Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.21 @ 15:35:33 Player: CrossedViper Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (136) 680 Value Destroyed (5208) 5208 Prototype IDs (74) 1480 Alien Tech Used (2) 400 Bonus (8134) 8134 TOTAL SCORE: 26302 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 1192 Follower Combat Kills 236 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Friendly Fire -1494 Cogmind --------- Core Integrity 0/1450 Matter 258/300 Energy 45/100 System Corruption 11% Temperature Cool (27) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Core Stripper SGEMP Prototype Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flying Fortress v7 Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Zionite Metafield Generator Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Cloaking Device Improved Propulsion Shielding Improved Utility Shielding Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Core Stripper Enhanced Force Lance > --- INVENTORY -------- Stasis Canceller Centrium Light Armor Plating Phasing AFG Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Compact HERF Cannon Vortex Catalyst Activator [Rating: 190] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Zionite Glidesys II Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Utility 9 | . . . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 263 | . 8 5 1 . 24 30 8 11 . 15 3 16 17 . 9 19 1 12 4 . 13 3 6 1 3 18 . 10 2 9 6 9 Power 14 | . . . . . 2 1 . 1 . 1 . 1 2 . . 1 . 1 . . 2 . . . . 1 . . . . 1 . Engine 5 | . . . . . 2 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . . 2 . . . . 1 . . . . 1 . Propulsion 47 | . 4 1 . . 9 8 1 2 . . . 2 2 . . 4 . 2 . . 8 . 1 1 . 2 . . . . . . Treads 25 | . 2 . . . 9 8 1 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . 4 . 2 . . 7 . . 1 . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . Utility 118 | . 3 1 1 . 6 11 3 3 . 6 1 5 8 . 5 9 1 7 3 . 2 3 2 . 3 12 . 6 . 6 4 7 Device 57 | . . . . . . 4 2 2 . 3 1 3 2 . 5 6 1 6 2 . . 1 1 . 1 8 . 1 . 4 1 3 Storage 14 | . 3 . 1 . 1 2 1 . . 1 . . 1 . . 2 . . . . 1 1 . . . . . . . . . . Processor 9 | . . . . . . 2 . . . 1 . . 3 . . . . . . . . . . . . 1 . 2 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 38 | . . 1 . . 5 3 . 1 . 1 . 2 2 . . 1 . 1 1 . 1 1 1 . 2 3 . 3 . 2 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | . 1 3 . . 7 10 4 5 . 8 2 8 5 . 4 5 . 2 1 . 1 . 3 . . 3 . 4 2 3 1 2 Energy Gun 10 | . . . . . 1 . . . . . 1 3 . . . 2 . 1 1 . . . . . . . . . . . . 1 Energy Cannon 22 | . 1 2 . . 2 1 . 2 . 3 . 1 4 . 2 2 . . . . . . . . . 1 . . 1 . . . Ballistic Gun 26 | . . . . . 2 5 3 2 . 1 1 4 . . 1 . . 1 . . 1 . 3 . . 2 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Launcher 13 | . . 1 . . 2 4 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 2 . . . . 2 1 1 2 . 2 8 . 1 . . 4 . . . . 6 . . . 2 . 2 Parts Lost 58 | . . 1 . . 1 10 1 3 . 6 1 8 . . . 10 . 1 . . . 2 . . . . . . . . . 14 Power 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 14 | . . . . . 1 3 1 1 . 1 1 1 . . . 1 . . . . . 1 . . . . . . . . . 3 Utility 22 | . . . . . . 4 . 1 . 1 . 1 . . . 4 . 1 . . . 1 . . . . . . . . . 9 Weapon 19 | . . 1 . . . 2 . 1 . 4 . 5 . . . 5 . . . . . . . . . . . . . . . 1 Highest Loss Streak 14 | . . 1 . . 1 9 1 2 . 3 1 5 . . . 6 . 1 . . . 2 . . . . . . . . . 14 Average Slot Usage (%) 84 | . 95 99 92 85 82 89 91 91 92 90 73 58 72 86 80 89 86 81 98 100 88 91 73 73 71 64 68 66 66 69 68 65 Engine 5 | . 14 14 14 14 9 6 7 7 7 7 . . 5 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 6 6 3 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 6 3 . . . 2 6 11 11 11 8 11 10 10 10 8 5 4 4 4 4 3 Treads 13 | . 14 14 14 14 24 22 22 22 23 22 8 5 11 13 13 6 . . . . . . . . . . . . . . . . Wheel 2 | . 13 14 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 9 20 23 23 23 20 21 10 10 10 6 . . . . . . Device 8 | . . . . . . 5 12 14 15 8 9 6 9 6 11 13 26 15 10 11 11 11 14 15 19 11 15 14 14 16 13 13 Storage 12 | . 23 14 13 14 12 18 23 23 23 23 20 11 5 6 6 8 6 5 5 5 5 11 10 10 9 5 5 4 4 4 4 4 Processor 8 | . . . . . . 6 2 . . 4 6 6 16 20 20 20 20 17 17 17 12 11 10 10 10 9 5 12 9 9 8 8 Protection 9 | . . 13 7 . 16 12 7 7 7 7 6 5 11 13 13 6 . . 10 11 8 9 5 5 1 10 15 14 19 16 20 18 Energy Gun 1 | . . . . . 4 3 . . . . . 2 . . . 2 . . 11 11 9 . . . . . . . . . . . Energy Cannon 7 | . 9 27 28 28 7 2 . 4 7 6 6 2 7 20 2 8 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 18 . . . 5 6 14 10 7 4 6 9 . . 4 2 . 1 5 5 6 11 5 5 4 . 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 12 58 58 93 93 134 173 121 125 125 126 135 146 77 77 92 92 73 66 78 78 86 76 72 72 72 97 97 97 100 93 97 95 Greatest Support 98 | 20 10 16 16 16 62 66 66 66 64 64 44 70 90 90 90 90 78 88 88 88 88 79 72 72 72 98 98 98 98 98 98 98 Greatest Overweight (x) 7 | . 