Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 19:27:21 Player: amhuman Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (29) 145 Value Destroyed (1050) 1050 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (9096) 9096 TOTAL SCORE: 18731 Bonus ------- High Alert Combat Kills 50 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 4746 Cogmind --------- Core Integrity 1243/1600 Matter 170/300 Energy 237/240 System Corruption 14% Temperature Cool (-193) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (12) -- Field Propulsion Array Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (8) ------ Advanced Cryofiber Web Advanced Heat Sink Advanced Transmission Jammer Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Impulse Thruster Q-thruster Q-thruster Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Energy Well Advanced Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Impulse Thruster Impulse Thruster Improved Propulsion Shielding Improved Hacking Suite Enhanced Quantum Rifle Makeshift Sword [Rating: 166] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . 2 2 . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 10 | . . . . . 3 1 . 1 . . 1 1 . 1 . . 2 Utility 6 | . . . . . 1 . . 1 . . 1 . . 1 2 . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . Parts Attached 105 | 6 . 1 . 2 17 3 1 . 1 . . 3 32 14 . 6 19 Power 13 | 1 . . . . 2 1 . . . . . . 5 1 . 1 2 Engine 4 | 1 . . . . 2 . . . . . . . 1 . . . . Core 4 | . . . . . . 1 . . . . . . 3 . . . . Reactor 5 | . . . . . . . . . . . . . 1 1 . 1 2 Propulsion 40 | 2 . . . . 9 1 1 . 1 . . 1 14 4 . 2 5 Treads . | . . . . . . . . . . . . . . . . . . Leg 5 | 2 . . . . . . . . . . . . 3 . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . . . Flight 33 | . . . . . 9 1 1 . 1 . . 1 9 4 . 2 5 Utility 20 | 1 . 1 . . 2 1 . . . . . 2 2 2 . 3 6 Device 5 | . . . . . 1 1 . . . . . . . . . . 3 Storage 2 | 1 . . . . . . . . . . . . . . . . 1 Processor . | . . . . . . . . . . . . . . . . . . Hackware 5 | . . . . . 1 . . . . . . 1 1 . . . 2 Protection 8 | . . 1 . . . . . . . . . 1 1 2 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 32 | 2 . . . 2 4 . . . . . . . 11 7 . . 6 Energy Gun 10 | . . . . . 1 . . . . . . . 2 2 . . 5 Energy Cannon 7 | . . . . 1 . . . . . . . . 5 1 . . . Ballistic Gun 9 | 2 . . . . 2 . . . . . . . 2 3 . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . 1 . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . . . . 1 . . . 1 Parts Lost 52 | . . . . . 7 . 1 . 1 . . . 14 12 . 1 16 Power 5 | . . . . . 1 . . . . . . . 2 . . 1 1 Propulsion 23 | . . . . . 4 . 1 . . . . . 9 6 . . 3 Utility 12 | . . . . . . . . . . . . . 2 4 . . 6 Weapon 12 | . . . . . 2 . . . 1 . . . 1 2 . . 6 Highest Loss Streak 11 | . . . . . 5 . 1 . 1 . . . 5 11 . 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 99 100 100 81 90 92 73 71 73 64 70 71 67 47 54 70 Engine 6 | . 14 14 14 14 9 2 . . . . . . . . . . . Core 1 | . . . . . . 5 7 6 6 6 5 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . 4 4 4 6 Leg 12 | . 28 28 28 28 7 . . . . . . . 3 . . . . Flight 18 | . . . . . 26 42 46 40 41 46 41 41 26 29 21 23 28 Device 1 | . . . . . 1 2 7 6 6 6 5 5 2 . . . 4 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 5 5 5 4 4 4 4 Hackware 5 | . . . . . 2 7 7 6 6 6 5 9 13 11 8 8 9 Protection 8 | . . 13 14 14 9 4 . . . . . 4 1 4 . 4 9 Energy Gun 1 | . . . . . . . . . . . . . 1 4 4 4 5 Ballistic Gun 11 | . 28 28 28 14 6 7 7 . . . . . 5 4 4 4 . Ballistic Cannon 1 | . . . . 8 7 . . . . . . . 1 . . . . Peak Build Rating 166 | 6 6 8 9 15 23 31 31 31 32 32 32 39 79 99 96 117 166 Average Rating 45 | 4 6 7 8 12 15 27 31 31 30 32 32 38 55 85 96 102 150 On Entrance 37 | . 6 6 8 9 11 23 31 31 31 32 32 32 39 70 96 96 117 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 13 13 14 14 22 23 23 23 20 20 14 14 16 38 46 28 36 57 Greatest Support 93 | 20 20 20 20 20 21 24 24 23 23 21 21 29 75 69 69 77 93 Greatest Overweight (x) 10 | 1 . . . 