Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 01:02:08 Player: Ammie Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (3999) 3999 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 7173 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Weight Redist. System Structural Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Aerolev Unit Improved VTOL Module Improved Terrain Scanner Improved Terrain Scanner Graphene Brace Hacking Suite System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Weight Redist. System Structural Scanner > --- WEAPON ----------- Shock Rifle Lightning Gun > --- INVENTORY -------- Aerolev Unit Improved VTOL Module Improved Terrain Scanner Improved Terrain Scanner Graphene Brace Hacking Suite System Shield Improved Datajack [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 76 | 6 12 18 21 19 Power 11 | 1 2 2 3 3 Engine 9 | 1 1 2 3 2 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 23 | 2 1 7 6 7 Treads 16 | 2 1 7 4 2 Leg . | . . . . . Wheel . | . . . . . Hover 6 | . . . 1 5 Flight 1 | . . . 1 . Utility 17 | 1 5 1 5 5 Device 11 | . 3 1 4 3 Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 25 | 2 4 8 7 4 Energy Gun 8 | . 2 4 . 2 Energy Cannon 10 | . . 3 6 1 Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . 4 4 . Corrupted Parts 2 | . . . . 2 System Corruption 20 | . . . . 20 Parts Lost 39 | . 5 1 11 22 Power 9 | . 1 . 3 5 Propulsion 16 | . 2 1 5 8 Utility 7 | . 1 . 1 5 Weapon 7 | . 1 . 2 4 Highest Loss Streak 9 | . 2 1 7 9 To Critical Strikes 1 | . . . 1 . Average Backups 18 | 1 10 23 23 22 Power 1 | . 1 2 1 . Propulsion 3 | . . 5 6 6 Utility 6 | . 3 7 8 8 Weapon 6 | . 5 7 6 6 Tool/Special . | . . . . . Unused Backups 29 | . 1 11 6 11 Power 2 | . 1 1 . . Propulsion 4 | . . . 4 . Utility 8 | . . 3 . 5 Weapon 13 | . . 7 1 5 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 91 | . 90 93 96 81 Engine 11 | . 6 11 17 10 Core 2 | . 7 . . . Treads 22 | . 20 27 23 18 Device 16 | . 13 22 17 14 Storage 10 | . 14 11 9 7 Energy Gun 9 | . 18 12 . . Energy Cannon 11 | . . 9 25 18 Ballistic Gun 3 | . 9 . . . Peak Build Rating 38 | 6 10 25 35 38 Average Rating 20 | 5 8 21 31 33 On Entrance 13 | . 6 7 25 31 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 121 | 13 91 98 114 121 Greatest Support 69 | 40 40 69 69 60 Greatest Overweight (x) 27 | . 4 4 4 27 Average Overweight (x) 1 | . 2 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 21 25 25 25 Most Carried 25 | 2 15 25 25 25 Average Carried 18 | 1 10 23 23 21 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 14 24 25 8 Class Distribution -------------------- 56% | Mutant 17% | Skirmisher 9% | Scavenger-Tank 9% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1495 | 216 510 292 413 64 Remotely . | . . . . . Salvage Created 4939 | . 746 1399 2115 679 Parts 282 | . 44 79 127 32 Haulers Intercepted 12 | . 2 6 4 . Recyclers Shooed 4 | . 2 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 86 | . 14 20 34 18 Guns 28 | . 14 14 . . Cannons 36 | . . 5 22 9 AOE 19 | . . . 10 9 Classes Destroyed 17 | . 6 5 4 2 Worker 4 | . 1 1 2 . Builder 3 | . . 1 2 . Tunneler 1 | . . 1 . . Hauler 12 | . 2 6 4 . Recycler 2 | . 1 . 1 . Operator 1 | . . . 1 . Watcher 10 | . 3 5 1 1 Swarmer 10 | . 5 . 4 1 Grunt 42 | . 9 11 17 5 Brawler 2 | . . 2 . . Duelist 1 | . . 1 . . Protector 1 | . . . . 1 Sentry 16 | . . 6 8 2 Specialist 4 | . . . 2 2 Hunter 5 | . . . 2 3 Programmer 4 | . . . . 4 Heavy 1 | . . . 1 . Best Kill Streak 10 | . 3 6 10 9 Combat Bots Only 9 | . 3 4 9 9 Max Kills in Single Turn 6 | . 1 2 3 6 Gunslinging 1 | . . 1 . . Exploded 6 | . . . 2 6 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 727 | . 102 74 156 395 Missed 218 | . 26 16 47 129 Hits 509 | . 76 58 109 266 Melee 6 | . . 6 . . Projectile 503 | . 76 52 109 266 Critical Strikes 21 | . 1 4 7 9 Damage Taken 6877 | . 852 925 2043 3057 Core 1196 | . 120 143 231 702 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 41 | . . . 41 . Core Remaining (%) 68 | 100 52 64 58 . Volleys Fired 323 | . 100 86 84 53 Largest 3 | . 2 2 3 3 Hottest 225 | . 100 136 225 225 Shots Fired 687 | . 198 169 209 111 Gun 344 | . 