Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.26 @ 21:39:28 Player: cd-rom Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (193) 965 Value Destroyed (8927) 8927 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1498) 1498 TOTAL SCORE: 17350 Bonus ------- High Alert Combat Kills 98 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1150 Matter 10/300 Energy 19/100 System Corruption 26% Temperature Cool (0) Movement Core (1600) Ox31 Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- Dispersion Rifle Matter Neutralizer > --- INVENTORY (25) --- Light Nuclear Core Light Antimatter Reactor Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Armor Integrity Analyzer Improved Kinecellerator Graphene Brace Hardlight Generator Cooled Particle Cannon High-powered Shotgun KE Penetrator Advanced Concussive RPG Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Target Analyzer Advanced ECM Suite Focal Shield Relay Coupler [NC] > --- WEAPON ----------- Plasma Rifle Plasma Rifle Mass Driver Lance > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Light Antimatter Reactor Heavy Siege Treads Armored Huge Wheel Large Storage Unit Improved Kinecellerator Improved Light Armor Plating Graphene Brace Hardlight Generator Thermic Laser Cooled Particle Cannon Matter Neutralizer Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Mass Driver Long-range Missile Launcher Powered Hammer [Rating: 106] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Siege Treads Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Slots Evolved 12 | . . 2 2 2 2 . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . Utility 8 | . . 2 1 1 1 . . 1 . . . . 2 . Weapon 2 | . . . . 1 . . . 1 . . . . . . Parts Attached 197 | 6 9 21 16 23 19 1 3 14 6 10 . 5 48 16 Power 21 | 1 . 3 1 4 3 . . . 1 1 . 1 5 1 Engine 7 | 1 . 3 . . 2 . . . 1 . . . . . Core 11 | . . . 1 4 1 . . . . 1 . 1 3 . Reactor 3 | . . . . . . . . . . . . . 2 1 Propulsion 40 | 2 5 6 2 3 3 . 1 4 . 1 . . 12 1 Treads 6 | . . . . 1 . . . . . . . . 5 . Leg . | . . . . . . . . . . . . . . . Wheel 27 | 2 3 6 2 2 3 . 1 4 . 1 . . 2 1 Hover 5 | . . . . . . . . . . . . . 5 . Flight 2 | . 2 . . . . . . . . . . . . . Utility 59 | 1 3 7 5 7 7 . . 5 1 3 . 3 16 1 Device 25 | . 2 4 . 2 3 . . 3 . 1 . 3 7 . Storage 3 | 1 1 1 . . . . . . . . . . . . Processor 12 | . . 1 1 3 2 . . . 1 . . . 4 . Hackware 3 | . . . . . 1 . . . . 1 . . 1 . Protection 16 | . . 1 4 2 1 . . 2 . 1 . . 4 1 Artifact . | . . . . . . . . . . . . . . . Weapon 77 | 2 1 5 8 9 6 1 2 5 4 5 . 1 15 13 Energy Gun 16 | 1 1 1 . 1 2 . . . 1 . . . 6 3 Energy Cannon 9 | . . 1 2 2 . . . 1 1 . . . 1 1 Ballistic Gun 31 | 1 . 2 3 5 2 1 1 2 1 4 . 1 5 3 Ballistic Cannon 5 | . . . . . 1 . . . . . . . 1 3 Launcher 3 | . . . . . . . . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 10 | . . 1 2 1 1 . 1 . 1 . . . 1 2 Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . 1 . . . . . . Parts Lost 111 | . . 12 4 14 12 . 1 2 3 8 . 5 28 22 Power 15 | . . 2 1 3 2 . . . 1 1 . . 4 1 Propulsion 19 | . . 4 1 1 2 . 1 1 . 2 . 1 4 2 Utility 32 | . . 2 1 6 5 . . 1 1 . . 2 8 6 Weapon 45 | . . 4 1 4 3 . . . 1 5 . 2 12 13 Highest Loss Streak 12 | . . 4 2 5 3 . 1 1 2 3 . 3 8 12 To Critical Strikes 2 | . . . . . 1 . . . . 1 . . . . Average Slot Usage (%) 85 | . 