1 1 . . . . . . . 10 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 2 3 8 8 8 8 8 8 7 8 8 8 8 8 8 4 8 8 Average Carried 6 | . 2 7 7 7 7 7 7 7 7 8 8 6 6 5 4 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 3 8 8 8 7 8 7 7 8 8 8 7 8 4 4 8 3 Class Distribution -------------------- 43% | Mutant 24% | Scavenger-Sprinter 18% | Hacker-Sprinter 5% | Scavenger-Mutant 3% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Skirmisher | -4/Armory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Matter Collected 1511 | 185 . 89 . 38 54 . . . 34 . . 158 636 75 . . 242 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1056 | . . . . 26 119 . . . . . . . 761 . . . 150 Parts 73 | . . . . 3 19 . . . . . . . 45 . . . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Combat Hostiles Destroyed 28 | . . . . . 10 . . . . . . . 16 . . . 2 Guns 14 | . . . . . 4 . . . . . . . 8 . . . 2 Cannons 12 | . . . . . 4 . . . . . . . 8 . . . . AOE 2 | . . . . . 2 . . . . . . . . . . . . Classes Destroyed 8 | . . . . 1 3 . . . . . . . 3 . . . 1 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Swarmer 10 | . . . . . 6 . . . . . . . 4 . . . . Cutter 5 | . . . . . 3 . . . . . . . 2 . . . . Saboteur 3 | . . . . . . . . . . . . . 3 . . . . Grunt 1 | . . . . . 1 . . . . . . . . . . . . Sentry 4 | . . . . . . . . . . . . . 3 . . . 1 Hunter 4 | . . . . . . . . . . . . . 4 . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . . . . 1 4 . . . . . . . 5 . . . 1 Combat Bots Only 5 | . . . . . 4 . . . . . . . 5 . . . 1 Max Kills in Single Turn 2 | . . . . 1 2 . . . . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Hostile Shots Fired 451 | . . 2 . . 83 . 2 . 4 . . 6 126 96 . 1 131 Missed 177 | . . . . . 30 . . . 3 . . 3 42 39 . . 60 Damage Taken 5588 | . . 53 . . 679 . 30 . 19 . . 76 1544 1021 . 91 2075 Core 925 | . . . . . 108 . . . . . . 21 221 168 . 50 357 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 595 | . . . . . 10 . . . . . . 35 87 106 . . 357 Core Remaining (%) 91 | 100 . . . 100 80 . 100 . . 100 100 . 78 87 . 96 77 Volleys Fired 117 | . . 1 1 2 29 . . . . . . . 57 17 . . 10 Largest 3 | . . 2 2 2 2 . . . . . . . 3 3 . . 2 Hottest 167 | . . 40 40 64 107 . . . . . . . 128 167 . . 130 Shots Fired 194 | . . 2 2 4 45 . . . . . . . 84 38 . . 19 Gun 138 | . . 2 2 2 26 . . . . . . . 49 38 . . 19 Cannon 55 | . . . . 2 18 . . . . . . . 35 . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 122 | . . 2 2 4 43 . . . . . . . 47 24 . . . Thermal 71 | . . . . . 1 . . . . . . . 37 14 . . 19 Explosive 1 | . . . . . 1 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . . . 2 6 . . . . . . . 16 2 . . 4 Robot Miss Streak 10 | . . 2 . 4 10 . . . . . . . 4 10 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 106 | . . . . 3 31 . . . . . . . 48 8 . . 16 Core Hits 54 | . . . . 3 20 . . . . . . . 23 2 . . 6 Critical Kills 6 | . . . . . . . . . . . . . 6 . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 4 2 . . . Critical Strikes 12 | . . . . . . . . . . . . . 10 2 . . . Destroy 12 | . . . . . . . . . . . . . 10 2 . . . Melee Attacks 8 | . . . . . . . . . . . . . . . . . 8 Impact 8 | . . . . . . . . . . . . . . . . . 8 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2589 | . . . . 40 466 . . . . . . . 1304 127 . . 652 Guns 1050 | . . . . 8 200 . . . . . . . 277 127 . . 438 Cannons 1269 | . . . . 32 210 . . . . . . . 1027 . . . . Explosions 56 | . . . . . 56 . . . . . . . . . . . . Melee 214 | . . . . . . . . . . . . . . . . . 214 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 837 | . . . . 40 394 . . . . . . . 304 99 . . . Thermal 1482 | . . . . . 16 . . . . . . . 1000 28 . . 438 Explosive 56 | . . . . . 56 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 214 | . . . . . . . . . . . . . . . . . 