Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 02:56:46 Player: k1ll3rb0t Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (157) 785 Value Destroyed (5758) 5758 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3620) 3620 TOTAL SCORE: 18483 Bonus ------- High Alert Combat Kills 1101 Follower Combat Kills 1659 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -240 Cogmind --------- Core Integrity 0/1600 Matter 30/300 Energy 12/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter > --- UTILITY (10) ----- Improved Hacking Suite Advanced System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Authchip [Propulsion] Phase Gun Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Combat Gravmag System Combat Antigrav System Antigrav Array Antigrav Array Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Transmission Jammer Layered Medium Armor Plating Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- KE Penetrator Hardcell Cannon Hardcell Cannon Ragnarok Missile Launcher Power Sword > --- INVENTORY -------- Improved Fusion Compressor Light Quantum Reactor Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Field Propulsion Array Field Propulsion Array Field Propulsion Array Authchip [Propulsion] Authchip [Propulsion] Ragnarok Missile Launcher Power Sword [Rating: 182] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 2 . . 2 . . . . 1 1 . . . . Utility 8 | . . . 2 . . 2 . . . . . . 1 1 . 2 Weapon 3 | . . . . . . . . . . . . 1 1 1 . . Parts Attached 160 | 5 12 8 12 26 2 14 . 4 5 4 10 3 15 . 1 39 Power 24 | 1 1 1 . 4 . 2 . . . 3 2 1 3 . . 6 Engine 8 | 1 1 1 . 3 . 1 . . . 1 . . . . . . Core 7 | . . . . 1 . 1 . . . 2 2 1 . . . . Reactor 9 | . . . . . . . . . . . . . 3 . . 6 Propulsion 45 | 2 3 1 4 11 . 4 . . . . 2 . 6 . . 12 Treads 10 | . 2 1 4 3 . . . . . . . . . . . . Leg 3 | . . . . 3 . . . . . . . . . . . . Wheel 7 | 2 1 . . 4 . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . 10 Flight 15 | . . . . 1 . 4 . . . . 2 . 6 . . 2 Utility 49 | 1 4 2 4 4 2 6 . 1 3 1 2 1 5 . . 13 Device 20 | . . . 1 1 1 2 . 1 1 1 1 1 4 . . 6 Storage 4 | 1 2 . . . . . . . . . . . . . . 1 Processor 5 | . 1 . 1 . . 1 . . . . . . . . . 2 Hackware 12 | . . . . 1 1 3 . . 2 . 1 . 1 . . 3 Protection 8 | . 1 2 2 2 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | 1 4 4 4 7 . 2 . 3 2 . 4 1 1 . 1 8 Energy Gun 3 | . 2 . . . . . . . . . . . . . . 1 Energy Cannon 5 | . . . . 1 . . . 1 . . 2 . . . . 1 Ballistic Gun 10 | 1 . 2 1 4 . . . 1 . . . . . . . 1 Ballistic Cannon 6 | . 1 1 1 1 . . . . . . . . . . . 2 Launcher 8 | . 1 1 1 1 . . . 1 . . . . . . 1 2 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . . . 1 . 2 1 1 . . 1 Piercing Weapon 2 | . . . . . . 2 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 5 1 1 . . 2 . 3 . 3 . 1 4 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . System Corruption 2 | . . . . . . . . . . 2 . . . . . . Parts Lost 69 | . . 3 1 10 1 . . . . 1 . 1 7 . 2 43 Power 14 | . . 1 . 2 . . . . . 1 . 1 2 . . 7 Propulsion 24 | . . . 1 5 . . . . . . . . 1 . 2 15 Utility 20 | . . 1 . 1 1 . . . . . . . 3 . . 14 Weapon 11 | . . 1 . 2 . . . . . . . . 1 . . 7 Highest Loss Streak 13 | . . 1 1 4 1 . . . . 1 . 1 2 . 2 13 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . 1 Average Backups 15 | 3 13 18 16 16 16 14 14 14 14 13 14 13 13 13 13 11 Power 1 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 2 1 Propulsion 3 | 1 6 4 3 3 5 2 2 2 2 2 1 . 3 2 1 2 Utility 5 | . 1 6 6 7 5 4 5 4 5 4 5 5 5 7 8 3 Weapon 5 | 1 3 5 4 4 5 6 6 6 6 5 6 5 2 2 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 46 | . 8 3 6 7 . 5 . . . 1 2 . 1 . 1 12 Power 3 | . . . 1 . . . . . . 1 . . . . . 1 Propulsion 12 | . 5 . . 2 . 1 . . . . . . . . . 4 Utility 21 | . . . 3 3 . 4 . . . . 2 . 1 . 1 7 Weapon 9 | . 3 3 1 2 . . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 99 99 91 89 70 77 75 82 83 84 83 86 91 93 75 Engine 6 | . 14 14 9 8 9 2 . . . . 5 3 1 . . . Core 1 | . . . . . . 2 5 5 5 5 4 4 3 . . . Treads 11 | . 4 28 35 12 9 . . . . . . . . . . . Leg 4 | . . . . 14 27 1 . . . . . . . . . . Wheel 1 | . 23 . . 4 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 13 Flight 6 | . . . . . . 