Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.09 @ 20:16:41 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (191) 955 Value Destroyed (6765) 6765 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 15419 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 111 Met Data Miner 300 Cogmind --------- Core Integrity 1002/1300 Matter 259/300 Energy 18/100 System Corruption 2% Temperature Cool (58) Movement Core (1550) Ox30 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg Myomer Leg > --- UTILITY (9) ------ Advanced Heat Sink Huge Storage Unit Machine Analyzer Enhanced Optical Array Advanced Terrain Scan Processor Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- Quantum Rifle Coil Gun > --- INVENTORY (25) --- Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Thermal Defense Suite Advanced Force Field Authchip [Device] Component Analysis Suite Wave Gun Variable Charge Gun Variable Charge Gun Quantum Rifle Nova Cannon Coil Gun Improved KE Penetrator Advanced EMP Blaster Plasma Sword Plasma Sword Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Medium Treads Advanced Medium Treads Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Machine Analyzer Enhanced Optical Array Advanced Terrain Scan Processor Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Huge Storage Unit High-capacity Matter Pod Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Thermal Defense Suite Advanced Force Field Authchip [Device] Component Analysis Suite Drone Bay Gamma Rifle Wave Gun Variable Charge Gun Variable Charge Gun Quantum Rifle Coil Gun Advanced EMP Blaster Plasma Sword Plasma Sword [Rating: 121] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Electrolaser Energy Gun Electrolaser Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . 1 1 . . Utility 7 | . . . 1 . . . 1 1 . . . . 1 1 1 1 Weapon 2 | . . . . . . . . 1 . . . . . . 1 . Parts Attached 244 | 3 11 . 30 2 . 5 18 25 8 18 3 20 47 28 12 14 Power 14 | . 1 . 5 . . 1 1 1 . . . 1 1 1 . 2 Engine 7 | . 1 . 5 . . . . . . . . 1 . . . . Core 5 | . . . . . . 1 1 1 . . . . 1 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 50 | 2 1 . 8 2 . 1 4 7 . 3 . 7 6 3 1 5 Treads 30 | 1 . . 4 . . . 2 4 . 3 . 4 6 3 1 2 Leg 5 | . . . . . . . . . . . . 2 . . . 3 Wheel 15 | 1 1 . 4 2 . 1 2 3 . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 115 | 1 5 . 10 . . 1 3 14 6 10 2 9 26 15 7 6 Device 67 | 1 2 . 3 . . . 3 5 4 5 . 7 15 12 4 6 Storage 5 | . 3 . 2 . . . . . . . . . . . . . Processor 6 | . . . . . . . . 2 . . . . 3 1 . . Hackware 3 | . . . . . . . . . . . . . 2 . 1 . Protection 34 | . . . 5 . . 1 . 7 2 5 2 2 6 2 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 65 | . 4 . 7 . . 2 10 3 2 5 1 3 14 9 4 1 Energy Gun 17 | . 2 . 4 . . . 2 . . 1 . 2 3 2 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 26 | . 2 . 3 . . 1 3 1 1 2 1 . 6 4 1 1 Ballistic Cannon 5 | . . . . . . . 3 1 . . . . 1 . . . Launcher 4 | . . . . . . 1 1 . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . 1 1 1 1 . 1 3 3 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 . . . . . 1 . . . Parts Lost 62 | . 3 . 11 . . 1 1 3 . 4 . 13 6 6 . 14 Power 8 | . . . 3 . . . . . . . . 1 . 1 . 3 Propulsion 23 | . . . 2 . . . 1 2 . 2 . 6 1 2 . 7 Utility 15 | . 1 . 3 . . 1 . 1 . . . 3 3 1 . 2 Weapon 16 | . 2 . 3 . . . . . . 2 . 3 2 2 . 2 Highest Loss Streak 11 | . 1 . 5 . . 1 1 1 . 4 . 7 2 3 . 11 Average Slot Usage (%) 93 | . 98 100 98 100 100 100 92 91 92 97 100 91 89 87 88 93 Engine 3 | . 14 14 10 11 11 10 . . . . . . 