Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 21:48:35 Player: Raix Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (11) 55 Value Destroyed (388) 388 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3663 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 29/300 Energy 98/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Advanced Weight Redist. System Cloaking Device Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Compressor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Autogun [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Wheel Wheel Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 4 | . . 1 . 1 2 . Utility 2 | . . . . . . 2 Weapon 1 | . . 1 . . . . Parts Attached 46 | 7 1 . . 18 9 11 Power 12 | 1 . . . 2 5 4 Engine 8 | 1 . . . 2 2 3 Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 17 | 2 . . . 8 3 4 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 3 | 2 . . . 1 . . Hover . | . . . . . . . Flight 14 | . . . . 7 3 4 Utility 7 | 1 1 . . 1 1 3 Device 2 | . . . . . . 2 Storage 2 | 1 1 . . . . . Processor 3 | . . . . 1 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 3 . . . 7 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 3 . . . 7 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 18 | . . . . 3 3 12 Power 3 | . . . . 1 1 1 Propulsion 11 | . . . . 2 2 7 Utility 3 | . . . . . . 3 Weapon 1 | . . . . . . 1 Highest Loss Streak 5 | . . . . 2 3 5 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 2 8 12 13 9 4 Power 1 | . 1 2 2 2 2 2 Propulsion 1 | . . . . 2 . . Utility . | . . . 1 . . 1 Weapon 4 | . 1 5 9 7 5 . Tool/Special . | . . . . . . . Unused Backups 11 | . . . . 8 . 3 Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 8 | . . . . 7 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 71 | . 85 77 77 65 79 68 Engine 8 | . 14 11 11 9 6 4 Core 2 | . . . . . 6 4 Wheel 7 | . 28 22 22 6 . . Flight 18 | . . . . 19 42 23 Device 1 | . . . . . . 4 Storage 6 | . 14 11 11 9 5 . Processor 8 | . . . . 6 8 18 Ballistic Gun 17 | . 28 33 33 14 8 12 Peak Build Rating 48 | 6 7 9 9 27 35 48 Average Rating 20 | 3 6 8 9 16 29 33 On Entrance 12 | . 6 6 9 9 24 33 Naked Turns . | . . . . . . . Heaviest Build 30 | 10 25 27 27 30 30 24 Greatest Support 36 | 26 26 26 26 36 30 31 Greatest Overweight (x) 7 | . . 1 1 7 1 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 11 | 5 14 15 15 15 12 5 Most Carried 15 | 5 4 12 13 15 12 5 Average Carried 8 | 1 2 9 12 13 9 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 13 | 2 4 12 13 12 3 3 Class Distribution -------------------- 40% | Mutant 28% | Gunner 13% | Sprinter 12% | Skirmisher 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 793 | 242 58 8 . 264 61 160 Remotely . | . . . . . . . Salvage Created 469 | . 81 30 . 279 . 79 Parts 32 | . 4 5 . 17 . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 10 | . 2 . . 5 . 3 Guns 10 | . 2 . . 5 . 3 Classes Destroyed 4 | . 1 1 . 1 . 1 Builder 1 | . . 1 . . . . Swarmer 3 | . . . . . . 3 Grunt 5 | . 2 . . 3 . . Sentry 2 | . . . . 2 . . Best Kill Streak 3 | . 2 1 . 1 . 3 Combat Bots Only 3 | . 2 . . 1 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 338 | . 9 7 . 50 31 241 Missed 169 | . 4 5 . 13 13 134 Hits 169 | . 5 2 . 37 18 107 Projectile 169 | . 5 2 . 37 18 107 Critical Strikes 11 | . . . . 3 3 5 Damage Taken 2506 | . 53 44 . 617 234 1558 Core 991 | . . 14 . 120 . 857 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 100 . 96 78 100 . Volleys Fired 38 | . 10 . . 22 . 6 Largest 3 | . 2 . . 3 . 3 Hottest 69 | . 40 . . 69 . 69 Shots Fired 102 | . 20 . . 64 . 18 Gun 102 | . 20 . . 64 . 18 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 102 | . 20 . . 64 . 18 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . 4 . . 7 . 4 Robot Miss Streak 6 | . 2 . . 6 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . 1 . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 58 | . 12 . . 36 . 10 Core Hits 24 | . 4 1 . 14 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 837 | . 97 31 . 541 . 168 Guns 803 | . 97 . . 538 . 168 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 34 | . . 31 . 3 . . Kinetic 803 | . 97 . . 538 . 168 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 2 1 1 Average Corruption 1 | . . 2 2 2 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . 3 . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . 1 . . Parts Rejected 1 | . . . . . . 1 Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . 15 . 1 . . Shots . | . . . . . . . Rammed 3 | . . 2 . 1 . . Targets Rammed 3 | . . 2 . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | . 12 . . 278 454 147 Average Temperature 133 | . 