5 5 5 5 5 7 1 1 1 2 6 6 2 . 1 2 . . . . 2 1 . . . . . . 1 . . . Average Overweight (x) . | . 3 2 3 5 2 1 1 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 46 | . 18 18 24 24 32 46 26 26 26 26 26 26 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 18 | . 13 12 17 24 27 30 26 26 26 26 26 17 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 32 | . 15 15 19 19 32 32 26 26 22 26 25 24 12 12 12 12 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 16 | . 9 11 13 19 24 28 24 23 22 23 24 15 9 12 11 11 11 11 11 11 11 11 11 11 11 11 12 11 11 11 11 11 Final Capacity 32 | 6 18 12 24 24 32 26 26 26 26 26 26 4 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 32 | 6 15 11 19 19 32 26 26 22 22 24 24 4 12 12 12 12 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Class Distribution -------------------- 42% | Hauler-Mutant 35% | Mutant 6% | Scavenger-Sprinter 5% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -3/Section 7 Generator-Sprinter | -2/Research Generator-Sprinter | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Matter Collected 4659 | 200 137 73 . 36 349 739 283 325 . 367 43 221 242 . 191 248 26 382 33 7 . 172 82 . . 124 . 124 . . 255 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5791 | . 584 121 . 26 846 997 193 249 . 996 173 265 171 . . 263 26 364 . . . . 85 . . . . 124 . 99 185 24 Parts 266 | . 24 8 . 2 55 59 6 15 . 35 5 6 6 . . 13 . 11 . . . . 4 . . . . 6 . . 11 . Haulers Intercepted 6 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 8 | . 1 . . . 2 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 11 . 24 . . . . 1 . . . . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Combat Hostiles Destroyed 102 | . 8 3 . . 13 25 3 6 . 22 1 1 2 . . 8 3 1 . . . . 1 . . . . . . 1 1 3 Melee 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 26 | . 4 . . . 2 5 1 3 . 5 . 1 . . . 3 . 1 . . . . 1 . . . . . . . . . Cannons 20 | . 3 . . . 3 . . . . 4 1 . 1 . . 5 3 . . . . . . . . . . . . . . . AOE 49 | . . 3 . . 6 19 2 3 . 13 . . . . . . . . . . . . . . . . . . . . . 3 Classes Destroyed 23 | . 4 2 . . 4 3 1 1 . 1 . 1 1 . . 2 . . . . . . . . . . . . . . . 3 Worker 10 | . . 2 . 1 1 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Builder 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recycler 10 | . 1 . . . 3 3 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Swarmer 14 | . . 3 . . 3 3 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Grunt 44 | . 8 . . . 5 16 2 1 . 8 1 . 1 . . . 2 . . . . . . . . . . . . . . . Brawler 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Duelist 6 | . . . . . . 1 . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . Protector 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . . . . 4 2 1 1 . 2 . . . . . . . 1 . . . . 1 . . . . . . 1 . . Hunter 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 . 1 6 11 3 3 . 7 2 1 1 . . 3 2 3 . . . . 1 . . . . 1 . 1 2 4 Combat Bots Only 8 | . 3 3 . . 5 8 3 3 . 7 1 1 1 . . 3 2 1 . . . . 1 . . . . . . 1 1 3 Max Kills in Single Turn 4 | . 2 1 . 1 2 4 1 2 . 3 1 1 1 . . 1 1 1 . . . . 1 . . . . 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 2 3 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Damage Taken 16548 | . 270 86 . . 478 2426 312 1224 . 1517 104 1385 59 . . 2065 96 56 63 42 . 418 91 229 193 . 52 160 86 524 482 4130 Core 2504 | . 51 . . . 28 266 34 110 . 82 8 209 . . . 75 20 35 . . . 25 . 16 . . 18 . . 66 . 1461 Absorbed by Shields 158 | . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . 12 . . 30 . Reduced by Siege Mode 96 | . . . . . . . . . . . . . . . . 96 . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 79 94 . . . . 29 . . . . . . 63 . . . . 94 . . . . 97 . . 94 . . Volleys Fired 405 | . 35 12 . 1 55 54 18 22 . 63 7 24 9 . 3 49 27 11 1 . . . 2 2 . . . . 3 . . 7 Largest 3 | . 2 2 . 1 2 2 2 2 . 2 2 3 1 . 1 3 1 2 1 . . . 3 1 . . . . 1 . . 1 Hottest 225 | . 76 112 . 56 112 78 56 56 . 118 118 150 90 . 105 205 40 114 225 . . . 101 33 . . . . 94 . . 20 Shots Fired 641 | . 70 16 . 1 96 90 28 41 . 88 14 56 10 . 3 70 27 14 1 . . . 5 2 . . . . 3 . . 6 Gun 363 | . 50 1 . . 55 61 23 39 . 26 7 46 . . . 39 . 8 1 . . . 5 2 . . . . . . . . Cannon 189 | . 20 12 . 1 29 . . . . 30 7 10 10 . 3 31 27 6 . . . . . . . . . . 3 . . . Launcher 68 | . . 3 . . 12 29 5 2 . 11 . . . . . . . . . . . . . . . . . . . . . 6 Special 21 | . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . Kinetic 354 | . 50 1 . . 42 50 23 39 . 26 7 36 . . . 35 27 11 . . . . 5 2 . . . . . . . . Thermal 115 | . . . . . . . . . . 51 7 10 5 . 3 35 . 3 1 . . . . . . . . . . . . . Explosive 62 | . . 3 . . 12 29 5 2 . 11 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 104 | . 