2 . . . Core 3 | . . . . . . . 9 7 7 7 7 . 3 4 5 3 Treads 18 | . 14 14 11 11 11 11 16 15 15 29 30 20 23 23 21 14 Wheel 8 | . 14 14 21 22 22 22 18 14 15 . . 3 . . . . Device 11 | . 5 . 8 11 11 11 18 8 14 12 15 14 10 7 10 12 Storage 8 | . 21 28 11 11 11 11 9 7 7 7 7 7 6 5 5 4 Processor 10 | . . . . . . . . 14 15 15 15 15 13 23 21 19 Hackware 1 | . . . . . . . . . . . . . 5 . 2 4 Protection 4 | . . . 12 11 11 11 9 6 . 2 . . 2 3 1 . Energy Gun 8 | . 14 28 12 11 11 11 2 . . 4 7 14 9 5 6 8 Ballistic Gun 6 | . 13 . 9 11 11 10 3 3 2 9 7 2 3 8 10 8 Ballistic Cannon 1 | . . . . . . . 5 7 7 . . . 3 . . . Slashing Weapon 2 | . . . . . . . . 3 4 2 7 4 2 2 3 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 54 54 95 95 95 95 102 111 111 105 105 105 112 111 119 137 Greatest Support 196 | 20 16 16 32 26 20 20 26 63 20 84 84 88 168 196 188 183 Greatest Overweight (x) 9 | . 3 3 5 4 4 4 4 6 5 1 1 9 1 . . 1 Average Overweight (x) 2 | . 1 3 2 3 4 4 3 3 5 1 1 5 . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 14 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 18 18 25 25 25 25 25 25 25 25 22 25 25 25 25 25 Average Carried 23 | 6 11 18 23 25 25 24 24 24 24 21 22 22 24 23 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 18 18 25 25 25 25 25 25 25 22 22 24 25 25 25 24 Class Distribution -------------------- 27% | Scavenger-Assassin 23% | Scavenger-Mutant 21% | Mutant 9% | Scavenger-Skirmisher 6% | Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 4951 | 236 283 . 483 35 . 100 436 664 144 238 . 276 894 721 133 308 Remotely 79 | 32 47 . . . . . . . . . . . . . . . Salvage Created 8061 | 98 571 . 1259 68 . 150 487 748 189 224 . 336 1566 1400 239 726 Parts 427 | 10 45 . 76 9 . 21 24 47 6 13 . 9 64 65 11 27 Haulers Intercepted 9 | . 1 . 3 . . . 3 1 . . . . . . 1 . Recyclers Shooed 7 | . . . 1 . . . . . . . . . 3 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 6 5 . 8 . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 142 | . 13 . 22 3 . 9 9 16 3 6 . 6 22 22 2 9 Melee 3 | . . . . . . . . . . . . 3 . . . . Guns 95 | . 8 . 20 3 . 5 . 5 . 3 . 2 16 22 2 9 Cannons 24 | . . . . . . . 9 11 3 . . . 1 . . . AOE 19 | . 5 . 2 . . 4 . . . 3 . . 5 . . . Classes Destroyed 19 | 2 7 . 3 . . 1 . 2 . 2 . . 2 . . . Worker 10 | . 1 . 3 1 . 2 . . . . . . 3 . . . Builder 10 | . 1 . 2 . . . . 2 . . . . 3 2 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 3 . . . 3 1 . . . . . . 1 . Recycler 8 | 1 . . . . . . . . . . . . 4 2 . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . 1 . . Watcher 6 | . 1 . 3 . . . 1 1 . . . . . . . . Swarmer 33 | . 3 . 4 3 . 8 . 2 . 4 . . 4 5 . . Grunt 64 | . 10 . 9 . . . 8 8 2 . . 4 7 11 . 5 Brawler 3 | . . . . . . . . 2 . . . . 1 . . . Duelist 4 | . . . 1 . . . . 1 1 . . . . 1 . . Sentry 15 | . . . 8 . . . 1 1 . . . 1 1 2 1 . Specialist 2 | . . . . . . . . . . . . . 2 . . . Hunter 7 | . . . . . . 1 . 1 . 1 . . 2 . . 2 Programmer 13 | . . . . . . . . 1 . 1 . 1 4 3 1 2 Heavy 1 | . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | 2 3 . 5 3 . 4 3 4 3 4 . 1 12 7 1 8 Combat Bots Only 9 | . 3 . 4 3 . 4 3 4 3 4 . 1 9 6 1 7 Max Kills in Single Turn 3 | 1 3 . 2 1 . 2 1 1 1 3 . 1 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 1 . . 2 . . . 3 . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Damage Taken 12871 | . 559 . 1348 53 . 167 256 1099 56 454 . 1723 2573 1589 410 2584 Core 1131 | . 97 . 147 . . . 47 99 . . . 139 193 71 40 298 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 557 | . . . . . . . . . . . . . 