98 92 86 87 80 85 82 82 93 91 88 85 80 66 Engine 3 | . 14 10 2 . 1 6 6 5 4 3 . . . . Core 2 | . . . 6 6 4 . . . . . 5 4 3 1 Treads 1 | . . . . 3 . . . . . . . . 3 . Wheel 11 | . 26 20 17 10 12 13 8 8 17 16 11 10 2 6 Device 9 | . 13 16 9 16 9 6 6 8 9 5 5 4 10 4 Storage 6 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 5 Processor 18 | . . 11 9 8 19 20 20 17 18 23 23 23 26 25 Hackware 3 | . . . . . 1 6 6 5 5 9 11 10 3 2 Protection 4 | . . 3 14 9 4 6 6 5 5 1 . . 2 . Energy Gun 4 | . 26 5 . 1 5 6 6 5 7 3 . . 5 1 Energy Cannon 1 | . . . . 4 . . . 5 5 3 . . . . Ballistic Gun 6 | . 1 3 9 7 5 5 6 4 . 5 17 16 7 8 Ballistic Cannon 1 | . . . . . . 6 6 5 2 . . . . 4 Impact Weapon 3 | . . 10 2 4 5 . . . 4 5 5 5 2 2 Peak Build Rating 106 | 6 10 19 35 48 62 63 63 71 70 74 72 74 106 95 Average Rating 56 | 3 9 16 26 43 51 62 57 63 67 70 72 69 85 70 On Entrance 48 | . 6 10 16 35 44 62 63 55 68 70 72 72 53 95 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 130 | 11 29 98 100 104 119 119 119 130 126 121 110 110 121 120 Greatest Support 140 | 32 32 38 44 44 62 56 56 52 52 52 28 28 140 44 Greatest Overweight (x) 34 | . 1 9 4 3 2 2 4 4 2 4 3 8 10 34 Average Overweight (x) 2 | . . 1 2 2 1 2 3 3 2 2 3 3 3 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 13 22 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 14 20 25 25 25 25 25 25 25 25 24 25 25 24 Average Carried 22 | 1 10 16 22 24 23 24 24 24 23 23 24 24 23 20 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 14 17 25 23 25 25 25 25 23 24 24 24 24 14 Class Distribution -------------------- 41% | Mutant 31% | Hacker-Gunner 6% | Gunner 6% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Hacker-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Garrison Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Gunner | -4/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Matter Collected 3887 | 58 42 468 199 360 400 114 168 274 151 171 151 109 724 498 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9168 | . 42 811 444 786 762 144 171 395 1105 654 . 220 2471 1163 Parts 382 | . 3 46 14 36 39 9 8 21 20 32 . 9 105 40 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 8 7 . . . . 8 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Combat Hostiles Destroyed 173 | . 3 25 9 14 17 4 8 8 5 17 . 3 39 21 Melee 36 | . . 9 4 8 2 . . . . . . . 12 1 Guns 77 | . 3 6 2 3 13 . 5 4 3 7 . 3 22 6 Cannons 27 | . . . 1 1 . 4 3 4 . 5 . . 2 7 AOE 8 | . . . . . . . . . . 4 . . . 4 Classes Destroyed 16 | . 1 7 1 3 1 1 1 . 1 . . . . . Worker 4 | . . 2 . 1 . . . . . 1 . . . . Builder 6 | . . 1 1 . . . . 2 . . . . 2 . Recycler 1 | . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 2 | . . 1 . . . . . . . . . . 1 . Watcher 6 | . . 3 . . 1 . . . . 2 . . . . Swarmer 48 | . 3 11 . . 8 . 7 . 3 9 . . 4 3 Grunt 64 | . . 7 7 8 2 2 . 5 . . . . 18 15 Brawler 5 | . . 1 . 1 2 . . . . . . 1 . . Duelist 6 | . . . . 1 1 1 . 1 . . . 1 . 1 Sentry 20 | . . 6 1 2 2 . . 2 . 4 . 1 1 1 Hunter 4 | . . . 1 1 . . . . . . . . 2 . Programmer 22 | . . . . 1 2 . . . 1 4 . . 14 . Behemoth 2 | . . . . . . . . . 1 . . . . 1 Thief 1 | . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 3 4 3 4 4 3 4 3 2 7 . 3 6 9 Combat Bots Only 9 | . 3 4 3 4 3 3 4 2 2 6 . 3 5 9 Max Kills in Single Turn 3 | . 