Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.31 @ 02:03:54 Player: Torako Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (56) 280 Value Destroyed (2091) 2091 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (1532) 1532 TOTAL SCORE: 9223 Bonus ------- Pacifist 200 High Alert Combat Kills 16 Follower Combat Kills 550 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -134 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Advanced Terrain Scanner Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core F-cell Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Signal Interpreter Mobile Refinery Mk. CCLXVII Phasing AFG > --- WEAPON ----------- EMP Blaster Katana > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core VTOL Module Xenon Bombardment Thruster High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Makeshift Terrain Scanner Pulse Rifle Pulse Rifle EM Pulse Cannon Coil Gun Mini Grenade Launcher Great Maul Great Maul Great Maul Great Maul [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Experimental Thermal Shield Storage High-capacity Storage Unit Processor Enhanced Optical Array Weapon EM Pulse Cannon Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 1 1 . . . . . . . . . Utility 4 | . . . 1 1 . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 84 | . 3 . 13 16 4 . 3 3 14 3 11 10 . 4 Power 13 | . 1 . 1 3 1 . 2 . 1 1 1 1 . 1 Engine 7 | . 1 . 1 1 1 . 1 . 1 1 . . . . Core 6 | . . . . 2 . . 1 . . . 1 1 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | . 2 . 3 6 . . . 1 7 . 3 4 . . Treads 5 | . . . . . . . . . 2 . 1 2 . . Leg 13 | . . . . 6 . . . 1 5 . . 1 . . Wheel 3 | . . . 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5 | . 2 . . . . . . . . . 2 1 . . Utility 12 | . . . 3 1 1 . . . . 1 2 2 . 2 Device 5 | . . . . . . . . . . 1 2 . . 2 Storage 2 | . . . 2 . . . . . . . . . . . Processor 5 | . . . 1 1 1 . . . . . . 2 . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | . . . 6 6 2 . 1 2 6 1 5 3 . 1 Energy Gun 5 | . . . . 4 . . . . . . . 1 . . Energy Cannon 9 | . . . . . 2 . 1 . 5 . 1 . . . Ballistic Gun 8 | . . . 5 2 . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . . . 1 . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . 1 . . . Slashing Weapon 4 | . . . . . . . . 1 . 1 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . 1 2 1 . 1 Parts Lost 48 | . 1 . 4 13 1 . 3 . 4 1 7 4 . 10 Power 11 | . . . 1 3 . . 2 . . . 1 1 . 3 Propulsion 21 | . 1 . 2 4 1 . . . 3 . 4 1 . 5 Utility 2 | . . . . . . . . . . 1 . 1 . . Weapon 14 | . . . 1 6 . . 1 . 1 . 2 1 . 2 Highest Loss Streak 7 | . 1 . 2 7 1 . 1 . 3 1 2 3 . 5 Average Slot Usage (%) 83 | . 75 28 87 74 90 84 83 90 93 82 70 88 93 80 Engine 6 | . 12 14 9 2 13 15 8 7 6 6 6 6 6 1 Core 5 | . . . . 2 . . 5 7 7 6 6 5 6 9 Treads 2 | . . . . . . . . . 7 . 4 9 6 1 Leg 16 | . 19 . . 12 29 23 23 28 23 26 9 1 6 5 Wheel 1 | . . . 21 5 . . . . . . . . . . Flight 4 | . 7 14 3 . . . . . . . 4 19 20 11 Storage 14 | . 8 . 21 18 15 15 15 15 15 13 13 13 13 12 Processor 15 | . . . 10 15 15 15 15 15 15 13 13 18 20 19 Energy Cannon 6 | . . . . . 5 15 15 10 15 9 1 . . . Ballistic Gun 3 | . 12 . 16 11 . . . . . . . 5 6 5 Slashing Weapon 1 | . . . . . . . . 2 . 3 5 4 6 1 Naked Turns 22 | . . . . . . . . . . . . . . 22 Heaviest Build 94 | 11 11 3 75 75 88 88 90 85 85 94 91 89 88 88 Greatest Support 78 | 20 20 4 38 45 45 35 35 53 78 78 78 48 28 28 Greatest Overweight (x) 27 | . . . 2 23 2 2 2 2 2 1 4 27 3 5 Average Overweight (x) 1 | . . . 1 2 1 2 2 1 1 1 2 1 3 3 Largest Inventory Capacity 20 | 6 6 4 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 5 4 19 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 6 4 16 16 14 17 18 20 20 20 20 16 15 16 Average Carried 16 | 6 5 4 8 14 13 16 17 19 19 19 17 15 15 14 Final Capacity 20 | 6 4 4 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 6 4 4 16 12 14 17 18 20 20 20 16 15 15 3 Class Distribution -------------------- 60% | Messiah-Mutant 34% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 1488 | 200 . . 