244 176 24 113 Core Remaining (%) 80 | 100 . 61 . . . 63 91 . . . . 66 77 92 96 . Volleys Fired 421 | 6 41 . 97 5 . 13 35 40 3 13 . 17 56 58 10 27 Largest 4 | 2 2 . 2 2 . 2 2 2 2 3 . 3 3 3 4 4 Hottest 251 | 60 85 . 86 86 . 86 91 88 88 116 . 151 191 137 249 251 Shots Fired 955 | 12 80 . 193 10 . 24 39 76 6 27 . 44 149 156 37 102 Gun 855 | 12 80 . 193 10 . 22 8 39 3 25 . 44 124 156 37 102 Cannon 88 | . . . . . . . 31 37 3 . . . 17 . . . Launcher 12 | . . . . . . 2 . . . 2 . . 8 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 560 | 6 57 . 76 5 . 11 35 76 6 18 . 17 83 99 20 51 Thermal 294 | . . . 57 5 . 11 4 . . 7 . 27 58 57 17 51 Explosive 2 | . . . . . . 2 . . . . . . . . . . Electromagnetic 99 | 6 23 . 60 . . . . . . 2 . . 8 . . . Robot Hit Streak 30 | 4 16 . 10 10 . 19 10 15 4 7 . 9 30 27 30 17 Robot Miss Streak 5 | 1 3 . 4 . . 2 2 2 . 4 . 3 3 2 2 5 Penetration Max 1 | . . . . . . . . 1 . . . . 1 1 . 1 Secondary Targets 14 | . 1 . 1 . . 2 . . . . . 2 1 1 . 6 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . 1 1 1 . 1 Shots Hit Robots 731 | 8 59 . 129 7 . 19 28 59 4 19 . 49 124 113 37 76 Core Hits 354 | 4 32 . 54 4 . 15 14 31 4 14 . 20 68 58 7 29 Critical Kills 2 | . . . 1 . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 1 2 1 Critical Strikes 30 | . 2 . 6 . . 1 5 2 1 . . 1 5 3 3 1 Burn 10 | . . . 2 . . 1 . . . . . . 5 2 . . Destroy 6 | . . . 1 . . . . . . . . . . 1 3 1 Blast 8 | . . . . . . . 5 2 1 . . . . . . . Corrupt 5 | . 2 . 3 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 75 | . . . . . . . 1 8 7 6 . 23 18 7 5 . Impact . | . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . 1 8 7 6 . 23 18 7 5 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 1 1 2 . . 5 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19486 | 87 846 . 1957 122 . 513 1388 2385 268 601 . 1059 3803 3008 1367 2082 Guns 12541 | 87 544 . 1785 122 . 272 101 726 . 241 . 669 2179 2774 959 2082 Cannons 3275 | . . . . . . . 1287 1438 175 . . . 375 . . . Explosions 1724 | . 302 . 172 . . 241 . . . 143 . . 662 204 . . Melee 1927 | . . . . . . . . 221 93 217 . 390 568 30 408 . Ramming 19 | . . . . . . . . . . . . . 19 . . . Kinetic 9703 | 29 309 . 539 35 . 128 1355 2164 175 153 . 285 1595 1608 478 850 Thermal 5906 | . 302 . 800 87 . 276 33 . . 123 . 384 1022 1166 481 1232 Explosive 313 | . . . . . . 109 . . . . . . . 204 . . Electromagnetic 1618 | 58 235 . 618 . . . . . . 108 . . 599 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1927 | . . . . . . . . 221 93 217 . 390 568 30 408 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 2 2 2 2 4 1 3 4 2 Average Corruption 1 | . . . . . . . 1 1 2 2 2 2 1 1 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 75 | . . . . . . . . 8 10 7 3 26 8 8 2 3 Message Errors 24 | . . . . . . . . 4 4 1 . 8 4 3 . . Matter Fused 5 | . . . . . . . . . . . . 4 . . 1 . Heat Flow Errors 10 | . . . . . . . . 1 2 1 1 4 . 1 . . Energy Discharges 14 | . . . . . . . . 2 3 1 1 5 1 . . 1 Data Loss (minor) 17 | . . . . . . . . 1 1 4 1 3 2 3 1 1 Weapon Failures 5 | . . . . . . . . . . . . 2 1 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 706 | . 8 . . . . 44 35 141 . 48 . . 233 54 143 . Projectiles 96 | . . . . . . . 35 61 . . . . . . . . Explosions 111 | . 8 . . . . 44 . . . . . . 5 54 . . Melee 499 | . . . . . . . . 80 . 48 . . 228 . 143 . Knockbacks 29 | . . . . . . . 6 7 . . . . 16 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . 6 7 . . . . 13 . . . Secondary 3 | . . . . . . . . . . . . . 3 . . . Self-Inflicted Damage 194 | . 