Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.23 @ 13:16:36 Player: zazuza Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1120 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (35) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Improved Flight Unit Improved Flight Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine [Rating: 3] Favorites ----------- Power None Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility None Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 3 | 1 . 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | 1 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 8 | . 14 6 Flight 2 | . . 3 Energy Gun 5 | . 14 2 Naked Turns 40 | . . 40 Heaviest Build 2 | 2 2 2 Greatest Support 6 | 3 3 6 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 1 1 4 Average Carried 1 | . 1 2 Final Capacity 4 | 4 4 4 Final Carried 3 | 1 1 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 125 | 125 . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 550 | . 106 444 Core 468 | . 64 404 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 5 | 5 . . Largest 1 | 1 . . Hottest 40 | 40 . . Shots Fired 5 | 5 . . Gun 5 | 5 . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 5 | 5 . . Robot Hit Streak 2 | 2 . . Robot Miss Streak 1 | 1 . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 3 | 3 . . Core Hits . | . . . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 39 | 39 . . Guns 39 | 39 . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 39 | 39 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 201 | . 60 141 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 165 | . . 165 Initial . | . . . Average 25 | . . 41 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 3 19 Peak Tracking Total 13 | . 2 13 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 1 | . . 1 Failed 2 | . . 2 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 2 | . . 2 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 143 | 24 30 89 Spaces Moved 269 | 22 59 188 Core 191 | 22 59 110 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 78 | . . 78 Fastest Speed 35 | 50 50 35 Average Speed 45 | 50 50 43 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . . 4 Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 20 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 276 | 28 58 190 Wait . | . . . Move 259 | 21 58 180 Hop 4 | . . 4 Pick Up 4 | 1 . 3 Fast Attach 2 | 1 . 1 Attach 1 | . . 1 Detach . | . . . Swap . | . . . Drop 1 | . . 1 Fire 5 | 5 . . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 9) 52 | -10/Materials | Discovered new exit (range 7) 55 | -10/Materials | Entered another Materials area 55 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 103 | -9/Materials | Core integrity fell below 50% 116 | -9/Materials | Core integrity fell below 20% 144 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00058_ Connecting with Terminal... 00075_ EM Pulse Gun destroyed. 00091_ Acquired Prototype Flight Unit. 00091_ Identified Imp. Flight Unit. 00091_ Malfunction: System corrupted (+2). 00092_ Dropped Faulty Imp. Flight Unit. 00093_ Acquired Imp. Flight Unit. 00118_ K-01 Serf collects debris. 00128_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00131_ O-16 Technician uses terminal to summon reinforcements. 00131_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00131_ O-16 Technician locks terminal. 00136_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00136_ W-16 Scout sends out distress signal. 00141_ O-16 Technician uses terminal to summon reinforcements. 00141_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00141_ O-16 Technician locks terminal. 00142_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????########?????????????? | | ????????????????????????????#[ T #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# """ #####???? #???? | | ????????????????????????????# """ # +?? #???? | | ????????????????????????????# """ # # """ #???? | | ????????????????????????????# + + """ #???? | | ???????????????????#####????###+#### # """ #???? | | ?????????????####### ???# ## #?? #???? | | ?????????? #### #????##???? | | ?????????? 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