248 391 . 30 30 10 138 40 71 185 . 145 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2184 | . . . 277 873 . . 265 . 244 . 169 124 . 232 Parts 97 | . . . 13 42 . . 20 . 11 . 3 5 . 3 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 11 3 15 . 6 3 . 2 Prevented 12 | . . . . . . . 3 . 8 . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 49 | . . . 6 16 . . 10 . 5 . 3 3 . 6 Melee 2 | . . . . . . . . . . . 1 1 . . Guns 21 | . . . 3 16 . . . . . . . 2 . . Cannons 11 | . . . . . . . 8 . 3 . . . . . AOE 15 | . . . 3 . . . 2 . 2 . 2 . . 6 Classes Destroyed 12 | . . . 3 6 . . . . 1 . 1 1 . . Worker 2 | . . . 2 . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 2 | . . . . 2 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 15 | . . . . 3 . . 10 . 2 . . . . . Grunt 18 | . . . 2 9 . . . . . . 2 2 . 3 Brawler 1 | . . . . . . . . . 1 . . . . . Duelist 2 | . . . . 1 . . . . 1 . . . . . Sentry 7 | . . . 4 2 . . . . . . 1 . . . Hunter 5 | . . . . 1 . . . . 1 . . . . 3 Thief 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . . . 4 8 . . 4 . 4 . 2 2 . 3 Combat Bots Only 7 | . . . 3 7 . . 4 . 4 . 2 2 . 3 Max Kills in Single Turn 3 | . . . 2 1 . . 2 . 1 . 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 . 1 . 1 . . 3 Melee 1 | . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Damage Taken 5951 | . 126 . 475 1583 195 . 451 . 300 276 930 320 . 1295 Core 1415 | . 31 . 103 302 36 . 48 . 42 . 161 56 . 636 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 87 74 45 . . . . 82 . . . . . Volleys Fired 149 | . 2 . 16 67 1 . 15 . 9 5 9 11 . 14 Largest 2 | . 2 . 2 2 2 . 2 . 2 1 1 2 . 1 Hottest 126 | . 70 . 50 126 126 . 126 . 126 63 63 93 . 30 Shots Fired 242 | . 4 . 25 125 2 . 26 . 16 5 9 16 . 14 Gun 162 | . 4 . 19 125 . . . . . . . 14 . . Cannon 52 | . . . . . 2 . 26 . 14 5 3 2 . . Launcher 28 | . . . 6 . . . . . 2 . 6 . . 14 Special . | . . . . . . . . . . . . . . . Kinetic 122 | . 2 . 19 92 . . . . . . . 9 . . Thermal 40 | . 2 . . 33 . . . . . . . 5 . . Explosive 26 | . . . 6 . . . . . . . 6 . . 14 Electromagnetic 54 | . . . . . 2 . 26 . 16 5 3 2 . . Robot Hit Streak 15 | . 2 . 15 12 1 . 4 . 3 5 5 6 . 5 Robot Miss Streak 4 | . 2 . 1 3 4 . 3 . 4 1 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 175 | . 2 . 15 91 1 . 12 . 9 3 25 13 . 4 Core Hits 98 | . . . 12 37 . . 10 . 8 2 8 6 . 15 Critical Hits 2 | . . . . 1 . . . . . . . 1 . . Critical Kills 1 | . . . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Melee Attacks 53 | . . . . . . . . 2 . 14 24 13 . . Impact 22 | . . . . . . . . 2 . . 20 . . . Slashing 31 | . . . . . . . . . . 14 4 13 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . Damage Inflicted 4721 | . 26 . 420 1465 8 . 324 . 437 93 739 360 . 849 Guns 1961 | . 26 . 230 1446 . . . . . . . 259 . . Cannons 621 | . . . . . . . 242 . 220 93 43 23 . . Explosions 1613 | . . . 190 . . . 82 . 217 . 230 45 . 849 Melee 499 | . . . . . . . . . . . 466 33 . . Ramming 27 | . . . . 19 8 . . . . . . . . . Kinetic 1468 | . 13 . 230 1032 . . . . . . . 193 . . Thermal 620 | . 13 . . 414 . . 82 . . . . 111 . . Explosive 1269 | . . . 190 . . . . . . . 230 . . 849 Electromagnetic 838 | . . . . . . . 242 . 437 93 43 23 . . Impact 400 | . . . . . . . . . . . 400 . . . Slashing 99 | . . . . . . . . . . . 66 33 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 177 | . . . 9 . . . 11 . . . 110 14 . 33 Projectiles 2 | . . . . . . . . . . . 2 . . . Explosions 68 | . . . 9 . . . 11 . . . 1 14 . 33 Melee 107 | . . . . . . . . . . . 107 . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . . . 99 . 4 . 40 . 13 . 116 38 . 153 Shots 14 | . . . 3 . . . 1 . 1 . 4 1 . 4 Rammed 1 | . . . . . 1 . . . . . . . . . Targets Rammed 3 | . . . . 2 1 . . . . . . . . . Kicked 2 | . . . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 288 | . 18 . 1 114 69 . 288 . 158 80 16 141 . 43 Average Temperature 64 | . 10 . 1 32 40 . 117 . 74 35 9 62 . 28 Received Heat Transfer 1413 | . 18 . 