20 12 . 1 42 11 . . . . . 10 5 . . . . . . . . . . . . . . . 3 . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 18 | . 12 7 . 6 18 13 7 10 . 16 9 17 11 . . 10 9 8 . . . . 13 . . . . . . . . 4 Robot Miss Streak 9 | . 2 1 . . 2 3 9 4 . 5 3 3 1 . . 4 2 3 . . . . . 2 . . . . . . . 3 Penetration Max 1 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 466 | . 52 12 . 1 72 59 18 31 . 64 9 51 9 . . 35 18 11 . . . . 5 . . . . 1 . 1 13 4 Core Hits 330 | . 23 7 . 1 48 77 23 26 . 69 4 10 2 . . 13 6 6 . . . 1 2 . . . . 1 . . 3 8 Critical Hits 21 | . 1 . . . 2 2 . 1 . 2 1 3 1 . . . 1 1 . . . . 2 . . . . . . . 4 . Critical Kills 5 | . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . Critical Parts Destroyed 13 | . 1 . . . 1 2 . 1 . 2 . 1 . . . . 1 . . . . . . . . . . . . . 4 . Melee Attacks 29 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 1 3 19 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 19 1 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19727 | . 859 361 . 25 1949 4244 669 1026 . 3087 257 1432 348 . . 972 723 327 . . . 69 135 . . . . 129 . 1 942 2172 Guns 5200 | . 360 . . . 517 983 365 867 . 386 65 925 . . . 412 . 185 . . . . 135 . . . . . . . . . Cannons 4173 | . 452 235 . 25 425 . . . . 790 192 322 335 . . 560 723 114 . . . . . . . . . . . . . . Explosions 9051 | . 47 126 . . 1002 3249 304 159 . 1807 . 185 . . . . . . . . . . . . . . . . . . . 2172 Melee 1071 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 . . 942 . Ramming 128 | . . . . . 5 12 . . . . . . 13 . . . . 28 . . . 69 . . . . . . . 1 . . Kinetic 5502 | . 360 . . . 251 791 365 867 . 386 65 905 . . . 425 723 229 . . . . 135 . . . . . . . . . Thermal 2855 | . 47 . . . 32 382 . . . 894 192 507 184 . . 547 . 70 . . . . . . . . . . . . . . Explosive 6233 | . . 126 . . 970 2867 304 159 . 1807 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1766 | . 452 235 . 25 691 192 . . . . . 20 151 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1071 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 . . 942 . Entropic 2172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2172 Highest Corruption 11 | . . . . . 1 1 1 1 1 1 . 9 9 9 9 . . 4 4 4 4 6 . . . . . . . 2 8 11 Average Corruption 3 | . . . . . 1 1 1 1 1 1 . 8 9 9 9 . . 4 4 4 4 4 . . . . . . . 2 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . 4 3 5 6 . 8 . 12 37 4 3 . . 1 4 3 1 3 . . . . . . . . 8 5 Message Errors 26 | . . . . . 4 3 3 1 . 1 . 1 6 1 1 . . . 1 1 1 1 . . . . . . . . 1 . Matter Fused 15 | . . . . . . . . . . . . . 9 1 . . . 1 . 1 . . . . . . . . . . 1 2 Heat Flow Errors 19 | . . . . . . . . . . . . 3 11 1 1 . . . 1 . . 1 . . . . . . . . . 1 Energy Discharges 15 | . . . . . . . . 2 . 1 . . 3 1 1 . . . 2 1 . 1 . . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . 1 1 . 3 . 1 4 . . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Targeting Errors 15 | . . . . . . . 1 2 . 3 . 6 . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Overload Shots 4 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Overflow Damage 385 | . 8 21 . . 8 162 20 . . 25 . . 7 . . 42 33 10 . . . . . . . . . . . . 15 34 Projectiles 112 | . 8 10 . . . . . . . 2 . . 7 . . 42 33 10 . . . . . . . . . . . . . . Explosions 258 | . . 11 . . 8 162 20 . . 23 . . . . . . . . . . . . . . . . . . . . . 34 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Knockbacks 4 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1292 | . . 39 . . 66 786 54 . . 223 . 76 . . . . . 14 . . . 34 . . . . . . . . . . Shots 31 | . . 2 . . 2 19 1 . . 6 . 1 . . . . . . . . . . . . . . . . . . . . Rammed 9 | . . . . . 1 1 . . . . . . 1 . . . . 2 . . . 2 . . . . . . . 1 . 1 Targets Rammed 9 | . . . . . 1 1 . . . . . . 1 . . . . 2 . . . 2 . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | . 182 102 . 16 141 72 3 . . 208 78 249 229 90 263 329 . 154 226 . . 180 . . . . . . . . . 121 Average Temperature 88 | . 57 36 . 12 45 34 3 . . 41 49 111 78 57 109 163 . 62 113 . . 92 . . . . . . . . . 82 Received Heat Transfer 2938 | . 129 . . . 171 716 75 222 . 267 48 . . . . 515 45 9 9 9 . 48 18 30 33 . 9 30 9 51 . 495 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Turns 45 | . . . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . . . Longest Duration 45 | . . . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 1 . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 1 1 . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 3956 | . 100 . . . 50 350 . . . 1718 300 600 185 . . 542 . 111 . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Peak Influence 2017 | . 245 114 . 5 382 1332 . . . . 187 65 451 . . . . 198 . . . . 208 . . . . 241 1660 1755 1189 2017 Initial 1100 | . . 39 . . 1 108 . . . . 140 65 14 . . . . 