7 . . 110 198 70 Received Heat Transfer 627 | . 30 9 . 324 33 231 Effects 6 | . . . . . 6 . Shutdowns 3 | . . . . . 3 . Energy Bleed 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 87 Level 1 3 | . . . . . . 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 250 | . 50 16 . 120 70 250 Initial 50 | . . 16 . . 50 . Average 33 | . 14 3 . 33 31 57 Influence Increases 765 | . 50 5 . 250 30 430 Destroy 0b10 Robot/C 200 | . 40 . . 100 . 60 Destroy 0b10 Robot/NC 5 | . . 5 . . . . Destroy Leader 50 | . 10 . . 30 . 10 Partial Spotted 60 | . . . . . 30 30 Lose Combat Pursuer 450 | . . . . 120 . 330 Influence Decreases 560 | . 10 45 . 138 142 225 Entered New Map 86 | . . 24 . . 62 . Time Decay 314 | . 10 21 . 108 50 125 Lost Part 160 | . . . . 30 30 100 Squads Dispatched 5 | . 1 . . . 1 3 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . . 3 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 4 8 . 16 4 39 Peak Tracking Total 16 | . 2 12 . 5 4 16 Tactical Retreats 9 | . . . . 3 . 6 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 817 | . . . . 289 138 390 Optics 817 | . . . . 289 138 390 Sensors 77 | . . . . . . 77 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 1276 | 67 99 135 35 412 138 390 Spaces Moved 2015 | 68 74 118 33 252 382 1088 Core 57 | 23 . . . 15 . 19 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 354 | 45 74 118 33 84 . . Hover . | . . . . . . . Flight 1604 | . . . . 153 382 1069 Fastest Speed 20 | 50 90 105 105 86 20 20 Average Speed 50 | 76 90 105 105 117 25 31 Slowest Speed 400 | 90 90 105 105 400 101 109 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . . . . . 3 14 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 17 20 10 28 13 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2214 | 82 90 129 33 343 419 1118 Wait 21 | . 2 . . 6 11 2 Move 1979 | 67 73 117 32 251 375 1064 Hop 13 | . . . . . 3 10 Pick Up 57 | 8 3 9 1 19 4 13 Fast Attach . | . . . . . . . Attach 49 | 6 1 1 . 19 14 8 Detach 14 | . . . . 7 6 1 Swap 12 | 1 . . . 3 4 4 Drop 28 | . 1 . . 15 2 10 Fire 38 | . 10 . . 22 . 6 Melee . | . . . . . . . Ram 3 | . . 2 . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 12) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 292 | -9/Materials | Discovered new exit (range 9) 302 | -9/Materials | Entered Mines 319 | -9/Mines | Discovered new exit (range 8) 337 | -9/Mines | Entered Materials 337 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 746 | -8/Materials | Discovered new exit (range 4) 749 | -8/Materials | Entered Factory 749 | -7/Factory | Evolved 2 slots: Propulsion x2 870 | -7/Factory | Discovered new exit (range 6) 884 | -7/Factory | Lost 3 parts (1p2n) 887 | -7/Factory | Identified exit to Factory 887 | -7/Factory | Entered another Factory area 887 | -6/Factory | Evolved 2 slots: Utility x2 1205 | -6/Factory | Lost 5 parts (1p2n1u1w) 1205 | -6/Factory | Core integrity fell below 50% 1219 | -6/Factory | Spotted B-75 Beast 1265 | -6/Factory | Core integrity fell below 20% 1277 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01149_ Dropped Autogun. 01150_ Deuterium Engine destroyed. 01166_ System corrupted: Nuclear Pulse Thruster rejected. 01174_ Adv. Heat Sink destroyed. 01185_ P-60 Hacker resets G-67 Veteran, system corruption cleaned. 01185_ Matter Pump disabled. 01187_ K-01 Serf collects debris. 01223_ Acquired Xenon Bombardment Thruster. 01226_ Fabricator disabled. 01227_ System corrupted: Matter fused (-5). 01250_ Door malfunctions. 01252_ TF Node disabled. 01252_ Imp. Sensor Array tumbles out of TF Node. 01252_ Imp. Signal Interpreter tumbles out of TF Node. 01254_ Xenon Bombardment Thruster destroyed. 01267_ Dropped Lgt. Angular Momentum Engine. 01267_ Imp. Signal Interpreter destroyed. 01268_ Dropped Imp. VTOL Module. 01270_ Adv. Sensor Array destroyed. 01271_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #######??????# # """ | | ?????????????+ # ] ####### # """ | | ?????????????# # + # F" | | ?????????????? # """ # # !! 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""" #???????????????????????## | | #"T !# ?????# #????????????????????????? | | #""" # ????##########????????????????????????? | | # "" # ??????????????????????????????????????? | | # #* ?????????????????????????????????????? | | ####### ?????????????????????????????????????? | | ??????######????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 66 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateControlShredder Manual? 0 Play Time 00:23:42 Cumulative 20.0 hours Start 2025.07.10 @ 21:25:14 End 2025.07.10 @ 21:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f38699e0-4e79-4399-811d-a8620e2ac9a1