123 549 72 . . . 99 48 192 135 . 177 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 . 2 . 1 . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . 1 . 1 . . 1 . . Heat Transferred 1173 | . 37 . . 888 . . 50 . . . . 198 . . Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 349 | . 70 23 253 349 99 . . . . 263 . . . . Average Influence 145 | . 20 23 146 203 84 . . . . 140 . . . . Maximum Alert Level 1 | . . . 1 1 . . . . . 1 . . . . Low Security (%) 67 | 100 100 100 57 43 100 . . . . 83 . . . . Level 1 32 | . . . 42 56 . . . . . 16 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . 3 . . . . 1 3 . . . . Investigation 2 | . 1 . . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 4 | . . . . 2 . . . . . 2 . . . . Assault 1 | . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 6 | . . . . 4 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 125 | . 11 . 13 36 1 . 10 . 16 8 4 3 . 23 Peak Tracking Total 17 | . 10 . 5 9 1 . 4 . 9 4 2 2 . 17 Tactical Retreats 11 | . . . 1 3 . . . . 4 1 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 2 | . . . . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 11 | . 3 . 1 1 1 . . . . . . 1 4 . Terminals 6 | . 3 . 1 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 46 | . 12 . 2 2 3 . . . . . . 1 26 . Successful 33 | . 5 . 1 . . . . . . . . 1 26 . Failed 13 | . 7 . 1 2 3 . . . . . . . . . Catastrophic 4 | . 2 . . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 12 . 2 1 3 . . . . 7 . . . . Terminals 19 | . 12 . 2 2 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 29 | . 2 . . . . . . . . . . 1 26 . Record 12 | . . . . . . . . . . . . 1 11 . Part Schematic 7 | . . . . . . . . . . . . . 7 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 10 . 3 . 3 . . . . . . . . . Terminals 4 | . 3 . 1 . . . . . . . . . . . Botnet 4 | . 3 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . 3 . 1 1 1 . . . . . . . . . Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 11 | . . . . . . . . 4 2 4 . . . 1 Largest Group 6 | . . . . . . . . 4 6 3 3 . . 1 Highest-Rated Group 218 | . . . . . . . . 157 218 84 84 . . 94 Highest-Rated Ally 94 | . . . . . . . . 41 41 32 32 . . 94 Zionite Dispatches 2 | . . . . . . . . . . 2 . . . . Fire 1 | . . . . . . . . . . 1 . . . . Trap Resupply 1 | . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . . . . . 63 11 1 . . 5 Total Damage 1881 | . . . . . . . . . 1584 192 11 . . 94 Kills 17 | . . . . . . . . . 14 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 7765 | 2 130 14 454 489 134 563 832 1433 523 479 939 675 185 913 Spaces Moved 4128 | 2 151 31 331 174 72 312 436 905 270 269 413 296 85 381 Core 55 | . . . . 1 . . . . . . . 1 . 53 Treads 574 | . . . . . . . . . . . 120 293 85 76 Legs 2940 | 2 66 . . 63 72 312 436 905 270 269 293 . . 252 Wheels 429 | . . . 319 110 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 130 | . 85 31 12 . . . . . . . . 2 . . Fastest Speed 37 | 120 37 40 40 115 150 180 180 150 150 152 122 180 220 50 Average Speed 168 | 120 73 40 110 148 151 180 180 155 163 152 203 202 220 229 Slowest Speed 1400 | 120 120 40 115 1200 180 180 180 180 180 152 240 1400 220 270 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . 6 4 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 31 14 33 13 2 71 68 90 50 15 66 46 75 59 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 6 | . . . . . . 2 . 3 . . . . 1 . Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . . . . . . . . . 1 1 . Scrap Searched 14 | . . . . . . 3 1 2 2 . 2 2 . 2 Spaces Dug 48 | . . . . . . . . . . 14 1 8 . 25 Terrain Destroyed 237 | . . . 47 . . . 4 . . 14 50 16 . 106 Melee 23 | . . . . . . . . . . 14 1 8 . . Projectile 1 | . . . . . . . . . . . . 1 . . AOE 213 | . . . 47 . . . 4 . . . 49 7 . 106 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 4575 | 1 161 27 391 273 92 314 457 928 333 315 459 334 84 406 Wait 96 | . 3 1 17 14 13 . 1 17 . 20 3 1 . 6 Move 4097 | 1 139 22 330 174 72 311 435 904 269 268 412 295 84 381 Hop 9 | . 