53 . . . . . . . . . 40 135 1100 1100 668 Average 319 | . 127 55 . 1 258 631 . . . . 159 35 180 . . . . 96 . . . . 61 . . . . 107 1608 1672 1153 1757 Maximum Alert Level 5 | . 1 . . . 1 4 . . . . . . 2 . . . . . . . . . 1 . . . . 1 5 5 4 5 Low Security (%) 59 | . 71 100 . 100 19 34 . . . . 100 100 54 . . . . 100 . . . . 95 . . . . 89 1 . . . Level 1 17 | . 28 . . . 80 . . . . . . . 27 . . . . . . . . . 4 . . . . 10 . . . . Level 2 7 | . . . . . . 23 . . . . . . 18 . . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 7 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 99 . 99 Squads Dispatched 34 | . 2 . . . 3 7 . . . 1 1 . 2 . . . . . . . . . 2 . . . . 1 . 6 2 7 Investigation 8 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 2 . Extermination 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Assault 15 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 6 . 6 Garrison 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Distress Signals 14 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 3 . 2 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 12 3 . . 28 37 4 7 . 26 2 6 5 . . 9 4 6 5 2 . 6 7 7 8 . 10 12 4 27 7 48 Peak Tracking Total 38 | . 4 3 . . 4 11 3 3 . 8 1 5 3 . . 3 3 5 7 1 . 6 2 4 5 . 7 9 3 31 5 38 Tactical Retreats 28 | . 1 . . . . 6 . . . 2 . . . . . . 1 2 3 1 . . 2 4 2 . 1 1 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Traps Triggered 8 | . 2 . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 5 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Machines Disabled 26 | . . . . . 1 11 . . . 2 1 . . . 3 2 . . 1 . . . . . . . . . 2 2 . 1 Max in Single Turn 4 | . . . . . 1 4 . . . 1 1 . . . 1 1 . . 1 . . . . . . . . . 1 1 . 1 Garrison Access 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Machines Accessed 50 | . 4 . 2 . 4 6 . . 4 . . . 5 . . . . 3 . 2 5 . 4 1 . 5 . 2 . . 3 . Terminals 22 | . 4 . . . 3 3 . . . . . . 3 . . . . 3 . 1 . . 4 . . . . 1 . . . . Fabricators 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Total Hacks 156 | . 15 . 2 . 12 12 . . 30 . . . 12 . . . . 11 . 2 27 . 11 1 . 12 . 3 . . 6 . Successful 116 | . 7 . 2 . 7 5 . . 30 . . . 7 . . . . 7 . 2 27 . 6 1 . 12 . 1 . . 2 . Failed 40 | . 8 . . . 5 7 . . . . . . 5 . . . . 4 . . . . 5 . . . . 2 . . 4 . Catastrophic 6 | . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 12 . 1 . 9 5 . . . . . . 3 . . . . 6 . . . . 6 . . 1 . . . . . . Terminals 61 | . 15 . . . 9 6 . . . . . . 7 . . . . 11 . 1 . . 11 . . . . 1 . . . . Fabricators 7 | . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . Garrison Access 5 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 89 | . 4 . 2 . 1 1 . . 30 . . . 2 . . . . 3 . 2 27 . 3 1 . 12 . 1 . . . . Record 38 | . . . 1 . . . . . 11 . . . . . . . . . . 1 15 . . . . 10 . . . . . . Part Schematic 13 | . 1 . . . . . . . 8 . . . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . . . . . 4 . 1 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . . Branch Access Points 7 | . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 3 . . . 3 1 . . . . . . 1 . . . . 4 . . . . 3 . . . . . . . . . Terminals 15 | . 3 . . . 3 1 . . . . . . 1 . . . . 4 . . . . 3 . . . . . . . . . Track 5 | . 2 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . Botnet 4 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . . . 2 5 . . . . . . 5 . . . . 3 . . . . 4 . . . . 2 . . 2 . Full Trace Events 7 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 1 . . . 8 . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter 508 | . . . . . . 190 . . . . . . 318 . . . . . . . . . . . . . . . . . . . Time 115 | . . . . . . 31 . . . . . . 84 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 10 . . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Total Allies 9 | . . 1 . 3 . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . . . . . Largest Group 3 | . . 1 . 3 3 . . . . 1 . . 1 1 1 1 . 1 1 . . . 2 . . . . . . . . . Highest-Rated Group 94 | . . 31 . 40 40 . . . . 94 . . 10 7 7 7 . 10 10 . . . 70 . . . . . . . . . Highest-Rated Ally 94 | . . 31 . 16 16 . . . . 94 . . 10 7 7 7 . 10 10 . . . 44 . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 92 | . . . . . 40 . . . . 13 . . . . . 39 . . . . . . . . . . . . . . . . Total Damage 1255 | . . . . . 418 . . . . 327 . . . . . 510 . . . . . . . . . . . . . . . . Kills 9 | . . . . . 4 . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 1 . . . . . . 3 . . . . 3 . 1 . . 2 . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . 3 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Turns Passed 14926 | . 591 823 664 785 942 1440 927 796 140 839 181 188 1103 135 2166 730 220 250 154 117 100 147 239 92 192 265 51 153 84 104 194 114 Spaces Moved 13832 | 1 404 646 490 294 389 657 525 423 83 371 70 90 666 82 1260 476 289 452 498 320 207 437 604 326 449 945 289 445 363 429 610 242 Core 93 | . . . . . . . . . . . . 