1 2 1 1 1 1 1 3 1 3 . 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . Exploded 2 | . . . . . . . . . . 2 . . . 2 Melee 1 | . . 1 1 1 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Hostile Shots Fired 1668 | . 13 178 56 178 142 11 36 44 70 97 . 39 502 302 Missed 435 | . 2 44 18 45 42 1 12 15 29 33 . 13 117 64 Damage Taken 17719 | . 46 1131 434 1421 1530 141 256 479 697 1128 . 476 6356 3624 Core 2195 | . 14 276 52 151 78 15 12 45 158 128 . 85 656 525 Absorbed by Shields 456 | . 19 199 . . . . . . . . . . 55 183 Redirected to Shielding 158 | . . . 9 149 . . . . . . . . . . Ignored by Resistances 5217 | . 22 389 126 411 438 37 77 139 197 313 . 129 1831 1108 Regen/Repaired (Parts) 551 | . . 74 . . 185 . . 292 . . . . . . Core Remaining (%) 76 | 100 94 31 90 78 . . 87 . . . . 58 . . Volleys Fired 318 | . 5 25 12 16 42 10 12 20 26 32 . 8 68 42 Largest 4 | . 2 2 2 2 2 3 3 4 3 3 . 3 4 4 Hottest 278 | . 100 118 91 103 94 145 145 175 249 154 . 86 232 278 Shots Fired 740 | . 10 33 17 28 76 25 36 76 49 76 . 18 190 106 Gun 568 | . 10 25 16 19 76 15 24 38 30 58 . 18 172 67 Cannon 166 | . . 8 1 9 . 10 12 38 19 15 . . 18 36 Launcher 6 | . . . . . . . . . . 3 . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 420 | . . 9 16 19 42 15 24 38 8 43 . 18 95 93 Thermal 256 | . 10 24 1 9 13 10 12 38 26 19 . . 84 10 Explosive 6 | . . . . . . . . . . 3 . . . 3 Electromagnetic 58 | . . . . . 21 . . . 15 11 . . 11 . Robot Hit Streak 46 | . 4 14 4 10 23 7 11 16 36 46 . 20 15 17 Robot Miss Streak 6 | . 1 2 1 5 3 6 3 4 3 4 . 2 4 2 Penetration Max 1 | . . . . . . . . . . 1 . . 1 1 Secondary Targets 9 | . . . 1 1 2 . . . . . . . 5 . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . 1 . Shots Hit Robots 791 | . 6 85 30 65 76 17 22 53 55 67 . 17 206 92 Core Hits 417 | . 4 21 10 32 56 9 24 39 10 59 . 10 81 62 Critical Kills 12 | . . 1 . . . . . . 1 1 . . 6 3 Critical Parts Destroyed 49 | . . 12 3 2 3 . . . 5 3 . . 18 3 Critical Strikes 93 | . 1 15 4 5 7 . 1 3 9 5 . . 33 10 Burn 8 | . 1 1 . . . . . 1 1 . . . 3 1 Meltdown 1 | . . . . . . . . . 1 . . . . . Destroy 20 | . . . . . 1 . . . . 2 . . 12 5 Blast 5 | . . . . . . . 1 2 . . . . . 2 Corrupt 7 | . . . . . 3 . . . 2 1 . . 1 . Smash 44 | . . 14 4 2 3 . . . 5 2 . . 12 2 Sever 3 | . . . . 3 . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . 5 . Melee Attacks 263 | . . 67 18 45 15 . . . 26 6 . . 74 12 Impact 193 | . . 67 18 11 15 . . . 26 6 . . 38 12 Slashing 34 | . . . . 34 . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . 36 . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . Damage Inflicted 24293 | . 113 2536 689 1936 1620 433 507 1530 2080 2593 . 365 6344 3547 Guns 9660 | . 113 230 156 349 1267 207 335 660 510 1101 . 365 3093 1274 Cannons 3519 | . . 144 21 212 . 226 172 679 455 325 . . 512 773 Explosions 2319 | . . 146 . . . . . 191 . 1012 . . . 970 Melee 8795 | . . 2016 512 1375 353 . . . 1115 155 . . 2739 530 Ramming . | . . . . . . . . . . . . . . . Kinetic 7591 | . . 42 156 349 740 338 338 658 138 854 . 365 1803 1810 Thermal 5449 | . 113 332 21 212 205 95 169 681 544 1227 . . 1613 237 Explosive 1494 | . . 146 . . . . . 191 . 187 . . . 970 Electromagnetic 964 | . . . . . 322 . . . 283 170 . . 189 . Impact 6595 | . . 2016 512 414 353 . . . 