214 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . . . . . . . 14 Average Corruption 4 | . . . . . . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . . . . 9 Message Errors 1 | . . . . . . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 74 | . . . . . 16 . . . . . . . 7 . . . 51 Projectiles 7 | . . . . . . . . . . . . . 7 . . . . Explosions 16 | . . . . . 16 . . . . . . . . . . . . Melee 51 | . . . . . . . . . . . . . . . . . 51 Knockbacks 11 | . . . . 2 7 . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 9 | . . . . 2 7 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . 36 . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . . 6 . 24 49 122 . 95 166 2 . 10 416 361 . . 360 Average Temperature 119 | . . 6 . 13 15 48 . 48 69 2 . 6 186 136 . . 116 Received Heat Transfer 273 | . . 12 . . 99 . . . 9 . . . 54 18 . . 81 Effects 16 | . . . . . . . . . . . . . 7 1 . . 8 Shutdowns 3 | . . . . . . . . . . . . . 2 . . . 1 Energy Bleed 5 | . . . . . . . . . . . . . 3 1 . . 1 Interference 5 | . . . . . . . . . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . 4 . . . . Heat Transferred 2820 | . . . . . 37 . . . . . . . 2265 37 . . 481 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Peak Influence 533 | . 23 8 . 5 331 150 105 49 . . 16 72 493 162 58 43 533 Initial 162 | . . 8 . . 1 150 105 49 . . 16 7 42 162 58 43 19 Average 126 | . 9 8 . 1 171 150 103 49 . . 16 24 279 113 58 37 206 Maximum Alert Level 2 | . . . . . 1 . . . . . . . 2 . . . 2 Low Security (%) 72 | 100 100 100 . 100 56 100 100 100 . . 100 100 23 100 100 100 57 Level 1 22 | . . . . . 43 . . . . . . . 63 . . . 28 Level 2 4 | . . . . . . . . . . . . . 12 . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 3 . 1 . . . . . 4 2 . . 4 Investigation 5 | . 1 . . . 1 . . . . . . . 2 . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 10 | . 1 . . . 2 . 1 . . . . . 2 2 . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Distress Signals 6 | . . . . . 1 . . . . . . . . 2 . . 3 Communications Jammed 26 | . . . . . . . . . . . . . 9 . . . 17 Distress Signals 19 | . . . . . . . . . . . . . 3 . . . 16 Times Spotted 115 | . 3 1 . . 25 . 2 . 1 . . 6 30 9 . . 38 Peak Tracking Total 14 | . 2 1 . . 10 . 2 . 1 . . 4 12 6 . 1 14 Tactical Retreats 21 | . . . . . 4 . . . 1 . . . 6 1 . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Traps Triggered 2 | . . . . . . . . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Machines Disabled 1 | . . . . . . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Machines Accessed 33 | . 1 1 1 . 6 3 . 2 1 . 1 2 3 . 1 . 11 Terminals 26 | . 1 . . . 6 2 . 1 . . 1 1 3 . 1 . 10 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . 1 Total Hacks 82 | . 4 1 1 . 15 6 . 6 1 . 2 5 11 . 4 . 26 Successful 34 | . 3 1 1 . 4 2 . 1 1 . . 2 7 . 1 . 11 Failed 48 | . 1 . . . 11 4 . 5 . . 2 3 4 . 3 . 15 Catastrophic 6 | . . . . . 2 . . 1 . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 62 | . 4 . 1 . 14 3 . . . . 2 4 10 . . . 24 Terminals 70 | . 4 . . . 15 4 . 2 . . 2 4 11 . 4 . 24 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . 4 . . . . . . . . 2 Terminal Hacks 13 | . 1 1 1 . 2 1 . 1 1 . . . 1 . 1 . 3 Open Door 3 | . . 1 . . . . . . 1 . . . . . . . 1 Open DSF 3 | . . . . . . 1 . 1 . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . . . 2 . . . . . . 1 6 . . . 8 Terminals 19 | . 2 . . . 2 . . . . . . 1 6 . . . 8 Assimilate 5 | . 1 . . . . . . . . . . 1 2 . . . 1 Botnet 13 | . 1 . . . 2 . . . . . . . 3 . . . 7 Operators 1 | . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . . . 6 1 . 2 . . 1 2 3 . . . 11 Full Trace Events 3 | . 1 . . . 1 . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Total Allies 3 | . . . . . . . . . . . . 1 1 . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 1 . . . 1 Highest-Rated Group 26 | . . . . . . . . . . . . 