14 16 16 16 16 20 20 20 30 30 7 Device 7 | . . . 8 9 1 15 16 16 11 11 9 9 7 8 8 11 Storage 8 | . 14 14 9 9 9 5 5 5 5 5 5 4 4 4 4 3 Processor 4 | . 7 . 8 9 8 4 5 5 5 5 5 4 3 . . 5 Hackware 10 | . . . . 2 16 14 16 16 25 27 25 22 24 21 21 13 Protection 4 | . 2 14 9 6 . . . . . . . . . . . 1 Ballistic Gun 3 | . 9 5 3 3 . . . 1 . 5 6 . . . . 1 Ballistic Cannon 6 | . 4 14 12 8 9 4 . 1 . . . . . . . 1 Launcher 2 | . 3 7 . 1 . . . 2 . . . . . . . 2 Slashing Weapon 2 | . . . 1 1 . . . . 4 1 3 12 15 17 17 6 Peak Build Rating 182 | 5 9 13 26 37 49 102 102 104 112 97 115 124 146 133 140 182 Average Rating 59 | 3 7 11 22 30 37 93 102 101 96 93 108 119 137 132 135 142 On Entrance 74 | . 5 9 13 26 35 49 102 102 103 95 95 113 124 129 133 133 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 135 | 9 54 55 63 66 61 61 33 41 40 43 53 49 62 59 68 135 Greatest Support 119 | 26 40 40 80 80 51 51 34 43 43 43 56 65 69 62 77 119 Greatest Overweight (x) 4 | . 1 1 . 4 1 1 . 1 1 1 1 1 1 . . 2 Average Overweight (x) . | . . 1 . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 25 Average Capacity 17 | 7 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Most Carried 21 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 14 15 21 Average Carried 17 | 4 13 19 19 19 19 14 15 14 15 14 14 14 14 13 13 13 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 7 20 20 20 20 20 15 15 15 15 15 15 14 13 14 15 3 Class Distribution -------------------- 48% | Mutant 29% | Hacker-Mutant 14% | Hacker-Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Matter Collected 4901 | 250 218 389 356 1093 237 139 163 196 130 191 254 . 365 50 15 855 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5377 | . 371 175 468 1398 311 208 64 243 . 186 180 . 537 96 . 1140 Parts 237 | . 28 7 24 63 8 7 . 5 . 12 6 . 24 3 . 50 Haulers Intercepted 10 | . 2 . . 2 . 1 . . . . 1 . 1 . . 3 Recyclers Shooed 15 | . 1 . 1 10 . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . 9 . . . . . . 3 20 . . . . . . Prevented 7 | . . . . . . . . 4 . 3 . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 118 | . 8 9 12 28 9 1 . 7 . 9 1 . 8 . . 26 Melee 13 | . . . 2 2 . 1 . . . . 1 . 6 . . 1 Guns 15 | . 4 . 4 2 . . . 3 . 2 . . . . . . Cannons 35 | . . 5 2 17 9 . . . . 1 . . . . . 1 AOE 53 | . 4 4 4 7 . . . 3 . 6 . . 1 . . 24 Classes Destroyed 17 | . 6 1 3 4 . . . . . 2 . . . . . 1 Worker 10 | . 1 . 2 1 . 2 . . . . . . 1 . . 3 Builder 8 | . 2 . . 1 . . . . . . . . 1 . . 4 Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 10 | . 2 . . 2 . 1 . . . . 1 . 1 . . 3 Recycler 5 | . 1 . . 3 . . . . . . . . . . . 1 Mechanic 2 | . . . . 1 . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . 2 . . . . . . Watcher 2 | . . . 1 . . . . . . . 1 . . . . . Swarmer 39 | . 5 . . 4 . . . 6 . 5 . . 5 . . 14 Grunt 21 | . 3 . 7 8 . . . . . . . . . . . 3 Brawler 1 | . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . Sentry 19 | . . . 3 11 2 1 . 1 . . . . 1 . . . Hunter 6 | . . . 2 1 . . . . . . . . . . . 3 Programmer 11 | . . . . . . . . . . 2 1 . 2 . . 6 Subdweller 16 | . . 9 . . 7 . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . 1 . 1 Thug 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 6 3 8 5 3 2 . 3 . 4 2 . 4 . . 8 Combat Bots Only 6 | . 5 3 6 4 3 1 . 3 . 4 1 . 3 . . 6 Max Kills in Single Turn 6 | . 2 2 2 2 1 1 . 1 . 4 1 . 1 1 . 6 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 6 | . 1 1 1 2 . . . 1 . 4 . . 1 . . 6 Melee 1 | . . . 1 1 . 1 . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Hostile Shots Fired 1003 | . 27 45 81 134 31 43 7 44 . 15 9 29 125 . 4 409 Missed 362 | . 6 14 23 32 10 24 3 23 . 9 7 15 54 . . 142 Hits 641 | . 21 31 58 102 21 19 4 21 . 6 2 14 71 . 4 267 Melee 7 | . . . . 3 . . . . . . . . . . . 4 Projectile 634 | . 21 31 58 99 21 19 4 21 . 6 2 14 71 . 4 263 AOE 5 | . . . . . 3 . . . . . . 2 . . . . Critical Strikes 19 | . . 1 2 4 . . . . . 1 . . 3 . . 8 Part Disruptions 3 | . . . . . . . . . . . . 1 1 . . 1 Damage Taken 13792 | . 219 827 893 1664 498 249 65 310 . 100 59 430 1553 . 250 6675 Core 2410 | . 66 140 65 155 106 16 36 18 . 53 . 11 43 . 91 1610 Absorbed by Shields 23 | . . . . . . . . . . . . . . . 