1115 155 . . 1500 530 Slashing 961 | . . . . 961 . . . . . . . . . . Piercing 1239 | . . . . . . . . . . . . . 1239 . Highest Corruption 26 | . . . . 8 5 5 5 . . 1 1 1 26 26 Average Corruption 9 | . . . . 6 4 5 5 . . 1 1 1 15 26 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 220 | . . . . 37 26 14 7 . . . 4 1 102 29 Message Errors 59 | . . . . 14 6 3 4 . . . 1 1 26 4 Matter Fused 41 | . . . . 10 6 4 . . . . . . 17 4 Heat Flow Errors 24 | . . . . 1 5 3 1 . . . . . 8 6 Energy Discharges 16 | . . . . 2 1 . . . . . 2 . 10 1 Parts Rejected 4 | . . . . . 1 . 1 . . . . . 1 1 Parts Fused 6 | . . . . 1 1 1 1 . . . . . 2 . Data Loss (minor) 20 | . . . . 6 2 2 . . . . . . 8 2 Data Loss (major) 14 | . . . . 2 3 1 . . . . . . 8 . Misfires 8 | . . . . 1 1 . . . . . . . 4 2 Alerts 5 | . . . . . . . . . . . 1 . 4 . Misdirections 3 | . . . . . . . . . . . . . 2 1 Weapon Failures 20 | . . . . . . . . . . . . . 12 8 Overload Shots 2 | . . . . . . . . . 2 . . . . . Overflow Damage 2684 | . . 571 117 156 117 25 . . 512 317 . . 745 124 Projectiles 97 | . . . . 43 . 25 . . . . . . 17 12 Explosions 277 | . . 39 . . . . . . . 238 . . . . Melee 2310 | . . 532 117 113 117 . . . 512 79 . . 728 112 Knockbacks 28 | . . 2 1 1 3 3 . 4 . 1 . . 7 6 Impact 14 | . . 2 1 1 3 . . . . 1 . . 5 1 Kinetic 14 | . . . . . . 3 . 4 . . . . 2 5 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 284 | . . 79 . . . . . . . 168 . . . 37 Shots 5 | . . 1 . . . . . . . 3 . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 416 | . 195 305 47 165 375 320 252 304 120 27 . 3 416 293 Average Temperature 99 | . 100 99 17 24 94 91 68 102 25 13 . 3 137 88 Received Heat Transfer 4174 | . . 434 207 648 225 63 40 243 84 117 . 171 1037 905 Effects 11 | . . . . . . . . 3 . . . . 5 3 Energy Bleed 1 | . . . . . . . . 1 . . . . . . Interference 10 | . . . . . . . . 2 . . . . 5 3 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 37 | . . 12 3 3 2 . . . 8 3 . . 3 3 Combat Hostiles 23 | . . 10 2 2 2 . . . . 1 . . 3 3 Parts Fried 55 | . . 14 4 6 . . . . 14 3 . . 8 6 Impact Corruptions 83 | . . 23 5 7 6 . . . 11 3 . . 24 4 Robots Melted 2 | . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Parts Melted 18 | . 1 2 1 . . . 1 1 2 2 . . 8 . Heat Transferred 9099 | . 407 888 37 296 407 185 333 1184 803 992 . . 3071 496 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Peak Influence 508 | . 104 508 422 171 246 . . 427 258 427 . . 258 344 Initial 182 | . . 37 182 8 18 . . 118 5 117 . . 35 56 Average 143 | . 39 307 250 45 89 . . 174 116 227 . . 82 204 Maximum Alert Level 2 | . . 2 2 . 1 . . 2 1 2 . . 1 1 Low Security (%) 69 | 100 100 19 17 100 89 . . 70 64 41 . . 93 61 Level 1 24 | . . 47 67 . 10 . . 25 35 52 . . 6 38 Level 2 5 | . . 32 15 . . . . 4 . 6 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . . 2 2 4 3 . . 2 . 3 . . 12 . Investigation 7 | . . . 1 . 1 . . 1 . . . . 4 . Extermination 12 | . . . . 2 1 . . 1 . 2 . . 6 . Reinforcement 8 | . . 2 1 2 1 . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Distress Signals 10 | . . 5 2 2 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 252 | . 5 40 14 24 26 4 9 9 8 28 . 8 53 24 Peak Tracking Total 10 | . 3 5 5 5 4 3 4 3 2 4 . 5 8 10 Tactical Retreats 15 | . . 3 1 2 2 . 1 1 2 1 . 