Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 00:10:41 Player: C0-RV5 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1569) 1569 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 6010 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 12/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Faulty Cooled Nuclear Pulse Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Huge Storage Unit Magnetic Acceleration Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Hardened Light Armor Plating Shock Absorption System Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Enhanced Autogun Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Small Storage Unit High-capacity Storage Unit Shock Absorption System Precision Beam Rifle Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Rocket Launcher Rocket Launcher Rocket Launcher Plasma Cutter Great Maul [Rating: 35] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 1 . . 1 Utility 6 | . . 2 . 1 . 2 1 Weapon 1 | . . . . . 1 . . Parts Attached 56 | 6 . 2 2 22 16 5 3 Power 7 | 1 . . . 4 2 . . Engine 4 | 1 . . . 3 . . . Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 17 | 2 . . . 6 2 4 3 Treads 1 | . . . . . . 1 . Leg 5 | . . . . 3 1 1 . Wheel 10 | 2 . . . 3 1 2 2 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 14 | 1 . 2 1 4 6 . . Device 3 | . . . . . 3 . . Storage 6 | 1 . 1 . 2 2 . . Processor 1 | . . . 1 . . . . Hackware 2 | . . . . 2 . . . Protection 2 | . . 1 . . 1 . . Artifact . | . . . . . . . . Weapon 18 | 2 . . 1 8 6 1 . Energy Gun 4 | 2 . . . 2 . . . Energy Cannon 5 | . . . . 1 4 . . Ballistic Gun 2 | . . . . 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . 1 2 2 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 4 1 . 1 Parts Lost 43 | . . . . 14 12 15 2 Power 5 | . . . . 1 2 2 . Propulsion 14 | . . . . 3 4 5 2 Utility 9 | . . . . 4 3 2 . Weapon 15 | . . . . 6 3 6 . Highest Loss Streak 15 | . . . . 4 10 15 2 To Critical Strikes 1 | . . . . . . 1 . Average Backups 9 | 2 4 5 7 8 15 7 4 Power 1 | . 1 1 2 2 1 1 1 Propulsion 1 | . 2 2 2 1 2 . . Utility 1 | . . . . . 3 2 1 Weapon 3 | 1 1 1 2 2 6 2 1 Tool/Special . | . . . . . . . . Unused Backups 5 | . . . . 2 1 . 2 Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 3 | . . . . 1 1 . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 62 | . 85 86 96 61 78 36 1 Engine 4 | . 14 11 11 1 6 . . Core 4 | . . . . 5 4 6 . Leg 5 | . . . . 6 6 6 . Wheel 11 | . 28 22 22 12 10 . . Device 2 | . . . . . 9 3 . Storage 11 | . 14 22 22 14 7 3 . Processor 1 | . . . 7 3 . . . Hackware 3 | . . . . 2 7 3 . Protection 1 | . . 9 11 1 2 . . Energy Gun 4 | . 28 22 16 2 . . . Energy Cannon 5 | . . . . 4 10 5 . Launcher 4 | . . . 5 5 5 3 . Impact Weapon 1 | . . . . 1 1 . . Peak Build Rating 35 | 6 6 10 13 20 35 31 9 Average Rating 15 | 4 6 9 11 13 30 15 2 On Entrance 10 | . 6 6 10 13 19 31 1 Avg Prop Armor Cover (%) 7 | . . . . 4 . . 13 Naked Turns 180 | . . . . . . 61 119 Heaviest Build 122 | 14 14 24 26 102 122 40 . Greatest Support 44 | 26 26 26 26 36 44 44 20 Greatest Overweight (x) 6 | 1 . . . 6 4 3 . Average Overweight (x) . | . . . . . 2 . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 10 5 Average Capacity 13 | 6 8 8 8 13 20 7 5 Most Carried 20 | 5 5 7 8 16 20 10 5 Average Carried 9 | 2 4 5 7 8 15 6 4 Final Capacity 25 | 8 8 8 8 25 10 5 5 Final Carried 16 | 4 5 7 8 16 10 5 4 Class Distribution -------------------- 78% | Mutant 5% | Tank 4% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 821 | 254 . 26 31 315 166 . 29 Remotely . | . . . . . . . . Salvage Created 1235 | . . 58 . 835 342 . . Parts 58 | . . 3 . 41 14 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 33 | . . 1 . 22 10 . . Guns 7 | . . 1 . 6 . . . Cannons 8 | . . . . 4 4 . . AOE 16 | . . . . 11 5 . . Classes Destroyed 10 | . . 1 . 6 3 . . Worker 4 | . . . . 3 1 . . Builder 1 | . . . . 1 . . . Recycler 2 | . . . . 2 . . . Watcher 2 | . . . . 2 . . . Swarmer 6 | . . . . 6 . . . Grunt 20 | . . . . 13 7 . . Duelist 1 | . . . . . 1 . . Sentry 4 | . . 1 . 3 . . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 9 | . . 1 . 9 4 . . Combat Bots Only 6 | . . 1 . 6 4 . . Max Kills in Single Turn 3 | . . 1 . 3 2 . . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 559 | . . 8 4 166 90 179 112 Missed 206 | . . 