63 30 . . . . . . . . . . . . . . . . . . . Treads 4481 | . . . . . 330 657 525 423 83 371 70 25 482 82 1260 173 . . . . . . . . . . . . . . . . Legs 157 | 1 . . . . . . . . . . . 2 154 . . . . . . . . . . . . . . . . . . . Wheels 1893 | . 404 646 490 294 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2504 | . . . . . . . . . . . . . . . . 303 289 452 498 320 205 437 . . . . . . . . . . Flight 4704 | . . . . . . . . . . . . . . . . . . . . . 2 . 604 326 449 945 289 445 363 429 610 242 Fastest Speed 17 | 120 90 120 100 150 150 165 165 165 170 170 185 50 50 165 165 26 52 26 24 24 20 20 25 25 25 17 17 17 17 17 17 17 Average Speed 88 | 120 113 120 131 150 184 185 165 168 170 170 220 100 155 165 168 92 52 29 26 24 26 25 25 25 25 21 17 17 17 17 17 17 Slowest Speed 285 | 120 130 130 150 150 240 285 165 170 170 185 265 265 180 165 185 220 52 52 48 24 170 71 25 25 25 50 17 17 90 17 17 17 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 7 . . 20 2 10 5 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 72 92 71 48 44 27 77 54 70 62 4 70 20 11 87 73 34 10 74 61 62 60 17 52 62 93 56 21 49 24 29 43 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 7 | . . . 1 . . . . . 1 . . . . . . . . . . 1 3 . . . . 1 . . . . . . Known Exits Taken 17 | . 1 . . . . 1 1 . . . . . 1 1 1 1 1 1 1 1 . 1 1 . 1 . 1 1 . . 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 . . 1 1 1 . . . . . . . . . . 1 . . 1 . 1 . . 1 1 . . Scrap Searched 19 | . . 1 . 1 . . 2 . . 2 . . . . 2 . . . 2 3 . 1 . 2 2 . 1 . . . . . Spaces Dug 39 | . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Terrain Destroyed 492 | . 5 19 . . 29 192 41 24 . 76 . 6 . . . 13 5 4 . . . . 1 1 . . . 2 . . . 74 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Projectile 33 | . . . . . . 1 1 2 . 4 . 1 . . . 13 5 4 . . . . 1 1 . . . . . . . . AOE 456 | . 5 19 . . 29 191 40 22 . 72 . 5 . . . . . . . . . . . . . . . . . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Total 15812 | . 471 678 512 637 535 794 557 466 82 470 84 138 721 82 1295 705 331 555 516 359 253 472 685 333 522 1003 290 499 379 444 655 289 Wait 964 | . 11 7 . 343 13 14 . 3 . 4 3 1 6 1 9 136 15 58 12 38 12 30 67 . 72 21 . 38 4 3 18 25 Move 13705 | . 403 645 489 293 388 656 524 422 82 370 70 89 665 81 1259 475 288 451 497 319 206 436 593 323 436 944 288 408 358 411 599 237 Hop 44 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 5 . . 16 2 8 5 2 Pick Up 167 | . 11 . 15 . 29 17 3 2 . 12 1 4 15 . 3 16 . 6 1 1 5 . 5 3 1 6 1 2 3 3 . 2 Fast Attach 78 | . 1 . 1 . 7 8 2 3 . . 1 4 9 . 7 1 . 3 2 . 10 . 1 . 1 5 . 5 . 4 2 1 Attach 114 | . 2 3 . . 6 11 3 3 . 9 1 9 8 . 2 14 1 8 2 . 4 1 4 . . 7 . 4 2 4 2 4 Detach 39 | . . 1 . . 1 1 1 1 . 2 . . 2 . 1 2 . 4 1 . 1 1 4 . 1 3 . 5 2 2 1 2 Swap 73 | . 5 2 . . 11 11 3 5 . 6 1 3 . . . 4 . 1 . . . 2 1 1 2 6 . 1 . 2 2 4 Drop 159 | . 3 3 7 . 24 21 3 5 . 4 . 4 6 . 9 8 . 6 . 1 15 . 3 3 4 11 1 6 4 4 1 3 Fire 405 | . 35 12 . 1 55 54 18 22 . 63 7 24 9 . 3 49 27 11 1 . . . 2 2 . . . . 3 . . 7 Melee 29 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 1 3 19 1 Ram 5 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 6 . Rewire 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 4) 592 | -10/Materials | Entered Mines 821 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 821 | -10/Mines | Discovered new exit (range 5) 895 | -10/Mines | Found a hidden stash of uninstalled traps 987 | -10/Mines | Discovered new exit (range 4) 1066 | -10/Mines | Discovered new exit (range 5) 1302 | -10/Mines | Received a Mining Laser from a helpful Derelict 1415 | -10/Mines | Entered Exiles 1443 | -10/Exiles | Met 8R-AWN 1578 | -10/Exiles | Met EX-HEX 1625 | -10/Exiles | Met EX-DEC 1630 | -10/Exiles | Learned location of Zion (-6) 1870 | -10/Exiles | Met EX-BIN 1891 | -10/Exiles | Aligned with FarCom system 1892 | -10/Exiles | Given EX-Vault access code 1927 | -10/Exiles | Opened EX-Vault 1937 | -10/Exiles | Found Flying Fortress v7 1968 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2060 | -10/Exiles | Build established: Hauler-Mutant 2063 | -10/Exiles | Discovered new exit (range 10) 2079 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2079 | -10/Exiles | Entered Mines 2265 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2274 | -9/Mines | Discovered new exit (range 15) 2864 | -9/Mines | Entered Materials 2864 | -8/Materials | Accompanied by 3 allies 2864 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3256 | -8/Materials | Garrison activated, responded to threat 3718 | -8/Materials | Discovered new exit (range 15) 3806 | -8/Materials | Entered