197 120 . 27 Cannon 314 | . . 49 188 77 Launcher 29 | . 1 . 21 7 Special . | . . . . . Kinetic 168 | . 168 . . . Thermal 463 | . 29 169 188 77 Explosive 8 | . 1 . . 7 Electromagnetic 48 | . . . 21 27 Robot Hit Streak 14 | . 12 12 14 10 Robot Miss Streak 5 | . 4 5 4 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 384 | . 114 98 108 64 Core Hits 200 | . 43 42 68 47 Critical Kills 4 | . . 2 2 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 13 | . 1 10 2 . Burn 8 | . . 8 . . Meltdown 4 | . . 2 2 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9042 | . 1292 1737 3308 2705 Guns 2526 | . 1272 1146 . 108 Cannons 3826 | . . 591 2111 1124 Explosions 2668 | . . . 1197 1471 Melee . | . . . . . Ramming 22 | . 20 . . 2 Kinetic 1049 | . 1049 . . . Thermal 6257 | . 223 1737 2254 2043 Explosive 552 | . . . . 552 Electromagnetic 1162 | . . . 1054 108 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 34 | . . 5 1 34 Average Corruption 5 | . . 5 1 25 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 64 | . . 33 12 19 Message Errors 17 | . . 10 3 4 Matter Fused 16 | . . 7 4 5 Heat Flow Errors 8 | . . 2 2 4 Energy Discharges 8 | . . 7 1 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . 3 1 3 Data Loss (major) 5 | . . 4 1 . Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 119 | . . 1 26 92 Projectiles 14 | . . 1 13 . Explosions 105 | . . . 13 92 Melee . | . . . . . Knockbacks 2 | . 2 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary 1 | . 1 . . . Self-Inflicted Damage 161 | . 7 . 152 2 Shots 9 | . 1 . 8 . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 601 | . 294 170 449 601 Average Temperature 113 | . 60 33 138 195 Received Heat Transfer 1815 | . 327 264 774 450 Effects 13 | . . . 4 9 Shutdowns 5 | . . . 2 3 Energy Bleed 1 | . . . 1 . Interference 4 | . . . 1 3 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 6 . Impact Corruptions . | . . . . . Robots Melted 4 | . . 2 2 . Combat Hostiles 3 | . . 1 2 . Parts Melted 28 | . . 15 10 3 Heat Transferred 11092 | . 666 4366 4124 1936 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 80 | 100 100 59 74 82 Level 1 14 | . . 40 4 17 Level 2 4 | . . . 20 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 527 | . 70 304 527 311 Initial 233 | . . 9 121 233 Average 97 | . 16 142 176 83 Influence Increases 2936 | . 546 709 1113 568 Destroy 0b10 Robot/C 1700 | . 280 400 680 340 Destroy 0b10 Robot/NC 170 | . 35 70 55 10 Destroy Leader 434 | . 50 132 210 42 Successful Hack 48 | . 20 15 13 . Disable Machine 225 | . 15 30 90 90 Destroy Structure 104 | . 11 2 35 56 Lose Combat Pursuer 255 | . 135 60 30 30 Influence Decreases 2748 | . 523 444 886 895 Entered New Map 463 | . . 14 167 282 Time Decay 1910 | . 488 420 609 393 Lost Part 375 | . 35 10 110 220 Squads Dispatched 17 | . 2 1 9 5 Investigation 6 | . 1 . 5 . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 2 4 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 144 | . 29 32 55 28 Peak Tracking Total 12 | . 4 5 10 12 Tactical Retreats 15 | . 7 4 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 3 . 2 1 Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . 1 2 6 6 Max in Single Turn 5 | . 1 1 2 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 6 7 6 . Terminals 15 | . 6 5 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 50 | . 11 20 19 . Successful 28 | . 6 12 10 . Failed 22 | . 5 8 9 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 25 | . 7 6 12 . Terminals 38 | . 11 15 12 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 9 | . . 5 4 . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 4 . . Prototype ID Bank 1 | . . 1 . . Locate Traps 1 | . . 1 . . Security Status 1 | . 1 . . . Surveillance Status 1 | . . 1 . . Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . 5 4 . Insert Component 3 | . . 1 2 . Analyze 3 | . . 1 2 . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 3 3 . Terminals 9 | . 3 3 3 . Botnet 9 | . 3 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 15 | . 3 7 5 . Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 2 . Part Schematics Acquired 3 | . . 