23 . Regen/Repaired (Parts) 105 | . . . . . . . . . . . . 105 . . . . Core Remaining (%) 78 | 100 . 17 . . 40 . . . . 85 100 99 96 . 93 . Volleys Fired 342 | . 40 44 30 65 30 13 . 23 . 21 10 . 12 . 7 47 Largest 2 | . 2 2 2 2 1 1 . 2 . 2 2 . 1 . 1 2 Hottest 120 | . 70 63 63 70 50 50 . 66 . 80 98 . 98 . 98 120 Shots Fired 465 | . 63 66 55 105 30 13 . 26 . 28 11 . 13 . 7 48 Gun 139 | . 56 17 23 12 . . . 4 . 18 6 . . . . 3 Cannon 218 | . 1 29 21 85 30 13 . . . 1 5 . 7 . 7 19 Launcher 104 | . 6 20 11 8 . . . 22 . 5 . . 6 . . 26 Special 4 | . . . . . . . . . . 4 . . . . . . Kinetic 299 | . 35 46 44 97 30 13 . 4 . 18 6 . . . . 6 Thermal 44 | . 11 . . . . . . . . 1 2 . 7 . 7 16 Explosive 75 | . 6 20 11 8 . . . . . 4 . . . . . 26 Electromagnetic 47 | . 11 . . . . . . 22 . 5 3 . 6 . . . Robot Hit Streak 21 | . 4 16 13 21 10 12 . 4 . 6 1 . 2 . . 11 Robot Miss Streak 4 | . 4 1 3 3 1 1 . 3 . 3 1 . 1 . . 2 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 331 | . 33 39 38 93 24 7 1 6 . 16 8 . 29 1 . 36 Core Hits 248 | . 24 21 35 57 9 5 1 9 . 10 3 . 20 1 . 53 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . 1 . . . . . . . . . . . . . Critical Strikes 20 | . 3 1 1 4 3 1 . . . 1 2 . 3 . . 1 Burn 1 | . 1 . . . . . . . . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . . . . . . Blast 5 | . . 1 . 1 3 . . . . . . . . . . . Sever 10 | . . . . 3 . . . . . 1 2 . 3 . . 1 Impale 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 207 | . . . 6 22 . 20 3 . . . 21 8 85 1 . 41 Impact . | . . . . . . . . . . . . . . . . . Slashing 185 | . . . 6 22 . 1 . . . . 21 8 85 1 . 41 Piercing 22 | . . . . . . 19 3 . . . . . . . . . Sneak Attacks 24 | . . . . 4 . 3 . . . . 1 . 2 1 . 13 Combat Hostiles 2 | . . . . . . 1 . . . . . . 1 . . . Follow-up Attacks 18 | . . . . . . . . . . . 2 . 12 . . 4 Damage Inflicted 20666 | . 687 1269 1423 3471 1211 359 58 717 . 1234 403 . 1985 90 . 7759 Guns 1444 | . 323 296 236 199 . . . 72 . 298 20 . . . . . Cannons 3805 | . . 320 231 1802 1211 114 . . . 33 . . . . . 94 Explosions 10770 | . 359 653 770 678 . . . 645 . 781 . . 658 . . 6226 Melee 4492 | . . . 186 780 . 245 58 . . . 383 . 1327 90 . 1423 Ramming 33 | . 5 . . 12 . . . . . . . . . . . 16 Kinetic 5010 | . 117 616 467 2001 1211 114 . 72 . 298 20 . . . . 94 Thermal 298 | . 88 . . . . . . 26 . 33 . . . . . 151 Explosive 9165 | . 359 653 770 678 . . . . . 630 . . . . . 6075 Electromagnetic 1546 | . 118 . . . . . . 619 . 151 . . 658 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4311 | . . . 186 780 . . . . . 122 383 . 1327 90 . 1423 Piercing 303 | . . . . . . 245 58 . . . . . . . . . Highest Corruption 29 | . . . . . . . . . . 3 1 3 3 . . 29 Average Corruption 2 | . . . . . . . . . . 1 1 1 2 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . 2 1 1 6 . . 15 Message Errors 4 | . . . . . . . . . . . . . 2 . . 2 Matter Fused 3 | . . . . . . . . . . 1 . . 1 . . 1 Heat Flow Errors 3 | . . . . . . . . . . . 1 . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 . . . 3 Data Loss (major) 2 | . . . . . . . . . . 1 . . 1 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 880 | . . . 12 77 21 . . 2 . 26 13 . 79 . . 650 Projectiles 23 | . . . . . 21 . . . . . . . . . . 2 Explosions 408 | . . . . 25 . . . 2 . 26 . . 9 . . 346 Melee 449 | . . . 12 52 . . . . . . 13 . 70 . . 302 Knockbacks 21 | . . . . 14 7 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . 9 7 . . . . . . . . . . . Secondary 5 | . . . . 5 . . . . . . . . . . . . Self-Inflicted Damage 204 | . 21 2 . 49 . . . . . . . . 25 . . 107 Shots 6 | . 1 2 . 1 . . . . . . . . 1 . . 1 Rammed 6 | . 2 . . 1 . . . . . . . . . . . 3 Targets Rammed 7 | . 2 . . 2 . . . . . . . . . . . 3 Kicked 1 | . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 100 . 81 356 18 9 10 20 . 34 231 256 314 . 20 305 Average Temperature 77 | . 38 . 24 71 8 4 10 11 . 10 63 102 110 . 20 94 Received Heat Transfer 1590 | . 54 150 306 594 81 39 18 12 . . . 36 27 . . 273 Effects 7 | . . . . 2 . . . . . . . 1 3 . . 1 Energy Bleed 4 | . . . . 2 . . . . . . . 1 . . . 1 Interference 3 | . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 . . . Parts Fried 9 | . . . . . . . . 