Factory 3806 | -7/Factory | Evolved 2 slots: Utility x2 4249 | -7/Factory | Fabricated Coil Gun (x2) 4301 | -7/Factory | Local fabrication network quarantined 4606 | -7/Factory | First assault squad dispatched 4625 | -7/Factory | Garrison activated, responded to threat 4661 | -7/Factory | Destroyed 7 combat bots 4715 | -7/Factory | Destroyed 8 combat bots 4718 | -7/Factory | Lost 9 parts (1p3n3u2w) 4876 | -7/Factory | Identified exit to Lower Caves 5246 | -7/Factory | Entered Lower Caves 5258 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 5479 | -7/Lower Caves | Encountered a Warlord checkpoint 5693 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5961 | -7/Lower Caves | Identified exit to Lower Caves 6173 | -7/Lower Caves | Entered another Lower Caves area 6341 | -7/Lower Caves | Spotted B-75 Beast 6386 | -7/Lower Caves | Core integrity fell below 50% 6392 | -7/Lower Caves | Destroyed B-75 Beast 6468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6901 | -7/Lower Caves | Discovered new exit (range 5) 6969 | -7/Lower Caves | Entered Data Miner 6969 | -7/Data Miner | Discovered new exit (range 6) 7002 | -7/Data Miner | Met Data Miner 7049 | -7/Data Miner | Learned location of Section 7 (-3) 7049 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7066 | -7/Data Miner | Received God Mode back door access code from Data Miner 7109 | -7/Data Miner | Entered Proximity Caves 7149 | -6/Proximity Caves | Escorted by Enhanced Grunt 7212 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7245 | -6/Proximity Caves | Destroyed 7 combat bots 7251 | -6/Proximity Caves | Lost 3 parts (1u2w) 7305 | -6/Proximity Caves | Found Prototype Device 7328 | -6/Proximity Caves | Identified Exp. Thermal Shield 7502 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7900 | -6/Proximity Caves | Discovered new exit (range 7) 7948 | -6/Proximity Caves | Entered Factory 7948 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8129 | -6/Factory | Sucked down chute 8129 | -6/Factory | Entered Waste 8144 | -6/Waste | EMP discharged 8153 | -6/Waste | Spotted C-40 Crusher 8179 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8182 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8185 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8191 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8197 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8201 | -6/Waste | Destroyed C-40 Crusher 8220 | -6/Waste | Found Damper Plating 8222 | -6/Waste | Lost 3 parts (1n1u1w) 8235 | -6/Waste | Spotted C-40 Crusher 8244 | -6/Waste | EMP discharged 8250 | -6/Waste | Crushed by Compactor (1 part destroyed) 8253 | -6/Waste | Crushed by Compactor (1 part destroyed) 8259 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8261 | -6/Waste | Crushed by Compactor (1 part destroyed) 8265 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8271 | -6/Waste | Spotted C-40 Crusher 8274 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8280 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8281 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8287 | -6/Waste | Spotted C-40 Crusher 8290 | -6/Waste | Spotted C-40 Crusher 8299 | -6/Waste | Lost 5 parts (1p4w) 8312 | -6/Waste | Discovered new exit (range 12) 8312 | -6/Waste | Spotted C-40 Crusher 8317 | -6/Waste | Entered Factory 8562 | -6/Factory | Build established: Mutant 8749 | -6/Factory | Identified exit to Lower Caves 8749 | -6/Factory | Identified exit to Extension 8915 | -6/Factory | Local fabrication network quarantined 8932 | -6/Factory | Fabricated Combat Drone Bay? 9145 | -6/Factory | Incoming investigation squad redirected 9420 | -6/Factory | Entered Lower Caves 9420 | -6/Lower Caves | Accompanied by 1 ally 9421 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9423 | -6/Lower Caves | Identified exit to Zion 9555 | -6/Lower Caves | Entered Zion 9555 | -6/Zion | Accompanied by 1 ally 9618 | -6/Zion | System corruption cleaned by Quarantine Array 9692 | -6/Zion | Given A8's code to call for help 9709 | -6/Zion | Discovered new exit (range 11) 9763 | -6/Zion | Learned Factory stockpile data 10002 | -6/Zion | Found Prototype Device 10002 | -6/Zion | Identified Phasing AFG 10065 | -6/Zion | Learned 4 Factory zone layouts 10098 | -6/Zion | Loaded intel: 4 derelict terminal locations 10233 | -6/Zion | Learned 8 Factory zone layouts 10293 | -6/Zion | Given the Hacking Drone Bay 10655 | -6/Zion | Found Prototype Device 10656 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10816 | -6/Zion | Rebuked by Imprinter 11716 | -6/Zion | Discovered new exit (range 3) 11716 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11718 | -6/Zion | Identified exit to Deep Caves 11721 | -6/Zion | Entered Deep Caves 11721 | -6/Deep Caves | Accompanied by 1 ally 11934 | -6/Deep Caves | Z-Facility disabled 12039 | -6/Deep Caves | Attacked by Z-Imprinter 12076 | -6/Deep Caves | Destroyed Z-Imprinter 12116 | -6/Deep Caves | Lost 6 parts (3u3w) 12122 | -6/Deep Caves | Found Prototype Device 12123 | -6/Deep Caves | Identified Zio. Metafield Generator 12144 | -6/Deep Caves | Found Prototype Protection 12144 | -6/Deep Caves | Identified Zio. Weapon Casing 12399 | -6/Deep Caves | Lost 4 parts (1n1u2w) 12428 | -6/Deep Caves | Found Skeleton Box 12449 | -6/Deep Caves | Discovered new exit (range 6) 12451 | -6/Deep Caves | Identified exit to Proximity Caves 12451 | -6/Deep Caves | Entered Proximity Caves 12662 | -5/Proximity Caves | Build established: Scavenger-Mutant 12666 | -5/Proximity Caves | Discovered new exit (range 14) 12671 | -5/Proximity Caves | Identified exit to Factory 12671 | -5/Proximity Caves | Entered Factory 12671 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12672 | -5/Factory | Identified exit to Upper Caves 12673 | -5/Factory | Identified exit to Factory 12921 | -5/Factory | Entered Upper Caves 12921 | -5/Upper Caves | Accompanied by 1 ally 12964 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13061 | -5/Upper Caves | Found Alien Artifact 13073 | -5/Upper Caves | Discovered new exit (range 9) 13074 | -5/Upper Caves | Spotted B-75 Beast 13075 | -5/Upper Caves | Identified exit to Upper Caves 13075 | -5/Upper Caves | Entered another Upper Caves area 13086 | -5/Upper Caves | Learned location of Armory (-4) 13190 | -5/Upper Caves | Discovered new exit (range 10) 13191 | -5/Upper Caves | Identified exit to Zhirov 13192 | -5/Upper Caves | Entered Zhirov 13192 | -5/Zhirov | Discovered new exit (range 3) 13197 | -5/Zhirov | Met Zhirov 13255 | -5/Zhirov | Found Alien Artifact 13256 | -5/Zhirov | Identified Integrated Dissipator 13256 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13272 | -5/Zhirov | Found Alien Artifact 13278 | -5/Zhirov | Learned location of Quarantine (-3) 13278 | -5/Zhirov | Learned location of Testing (-2) 13278 | -5/Zhirov | Learned location of Command (-1) 13281 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13292 | -5/Zhirov | Entered Proximity Caves 13300 | -4/Proximity Caves | Spotted B-86 Titan 13348 | -4/Proximity Caves | Learned Research emergency access door positions 13435 | -4/Proximity Caves | Discovered exit to Factory (range 7) 13439 | -4/Proximity Caves | Entered Factory 13439 | -4/Factory | Evolved 2 slots: Propulsion x2 13440 | -4/Factory | Identified exit to Armory 13646 | -4/Factory | Identified exit to Upper Caves 13678 | -4/Factory | Entered Upper Caves 13738 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13743 | -4/Upper Caves | Build established: Scavenger-Sprinter 13769 | -4/Upper Caves | Discovered new exit (range 4) 13770 | -4/Upper Caves | Entered another Upper Caves area 13771 | -4/Upper Caves | Identified exit to Warlord 13851 | -4/Upper Caves | Spotted B-86 Titan 13888 | -4/Upper Caves | Learned Research garrison access intel 13948 | -4/Upper Caves | Encountered a Warlord checkpoint 13948 | -4/Upper Caves | Identified exit to Research 13962 | -4/Upper Caves | Entered Warlord 14028 | -4/Warlord | Learned 4 Access zone layouts 14028 | -4/Warlord | Learned 4 Command zone layouts 14028 | -4/Warlord | Learned 4 Command zone layouts 14028 | -4/Warlord | Learned Research trap positions 14028 | -4/Warlord | Learned Factory recycling unit intel 14028 | -4/Warlord | Learned Research fabricator intel 14028 | -4/Warlord | Learned Research repair station intel 14028 | -4/Warlord | Learned Research garrison access intel 14033 | -4/Warlord | Found Prototype Device 14033 | -4/Warlord | Identified Minesniffer Drone Bay 14098 | -4/Warlord | Warlord's base attacked by MAIN.C 14121 | -4/Warlord | Met Warlord 14125 | -4/Warlord | Opened Warlord's prototype stash 14137 | -4/Warlord | Found Prototype Reactor 14138 | -4/Warlord | Identified Vortex Chain Reactor 14141 | -4/Warlord | Found Prototype Device 14143 | -4/Warlord | Found Prototype Processor 14143 | -4/Warlord | Identified Exp. Target Analyzer 14144 | -4/Warlord | Identified Exp. Cloaking Device 14188 | -4/Warlord | Found Prototype Launcher 14223 | -4/Warlord | Opened side exit 14226 | -4/Warlord | Discovered new exit (range 9) 14227 | -4/Warlord | Build established: Sprinter 14227 | -4/Warlord | Entered Proximity Caves 14274 | -3/Proximity Caves | Discovered exit to Research (range 12) 14278 | -3/Proximity Caves | Entered Research 14278 | -3/Research | Evolved 2 slots: Utility x2 14279 | -3/Research | Loaded intel: 56 trap records 14281 | -3/Research | Loaded intel: 4 fabricator locations 14282 | -3/Research | Loaded intel: 4 repair station