1 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 9772 | . 3238 2851 2312 1371 Sensors 9274 | . 2845 2851 2312 1266 Structural 498 | . 393 . . 105 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 10293 | 78 3446 2851 2314 1604 Spaces Moved 3221 | 44 971 950 817 439 Core 3 | 2 . . . 1 Treads 3154 | 42 971 950 817 374 Legs . | . . . . . Wheels . | . . . . . Hover 64 | . . . . 64 Flight . | . . . . . Fastest Speed 50 | 50 160 200 200 158 Average Speed 273 | 155 320 262 225 296 Slowest Speed 1400 | 160 480 480 325 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 98 77 52 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . 11 . . . Terrain Destroyed 103 | . 11 . 28 64 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 102 | . 11 . 27 64 Terrain Rammed 1 | . . . . 1 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4079 | 51 1123 1142 1121 642 Wait 310 | . 16 31 151 112 Move 3217 | 43 970 949 816 439 Hop . | . . . . . Pick Up 67 | 2 14 28 20 3 Fast Attach 23 | 6 4 5 3 5 Attach 27 | . 2 2 9 14 Detach 1 | . . . . 1 Swap 54 | . 9 18 23 4 Drop 54 | . 6 23 15 10 Fire 323 | . 100 86 84 53 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 6) 707 | -10/Materials | Discovered new exit (range 16) 1437 | -10/Materials | Discovered new exit (range 3) 1733 | -10/Materials | Discovered new exit (range 8) 2475 | -10/Materials | Discovered new exit (range 4) 3525 | -10/Materials | Entered another Materials area 3525 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3972 | -9/Materials | Build established: Scavenger-Mutant 4672 | -9/Materials | Discovered new exit (range 16) 4901 | -9/Materials | Build established: Mutant 4978 | -9/Materials | Discovered new exit (range 3) 6063 | -9/Materials | Discovered new exit (range 3) 6376 | -9/Materials | Entered another Materials area 6376 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 6673 | -8/Materials | Build established: Skirmisher 6900 | -8/Materials | Discovered new exit (range 3) 7658 | -8/Materials | Lost 7 parts (2p3n1u1w) 7678 | -8/Materials | Destroyed 8 combat bots 8238 | -8/Materials | Destroyed 9 combat bots 8373 | -8/Materials | Repaired Corrupted Arm. Treads 8508 | -8/Materials | Build established: Scavenger-Skirmisher 8622 | -8/Materials | Discovered new exit (range 16) 8673 | -8/Materials | Garrison activated, responded to threat 8690 | -8/Materials | Entered Factory 8690 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9046 | -7/Factory | Build established: Scavenger-Tank 9927 | -7/Factory | Cargo convoy interrupted 9956 | -7/Factory | Garrison activated, responded to threat 9985 | -7/Factory | System corruption reached 10% 10030 | -7/Factory | Lost 9 parts (2p2n3u2w) 10059 | -7/Factory | Core integrity fell below 50% 10098 | -7/Factory | Destroyed 9 combat bots 10268 | -7/Factory | System corruption reached 30% 10272 | -7/Factory | Build established: Mutant 10280 | -7/Factory | Core integrity fell below 20% 10294 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10225_ P-60 Hacker misfires. 10228_ Aerolev Unit destroyed. 10231_ Imp. Deuterium Engine destroyed. 10237_ Lightning Gun destroyed. 10237_ Aerolev Unit destroyed. 10239_ System corrupted: Component data lost. 10253_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 10259_ System corrupted: Matter fused (-9). 10264_ Aerolev Unit destroyed. 10268_ K-01 Serf cleans the Power Conduit. 10270_ Imp. Heat Sink destroyed. 10272_ K-01 Serf cleans the Power Conduit. 10274_ PG#TBRRY< FEX1C7SBZY2>:XNQG< 10280_ K-01 Serf cleans the Power Conduit. 10284_ Slammed into Power Conduit. 10284_ Destabilizing: System corrupted (+2). 10284_ Destabilizing: Core damaged (-35). 10286_ K-01 Serf cleans the Power Conduit. 10289_ System corrupted: Heat flow error (+103). 10289_ K-01 Serf cleans the Power Conduit. 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Treads | 86% | -8/Materials | Corrupted Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed FireTripodNukerbomber Manual? 0 Play Time 00:47:37 Cumulative 81.6 hours Start 2026.07.06 @ 00:10:54 End 2026.07.06 @ 01:02:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 553f5f4b-7436-42c8-8902-f026c389617a