory | Discovered new exit (range 19) 9106 | -6/Factory | Identified exit to Lower Caves 9107 | -6/Factory | Entered Lower Caves 9108 | -6/Lower Caves | Encountered a Warlord checkpoint 9109 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9156 | -6/Lower Caves | Lost 3 allies 9172 | -6/Lower Caves | Destroyed 7 combat bots 9175 | -6/Lower Caves | Lost 4 parts (3n1w) 9255 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9362 | -6/Lower Caves | Lost 3 parts (1n1u1w) 9456 | -6/Lower Caves | Discovered new exit (range 15) 9471 | -6/Lower Caves | Identified exit to Lower Caves 9555 | -6/Lower Caves | Build established: Mutant 9844 | -6/Lower Caves | Entered another Lower Caves area 9853 | -6/Lower Caves | Discovered exit to Factory (range 18) 9872 | -6/Lower Caves | Learned Factory security intel 10156 | -6/Lower Caves | Build established: Skirmisher 10506 | -6/Lower Caves | Learned location of 1 exit from Factory 10507 | -6/Lower Caves | Learned 8 Factory zone layouts 10538 | -6/Lower Caves | Discovered new exit (range 20) 10563 | -6/Lower Caves | Identified exit to Zion 10564 | -6/Lower Caves | Entered Zion 10570 | -6/Zion | Identified exit to Deep Caves 10613 | -6/Zion | Discovered new exit (range 18) 10635 | -6/Zion | Found Prototype Device 10635 | -6/Zion | Identified Bomb Factory No. 2 10721 | -6/Zion | Received a hallucinogenic algorithm 10721 | -6/Zion | Ran a hallucination algorithm 10762 | -6/Zion | Learned location of Quarantine (-2) 10795 | -6/Zion | Learned location of Warlord (-4) 10837 | -6/Zion | Found Prototype Processor 10837 | -6/Zion | Identified Exp. Melee Analysis Suite 10840 | -6/Zion | Found Prototype Processor 10840 | -6/Zion | Identified Spectral Analyzer 10843 | -6/Zion | Found Prototype Hackware 10843 | -6/Zion | Identified Exp. System Shield 10884 | -6/Zion | Given A8's code to call for help 10933 | -6/Zion | Gained Derelict followers 11128 | -6/Zion | Learned Factory emergency access door positions 11511 | -6/Zion | Met Imprinter 11607 | -6/Zion | Imprinted 11609 | -6/Zion | Declared Zion's savior 11763 | -6/Zion | Identified exit to Proximity Caves 11882 | -6/Zion | Entered Proximity Caves 11882 | -5/Proximity Caves | Accompanied by 7 allies 11935 | -5/Proximity Caves | Found Imp. Powered Armor 12204 | -5/Proximity Caves | Learned Factory garrison access intel 12448 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12533 | -5/Proximity Caves | Lost 3 allies 12625 | -5/Proximity Caves | Lost 3 allies 12934 | -5/Proximity Caves | Discovered exit to Factory (range 17) 13009 | -5/Proximity Caves | Entered Factory 13009 | -5/Factory | Accompanied by 2 allies 13009 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13010 | -5/Factory | Identified exit to Upper Caves 13011 | -5/Factory | Identified exit to Factory 13014 | -5/Factory | Loaded intel: 4 garrison access locations 13238 | -5/Factory | Fabricated L-41 Fighter? 13296 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 13297 | -5/Factory | Zion Recon squad teleported in 13309 | -5/Factory | Fabricated Imp. Transmission Jammer? 