124 . . . . 29 . . . 19 . . 22 . . . Shots 8 | . 3 . . . . 1 . . . 2 . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . Highest Temperature 348 | 20 74 . 199 96 . 144 105 348 243 305 81 296 304 243 268 317 Average Temperature 73 | 15 23 . 72 43 . 47 34 71 80 125 41 132 82 45 129 87 Received Heat Transfer 3524 | . 195 . 465 . . . 171 390 9 . . 573 726 342 27 626 Effects 6 | . . . . . . . . 2 . 1 . 3 . . . . Interference 6 | . . . . . . . . 2 . 1 . 3 . . . . Siege Activations 17 | . . . . . . . . . . . . . 8 6 2 1 Total Turns 510 | . . . . . . . . . . . . . 295 148 35 32 Longest Duration 76 | . . . . . . . . . . . . . 76 36 22 32 Robots Corrupted 3 | . . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . 4 . . . . . . . . . 11 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Melted 21 | . . . 2 . . 1 . 2 . 1 . 2 3 6 . 4 Heat Transferred 10784 | . 250 . 1658 185 . 520 74 . . 235 . 803 2569 2381 555 1554 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 3 . 3 . . . . . . 1 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Peak Influence 648 | 15 290 78 274 171 . 304 319 370 . . . . 387 648 332 242 Initial 276 | . 9 78 29 96 . . 118 102 . . . . 12 189 276 93 Average 166 | 8 148 78 133 132 . 248 201 125 . . . . 66 437 270 198 Maximum Alert Level 2 | . 1 . 1 . . 1 1 1 . . . . 1 2 1 1 Low Security (%) 63 | 100 59 100 67 100 . 15 49 80 . . . . 88 8 13 35 Level 1 27 | . 40 . 32 . . 84 50 19 . . . . 11 12 86 64 Level 2 8 | . . . . . . . . . . . . . . 79 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 2 . . . 1 4 . . . . 10 4 2 1 Investigation 5 | . 1 . . . . . 1 . . . . . 2 1 . . Extermination 7 | . . . . . . . . 1 . . . . 3 2 1 . Reinforcement 15 | . 2 . 2 . . . . 3 . . . . 5 1 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 9 | . 4 . 2 . . . . . . . . . 2 . . 1 Communications Jammed 3 | . . . . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . . . . 3 . . Times Spotted 196 | . 19 2 36 3 . 9 11 24 3 6 . 9 28 28 4 14 Peak Tracking Total 6 | . 4 2 4 3 . 4 3 5 3 4 . 4 6 5 2 6 Tactical Retreats 10 | . 2 . 1 . . . . 5 . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 6 | . 1 . . . . . 1 2 . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 19 | . 1 . 2 . . 5 1 1 . . . . . 9 . . Max in Single Turn 5 | . 1 . 1 . . 5 1 1 . . . . . 4 . . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 42 | . 5 . 4 . 1 . 4 9 . . 4 . 10 3 2 . Terminals 23 | . 4 . 2 . . . 3 6 . . . . 3 3 2 . Fabricators 3 | . . . . . . . . . . . . . 3 . . . Repair Stations 2 | . . . 1 . . . . . . . . . 1 . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 . . . . 1 . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 2 . . . Total Hacks 126 | . 16 . 16 . 1 . 11 24 . . 29 . 19 6 4 . Successful 77 | . 7 . 11 . 1 . 6 7 . . 29 . 11 3 2 . Failed 49 | . 9 . 5 . . . 5 17 . . . . 8 3 2 . Catastrophic 8 | . . . 1 . . . . 5 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 10 . 6 . . . 3 14 . . . . . 4 1 . Terminals 65 | . 14 . 7 . . . 10 19 . . . . 5 6 4 . Fabricators 8 | . . . . . . . . . . . . . 8 . . . Repair Stations 5 | . . . 3 . . . . . . . . . 2 . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . Scanalyzers 8 | . . . 6 . . . . 1 . . . . 1 . . . Garrison Access 7 | . . . . . . . 1 3 . . . . 3 . . . Terminal Hacks 48 | . 5 . 2 . 1 . 2 3 . . 29 . 3 1 2 . Record 12 | . . . . . 1 . . . . . 11 . . . . . Part Schematic 13 | . 1 . . . . . . . . . 11 . 1 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . 3 . . . . . Open DSF 3 | . . . . . . . . 1 . . . . 2 . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . 1 . . . . . 1 . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . . . . 6 . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . Build 3 | . . . . . . . . . . . . . 3 . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . 1 . . . Scan Component 2 | . . . 1 . . . . . . . . . 1 . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . 1 . . . Seal Access 3 | . . . . . . . 1 1 . . . . 1 . . . Unauthorized Hacks 10 | . 1 . 1 . . . 3 3 . . . . . 2 . . Terminals 10 | . 1 . 1 . . . 3 3 . . . . . 2 . . Track 5 | . 1 . 1 . . . 2 1 . . . . . . . . Botnet 5 | . . . . . . . 1 2 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 33 | . 5 . 4 . . . 3 9 . . . . 8 3 1 . Full Trace Events 3 | . . . . . . . 1 . . . . . 2 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 3 . . . . . . . 11 . 1 . . . Parts Built 5 | . . . . . . . . . . . . . 5 . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . Time 247 | . . . . . . . . . . . . . 247 . . . Total Part Build Rating 30 | . . . . . . . . . . . . . 30 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 1 | . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . . Highest-Rated Group 95 | . . . . . . . . . . . . 95 . . . . Highest-Rated Ally 95 | . . . . . . . . . . . . 95 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . 2 Ally Attacks 10 | . . . . . . . . . . . . 10 . . . . Total Damage 374 | . . . . . . . . . . . . 374 . . . . Kills 3 | . . . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . 1 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 13684 | 72 717 94 1489 486 558 214 644 1244 959 1220 200 1801 2222 1013 465 286 Spaces Moved 6643 | 33 419 65 766 310 399 102 349 676 562 489 84 638 1026 413 224 88 Core . | . . . . . . . . . . . . . . . . . Treads 2548 | . . . . . . . . 15 . 489 84 269 1026 413 224 28 Legs 78 | 18 . . . . . . . . . . . . . . . 60 Wheels 4017 | 15 419 65 766 310 399 102 349 661 562 . . 369 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 145 130 135 140 140 135 135 155 232 232 200 152 160 162 162 Average Speed 160 | 110 124 145 131 139 140 140 136 146 155 232 232 220 158 160 162 185 Slowest Speed 305 | 120 145 145 175 140 140 140 140 240 155 232 232 305 232 162 162 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 80 21 63 80 88 25 29 24 75 75 73 61 24 12 6 8 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . 1 . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 . . Scrap Searched 9 | . . . . 1 . . . . 4 1 . 3 . . . . Spaces Dug 37 | . . . . . . . 1 3 6 6 . 5 9 6 1 . Terrain Destroyed 97 | . 11 . 10 . . 4 9 12 7 6 . 5 10 17 3 3 Melee 33 | . . . . . . . 1 3 6 2 . 5 9 6 1 . Projectile 22 | . . . . . . . 8 9 1 . . . 1 . 2 1 AOE 40 | . 11 . 10 . . 4 . . . 4 . . . 11 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Total 8719 | 58 549 65 1075 353 398 149 467 828 628 542 88 964 1478 641 294 142 Wait 1100 | 9 54 1 127 35 . 26 38 54 47 15 2 254 290 113 32 3 Move 6627 | 32 418 64 765 309 398 101 348 675 561 488 83 637 1025 412 223 88 Hop . | . . . . . . . . . . . . . . . . . Pick Up 136 | 5 16 . 34 . . 2 9 12 1 2 . 13 17 14 5 6 Fast Attach 33 | 1 2 . 5 . . . 5 2 . . . 2 8 2 2 4 Attach 70 | 2 3 . 12 . . 2 7 5 . 5 . 11 9 7 3 4 Detach 10 | . . . . . . . 4 1 . . . . 4 . 1 . Swap 141 | . 6 . 13 2 . 3 6 18 8 13 3 7 30 19 7 6 Drop 105 | 3 9 . 22 2 . 2 14 13 1 . . . 20 9 6 4 Fire 421 | 6 41 . 97 5 . 13 35 40 3 13 . 17 56 58 10 27 Melee 75 | . . . . . . . 1 8 7 6 . 