5 4 . . . . . . . . . . . . Pick Up 33 | . 1 . 14 1 2 3 3 2 1 2 1 2 . 1 Fast Attach 41 | . 3 . 7 11 1 . 1 1 7 2 1 6 . 1 Attach 27 | . . . 4 5 . . 2 . 1 1 7 4 . 3 Detach 5 | . 1 . 1 . . . . . . . 2 1 . . Swap 17 | . . . 2 . 3 . . 2 6 . 3 1 . . Drop 14 | . 7 . . . . . . . 4 3 . . . . Fire 149 | . 2 . 16 67 1 . 15 . 9 5 9 11 . 14 Melee 50 | . . . . . . . . 2 . 14 21 13 . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 36 | . . . . . . . . . 36 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 120 | -10/Materials | Discovered new exit (range 9) 133 | -10/Materials | Entered Mines 140 | -10/Mines | Discovered new exit (range 11) 147 | -10/Mines | Entered Materials 147 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 428 | -9/Materials | Discovered new exit (range 16) 445 | -9/Materials | Identified exit to Materials 470 | -9/Materials | Build established: Hauler-Mutant 601 | -9/Materials | Entered another Materials area 601 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 710 | -8/Materials | Lost 3 parts (1p1n1w) 734 | -8/Materials | Destroyed 7 combat bots 963 | -8/Materials | Lost 7 parts (2p3n2w) 997 | -8/Materials | Core integrity fell below 50% 1079 | -8/Materials | Discovered new exit (range 8) 1088 | -8/Materials | Identified exit to Factory 1090 | -8/Materials | Entered Factory 1090 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1209 | -7/Factory | Discovered new exit (range 8) 1222 | -7/Factory | Identified exit to Lower Caves 1224 | -7/Factory | Entered Lower Caves 1626 | -7/Lower Caves | Encountered a Warlord checkpoint 1636 | -7/Lower Caves | Learned location of Extension (-6) 1773 | -7/Lower Caves | Discovered new exit (range 7) 1785 | -7/Lower Caves | Identified exit to Lower Caves 1787 | -7/Lower Caves | Entered another Lower Caves area 2564 | -7/Lower Caves | Encountered a Warlord checkpoint 2585 | -7/Lower Caves | Learned 4 Factory zone layouts 2601 | -7/Lower Caves | Discovered new exit (range 11) 2617 | -7/Lower Caves | Identified exit to Zion 2619 | -7/Lower Caves | Entered Zion 2769 | -7/Zion | Learned Factory emergency access door positions 2844 | -7/Zion | Found Prototype Device 2953 | -7/Zion | Learned location of Warlord (-4) 3070 | -7/Zion | Imprinted 3073 | -7/Zion | Declared Zion's savior 3208 | -7/Zion | Learned Factory terminal intel 3242 | -7/Zion | Learned location of Armory (-4) 3251 | -7/Zion | Learned Factory repair station intel 3361 | -7/Zion | Build established: Messiah-Mutant 3397 | -7/Zion | Found Prototype Device 3474 | -7/Zion | Given A8's code to call for help 3903 | -7/Zion | Discovered new exit (range 17) 3924 | -7/Zion | Received a visual enhancement algorithm 4034 | -7/Zion | Identified exit to Proximity Caves 4052 | -7/Zion | Entered Proximity Caves 4052 | -6/Proximity Caves | Accompanied by 4 allies 4054 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4251 | -6/Proximity Caves | Lost 3 parts (2n1w) 4567 | -6/Proximity Caves | Discovered new exit (range 5) 4573 | -6/Proximity Caves | Identified exit to Factory 4575 | -6/Proximity Caves | Entered Factory 4575 | -6/Factory | Evolved 2 slots: Utility x2 4576 | -6/Factory | Identified exit to Factory 4578 | -6/Factory | Loaded intel: 22 terminal locations 4579 | -6/Factory | Loaded intel: 6 repair station locations 4766 | -6/Factory | Spotted B-75 Beast 4869 | -6/Factory | Retrieved Zion intel report: Branch Access 4869 | -6/Factory | Identified exit to Lower Caves 4869 | -6/Factory | Identified exit to Extension 4885 | -6/Factory | Zion Fire squad teleported in 4938 | -6/Factory | Allies destroyed B-75 Beast 5004 | -6/Factory | Zion Trap Resupply teleported in 5054 | -6/Factory | Entered Lower Caves 5054 | -6/Lower Caves | Accompanied by 3 allies 5071 | -6/Lower Caves | Spotted B-75 Beast 5120 | -6/Lower Caves | Identified Mobile Refinery Mk. CCLXVII 5122 | -6/Lower Caves | Identified Phasing AFG 5169 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5976 | -6/Lower Caves | Discovered