5 . 1 . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 520 | . 333 . . . . . . 50 . 37 . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Maximum Alert Level 5 | . . . 1 1 . 1 . . . . 2 1 2 1 . 5 Low Security (%) 61 | 100 100 . 94 37 100 86 . . . . . . 52 . 100 33 Level 1 21 | . . . 5 62 . 13 . . . . 2 100 35 100 . 2 Level 2 8 | . . . . . . . . . . . 97 . 12 . . 1 Level 3 1 | . . . . . . . . . . . . . . . . 10 Level 4 3 | . . . . . . . . . . . . . . . . 28 Level 5 3 | . . . . . . . . . . . . . . . . 23 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1754 | . 173 . 213 366 140 250 . . . . 677 319 523 232 189 1754 Initial 525 | . . . . 79 129 250 . . . . 525 319 138 232 166 107 Average 273 | . 51 . 82 233 18 96 . . . . 534 254 249 227 169 939 Influence Increases 7538 | . 319 . 427 937 58 448 5 280 . 488 1095 115 832 . 33 2501 Destroy 0b10 Robot/C 2660 | . 160 . 240 560 40 20 . 140 . 280 200 . 220 . . 800 Destroy 0b10 Robot/NC 240 | . 30 . 15 45 5 15 5 . . 10 15 . 15 . . 85 Destroy Leader 546 | . 34 . 72 174 . 12 . 20 . 50 34 . 32 . . 118 Allied During Kill 391 | . . . . 6 . . . . . 148 41 . 21 . . 175 Successful Hack 99 | . 14 . 8 14 5 40 . . . . 12 . . . . 6 Disable Machine 360 | . . . 15 45 . 30 . . . . 105 . 15 . . 150 Destroy Structure 1087 | . 36 . 62 63 8 21 . . . . 58 10 64 . 3 762 Advance Influence 700 | . . . . . . 250 . . . . 450 . . . . . Partial Spotted 150 | . . . . . . 15 . . . . 30 30 30 . 15 30 Lose Combat Pursuer 1305 | . 45 . 15 30 . 45 . 120 . . 150 75 435 . 15 375 Influence Decreases 5876 | . 202 117 237 796 389 355 85 241 52 368 561 505 682 192 76 1018 Entered New Map 1277 | . . 57 . 111 202 . 35 4 52 . 45 335 126 182 56 72 Time Decay 3275 | . 202 50 227 565 177 355 50 237 . 278 286 140 246 10 . 452 Search Patrol Dispatched 300 | . . . . . . . . . . . 150 . 150 . . . Lost Part 664 | . . 10 10 100 10 . . . . 10 . 10 70 . 20 424 Lost Ally 360 | . . . . 20 . . . . . 80 80 20 90 . . 70 Squads Dispatched 35 | . 1 . 4 3 . 6 . . . . 5 1 6 . 1 8 Investigation 10 | . . . 2 . . 4 . . . . 3 . . . . 1 Extermination 6 | . . . . . . 1 . . . . 1 . 1 . . 3 Reinforcement 12 | . 1 . 2 1 . 1 . . . . 1 1 1 . 1 3 Assault 3 | . . . . 2 . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . 1 . . . Construction Impeded 3 | . . . 1 . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Distress Signals 11 | . . . 1 1 . . . . . 2 1 . 4 . . 2 Communications Jammed 33 | . . . . . . . . . . . . . . . . 33 Distress Signals 23 | . . . . . . . . . . . . . . . . 23 Times Spotted 289 | . 14 10 20 37 9 8 7 16 . 14 17 11 47 . 3 76 Peak Tracking Total 16 | . 3 3 5 8 3 3 7 3 . 4 8 11 10 . 3 16 Tactical Retreats 42 | . 2 . 1 2 . 3 . 5 . . 4 3 9 . 1 12 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Traps Triggered 12 | . . 3 1 1 . 1 . . . . 2 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . 4 4 4 . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Machines Disabled 26 | . . 2 1 3 . 2 . . . . 7 . 1 . . 10 Max in Single Turn 2 | . . 1 1 1 . 1 . . . . 1 . 1 . . 2 Garrison Access 4 | . . . . . . 2 . . . . . 1 . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Machines Accessed 43 | . 3 1 2 7 6 11 1 . . . 5 2 1 1 . 3 Terminals 25 | . 3 . 2 5 5 7 1 . . . 1 . . 1 . . Fabricators 4 | . . . . . . 1 . . . . 2 . 1 . . . Repair Stations 3 | . . . . 1 . . . . . . 1 1 . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . 1 . . . . 1 Garrison Access 5 | . . . . . . 2 . . . . . 1 . . . 2 Total Hacks 127 | . 6 9 5 14 24 28 4 . . . 22 6 1 1 . 7 Successful 65 | . 3 9 1 4 6 11 4 . . . 15 5 1 1 . 5 Failed 62 | . 3 . 4 10 18 17 . . . . 7 1 . . . 2 Catastrophic 16 | . . . 1 3 9 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 73 | . 1 . 5 9 9 7 . . . . 16 . 16 . . 10 Terminals 67 | . 6 . 5 11 20 19 4 . . . 1 . . 1 . . Fabricators 10 | . . . . . . 1 . . . . 8 . 1 . . . Repair Stations 6 | . . . . 1 . . . . . . 1 4 . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . Scanalyzers 20 | . . . . . . 3 . . . . 12 . . . . 5 Garrison Access 9 | . . . . . . 5 . . . . . 2 . . . 2 Terminal Hacks 34 | . 3 9 1 4 6 5 4 . . . 1 . . 1 . . Record 16 | . . 