1 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Traps Triggered 17 | . 1 . 1 2 8 . . 1 . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Machines Disabled 15 | . . 1 1 . . . 1 2 1 5 . . 4 . Max in Single Turn 3 | . . 1 1 . . . 1 2 1 3 . . 1 . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Machines Accessed 43 | . 2 2 2 5 9 . . 4 1 7 1 1 9 . Terminals 25 | . 1 1 2 3 7 . . 1 1 3 . . 6 . Fabricators 6 | . . . . 2 . . . 1 . 2 . . 1 . Repair Stations 4 | . . 1 . . 1 . . 1 . . . . 1 . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . . 1 . Total Hacks 118 | . 5 10 4 11 27 . . 12 1 21 6 1 20 . Successful 71 | . 3 8 2 5 14 . . 9 1 14 6 1 8 . Failed 47 | . 2 2 2 6 13 . . 3 . 7 . . 12 . Catastrophic 9 | . . . 1 1 2 . . . . . . . 5 . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 64 | . 4 3 4 6 17 . . 3 1 12 . . 14 . Fabricators 15 | . . . . 5 . . . 3 . 5 . . 2 . Repair Stations 21 | . . 7 . . 6 . . 5 . . . . 3 . Recycling Units 4 | . 1 . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 4 . . 1 . 1 . . 1 . Terminal Hacks 40 | . 2 1 2 4 8 . . 1 1 9 6 1 5 . Record 17 | . . . . . 6 . . . . 3 6 . 2 . Part Schematic 2 | . . . . 2 . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . 1 1 . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . 2 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 1 . . . 3 . 2 . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . Load Schematic 2 | . . . . 1 . . . 1 . . . . . . Build 2 | . . . . . . . . 1 . 1 . . . . Repair Station Hacks 18 | . . 7 . . 5 . . 4 . . . . 2 . Scan Component 10 | . . 4 . . 3 . . 2 . . . . 1 . Repair 8 | . . 3 . . 2 . . 2 . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . 1 . . 1 . Unlock Access 2 | . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . 1 . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . . 2 1 4 8 . . 4 1 5 . . 7 . Full Trace Events 5 | . . . . . 1 . . 1 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . Parts Built 4 | . . . . . . . . 2 . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 111 | . . . . . . . . 53 . 58 . . . . Total Part Build Rating 26 | . . . . . . . . 12 . 14 . . . . Parts Repaired 7 | . . 3 . . 2 . . 2 . . . . . . Time 310 | . . 90 . . 82 . . 88 . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Used RIF Installer 2 | . . . . . . . . . 1 . . . . 1 Watcher Feeds 1 | . . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 4 . . . . 3 . . . 3 . Machine Destruction 3 | . . . . . . . . . 3 . . . . . Programmers 7 | . . . . 4 . . . . . . . . 3 . Attached 1 | . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 4 | . . . . . 4 . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . . . 1 . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Turns Passed 12664 | 62 380 1177 823 1366 1440 539 306 843 721 1087 577 385 2465 493 Spaces Moved 7068 | 62 326 568 540 763 921 386 174 443 446 673 404 245 992 125 Core 29 | 22 . 1 . . . . . . . . . . . 6 Treads 341 | . . . . . . . . . . . . . 341 . Legs . | . . . . . . . . . . . . . . . Wheels 6611 | 40 326 567 540 763 921 386 174 443 446 673 404 245 564 119 Hover 87 | . . . . . . . . . . . . . 