10 26 . . . 26 Highest-Rated Ally 26 | . . . . . . . . . . . . 10 26 . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Turns Passed 3077 | 54 66 266 527 334 305 54 8 24 192 14 12 161 405 176 1 24 454 Spaces Moved 4970 | 38 55 213 436 228 425 194 31 106 630 55 47 440 465 370 2 33 1202 Core 7 | 6 . . . . . . . . . . . . 1 . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 1082 | 32 55 213 436 228 67 . . . . . . . 51 . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3881 | . . . . . 358 194 31 106 630 55 47 440 413 370 2 33 1202 Fastest Speed 13 | 50 120 120 120 120 26 23 22 22 22 25 25 19 13 13 29 25 22 Average Speed 47 | 114 120 120 120 142 42 23 22 22 23 25 25 26 37 24 29 28 26 Slowest Speed 550 | 120 120 120 120 190 134 26 23 22 27 25 25 27 550 35 29 29 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . 5 3 . . . . . 7 1 6 . . 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 19 48 89 61 45 10 36 5 77 9 2 18 30 14 . 42 39 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . . . . . 1 . 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . . 1 1 1 1 1 . 1 . . . Scrap Searched 4 | . . 1 . 1 . . . . 2 . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . 1 . . . 2 Terrain Destroyed 13 | . . . . . 6 . . . . . . . 1 4 . . 2 Melee 2 | . . . . . . . . . . . . . . . . . 2 Projectile 5 | . . . . . . . . . . . . . 1 4 . . . AOE 6 | . . . . . 6 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Arm Res Res DSF Acc Total 5411 | 45 55 221 438 233 498 198 31 105 674 54 46 476 607 409 1 45 1275 Wait 193 | . . . . . 22 . . . 43 . . 39 37 12 . . 40 Move 4880 | 37 54 212 435 227 414 187 30 105 629 54 46 425 462 358 1 32 1172 Hop 35 | . . . . . 5 3 . . . . . 7 1 5 . . 14 Pick Up 46 | 2 1 6 1 1 7 2 . . 1 . . 2 9 . . 6 8 Fast Attach 56 | 6 . 1 . . 8 2 . . 1 . . . 17 5 . 3 13 Attach 34 | . . . . . 7 1 1 . . . . 3 8 5 . 3 6 Detach 6 | . . . . . 1 1 . . . . . . 2 2 . . . Swap 15 | . . . . 2 2 . . . . . . . 7 4 . . . Drop 21 | . . 1 1 1 3 2 . . . . . . 7 1 . 1 4 Fire 117 | . . 1 1 2 29 . . . . . . . 57 17 . . 10 Melee 8 | . . . . . . . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 121 | -10/Materials | Entered Mines 145 | -10/Mines | Met a Derelict bent on vengeance 173 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 245 | -10/Mines | Learned Materials emergency access door positions 314 | -10/Mines | Build established: Mutant 382 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 382 | -10/Mines | Discovered new exit (range 5) 387 | -10/Mines | Entered Exiles 417 | -10/Exiles | Met 8R-AWN 437 | -10/Exiles | Met EX-HEX 504 | -10/Exiles | Met EX-DEC 546 | -10/Exiles | Visited The Gauntlet 744 | -10/Exiles | Met EX-BIN 759 | -10/Exiles | Aligned with FarCom system 761 | -10/Exiles | Given EX-Vault access code 791 | -10/Exiles | Opened EX-Vault 796 | -10/Exiles | Found Gui. Plasma Cannon 821 | -10/Exiles | Warned to stay clear of 0b10 Research branches 899 | -10/Exiles | Discovered new exit (range 14) 914 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 914 | -10/Exiles | Entered Mines 1221 | -9/Mines | Discovered new exit (range 8) 1248 | -9/Mines | Entered Materials 1248 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1472 | -8/Materials | Lost 5 parts (1p3n1w) 1550 | -8/Materials | Discovered new exit (range 11) 1553 | -8/Materials | Entered Factory 1553 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1607 | -7/Factory | Identified exit to DSF 1607 | -7/Factory | Entered DSF 1611 | -7/DSF | Discovered new exit (range 14) 1615 | -7/DSF | Entered Factory 1615 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1637 | -6/Factory | Discovered new exit (range 6) 1639 | -6/Factory | Entered Lower Caves 1730 | -6/Lower Caves | Build established: Scavenger-Sprinter 1789 | -6/Lower Caves | Encountered a Warlord checkpoint 1795 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 