2 1 63 22 70 48 Hits 353 | . . 6 3 103 68 109 64 Projectile 353 | . . 6 3 103 68 109 64 AOE 5 | . . . 4 . 1 . . Critical Strikes 6 | . . . . 2 2 1 1 Damage Taken 5681 | . . 96 147 1445 1360 1486 1147 Core 2202 | . . . 16 381 171 631 1003 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 25 | . . . . . 25 . . Core Remaining (%) 71 | 100 100 . 96 30 75 25 . Volleys Fired 85 | . . 3 1 53 28 . . Largest 3 | . . 2 2 2 3 . . Hottest 240 | . . 80 73 124 240 . . Shots Fired 144 | . . 6 2 74 62 . . Gun 46 | . . 6 1 36 3 . . Cannon 63 | . . . . 14 49 . . Launcher 35 | . . . 1 24 10 . . Special . | . . . . . . . . Kinetic 16 | . . . . 13 3 . . Thermal 71 | . . . . 22 49 . . Explosive 35 | . . . 1 24 10 . . Electromagnetic 22 | . . 6 1 15 . . . Robot Hit Streak 11 | . . 2 . 11 6 . . Robot Miss Streak 4 | . . 1 . 4 1 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 79 | . . 3 . 48 28 . . Core Hits 64 | . . 2 . 44 18 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 . . Critical Strikes 3 | . . . . 1 2 . . Smash 3 | . . . . 1 2 . . Melee Attacks 18 | . . . . 14 3 1 . Impact 18 | . . . . 14 3 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4013 | . . 32 . 2646 1335 . . Guns 391 | . . 32 . 344 15 . . Cannons 763 | . . . . 205 558 . . Explosions 2561 | . . . . 1870 691 . . Melee 281 | . . . . 210 71 . . Ramming 17 | . . . . 17 . . . Kinetic 101 | . . . . 86 15 . . Thermal 1089 | . . . . 368 721 . . Explosive 2336 | . . . . 1808 528 . . Electromagnetic 189 | . . 32 . 157 . . . Impact 281 | . . . . 210 71 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 3 2 4 . Average Corruption 1 | . . . . 2 1 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . 5 5 2 . Message Errors 1 | . . . . . 1 . . Matter Fused 3 | . . . . 1 1 1 . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 2 | . . . . 1 1 . . Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 298 | . . . . 162 136 . . Projectiles 32 | . . . . 14 18 . . Explosions 130 | . . . . 83 47 . . Melee 136 | . . . . 65 71 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 223 | . . . . 136 87 . . Shots 8 | . . . . 4 4 . . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . 4 . . . Kicked 4 | . . . . 4 . . . Crushed . | . . . . . . . . Highest Temperature 489 | . . 45 12 193 489 . . Average Temperature 100 | . . 20 8 50 131 . . Received Heat Transfer 1209 | . . 18 . 468 558 48 117 Effects 5 | . . . . . 5 . . Shutdowns 4 | . . . . . 4 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . Combat Hostiles 2 | . . . . 1 1 . . Parts Fried 2 | . . . . 1 1 . . Impact Corruptions 6 | . . . . 3 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 3 1 . . Heat Transferred 1990 | . . . . 679 1311 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level 2 | . . . . 2 1 . . Low Security (%) 75 | 100 100 100 100 67 57 100 100 Level 1 23 | . . . . 31 42 . . Level 2 . | . . . . 1 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 411 | . 16 30 23 411 330 145 80 Initial 184 | . . . . 4 184 145 16 Average 127 | . 1 7 6 166 192 58 37 Influence Increases 1711 | . 16 30 28 953 504 45 135 Destroy 0b10 Robot/C 660 | . . 20 . 440 200 . . Destroy 0b10 Robot/NC 45 | . . . . 40 5 . . Destroy Leader 154 | . . 10 . 104 40 . . Successful Hack 36 | . 16 . 5 15 . . . Disable Machine 225 | . . . 15 90 120 . . Destroy Structure 276 | . . . 8 144 124 . . Lose Combat Pursuer 315 | . . . . 120 15 45 135 Influence Decreases 1646 | . 16 30 15 561 611 308 105 Entered New Map 402 | . . . . 9 221 153 19 Time Decay 864 | . 16 30 15 412 270 55 66 Lost Part 380 | . . . . 140 120 100 20 Squads Dispatched 11 | . . . . 4 4 . 3 Investigation 5 | . . . . 3 . . 2 Extermination 1 | . . . . . 1 . . Reinforcement 5 | . . . . 1 3 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 3 | . . 1 . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 1 4 17 41 20 8 19 Peak Tracking Total 16 | . 1 2 16 7 6 8 10 Tactical Retreats 10 | . . . . 5 1 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 8 | . . . . 1 2 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . . . 3 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 15 | . . . 1 6 8 . . Max in Single Turn 5 | . . . 1 2 5 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 15 | . 1 . 1 10 . . 3 Terminals 11 | . 1 . 1 8 . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . . . . 1 . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 4 . 3 22 . . 6 Successful 22 | . 4 . 2 16 . . . Failed 13 | . . . 1 6 . . 6 Catastrophic 5 | . . . . 2 . . 3 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 4 . 3 14 . . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 10 | . . . . 5 . . 5 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 4 . 2 9 . . . Record 7 | . 2 . 1 4 . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . Disarm Traps 1 | . . . . 1 . . . Maintenance Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 5 | . . . . 5 . . . Recycle Component 1 | . . . . 1 . . . Process 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . . 1 6 . . 3 Full Trace Events 5 | . . . . 3 . . 2 Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time 38 | . . . . 38 . . . Parts Recycled 1 | . . . . 1 . . . Recycled Matter 253 | . . . . 253 . . . Retrieved Matter 328 | . . . . 328 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 461 | . . . 40 421 . . . Optics 461 | . . . 40 421 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 2419 | 97 134 137 56 1072 584 181 158 Spaces Moved 1974 | 94 148 136 51 729 321 198 297 Core 443 | 16 . . . . . 141 286 Treads . | . . . . . . . . Legs 361 | . . . . 202 105 54 . Wheels 1170 | 78 148 136 51 527 216 3 11 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 120 50 50 Average Speed 99 | 86 90 90 90 114 137 82 51 Slowest Speed 400 | 100 90 90 90 400 190 260 80 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 4 25 13 13 56 11 7 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 3 | . . . . 3 . . . Terrain Destroyed 322 | . . . 9 182 131 . . Melee 3 | . . . . 3 . . . Projectile 2 | . . . . . 2 . . AOE 317 | . . . 9 179 129 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 2236 | 109 148 143 58 863 400 212 303 Wait 25 | . . . 3 12 10 . . Move 1967 | 93 147 135 50 728 320 197 297 Hop . | . . . . . . . . Pick Up 42 | 10 1 3 2 17 6 1 2 Fast Attach 21 | . . 1 . 8 6 5 1 Attach 34 | 6 . 1 1 10 11 3 2 Detach 7 | . . . . 4 1 2 . Swap 16 | . . . 1 9 6 . . Drop 9 | . . . . 4 1 3 1 Fire 85 | . . 3 1 53 28 . . Melee 18 | . . . . 14 3 1 . Ram . | . . . . . . . . Kick 4 | . . . . 4 . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . 8 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Utility x2 275 | -9/Materials | Discovered new exit (range 16) 302 | -9/Materials | Build established: Mutant 369 | -9/Materials | Entered Mines 396 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 398 | -9/Mines | Assembled infested the area 403 | -9/Mines | Assisted by a Guerilla fighting off Assembled 404 | -9/Mines | Discovered new exit (range 12) 425 | -9/Mines | Entered Materials 425 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 574 | -8/Materials | Lost 4 parts (1p1n1u1w) 792 | -8/Materials | Core integrity fell below 50% 1437 | -8/Materials | Discovered new exit (range 10) 1497 | -8/Materials | Entered Factory 1497 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1933 | -7/Factory | Lost 10 parts (2p3n3u2w) 2063 | -7/Factory | Discovered new exit (range 15) 2081 | -7/Factory | Entered another Factory area 2081 | -6/Factory | Evolved 2 slots: Utility x2 2222 | -6/Factory | Core integrity fell below 50% 2250 | -6/Factory | Lost 15 parts (2p5n2u6w) 2254 | -6/Factory | Discovered new exit (range 13) 2262 | -6/Factory | Entered another Factory area 2262 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2380 | -5/Factory | Core integrity fell below 50% 2407 | -5/Factory | Core integrity fell below 20% 2420 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02381_ Identified Cld. Nuclear Pulse Thruster. 02381_ Faulty integration triggers energy drain (-72). 02385_ Slug penetrates Wall. 02389_ Penetrated by Slug. 02396_ U-05 Engineer lays Concrete. 02398_ Connecting with Terminal... 02403_ Acquired Wheel. 02403_ Slug penetrates Wall. 02404_ Acquired 14 matter. 02404_ U-05 Engineer lays Concrete. 02406_ Acquired Wheel. 02406_ Slug penetrates Wall. 02406_ Penetrated by Slug. 02406_ Slug penetrates Wall. 02406_ U-05 Engineer lays Concrete. 02408_ Wheel destroyed. 02415_ Penetrated by Slug. 02415_ Wheel destroyed. 02419_ Penetrated by Slug. 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