new exit (range 7) 5990 | -6/Lower Caves | Identified exit to Lower Caves 5993 | -6/Lower Caves | Entered another Lower Caves area 6038 | -6/Lower Caves | Lgt. Treads stolen by Master Thief 6449 | -6/Lower Caves | Lost 3 parts (1p1n1u) 6564 | -6/Lower Caves | Discovered new exit (range 12) 6651 | -6/Lower Caves | Found Alien Artifact 6651 | -6/Lower Caves | Identified Dimensional Node Initializer 6651 | -6/Lower Caves | Initialized slip node 6668 | -6/Lower Caves | Entered Data Miner 6668 | -6/Data Miner | Discovered new exit (range 6) 6697 | -6/Data Miner | Met Data Miner 6759 | -6/Data Miner | Learned location of Section 7 (-2) 6759 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6798 | -6/Data Miner | Received God Mode back door access code from Data Miner 6853 | -6/Data Miner | Entered Proximity Caves 6996 | -5/Proximity Caves | Escorted by Enhanced Grunt 7024 | -5/Proximity Caves | Found Prototype Device 7024 | -5/Proximity Caves | Identified Exp. Thermal Shield 7054 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 7737 | -5/Proximity Caves | Spotted B-75 Beast 7739 | -5/Proximity Caves | Released all parts (7) 7744 | -5/Proximity Caves | Core integrity fell below 50% 7757 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7760 | -5/Proximity Caves | Core integrity fell below 20% 7766 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- G-50 Soldier destroyed. Destroyed Hvy. Laser. G-50 Soldier destroyed. Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. Lgt. Nuclear Core destroyed. Electrolaser fries itself beyond repair. Released Mni. Grenade Launcher. Released Exp. Thermal Shield. Released 0b10 Decoder Chip [Skirmisher]. Released Hcp. Storage Unit. Released Enh. Optical Array. Released 0b10 Decoder Chip [Generic]. The unstable cave ceiling collapses. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Penetrated by Slug. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Penetrated by Slug. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ##???## # #????????????????????????????????? | | # ##?????#####??????????????????????????????????? | | # #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ????##???????????????????????????????????????????? | | ??## ###?????????????????????????????????????????? | | ?## ##????????????????????????????????????????? | | ## #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #####????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | ??# ##???????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ????????????###???####????????###????????????????? | | ???####???## #???# ######## ##???????????????? | | ???? #### ???# ## #???????????????? | | ????? ????# s #???????????????? | | ?????? ?????#### s ##???????????????? | | ??????? ????????# %#######????????????????? | | ???????? #?###????#ss@##?????????????????????? | | ?????????# ### ##???#s s ##????????????????????? | | ?????????# ## #???# s #### ##????????????? | | ?????????# #???# s gg ??????????? | | ##??????## ##### ??????????? | | ??????# ## Y ??????????? | | #????# ### ??????????? | | ?????# ########### ???????????? | | ?????## ###??????# ???????????? | | ??????# ##?????# ????????????? | | ?????## ##???? ????????????? | | ????## #???? #????????????? | | ###### ##???? ## ##?????????????? | | ##????? #?# ##??????????????? | | ###### ##?????? ??# #???????????????? | | #????## ##??????? ??? ???????????????? | | #?????## ##????????? ???? ???????????????? | | #??????# #??????????? ????? ?????????????????? | | ######### ##??????????? ???????????????????????? | | #?###????????????????????????????????????? | | #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #####??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Resistance: TH 30 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalFlightPurifier Manual? 0 Play Time 00:50:59 Cumulative 156.1 hours Start 2020.03.31 @ 01:14:10 End 2020.03.31 @ 02:03:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37fe17c5-f6e9-41b8-8acf-9365decdbcf1