1827 | -6/Lower Caves | Discovered new exit (range 14) 1831 | -6/Lower Caves | Entered another Lower Caves area 1840 | -6/Lower Caves | Discovered new exit (range 7) 1841 | -6/Lower Caves | Encountered a Warlord checkpoint 1845 | -6/Lower Caves | Entered Factory 1845 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1853 | -5/Factory | Discovered new exit (range 14) 1857 | -5/Factory | Entered another Factory area 1857 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1886 | -4/Factory | Discovered new exit (range 14) 2015 | -4/Factory | Discovered new exit (range 11) 2018 | -4/Factory | Entered Armory 2123 | -4/Armory | Lost 5 parts (1p3n1u) 2227 | -4/Armory | Lost 5 parts (4n1u) 2381 | -4/Armory | Identified exit to Research 2423 | -4/Armory | Entered Research 2423 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2552 | -3/Research | Lost 11 parts (5n4u2w) 2558 | -3/Research | Discovered new exit (range 16) 2599 | -3/Research | Entered another Research area 2599 | -2/Research | Evolved 2 slots: Utility x2 2600 | -2/Research | Identified exit to DSF 2600 | -2/Research | Entered DSF 2611 | -2/DSF | Discovered new exit (range 12) 2622 | -2/DSF | Additional patrols routed to DSF 2624 | -2/DSF | Entered Access 2624 | -1/Access | Evolved 2 slots: Propulsion x2 2789 | -1/Access | Hacking Suite fried by hacking feedback 2848 | -1/Access | Build established: Hacker-Sprinter 2891 | -1/Access | Lost 5 parts (1p2u2w) 2963 | -1/Access | Identified exit to Surface 3033 | -1/Access | System corruption reached 10% 3053 | -1/Access | Spotted B-99 Colossus 3078 | *** | Escaped! Last Messages --------------- 03056_ Slug penetrates A-15 Conveyor. 03056_ Slug penetrates K-01 Serf. 03056_ K-01 Serf destroyed. 03056_ Slug penetrates Wall. 03056_ Penetrated by Slug. 03056_ Slug penetrates Door. 03056_ Acquired Adv. Cryofiber Web. 03057_ K-01 Serf collects debris. 03059_ System corrupted: Heat flow error (+169). 03059_ Penetrated by Slug. 03069_ W-44 Eye distress signal jammed. 03073_ ALERT: Security rotation in progress. 03073_ W-44 Eye distress signal jammed. 03075_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03076_ System corrupted: Matter fused (-5). 03076_ The Access Shell folds into the floor. [Achievement: Tester] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ????#######??????????BB????BB????????????????????? | | ??? #??????????????????????????????????????? | | ??? #??????????????????????????????????????? | | ?? ! 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Y"???????????????????????????????????????? | | # """#????????#""""""""""#??????????????????? | | # #????????# #??????????????????? | | + #????????# #??????????????????? | | # #????????# #??????????????????? | | #############??????# "" #??????????????????? | | # ??????? #?????# "@ #??????????????????? | | # ?? #?????# #??????????????????? | | # """""" #?????# #??????????????????? | | # """""" #?????# #??????????????????? | | # "" #????## ##??????????w??????? | | # "" #????# #?????????????????? | | # #????##"" ##?????????????????? | | # * ##????#"" #??????????????????? | | # Y?????#"" #??????????????????? | | # ???????#T #??????????????????? | | # ?????????#"" #??????????????????? | | #?? ???????????#"" #??????????????????? | | #####+##############"" ##?????????????????? | | ???????????? | | H??????????? | | +#############+######################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 39 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 66 Offensive Hacking 34 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Tester Challenges ------------ None Game ------ Seed GunAuthchipShovel Manual? 0 Play Time 01:50:15 Cumulative 117.0 hours Start 2025.02.04 @ 17:28:31 End 2025.02.04 @ 19:27:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad5f1354-c866-4d75-a16b-0529284d9aef