23 18 7 5 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 73 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 13) 430 | -10/Materials | Discovered new exit (range 12) 624 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Build established: Mutant 699 | -10/Materials | Discovered new exit (range 3) 790 | -10/Materials | Entered Mines 871 | -10/Mines | Discovered new exit (range 6) 884 | -10/Mines | Entered Materials 884 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 885 | -9/Materials | Identified exit to Storage 895 | -9/Materials | Discovered exit to Storage (range 15) 1200 | -9/Materials | Repaired Lgt. Armor Plating 1549 | -9/Materials | Discovered new exit (range 12) 1811 | -9/Materials | Discovered new exit (range 9) 2014 | -9/Materials | Lost 5 parts (1p2u2w) 2373 | -9/Materials | Entered Mines 2461 | -9/Mines | Discovered new exit (range 9) 2672 | -9/Mines | Build established: Scavenger-Mutant 2838 | -9/Mines | Found a hidden stash of uninstalled traps 2852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2853 | -9/Mines | Discovered new exit (range 5) 2859 | -9/Mines | Entered Exiles 2859 | -9/Exiles | Found Exiles lab abandoned 3400 | -9/Exiles | Discovered new exit (range 14) 3417 | -9/Exiles | Entered Mines 3582 | -8/Mines | Discovered new exit (range 15) 3631 | -8/Mines | Entered Materials 3631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3831 | -8/Materials | Discovered new exit (range 16) 4137 | -8/Materials | Build established: Mutant 4275 | -8/Materials | Entered Factory 4275 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4732 | -7/Factory | Build established: Scavenger-Assassin 5366 | -7/Factory | Discovered new exit (range 11) 5482 | -7/Factory | Identified exit to Lower Caves 5519 | -7/Factory | Entered Lower Caves 5805 | -7/Lower Caves | Learned Factory emergency access door positions 5891 | -7/Lower Caves | Spotted B-75 Beast 6450 | -7/Lower Caves | Discovered new exit (range 18) 6478 | -7/Lower Caves | Entered another Lower Caves area 6511 | -7/Lower Caves | Lost 4 parts (2n2w) 6548 | -7/Lower Caves | Discovered new exit (range 16) 6782 | -7/Lower Caves | Build established: Scavenger-Mutant 7477 | -7/Lower Caves | Discovered new exit (range 14) 7522 | -7/Lower Caves | Build established: Scavenger-Assassin 7698 | -7/Lower Caves | Entered Data Miner 7698 | -7/Data Miner | Discovered new exit (range 6) 7735 | -7/Data Miner | Met Data Miner 7791 | -7/Data Miner | Learned location of Section 7 (-3) 7791 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7833 | -7/Data Miner | Received God Mode back door access code from Data Miner 7898 | -7/Data Miner | Entered Proximity Caves 7944 | -6/Proximity Caves | Escorted by Enhanced Grunt 7967 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 8302 | -6/Proximity Caves | Build established: Skirmisher 8519 | -6/Proximity Caves | Lost 3 parts (1u2w) 8823 | -6/Proximity Caves | Build established: Scavenger-Assassin 9001 | -6/Proximity Caves | Identified exit to Factory 9522 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9699 | -6/Proximity Caves | Entered Factory 9699 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9712 | -6/Factory | Identified exit to DSF 9876 | -6/Factory | Incoming investigation squad redirected 9967 | -6/Factory | Fabricated Hvy. Treads (x2) 10353 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10759 | -6/Factory | Fabricated Hvy. Treads (x2) 10980 | -6/Factory | Cargo convoy interrupted 11699 | -6/Factory | Destroyed 9 combat bots 11798 | -6/Factory | Discovered new exit (range 5) 11921 | -6/Factory | Entered another Factory area 11921 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12040 | -5/Factory | Lost 3 parts (1p1u1w) 12523 | -5/Factory | Build established: Mutant 12847 | -5/Factory | Spotted B-75 Beast 12850 | -5/Factory | Discovered new exit (range 18) 12934 | -5/Factory | Entered another Factory area 12934 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13129 | -4/Factory | Identified exit to Research 13399 | -4/Factory | Entered Research 13399 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13508 | -3/Research | Lost 3 parts (3n) 13516 | -3/Research | Destroyed 7 combat bots 13568 | -3/Research | Build established: Scavenger-Gunner 13579 | -3/Research | Discovered new exit (range 15) 13685 | -3/Research | Self-destructed Last Messages --------------- 13666_ Destroyed Electrolaser. 13666_ Adv. Heat Sink melted. 13666_ G-67 Veteran destroyed. 13666_ Switching to secondary target: G-67 Veteran. 13666_ Slug penetrates G-67 Veteran. 13670_ Drone Bay destroyed. 13671_ Flexi-carbon Leg destroyed. 13673_ Slug penetrates Wall. 13673_ Lgt. Antimatter Reactor destroyed. 13674_ Imp. Cooling System destroyed. 13676_ KE Penetrator destroyed. 13676_ Slug penetrates G-67 Veteran. 13677_ Adv. Medium Treads destroyed. 13677_ Quantum Rifle destroyed. 13679_ G-67 Veteran heat short circuits Electrolaser. 13679_ Slug penetrates G-67 Veteran. 13679_ Adv. Heat Sink melted. 13679_ G-67 Veteran destroyed. 13680_ Critical hit (Burn: +50). 13682_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###################???????????????????? | | ???????????# #???????????????????? | | ???????????# ! #???????????????????? | | ???????????# """ """"" #???????????????????? | | ???????????# """S"" """"" #???????????????????? | | ???????????# """""" """"" #???????????????????? | | ???????????# #???????????????????? | | ???????????# g =@ [#???????????????????? | | ????################w###+;####?########??????????? | | ????# ! # %%##????# #??????????? | | ##### # g#?##### #??????????? | | ## # ### # #??????????? | | ## ! + < + #??????????? | | " ## # ###### # #??????????? | | " ## # #????##### #??????????? | | " ########+###### #????????########??????????? | | S # #??????????????????????????? | | " + #??????????????????????????? | | " # #??????????????????????????? | | " # #??????????????????????????? | | # ########### #########????????????????????? | | # #?????????# # #????????????????????? | | # #?######### + ! #????????????????????? | | # ### #[# ] #????????????????????? | | # !! #%# #????????????????????? | | # !! #[# |#????????????????????? | | # !! #%#########????????????????????? | | # ####+%#####???????????????????????? | | # " %% = ![ #???????????????????????? | | #### #!! !/!! #???????????????????????? | | " = !! #???????????????????????? | | # !![ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 50 Energy Generation 34 Energy Capacity 380 Matter Stores 426 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 450 Utility Shielding 66 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Hvy. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileSystemLog Manual? 0 Play Time 02:57:53 Cumulative 1226.6 hours Start 2022.01.09 @ 13:18:33 End 2022.01.09 @ 20:16:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type - Total 41 Types 25/6/7/3/0/0/0/0/0 Lore% 80 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e072af6d-303b-43d8-9942-d2ffcf56132b