locations 14283 | -3/Research | Loaded intel: 4 garrison access locations 14301 | -3/Research | Found Enh. Force Lance 14352 | -3/Research | Found Exp. Terrain Scan Processor 14415 | -3/Research | Identified exit to Quarantine 14431 | -3/Research | Entered Quarantine 14432 | -3/Quarantine | Maximum security lockdown engaged 14466 | -3/Quarantine | Found Alien Artifact 14483 | -3/Quarantine | Found Alien Impact Weapon 14502 | -3/Quarantine | Spotted Fortress 14514 | -3/Quarantine | Discovered new exit (range 5) 14515 | -3/Quarantine | Entered Section 7 14516 | -3/Section 7 | Maximum security lockdown engaged 14524 | -3/Section 7 | Found Alien Artifact 14551 | -3/Section 7 | Found Integrated Dissipator 14551 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14567 | -3/Section 7 | Identified Core Stripper 14581 | -3/Section 7 | Spotted B-86 Titan 14608 | -3/Section 7 | Spotted S7 Guard 14613 | -3/Section 7 | Discovered new exit (range 6) 14619 | -3/Section 7 | Entered Research 14619 | -2/Research | Warlord forces began assault on 0b10 14619 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14620 | -2/Research | Identified exit to Testing 14621 | -2/Research | Loaded intel: 4 garrison access locations 14703 | -2/Research | Identified Dimensional Node Initializer 14729 | -2/Research | Research machine network offline 14813 | -2/Research | Entered Testing 14814 | -2/Testing | Maximum security lockdown engaged 14834 | -2/Testing | Found Prototype Energy Gun 14834 | -2/Testing | Identified Warp Gun 14842 | -2/Testing | Spotted Striker 14842 | -2/Testing | Spotted Striker 14875 | -2/Testing | Identified Vortex Catalyst Activator 14878 | -2/Testing | Spotted Alpha 7 14880 | -2/Testing | Destroyed Striker 14884 | -2/Testing | Destroyed Striker 14888 | -2/Testing | Destroyed Alpha 7 14892 | -2/Testing | Stole the SGEMP Prototype 14911 | -2/Testing | Discovered new exit (range 8) 14923 | -2/Testing | Core integrity fell below 50% 14926 | -2/Testing | Core integrity fell below 20% 14926 | -2/Testing | System corruption reached 10% 14927 | -2/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 14919_ Centrium Light Armor Plating destroyed. 14919_ Electron Diverter destroyed. 14919_ Broken Flying Fortress v7 destroyed. 14920_ Exp. Cloaking Device destroyed. 14920_ Penetrated by Slug. 14920_ Slug penetrates L-61 Swordsman. 14921_ Zio. Metafield Generator destroyed. 14922_ Slug penetrates H-88 Terminator. 14922_ Penetrated by Slug. 14922_ Slug penetrates G-73 Enforcer. 14922_ Electron Diverter destroyed. 14923_ Slug penetrates Y-72 Warden. 14923_ Y-72 Warden suffers critical hit. 14923_ Penetrated by Slug. 14923_ Exp. Target Analyzer destroyed. 14925_ Adv. Melee Analysis Suite destroyed. 14925_ System corrupted by crushing effect (+2). 14925_ Penetrated by Slug. 14926_ Slug penetrates L-61 Swordsman. 14927_ Hcp. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????egg#??????????????????? | | ?????????g?????????????????ggg#??????????????????? | | ??????????????####+########hh#???????????????????? | | ??????????????# m glYgg#???????????????????? | | ############### ggbYYg%#???????????????????? | | hi gll@Ybm#???????????????????? | | h h h ggglggg#???????????????????? | | h ###########???????????????????? | | !!= #?????????????????????????????? | | #"###### !%! ###############???????????????? | | ?????# !! #???????????????? | | ??????# ! #???????????????? | | ???????# #???????????????? | | ???????# #???????????????? | | ???????# #???????????????? | | ???????# ! """"""" """"""" #???????????????? | | ???????# ! """"""" """"""" #???????????????? | | ?????? / """"""" """""""??????????????????? | | ????? # ????????????????????? | | ????"" # """"""" !??????????????????????? | | ????""?# """???? ?????????????????????? | | ????""?# ""????? ?????????????????????? | | ???????# ?????? ??????????????????????? | | ???????# "???????"""??????????????????????? | | ???????# "???????""???????????????????????? | | ???????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Energy Generation 55 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 EM Shielding 2 Armor Coverage 1425 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 1 Stasis Canceling 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Gauss Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Coil Gun | x2 | -7/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonPropulsionMatter Manual? 0 Play Time 02:45:49 Cumulative 263.2 hours Start 2021.01.21 @ 11:23:55 End 2021.01.21 @ 15:35:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 218 Adventurer 0 Explorer 7 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 73 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ff1762f-b105-4792-ad75-65a9ab48bd36