8 . . 3 1 4 . . . . . . . . . Part Schematic 2 | . . . . 1 1 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . 1 . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . . . . Locate Traps 4 | . 1 . . 1 . 2 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . . . . 6 . 1 . . . Network Status 4 | . . . . . . 1 . . . . 2 . 1 . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . 2 . . . . 8 . . . . 4 Insert Component 7 | . . . . . . 1 . . . . 4 . . . . 2 Analyze 7 | . . . . . . 1 . . . . 4 . . . . 2 Garrison Access Hacks 4 | . . . . . . 2 . . . . . 1 . . . 1 Seal Access 4 | . . . . . . 2 . . . . . 1 . . . 1 Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 1 7 5 7 . . . . 4 1 . . . 2 Full Trace Events 11 | . . . 1 . 5 3 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . 1 1 1 . . 15 . 15 . . . . 2 Parts Built 2 | . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . 228 . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 . . . . Time 130 | . . . . . . . . . . . . 130 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 1 . . . . 4 . . . . 2 Part Schematics Acquired 6 | . . . . . . 1 . . . . 3 . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Total Allies 23 | . . . . 2 . . . . 8 . 3 . 6 . . 4 Largest Group 8 | . . . . 2 . . . . 8 7 3 . 4 . . 3 Highest-Rated Group 338 | . . . . 62 . . . . 249 235 276 . 156 . . 338 Highest-Rated Ally 146 | . . . . 31 . . . . 40 40 106 . 39 . . 146 Zionite Dispatches 8 | . . . . . . . . . . . 3 . 3 . . 2 Heavy 1 | . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . 1 . . . Hero 2 | . . . . . . . . . . . 1 . . . . 1 Trap Resupply 1 | . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 Total Orders 10 | . . . . . . . . . . . . 2 5 . . 3 STAY 1 | . . . . . . . . . . . . . 1 . . . DROP 3 | . . . . . . . . . . . . . 2 . . 1 EXPLORE 6 | . . . . . . . . . . . . 2 2 . . 2 Ally Attacks 147 | . . . . 10 . . . . . 48 20 . 12 . . 57 Total Damage 5932 | . . . . 168 . . . . . 1285 1038 . 191 . . 3250 Kills 40 | . . . . 1 . . . . . 8 10 . 3 . . 18 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Active Infowar (turns) 8156 | . . . 892 1692 182 818 107 516 1184 595 579 244 265 . . 1082 Optics 1037 | . . . . . . . . . . . . . . . . 1037 Sensors 4671 | . . . . . . 818 107 516 1184 595 579 244 265 . . 363 Terrain 337 | . . . . . . . . . . . . . . . . 337 Seismic 2766 | . . . 892 1692 182 . . . . . . . . . . . Cloaking 152 | . . . . . . . . . . . . . . . . 152 Jamming 992 | . . . . . . . . . . . . . . . . 992 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 1 1 2 . . . . . . Drone Launches 6 | . . . . . . . . . . . . 2 2 . . 2 Drone Recoveries 3 | . . . . . . . . . . . . . 2 . . 1 Decoded 0b10 Intel 4 | . . . . . . . . . . . 4 . . . . . Patrols 1 | . . . . . . . . . . . 1 . . . . . Investigations 1 | . . . . . . . . . . . 1 . . . . . Reinforcements 2 | . . . . . . . . . . . 2 . . . . . Zionite Intel Received 5 | . . . . . . . . . . . 2 . 2 . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Turns Passed 13938 | 62 772 3229 894 1692 1249 873 107 607 1186 610 637 287 525 36 39 1133 Spaces Moved 11329 | 56 543 1289 418 658 571 1014 271 744 1301 606 1384 372 692 55 81 1274 Core 19 | 10 . . . . . . . . . . . . . . . 9 Treads 1984 | . 49 1289 418 228 . . . . . . . . . . . . Legs 976 | . . . . 382 571 23 . . . . . . . . . . Wheels 588 | 46 494 . . 48 . . . . . . . . . . . . Hover 824 | . . . . . . . . . . . . . . . . 824 Flight 6938 | . . . . . . 991 271 744 1301 606 1384 372 692 55 81 441 Fastest Speed 5 | 50 90 240 160 108 200 30 30 30 30 30 20 14 11 17 5 5 Average Speed 94 | 82 111 240 160 196 200 66 30 56 78 68 27 25 22 17 9 46 Slowest Speed 240 | 90 240 240 160 240 200 200 30 90 90 90 94 105 94 17 17 150 Overloaded Moves 496 | . . . . . . . . . . . 47 71 236 . 54 88 Propulsion Burnouts 3 | . . . . . . . . . . . . . . . 1 2 Robots Hopped 23 | . . . . . . 4 . 2 . . 2 3 11 . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 54 65 30 83 77 33 53 76 90 59 31 16 28 2 84 39 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . . . . . . 3 . . . 2 . . . Known Exits Taken 10 | . . . 1 1 . 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . . . . 1 . . . Scrap Searched 7 | . . 3 . . . . 1 . 1 2 . . . . . . Spaces Dug 128 | . 9 . 1 . 3 21 2 . . . 11 5 35 . 1 40 Terrain Destroyed 701 | . 33 77 81 77 10 21 2 3 . 31 11 5 35 . 1 314 Melee 69 | . . . . . . 11 2 . . . 10 5 29 . . 12 Projectile 54 | . . . 5 7 10 10 . . . 1 1 . 6 . 1 13 AOE 578 | . 33 77 76 70 . . . 3 . 30 . . . . . 289 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Total 13783 | 69 654 1355 580 907 634 1165 291 902 1458 773 1605 550 937 79 106 1718 Wait 1343 | . 16 . 79 71 29 75 18 113 146 130 108 166 132 21 2 237 Move 11268 | 55 542 1288 417 657 570 1005 270 740 1300 605 1379 365 669 54 80 1272 Hop 22 | . . . . . . 4 . 1 . . 2 3 11 . . 1 Pick Up 165 | 9 25 4 17 16 1 16 . 6 . 4 13 2 15 2 6 29 Fast Attach 72 | 3 6 2 2 19 1 2 . . 6 . 6 2 1 . . 22 Attach 97 | 2 3 4 7 7 1 10 . 4 . 2 3 4 13 1 4 32 Detach 27 | . . 1 . 1 . . . . . . . . 1 . 2 22 Swap 95 | . 3 5 8 15 . 6 . 9 1 8 14 2 18 . 1 5 Drop 140 | . 17 7 14 27 2 17 . 6 5 3 17 1 6 . 3 15 Fire 342 | . 40 44 30 65 30 13 . 23 . 21 10 . 12 . 7 47 Melee 163 | . . . 6 22 . 17 3 . . . 17 5 59 1 . 33 Ram 3 | . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . 1 . . . . . . . . . . . . Crush 3 | . 2 . . 1 . . . . . . . . . . . . Escape Stasis 42 | . . . . 5 . . . . . . 36 . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 14) 199 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 6) 835 | -10/Materials | Entered Subcaves 857 | -10/Subcaves | Core integrity fell below 50% 2532 | -10/Subcaves | Visited 4L-MR0's lab 2621 | -10/Subcaves | Found Flightbrick 2878 | -10/Subcaves | Core integrity fell below 20% 2918 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3093 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 3297 | -10/Subcaves | Learned location of Zion (-6) 3297 | -10/Subcaves | Met a Zionite searching for "candidates" 4028 | -10/Subcaves | Discovered new exit (range 16) 4064 | -10/Subcaves | Entered Materials 4064 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4707 | -8/Materials | Identified exit to Storage 4958 | -8/Materials | Entered Storage 5085 | -8/Storage | Met a pair of Derelict thieves 5221 | -8/Storage | Lost 4 parts (1p2n1u) 5804 | -8/Storage | Discovered new exit (range 14) 6432 | -8/Storage | Identified exit to Recycling 6642 | -8/Storage | Used back door to open Recycling access 6650 | -8/Storage | Entered Recycling 6856 | -8/Recycling | Core integrity fell below 50% 7169 | -8/Recycling | Build established: Hacker-Mutant 7224 | -8/Recycling | Discovered new exit (range 10) 7826 | -8/Recycling | Entered Scraplab 7846 | -8/Recycling | Found Prototype Device 7846 | -8/Recycling | Identified Scrap Engine 7899 | -8/Recycling | Entered Factory 7899 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7949 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 8114 | -6/Factory | Identified exit to DSF 8655 | -6/Factory | Spotted B-75 Beast 8727 | -6/Factory | Identified exit to Lower Caves 8772 | -6/Factory | Entered Lower Caves 8835 | -6/Lower Caves | Identified exit to Lower Caves 8863 | -6/Lower Caves | Found DCF Scrap (13 items) 8872 | -6/Lower Caves | Learned Armory security intel 8872 | -6/Lower Caves | Learned Armory terminal intel 8872 | -6/Lower Caves | Learned Research garrison access intel 8872 | -6/Lower Caves | Learned Extension garrison access intel 8873 | -6/Lower Caves | Attracted the attention of an 0b10 base 8879 | -6/Lower Caves | Entered another Lower Caves area 8880 | -6/Lower Caves | Encountered a Warlord checkpoint 8930 | -6/Lower Caves | Build established: Hacker-Sprinter 8935 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9289 | -6/Lower Caves | Build established: Hacker-Mutant 9447 | -6/Lower Caves | Spotted B-75 Beast 9480 | -6/Lower Caves | Learned Factory security intel 9483 | -6/Lower Caves | Discovered new exit (range 10) 9485 | -6/Lower Caves | Identified exit to Zion 9486 | -6/Lower Caves | Entered Zion 9514 | -6/Zion | Found Prototype Device 9514 | -6/Zion | Identified Phasing AFG 9544 | -6/Zion | Learned Factory stockpile data 9557 | -6/Zion | Learned location of Quarantine (-2) 9570 | -6/Zion | Found