87 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 120 105 115 130 130 123 123 122 141 141 129 129 Average Speed 137 | 82 100 122 125 131 119 130 148 146 123 124 141 142 189 206 Slowest Speed 1750 | 100 115 500 150 145 130 130 160 160 123 150 141 210 270 1750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 4 59 61 48 17 22 48 25 11 43 22 67 31 22 22 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . . . 4 2 . . . 1 1 . . Spaces Dug 17 | . . 2 . 3 5 . . . 4 . . . 3 . Terrain Destroyed 193 | . . 31 . 3 5 3 7 34 4 77 . 3 15 11 Melee 16 | . . 2 . 2 5 . . . 4 . . . 3 . Projectile 40 | . . . . 1 . 3 7 10 . 3 . 3 10 3 AOE 135 | . . 29 . . . . . 24 . 74 . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Gar Total 8945 | 70 368 899 640 1019 1157 403 195 585 530 846 411 267 1307 248 Wait 902 | . 6 193 24 159 138 1 3 96 27 112 8 . 84 51 Move 7054 | 61 325 567 539 762 920 385 173 443 444 672 403 244 991 125 Hop . | . . . . . . . . . . . . . . . Pick Up 148 | 3 18 21 19 10 20 3 1 6 1 10 . 6 29 1 Fast Attach 58 | 5 . 1 2 10 4 1 3 6 . 2 . . 21 3 Attach 109 | 1 3 17 6 13 13 . . 4 3 7 . 5 26 11 Detach 6 | . 1 . 1 2 . . . 1 . . . . 1 . Swap 33 | . 6 5 8 1 2 . . 4 3 1 . . 1 2 Drop 55 | . 4 3 11 1 3 3 3 5 . 4 . 4 13 1 Fire 318 | . 5 25 12 16 42 10 12 20 26 32 . 8 68 42 Melee 261 | . . 67 18 45 15 . . . 26 6 . . 72 12 Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Discovered new exit (range 8) 282 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 10) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Utility x2 713 | -9/Materials | Discovered new exit (range 6) 831 | -9/Materials | Repaired Shield Generator 870 | -9/Materials | Repaired Weight Redist. System 910 | -9/Materials | Repaired Wheel 924 | -9/Materials | Identified exit to Mines 1156 | -9/Materials | Core integrity fell below 50% 1189 | -9/Materials | Lost 4 parts (1p2n1u) 1336 | -9/Materials | Discovered new exit (range 18) 1620 | -9/Materials | Entered another Materials area 1620 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2139 | -8/Materials | Discovered new exit (range 5) 2232 | -8/Materials | Discovered new exit (range 15) 2292 | -8/Materials | Discovered new exit (range 10) 2371 | -8/Materials | Discovered new exit (range 19) 2443 | -8/Materials | Entered Factory 2443 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2677 | -7/Factory | Lost 4 parts (1p2u1w) 3057 | -7/Factory | Lost 3 parts (1p2w) 3308 | -7/Factory | Discovered new exit (range 19) 3664 | -7/Factory | Lost 5 parts (1p3u1w) 3809 | -7/Factory | Entered another Factory area 3809 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3963 | -6/Factory | Discovered new exit (range 12) 4676 | -6/Factory | Lost 3 parts (1p1n1w) 4747 | -6/Factory | Identified exit to Factory 4871 | -6/Factory | Lost 3 parts (1p2u) 5033 | -6/Factory | Repaired Arm. Huge Wheel 5072 | -6/Factory | Repaired Lgt. Nuclear Core 5249 | -6/Factory | Entered Lower Caves 5541 | -6/Lower Caves | Learned Factory stockpile data 5604 | -6/Lower Caves | Identified exit to Lower Caves 5607 | -6/Lower Caves | Build established: Hacker-Gunner 5788 | -6/Lower Caves | Entered another Lower Caves area 5799 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5831 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6011 | -6/Lower Caves | Discovered exit to Factory (range 16) 6094 | -6/Lower Caves | Entered Factory 6094 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6198 | -5/Factory | Fabricated Hyp. Coil Gun? 6539 | -5/Factory | Repaired Arm. Huge Wheel 6585 | -5/Factory | Repaired Flak Gun 6715 | -5/Factory | Build established: Hacker-Tank 6779 | -5/Factory | Discovered new exit (range 13) 6937 | -5/Factory | Identified exit to Garrison 6937 | -5/Factory | Entered Garrison 7007 | -5/Garrison | Triggered checkpoint 7125 | -5/Garrison | Build established: Hacker-Gunner 7242 | -5/Garrison | Spotted B-75 Beast 7266 | -5/Garrison | Destroyed B-75 Beast 7326 | -5/Garrison | Discovered new exit (range 13) 7339 | -5/Garrison | Installed Relay Interface Framework 7357 | -5/Garrison | Triggered checkpoint 7399 | -5/Garrison | Garrison Relay disabled 7622 | -5/Garrison | Heavy support dispatched to Factory 7656 | -5/Garrison | Identified exit to Factory 7658 | -5/Garrison | Entered Factory 7893 | -5/Factory | Fabricated Graphene Brace (x2) 8198 | -5/Factory | Discovered new exit (range 17) 8344 | -5/Factory | Identified exit to Upper Caves 8451 | -5/Factory | Lost 3 parts (1p1n1w) 8548 | -5/Factory | Garrison activated, responded to threat 8745 | -5/Factory | Entered Upper Caves 8766 | -5/Upper Caves | Learned location of 1 exit from Factory 8766 | -5/Upper Caves | Learned Armory security intel 8766 | -5/Upper Caves | Learned Extension terminal intel 8944 | -5/Upper Caves | Learned Factory terminal intel 9222 | -5/Upper Caves | Discovered new exit (range 7) 9237 | -5/Upper Caves | Identified exit to Upper Caves 9322 | -5/Upper Caves | Entered another Upper Caves area 9500 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9550 | -5/Upper Caves | Discovered new exit (range 9) 9652 | -5/Upper Caves | Spotted B-75 Beast 9704 | -5/Upper Caves | Identified exit to Factory 9707 | -5/Upper Caves | Entered Factory 9707 | -4/Factory | Evolved 2 slots: Utility x2 9708 | -4/Factory | Identified exit to Research 9709 | -4/Factory | Loaded intel: 28 terminal locations 9734 | -4/Factory | Lost 3 parts (1n1u1w) 9760 | -4/Factory | Identified exit to DSF 9996 | -4/Factory | Build established: Scavenger-Mutant 10134 | -4/Factory | Lost 5 parts (1p2u2w) 10605 | -4/Factory | System corruption reached 10% 10664 | -4/Factory | Lost 4 parts (1p3w) 10887 | -4/Factory | Crushed by falling debris 11035 | -4/Factory | Lost 6 parts (1p1n1u3w) 11302 | -4/Factory | Build established: Scavenger-Gunner 11439 | -4/Factory | Found Powered Armor 11612 | -4/Factory | Core integrity fell below 50% 11635 | -4/Factory | Spotted B-86 Titan 11643 | -4/Factory | Lost 8 parts (1p1n2u4w) 12007 | -4/Factory | Build established: Gunner 12167 | -4/Factory | Identified exit to Garrison 12172 | -4/Factory | Entered Garrison 12194 | -4/Garrison | Triggered checkpoint 12215 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 12296 | -4/Garrison | Spotted B-86 Titan 12312 | -4/Garrison | Destroyed B-86 Titan 12318 | -4/Garrison | Triggered checkpoint 12365 | -4/Garrison | Lost 5 parts (2u3w) 12412 | -4/Garrison | Triggered checkpoint 12500 | -4/Garrison | Core integrity fell below 20% 12532 | -4/Garrison | Lost 12 parts (1p2n3u6w) 12536 | -4/Garrison | Destroyed 9 combat bots 12665 | -4/Garrison | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 12541_ S-27 Virus suffers critical hit (Blast). 