13468 | -5/Factory | Lost 5 allies 13654 | -5/Factory | Zion Light squad teleported in 13807 | -5/Factory | Build established: Scavenger-Skirmisher 13887 | -5/Factory | Garrison activated, responded to threat 13900 | -5/Factory | Lost 3 allies 13912 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13913 | -5/Factory | Zion Fire squad teleported in 13927 | -5/Factory | Cargo convoy interrupted 13942 | -5/Factory | Incoming assault squad redirected 13960 | -5/Factory | Incoming assault squad redirected 13962 | -5/Factory | Core integrity fell below 50% 13963 | -5/Factory | Lost 4 allies 13966 | -5/Factory | Core integrity fell below 20% 13968 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13962_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13963_ Slug penetrates Wall. 13963_ U-05 Engineer builds a Door. 13963_ Penetrated by Slug. 13963_ Magnetic Acceleration Cannon destroyed. 13963_ Slug penetrates H-66 Slayer. 13964_ Wall collapses. 13964_ Slug penetrates Wall. 13964_ Dropped Hcp. Storage Unit. 13964_ Penetrated by Slug. 13965_ U-05 Engineer builds a Wall. 13965_ Extracted 21 energy. 13965_ Adv. Target Analyzer destroyed. 13967_ Penetrated by Slug. 13967_ R-10 Processor collects Imp. Heavy Treads. 13967_ U-05 Engineer builds a Wall. 13967_ Acquired 41 matter. 13968_ Slug penetrates Earth. 13968_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """""" ?????????????????????????????????????????? | | """""" ???????????????????????#?????????? ??????? | | ?????????????????????????? ??????? ??????? | | ??????? ???? ??????????#?#???????????????? | | "" "??+ ?? ?? " ? ??###?#### ?? "????""?? ?# | | ""S"? ?#### ???" " ? ?###???#?? ???? ???? ???? | | """"?????????????? ######?##?###?+#??#?#?#? | | #?#?? " ? " ?""#???##?####### ##??????? | | ######+#??#???# ?" " " ""###?########## ?#??? ?"? | | ?#??# " " " ? 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""" ###?### ############ | | ??????? ? ?# !*!!!!"""%######## ############ | | ??? ? ## !=[!% " =######## # | | ???? ?? ? ## !!! h""=########%# | | ????? ? ?? ## & ! @ %+%%= [*# # | | ?#??#? ? ?## ! = %#[=" % # # | | ??#?? #############;##;##%[%=[ / # | | #??#? ?? ##### # ####* ""%!# # | | ?????# ? ?? ############ =!!# # | | ? ?###? ? ############ ! # # | | ????#? ??? ################### # | | ???#?# ? ########### ### # | | "??###?###### #! # ### # | | "??#?###?#### # # ### # | | ??#?#?###?###^^ ^# !// # ### ####+#/##### | | ???##??#?#### # !/ # # | | ??##??#####?# / !/ # # | | ??#?####?#### # # # | | ? ?##?#?##### # !# + "" | | ??# ??? ?# # ! # # F" | | ??? ? ??# ###+####### # % " ### | | ??# """?"???# / # ? "" ### | | ??# ?"??""" + # # ? ??# | | ??? ??"?"?? # ####### ### | | ??# """""?" # ### | | ?????? ? ???# ### ? ? ?? ### | | ?#? ? ? ## ### ##### !! ? #?# | | ???#########?# ### #?### !! #### #?#?# | | #?#?##?##?#?## ### ##### !! #### ###?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 20 EM Shielding 2 Armor Coverage 625 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Core Shielding 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Lrn. Missile Launcher | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive K-01 Serf | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel Fabricated ------------ L-41 Fighter | x3 | -5/Factory | Preloaded Imp. Transmission Jammer | x2 | -5/Factory Repaired ---------- Wheel | 30% | -7/Factory Imp. Sensor Array | 36% | -7/Factory Wheel | 25% | -7/Factory Imp. Terrain Scanner | 54% | -6/Factory Hardlight Generator | 56% | -6/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstImpactCrosscalibrator Manual? 0 Play Time 05:22:24 Cumulative 241.9 hours Start 2025.12.21 @ 11:28:36 End 2025.12.22 @ 16:05:05 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a995adbc-2e14-4a4c-bfd7-b94f5cb39f9d