Prototype Special Weapon 9570 | -6/Zion | Identified RU-N14's Throwing Claymores 9708 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9823 | -6/Zion | Gained Derelict followers 9840 | -6/Zion | Given A8's code to call for help 10036 | -6/Zion | Learned location of Warlord (-5) 10354 | -6/Zion | Met Imprinter 10371 | -6/Zion | Imprinted 10373 | -6/Zion | Declared Zion's savior 10616 | -6/Zion | Discovered new exit (range 12) 10625 | -6/Zion | Identified exit to Proximity Caves 10672 | -6/Zion | Entered Proximity Caves 10672 | -5/Proximity Caves | Accompanied by 8 allies 10876 | -5/Proximity Caves | Spotter reported a threat 10880 | -5/Proximity Caves | P-70 Sage assimilated allied 6H-L9D(g) 10881 | -5/Proximity Caves | Spotted B-75 Beast 10918 | -5/Proximity Caves | Spotter reported a threat 11010 | -5/Proximity Caves | Learned 8 Factory zone layouts 11048 | -5/Proximity Caves | Spotter reported a threat 11199 | -5/Proximity Caves | Learned 8 Factory zone layouts 11224 | -5/Proximity Caves | Discovered new exit (range 9) 11231 | -5/Proximity Caves | Identified exit to Factory 11282 | -5/Proximity Caves | Entered Factory 11282 | -5/Factory | Accompanied by 1 ally 11282 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11283 | -5/Factory | Identified exit to Factory 11332 | -5/Factory | Retrieved Zion intel report: Component Schematics 11333 | -5/Factory | Zion hero teleported in (12-ASH) 11470 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 11581 | -5/Factory | Build established: Hacker-Sprinter 11582 | -5/Factory | Search patrols dispatched 11643 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11644 | -5/Factory | Zion Heavy squad teleported in 11716 | -5/Factory | Zion Recon squad teleported in 11763 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 11919 | -5/Factory | Entered another Factory area 11919 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12051 | -4/Factory | Repaired Angular Momentum Engine 12134 | -4/Factory | Repaired Cld. Cesium-ion Thruster? 12196 | -4/Factory | Discovered new exit (range 15) 12206 | -4/Factory | Identified exit to Research 12206 | -4/Factory | Entered Research 12206 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12207 | -3/Research | Loaded intel: 4 garrison access locations 12354 | -3/Research | Spotted B-86 Titan 12362 | -3/Research | Garrison activated, responded to threat 12454 | -3/Research | Spotted B-86 Titan 12466 | -3/Research | Garrison activated, responded to threat 12482 | -3/Research | Zion Fire squad teleported in 12543 | -3/Research | Lost 4 allies 12551 | -3/Research | Retrieved Zion intel report: Active Terminals 12560 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 12561 | -3/Research | Zion Trap Resupply teleported in 12600 | -3/Research | Build established: Wizard-Sprinter 12691 | -3/Research | Spotted B-86 Titan 12706 | -3/Research | Search patrols dispatched 12711 | -3/Research | Discovered new exit (range 15) 12720 | -3/Research | Zion Infowar Resupply teleported in 12731 | -3/Research | Entered another Research area 12731 | -2/Research | Accompanied by 1 ally 12731 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12767 | -2/Research | Identified exit to DSF 12767 | -2/Research | Entered DSF 12787 | -2/DSF | Additional patrols routed to DSF 12795 | -2/DSF | Found Prototype Launcher 12796 | -2/DSF | Identified Ragnarok Missile Launcher 12799 | -2/DSF | Found Ragnarok Missile Launcher 12800 | -2/DSF | Found Ragnarok Missile Launcher 12802 | -2/DSF | Discovered new exit (range 14) 12806 | -2/DSF | Entered Access 12806 | -1/Access | Evolved 2 slots: Utility x2 13070 | -1/Access | Retrieved Zion intel report: Component Stockpiles 13123 | -1/Access | Lost 9 parts (2p6n1u) 13173 | -1/Access | Zion hero teleported in (NK-0LA) 13175 | -1/Access | Enhanced Grunt warped into view, answering call for help 13176 | -1/Access | Enhanced Grunt warped into view, answering call for help 13312 | -1/Access | Lost 7 parts (2p2n3u) 13333 | -1/Access | Build established: Hacker-Mutant 13415 | -1/Access | Spotted B-99 Colossus 13473 | -1/Access | Zion Hover Resupply teleported in 13728 | -1/Access | Build established: Hacker-Ninja 13806 | -1/Access | First assault squad dispatched 13844 | -1/Access | System corruption reached 10% 13854 | -1/Access | Core integrity fell below 50% 13882 | -1/Access | Lost 13 parts (2p2n5u4w) 13899 | -1/Access | Energy Cycler disabled 13928 | -1/Access | Core integrity fell below 20% 13939 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13889_ Power Sword destroyed. 