12541_ Destroyed Lgt. Nuclear Core. 12541_ S-27 Virus destroyed. 12541_ HV Slug penetrates Earth. 12546_ System corrupted: Component data lost. 12583_ System corrupted: Heat flow error (+282). 12611_ System corrupted: Heat flow error (+283). 12628_ System corrupted: Component data lost. 12632_ G-67 Veteran knocked back. 12632_ G-67 Veteran suffers critical hit (Destroy). 12632_ Destroyed Lgt. Antimatter Reactor. 12632_ Powered Hammer destroyed. 12633_ Hyp. Mass Driver destroyed. 12642_ G-67 Veteran suffers critical hit (Burn). 12651_ G-67 Veteran heat damages Adv. Heat Sink. 12653_ G-67 Veteran heat damages Plasma Rifle. 12659_ Hardcell Cannon destroyed. 12661_ Thermic Laser destroyed. 12665_ System corrupted: FCS attempts to trigger Dispersion Rifle. 12665_ System corrupted: Dispersion Rifle misfires. Map ----- +----------------------------------------------------+ | ????# #???????????????????????????????????????? | | ????### #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ####### #???????????????????????????????????????? | | ########????????????????????????????????? | | ####### #???????###??????????????????????? | | #?????# [#??????# ??????????????????????? | | #?????########= #??????# ??????????????????????? | | ?????????????#= #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# ######## #??????????????????????? | | ?????????????# *## ## #??????????????????????? | | ????????????## ##! ## ##?????????????????????? | | ????????????# !%= ######## #???????????? | | ????????????# = ! #???????????? | | ????????????# %=[! #???????????? | | ????????????# %;[% # ! ###########???????????? | | ??????????### % ## ! !*###?#?????????????????? | | ??????????# !% %% %# #### #????????????? | | ??????????# [%=C #????????????? | | ??????????# =%#####???????????????? | | ??????????# % @ =C#???????????????????? | | ??????????### ## % l###???????????????????? | | ????????????# ## [%% #?????????????????????? | | ??????????? %[ ????????????????????? | | ????????? [= ??????????????????? | | ????????##### !%=* #####?????????????????? | | ????????????##^ ## %[%## ##?????????????????????? | | ?????????????# ^## =%## #??????????????????????? | | ?????????????# ?####### #??????????????????????? | | ?????????????# ???????#% #??????????????????????? | | ?????????????# ???????# g+??????????????????????? | | ?????????????# ???????# ##?????????????????????? | | ?????????????? ???????#g #??????????????????????? | | ?????????????? ???????# #??????????????????????? | | ???????????????????????#% ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 7 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 30 Item Schematics ----------------- Hyp. Coil Gun | -7/Factory | Hacked Imp. Component Analysis Suite | -7/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -5/Factory | Hacked Fabricated ------------ Hyp. Coil Gun | x2 | -5/Factory Graphene Brace | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Origins Party Time Challenges ------------ None Game ------ Seed RelayFissionMachine Manual? 1 Play Time 02:51:47 Cumulative 61.5 hours Start 2025.01.22 @ 15:44:39 End 2025.01.26 @ 21:39:28 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 4 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 31eca19f-d4a2-4202-9401-e95ebaa5e3ad