13890_ U-05 Engineer lays Concrete. 13899_ ALERT: Power surge detected, dispatching additional patrols. 13899_ Energy Cycler explodes. 13899_ P-80 Master destroyed. 13905_ AHCDKQ81OK13>S IECF0A|1AR,,OO%:X6 13905_ Imp. Transmission Jammer destroyed. 13910_ Slammed into S-43 Plague. 13921_ System corrupted: Component data lost. 13922_ Acquired Phase Gun. 13924_ Cmb. Linear Gravjet destroyed. 13927_ S-43 Plague destroyed. 13929_ Cmb. Antigrav System destroyed. 13931_ Phase Gun destroyed. 13932_ Acquired Phase Gun. 13934_ Lrn. Terrain Scanner destroyed. 13935_ Cmb. Gravmag System destroyed. 13936_ Cmb. Linear Gravjet destroyed. 13936_ Ragnarok Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | """ #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | S" #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | == #???????????????????????????????????????????? | | == #??????????##############???????????????????? | | = #??????????# #???????????????????? | | ######??????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# !! #???????????????????? | | ????????????????# ! #???????????????????? | | ????????????????# ! ! ps #???????????????????? | | ????????????????# "s #???????????????????? | | ????????????????# s """ #???????????????????? | | ????????????????# p """ #???????????????????? | | ????????????????# "@ #???????????????????? | | ????????????????# = p #???????????????????? | | ????????????????# =%[ #???????????????????? | | ????????????????#######+#################????????? | | ???????????????????# + #????????? | | ???????????????????# + #????????? | | ???????????????????#^ # #????????? | | ???????????????????# / #????????? | | ???????????????????# # #????????? | | ???????????????????# # "#???????? | | ???????????????????+ # "#???????? | | ???????????????????# # " #??????? | | ???????????????????# # "##??????? | | ???????????????????# # " #??????? | | ?????????????????+ # " #??????? | | ?????????????????# # " #??????? | | ? "????????????????# #### % """#???????? | | ??"????????????????# #### """#???????? | | ???????????????????# #???????? | | ???????????????????# #???????? | | ???????????????????# ####????? | | ???????????????????# +????? | | ???????????????????# ####????? | | ???????????????????# #???????? | | ???????????????????# #????=??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 300 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 75 Offensive Hacking 45 Defensive Hacking 28 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Storage | Hacked Airjet | -8/Recycling | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Coolant Injector | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Point Defense System | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Focal Shield | -5/Factory | Z-intel Flak Gun | -5/Factory | Z-intel Shield Generator | -5/Factory | Z-intel EM Disruption Field | -5/Factory | Z-intel Phase Shifter | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Hvy. Hammer | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Wheel | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Power Sword | -5/Factory | Scanalyzed Adv. EMP Blaster | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -1/Access | Scanalyzed Ragnarok Missile Launcher | -1/Access | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Repaired ---------- Angular Momentum Engine | 12% | -4/Factory Cld. Cesium-ion Thruster | 42% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Supersonic Challenges ------------ None Game ------ Seed FissionRapidDoomcannon Manual? 0 Play Time 04:49:35 Cumulative 131.3 hours Start 2025.08.30 @ 21:55:40 End 2025.08.31 @ 02:56:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98261e95-bd6c-4ce1-9186-6ebdc01d13fc